Camel - 1.20.0.22

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Last Updated

The Camel entity last updated in Minecraft Version 1.20.0
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What's Changed:

Changes since beta version 1.20.0.21

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.20.0.1

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[32]

    Breedable
    • Camel Adult: Cactus
    Can be Healed
    • Default: Cactus
    Families
    • Default: Camel, Mob
    Inventory Size
    • Camel Adult: Array
    Movement Speed
    • Default: 0.09
    Other Attributes
    • Can be Renamed
    • Can be Ridden by Player > Camel Adult
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable > Camel Standing
    • Pushable by Pistons > Camel Sitting
    • Pushable by Pistons > Camel Standing

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.20.0/entities/camel.json
    Animations
    • resource_packs/vanilla_1.20.0/animations/camel.animation.json
    Animation Controllers
    • resource_packs/vanilla_1.20.0/animation_controllers/camel.animation_controllers.json
    Entity
    • resource_packs/vanilla_1.20.0/entity/camel.entity.json
    Geometry
    • resource_packs/vanilla_1.20.0/models/entity/camel.geo.json
    Render Controllers
    • resource_packs/vanilla_1.20.0/render_controllers/camel.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/camel/ambient1.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient2.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient3.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient4.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient5.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient6.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient7.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient8.fsb
    • resource_packs/vanilla/sounds/mob/camel/death1.fsb
    • resource_packs/vanilla/sounds/mob/camel/death2.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat1.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat2.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat3.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat4.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat5.fsb
    • resource_packs/vanilla/sounds/mob/camel/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/camel/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/camel/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/camel/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/camel/step1.fsb
    • resource_packs/vanilla/sounds/mob/camel/step2.fsb
    • resource_packs/vanilla/sounds/mob/camel/step3.fsb
    • resource_packs/vanilla/sounds/mob/camel/step4.fsb
    • resource_packs/vanilla/sounds/mob/camel/step5.fsb
    • resource_packs/vanilla/sounds/mob/camel/step6.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand1.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand2.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand3.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand4.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand5.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand6.fsb
    • resource_packs/vanilla/sounds/mob/horse/leather.fsb
    Textures
    • resource_packs/vanilla_1.20.0/textures/entity/camel/camel.png

    Material Info:

    Material: Camel
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_alphatest": {
                    "+defines": [
                        "USE_SKINNING",
                        "ALPHA_TEST"
                    ],
                    "+states": [
                        "DisableCulling"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }