Ender Crystal - 1.19.81.1

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Last Updated

The Ender Crystal entity last updated in Minecraft Version 1.19.70
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What's Changed:

Changes since stable release 1.19.80.2

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.19.0.5



      • New Value:
        "outerglass": {
            "position": [
                0,
                "16.0 + Math.sin(query.life_time * 230.0 + variable.time_offset) * 8.0",
                0
            ],
            "rotation": [
                39.2,
                "14.5 + (query.life_time * -60.0 + variable.time_offset)",
                -39.2
            ]
        }
        Previous Value:
        "outerglass": {
            "position": [
                0,
                "24.0 + Math.sin(query.life_time * 230.0 + variable.time_offset) * 8.0",
                0
            ],
            "rotation": [
                39.2,
                "14.5 + (query.life_time * -60.0 + variable.time_offset)",
                -39.2
            ]
        }

Statistics:

    Other Attributes
    • Has Collisions
    • Has Gravity
    • Health
    • Immune to Fire
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.70/entities/ender_crystal.json
    Animations
    • resource_packs/vanilla_1.19.70/animations/ender_crystal.animation.json
    Entity
    • resource_packs/vanilla_1.18.10/entity/ender_crystal.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/ender_crystal.geo.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/ender_crystal.render_controllers.json
    Textures
    • resource_packs/vanilla/textures/entity/endercrystal/endercrystal.png
    • resource_packs/vanilla/textures/entity/endercrystal/endercrystal_beam.png

    Material Info:

    Material: Ender Crystal
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_alphatest": {
                    "+defines": [
                        "USE_SKINNING",
                        "ALPHA_TEST"
                    ],
                    "+states": [
                        "DisableCulling"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }