Minecraft Bedrock Beta 1.20.0.23 Official Changelog
Minecraft Beta & Preview - 1.20.0.23
Information on the Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions.
Its time for another Minecraft Preview, and this week we have quite a few changes and improvements to Trails & Tales features! We love to hear from you so please send us your feedback and bug reports ! Take a look at the full list of changes below!
Features and Bug Fixes:
Accessibility
- Screen reader now properly reads description in popping window after disabling Require Encrypted Websockets
- Screen reader now properly reads description in popping window after disabling Allow mobile data for online play
Amethyst Resonance
- Blocks of Amethyst placed above or below Sculk Sensors or Calibrated Sculk Sensors now also resonate vibrations ( MCPE-169562 )
Audio
- Generic Brush sounds are now audible ( MCPE-168805 )
Blocks
- Sculk Sensors, Calibrated Sculk Sensors, and Sculk Shriekers will no longer lose in-flight vibrations when leaving the world
- Fixed an issue where the Calibrated Sculk Sensor tendrils were not lighting uniformly
- Fixed custom textures that override vanilla blocks with aux metadata as a list of textures
Pitcher Plant
- Bone Meal now cant be used on a Pitcher Plant to duplicate the flower ( MCPE-169492 )
- Breaking Pitcher Plants with Fortune enchanted tools will now not drop more than one flower
Sniffer Egg
- Sniffer Egg now uses a custom cracking sound instead of the one for Turtle Eggs ( MCPE-169497 )
- Sniffer Egg no longer gets destroyed by fluid water or lava ( MCPE-169491 )
- Sniffer Egg can now be placed in water and lava
Torchflower
- Bone Meal now cant be used on Torchflowers to spawn other flowers
- Using Bone Meal on a Torchflower Crop will now always make it grow one stage
Calibrated Sculk Sensor
- Calibrated Sculk Sensor now effectively filters vibration frequencies when powered by any power-emitting redstone component ( MCPE-168885 , MCPE-169530 )
Experience Orbs
- Experience Orbs now merge when spawned with the summon command ( MCPE-167247 )
Gameplay
- Banner Shields now take the same Shield from the Grindstone as Java Edition ( MCPE-169540 )
- Third-person camera no longer creates a black pane when short sneaking under a 1.5 block gap ( MCPE-166581 )
Brush
- Brushes no longer crash the game upon breaking ( MCPE-169654 )
Music
- Relic Music Disk is now included in the loot table for Trail Ruins ( MCPE-169929 )
General
- Splitscreen players are no longer disconnected when one leaves ( MCPE-168695 )
- Added Planting the Past achievement
- Added Careful Restoration achievement
Graphical
- Screen fade effect when sleeping or using camera fade command will no longer appear when a picture is taken
Sniffer
- Fixed the Sniffers head and ears z-fighting ( MCPE-169423 )
Sculk Sensor Phases
- Sculk Sensors and Calibrated Sculk Sensors now play their power off sound at the end of the Cooldown phase instead of the Active phase
Touch Controls
- Fixed issues with keyboard navigation on some menu screens on iOS and Android
User Interface
- Animations in Welcome to Minecraft modals are no longer rendered upside down on Android ( MCPE-169522 )
- Button sounds will no longer sometimes occur when clicking a disabled button ( MCPE-141124 )
- Fixed capitalization in title of Behavior Pack message modal ( MCPE-156331 )
- Fixed a bug where respawning in VR sometimes softlocks the player in the death screen
- Added new Cubemap background
- View now rotates clockwise and is tilted down unless a global resource pack replaces the cubemap background
- Text shadowboxes now have the correct opacity on interactable block screens
Vanilla Parity
- Distinct green particles are now emitted by the player under effect of Hero of the Village status effect
- content-log-level - Sets the minimum level for content logs to output. Allowed values: verbose, info, warning, error. Default: info
- Note: This log level also affects content logs written to disk when using content-log-file-enabled=true
- content-log-console-output-enabled - Enables or disables content log output to the console window. Default: info
- Custom entities with internal-only components or AI goals will fail to load in game
- Custom entities are restricted to overriding Vanilla entities released before 1.20. Invalid entities used in the identifier or runtime_identifier field will result in content errors
- Released the minecraft:display_name item component out of experimental in json formats 1.20.0 and higher
- Released the minecraft:durability item component out of experimental in json formats 1.20.0 and higher
- Released the minecraft:fuel item component out of experimental in json formats 1.20.0 and higher
- Released the minecraft:entity_placer item component out of experimental in json formats 1.20.0 and higher
- Released the minecraft:icon item component out of experimental in json formats 1.20.0 and higher
- Fixed a graphical issue where a gamepad icon would display over another screen
- Added new Chat Message Duration accessibility setting to change how long chat messages remain on screen (3 seconds by default)
- Renamed Notification Duration to Toast Notification Duration and fixed an issue were the setting had no affect on how long toasts remained on display
- Adds states minecraft:block_face and/or minecraft: vertical_half
- minecraft:block_face is a six value string state ("down", "up", "north", "south", "east", "west") that contains info on which block face the player clicked on when the block was placed
- minecraft:vertical_half is a 2 value string state ("bottom", "top") with info on whether the block was placed in the lower or upper half of the block position
- Both of these states are set when the block is placed (onPlayerPlace)
- Moving getComponent(componentId: string): EntityComponent | undefined method to 1.2.0
- Moving getComponents(): EntityComponent[] method to 1.2.0
- Moving hasComponent(componentId: string): boolean method to 1.2.0
- Moving EntityComponent class to 1.2.0
- Moving EntityBaseMovementComponent class to 1.2.0:
- Moving readonly maxTurn: number property to 1.2.0
- Moving the following additional EntityBaseMovementComponent subclasses to 1.2.0:
- EntityMovementAmphibiousComponent
- EntityMovementBasicComponent
- EntityMovementFlyComponent
- EntityMovementGenericComponent
- EntityMovementHoverComponent
- EntityMovementJumpComponent
- EntityMovementSkipComponent
- Renamed EntityIsDyableComponent class to EntityIsDyeableComponent and moved to 1.2.0
- Moving the following additional EntityComponent subclasses to 1.2.0:
- EntityCanClimbComponent
- EntityCanFlyComponent
- EntityCanPowerJumpComponent
- EntityColorComponent
- EntityFireImmuneComponent
- EntityFloatsInLiquidComponent
- EntityFlyingSpeedComponent
- EntityFrictionModifierComponent
- EntityGroundOffsetComponent
- EntityIsBabyComponent
- EntityIsChargedComponent
- EntityIsChestedComponent
- EntityIsHiddenWhenInvisibleComponent
- EntityIsIgnitedComponent
- EntityIsIllagerCaptainComponent
- EntityIsSaddledComponent
- EntityIsShakingComponent
- EntityIsShearedComponent
- EntityIsStackableComponent
- EntityIsStunnedComponent
- EntityIsTamedComponent
- EntityMarkVariantComponent
- EntityPushThroughComponent
- EntityScaleComponent
- EntitySkinIdComponent
- EntityVariantComponent
- EntityWantsJockeyComponent
- Added class EffectTypes
- Added function get(identifier: string): EffectType - Returns the effect type if it exists
- Added function getAll(): EffectType[] - Returns all of the effects
- Updated class Effect
- Updated duration property. Is the duration of the effect in ticks
- Added property typeId. Returns the effects type id
- Added interface EntityEffectOptions { amplifier?: number, showParticles?: boolean }
- Added function removeEffect(effectType: EffectType | string): boolean - Removes an effect from an Entity. Returns false if the effect is not found or does not exist
- Updated function getEffect(effectType: EffectType | string): Effect | undefined - Gets the effect if it exists on the entity. Otherwise returns undefined
- Updated function addEffect(effectType: EffectType | string, duration: number, options?: EntityEffectOptions): boolean - Adds an effect to the Entity. Returns false if the effect cannot be added ( the effect does not exist, the duration is negative)
- Items using the minimum duration for the minecraft:fuel component now work in the Blast Furnace and Smoker
- Items with the minecraft:throwable component now trigger the throw sound effect when used
- After Events
- All non-before events have been moved from world.events to world.afterEvents
- events has been removed from the world object
- After events do not execute immediately, instead they are deferred until a later point in the tick when they are flushed. It is guaranteed that all events fired in a tick are flushed within a tick
Technical Updates:
Dedicated Server
Content logs now show in dedicated server console window with a configurable log level using these new server properties:
Entities
Items
User Interface
Accessibility
Experimental Technical Features:
Add-Ons and Script Engine
API
Items
Scripting