Zombie Pigman - 1.20.0.20
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Last Updated
The Zombie Pigman entity last updated in Minecraft Version 1.19.80What's Changed:
Changes since stable release 1.20.0.1
Resource Packs- Previous Value:
"animation.humanoid.brushing": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation, -43, 14) - 50",
"math.clamp(query.target_y_rotation, -37, 43)",
5
]
},
"rightitem": {
"position": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
-3
]
},
"0.2": {
"pre": [
1.5,
0,
-3
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
3
]
},
"0.4": {
"pre": [
1.5,
0,
3
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
},
"rotation": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
0,
-30,
0
]
},
"0.2": {
"pre": [
0,
-30,
0
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
0,
30,
0
]
},
"0.4": {
"pre": [
0,
30,
0
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
}
}
}
} - Previous Value:
"animation.humanoid.holding_brush": {
"loop": true,
"bones": {
"rightitem": {
"scale": 1.5,
"position": {
"0.0": [
-7,
-1,
-1
]
},
"rotation": {
"0.0": [
20,
-30,
-10
]
}
}
}
}
Statistics:
Health
[20]
Loot / Barter Loot / Additional Drops
- Rotten Flesh
- Gold Nugget
- Gold Ingot
- Warped Fungus On A Stick
Attack Damage
- Default: 5
Can be Ridden by Mobs
- Pig Zombie Adult: Zombie
Families
- Default: Mob, Monster, Undead, Zombie Pigman
Movement Speed
- Default: 0.23
Other Attributes
- Can be Renamed
- Can Breath in Water
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.17.0/entities/zombie_pigman.json
Animations
- resource_packs/vanilla_1.19.80/animations/humanoid.animation.json
- resource_packs/vanilla_1.19.80/animations/zombie.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/zombie.animation_controllers.json
- resource_packs/vanilla_1.19.60/animation_controllers/humanoid.animation_controllers.json
Entity
- resource_packs/vanilla_1.16/entity/zombie_pigman.entity.json
Geometry
- resource_packs/vanilla_1.16/models/entity/piglin.geo.json
Loot Tables
- behavior_packs/vanilla_1.16.220/loot_tables/entities/zombie_pigman.json
- behavior_packs/vanilla_1.16/loot_tables/entities/zombified_piglin_rider_gear.json
Render Controllers
- resource_packs/vanilla_1.16/render_controllers/zombie_pigman.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/zombiepig/zpig1.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpig2.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpig3.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpig4.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigangry1.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigangry2.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigangry3.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigangry4.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigdeath.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpighurt1.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpighurt2.fsb
Spawn Rules
- behavior_packs/vanilla_1.19.70/spawn_rules/zombie_pigman.json
Textures
- resource_packs/vanilla_1.16.200/textures/entity/piglin/zombie_piglin.png
Material Info:
Material: Zombie
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}