Llama - 1.19.80.2

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Last Updated

The Llama entity last updated in Minecraft Version 1.19.70
View Entity Version History >>

What's Changed:

Changes since stable release 1.19.73.2

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.19.0.5


      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                },
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "carpet"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "carpet"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.equipcarpet"
                }
            ]
        }
        Previous Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                }
            ]
        }
      • Previous Value:
        "minecraft:llama_defend_trader": {
            "minecraft:angry": {
                "duration": 10,
                "calm_event": {
                 "event": "minecraft:on_calm",
                 "target": "self"
                }
            },
            "minecraft:behavior.ranged_attack": {
                "priority": 2,
                "attack_radius": 64,
                "charge_shoot_trigger": 2,
                "charge_charged_trigger": 1
            }
        }
      • Previous Value:
        "minecraft:llama_persistence": {
            "minecraft:persistent": []
        }
      • Previous Value:
        "minecraft:llama_wandering_trader": {
            "minecraft:mark_variant": {
                "value": 1
            },
            "minecraft:on_friendly_anger": {
                "event": "minecraft:defend_wandering_trader",
                "target": "self"
            },
            "minecraft:environment_sensor": {
                "triggers": [
                 {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_leashed",
                            "subject": "self",
                            "value": false
                         },
                         {
                            "test": "has_component",
                            "subject": "self",
                            "operator": "!=",
                            "value": "minecraft:is_tamed"
                         }
                        ]
                    },
                    "event": "minecraft:on_tame"
                 },
                 {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_leashed",
                            "subject": "self",
                            "value": false
                         },
                         {
                            "test": "has_component",
                            "subject": "self",
                            "operator": "==",
                            "value": "minecraft:persistent"
                         }
                        ]
                    },
                    "event": "minecraft:remove_persistence"
                 }
                ]
            }
        }
      • Previous Value:
        "minecraft:defend_wandering_trader": {
            "add": {
                "component_groups": [
                 "minecraft:llama_defend_trader"
                ]
            }
        }
      • Previous Value:
        "minecraft:from_wandering_trader": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "minecraft:llama_adult",
                        "minecraft:llama_wandering_trader",
                        "minecraft:llama_persistence"
                    ]
                 }
                },
                {
                 "trigger": "minecraft:add_attributes"
                }
            ]
        }
      • New Value:
        "minecraft:on_calm": {
            "remove": {
                "component_groups": [
                 "minecraft:llama_angry",
                 "minecraft:llama_angry_wolf"
                ]
            }
        }
        Previous Value:
        "minecraft:on_calm": {
            "remove": {
                "component_groups": [
                 "minecraft:llama_angry",
                 "minecraft:llama_angry_wolf",
                 "minecraft:llama_defend_trader"
                ]
            }
        }
      • Previous Value:
        "minecraft:remove_persistence": {
            "remove": {
                "component_groups": [
                 "minecraft:llama_persistence"
                ]
            }
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "carpet"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "carpet"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.equipcarpet"
                }
            ]
        }
      • New Value:
        "minecraft:tamemount": {
            "min_temper": 0,
            "max_temper": 30,
            "feed_text": "action.interact.feed",
            "ride_text": "action.interact.mount",
            "feed_items": [
                {
                 "item": "wheat",
                 "temper_mod": 3
                },
                {
                 "item": "hay_block",
                 "temper_mod": 6
                }
            ],
            "tame_event": {
                "event": "minecraft:on_tame",
                "target": "self"
            }
        }
        Previous Value:
        "minecraft:tamemount": {
            "min_temper": 0,
            "max_temper": 30,
            "feed_text": "action.interact.feed",
            "ride_text": "action.interact.mount",
            "feed_items": [
                {
                 "item": "wheat",
                 "temper_mod": 3
                },
                {
                 "item": "hay_block",
                 "temper_mod": 6
                }
            ],
            "auto_reject_items": [
                {
                 "item": "horsearmorleather"
                },
                {
                 "item": "horsearmoriron"
                },
                {
                 "item": "horsearmorgold"
                },
                {
                 "item": "horsearmordiamond"
                },
                {
                 "item": "saddle"
                }
            ],
            "tame_event": {
                "event": "minecraft:on_tame",
                "target": "self"
            }
        }
      • New Value:
        "minecraft:breedable": {
            "parent_centric_attribute_blending": [
                "minecraft:health"
            ],
            "require_tame": true,
            "inherit_tamed": false,
            "breeds_with": {
                "mate_type": "minecraft:llama",
                "baby_type": "minecraft:llama",
                "breed_event": {
                 "event": "minecraft:entity_born",
                 "target": "baby"
                }
            },
            "breed_items": [
                "hay_block"
            ]
        }
        Previous Value:
        "minecraft:breedable": {
            "require_tame": true,
            "inherit_tamed": false,
            "breeds_with": {
                "mate_type": "minecraft:llama",
                "baby_type": "minecraft:llama",
                "breed_event": {
                 "event": "minecraft:entity_born",
                 "target": "baby"
                }
            },
            "breed_items": [
                "hay_block"
            ]
        }

Statistics:

Health

[15 - 30]

Loot / Barter Loot / Additional Drops

Leather

    Breedable
    • Llama Adult: Hay Block
    Can be Healed
    • Default: Hay Block, Wheat
    Families
    • Default: Llama, Mob
    Inventory Size
    • Llama Tamed: 16
    Mark Variations
    • Default
    Movement Speed
    • Default: 0.25
    Shoots Projectiles
    • Default: Llama Spit
    Strength
    • Strength 2: 2
    • Strength 3: 3
    • Strength 4: 4
    • Strength 5: 5
    Variations
    • Llama Brown
    • Llama Creamy
    • Llama Gray
    • Llama White
    Other Attributes
    • Can be Renamed
    • Can be Ridden by Player > Llama Tamed
    • Can be Ridden by Player > Llama Wild
    • Can be Tamed > Llama Wild
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable
    • Pushable by Pistons
    • Strength > Strength 1

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.70/entities/llama.json
    Animations
    • resource_packs/vanilla/animations/llama.animation.json
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/quadruped.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/llama.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/llama.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/llama.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/llama.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/llama.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/horse/armor.fsb
    • resource_packs/vanilla/sounds/mob/llama/angry1.fsb
    • resource_packs/vanilla/sounds/mob/llama/death1.fsb
    • resource_packs/vanilla/sounds/mob/llama/death2.fsb
    • resource_packs/vanilla/sounds/mob/llama/eat1.fsb
    • resource_packs/vanilla/sounds/mob/llama/eat2.fsb
    • resource_packs/vanilla/sounds/mob/llama/eat3.fsb
    • resource_packs/vanilla/sounds/mob/llama/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/llama/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/llama/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle1.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle2.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle3.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle4.fsb
    • resource_packs/vanilla/sounds/mob/llama/idle5.fsb
    • resource_packs/vanilla/sounds/mob/llama/spit1.fsb
    • resource_packs/vanilla/sounds/mob/llama/spit2.fsb
    • resource_packs/vanilla/sounds/mob/llama/step1.fsb
    • resource_packs/vanilla/sounds/mob/llama/step2.fsb
    • resource_packs/vanilla/sounds/mob/llama/step3.fsb
    • resource_packs/vanilla/sounds/mob/llama/step4.fsb
    • resource_packs/vanilla/sounds/mob/llama/step5.fsb
    • resource_packs/vanilla/sounds/mob/llama/swag.fsb
    Spawn Rules
    • behavior_packs/vanilla_1.15/spawn_rules/llama.json
    Textures
    • resource_packs/vanilla/textures/entity/llama/llama_brown.png
    • resource_packs/vanilla/textures/entity/llama/llama_creamy.png
    • resource_packs/vanilla/textures/entity/llama/llama_gray.png
    • resource_packs/vanilla/textures/entity/llama/llama_white.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_black.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_blue.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_brown.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_cyan.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_gray.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_green.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_light_blue.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_lime.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_magenta.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_none.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_orange.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_pink.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_purple.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_red.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_silver.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_white.png
    • resource_packs/vanilla/textures/entity/llama/decor/decor_yellow.png
    • resource_packs/vanilla/textures/entity/llama/decor/trader_llama_decor.png

    Material Info:

    Material: Llama
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_alphatest": {
                    "+defines": [
                        "USE_SKINNING",
                        "ALPHA_TEST"
                    ],
                    "+states": [
                        "DisableCulling"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 2,
            "textureWrap": "Clamp"
        },
        "+defines": [
            "USE_OVERLAY",
            "USE_MULTITEXTURE"
        ]
    }