Trader Llama - 1.20.0.1

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Last Updated

The Trader Llama entity last updated in Minecraft Version 1.19.10
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What's Changed:

Changes since stable release 1.19.83.1

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[15 - 30]

Loot / Barter Loot / Additional Drops

Leather

    Breedable
    • Llama Adult: Hay Block
    Can be Healed
    • Default: Hay Block, Wheat
    Families
    • Default: Llama, Mob, Trader Llama
    Inventory Size
    • Llama Tamed: 16
    Mark Variations
    • Default
    Movement Speed
    • Default: 0.25
    Shoots Projectiles
    • Default: Llama Spit
    Strength
    • Strength 2: 2
    • Strength 3: 3
    • Strength 4: 4
    • Strength 5: 5
    Variations
    • Llama Brown
    • Llama Creamy
    • Llama Gray
    • Llama White
    Other Attributes
    • Can be Renamed
    • Can be Ridden by Player > Llama Tamed
    • Can be Ridden by Player > Llama Wild
    • Can be Tamed > Llama Wild
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable
    • Pushable by Pistons
    • Strength > Strength 1

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.10/entities/trader_llama.json
    Animations
    • resource_packs/vanilla/animations/llama.animation.json
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/quadruped.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/llama.animation_controllers.json
    Entity
    • resource_packs/vanilla_1.19.10/entity/trader_llama.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/llama.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/llama.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/llama.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/horse/armor.fsb
    • resource_packs/vanilla/sounds/mob/llama/angry1.fsb
    • resource_packs/vanilla/sounds/mob/llama/death1.fsb
    • resource_packs/vanilla/sounds/mob/llama/death2.fsb
    • resource_packs/vanilla/sounds/mob/llama/eat1.fsb
    • resource_packs/vanilla/sounds/mob/llama/eat2.fsb
    • resource_packs/vanilla/sounds/mob/llama/eat3.fsb
    • resource_packs/vanilla/sounds/mob/llama/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/llama/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/llama/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle1.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle2.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle3.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle4.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle5.fsb
    • resource_packs/vanilla/sounds/mob/llama/spit1.fsb
    • resource_packs/vanilla/sounds/mob/llama/spit2.fsb
    • resource_packs/vanilla/sounds/mob/llama/step1.fsb
    • resource_packs/vanilla/sounds/mob/llama/step2.fsb
    • resource_packs/vanilla/sounds/mob/llama/step3.fsb
    • resource_packs/vanilla/sounds/mob/llama/step4.fsb
    • resource_packs/vanilla/sounds/mob/llama/step5.fsb
    • resource_packs/vanilla/sounds/mob/llama/swag.fsb
    Textures
    • resource_packs/vanilla/textures/entity/llama/llama_brown.png
    • resource_packs/vanilla/textures/entity/llama/llama_creamy.png
    • resource_packs/vanilla/textures/entity/llama/llama_gray.png
    • resource_packs/vanilla/textures/entity/llama/llama_white.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_black.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_blue.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_brown.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_cyan.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_gray.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_green.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_light_blue.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_lime.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_magenta.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_none.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_orange.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_pink.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_purple.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_red.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_silver.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_white.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_yellow.png
    • resource_packs/vanilla/textures/entity/llama/decor/trader_llama_decor.png

    Material Info:

    Material: Llama
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_alphatest": {
                    "+defines": [
                        "USE_SKINNING",
                        "ALPHA_TEST"
                    ],
                    "+states": [
                        "DisableCulling"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 2,
            "textureWrap": "Clamp"
        },
        "+defines": [
            "USE_OVERLAY",
            "USE_MULTITEXTURE"
        ]
    }