Donkey - 1.19.80.2
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Last Updated
The Donkey entity last updated in Minecraft Version 1.19.70What's Changed:
Changes since stable release 1.19.73.2
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.19.0.5
Behavior Packs- New Value:
"minecraft:interact": {
"interactions": [
{
"play_sounds": "armor.equip_generic",
"on_interact": {
"filters": {
"all_of": [
{
"test": "has_equipment",
"subject": "self",
"domain": "inventory",
"operator": "not",
"value": "saddle"
},
{
"test": "has_equipment",
"subject": "other",
"domain": "hand",
"value": "saddle"
},
{
"test": "is_family",
"subject": "other",
"value": "player"
},
{
"test": "is_sneaking",
"subject": "other",
"value": false
}
]
},
"target": "self"
},
"equip_item_slot": 0,
"interact_text": "action.interact.saddle"
},
{
"play_sounds": "armor.equip_generic",
"on_interact": {
"filters": {
"all_of": [
{
"test": "is_family",
"subject": "other",
"value": "player"
},
{
"test": "is_sneaking",
"subject": "other",
"value": false
},
{
"test": "has_equipment",
"domain": "hand",
"subject": "other",
"value": "chest"
}
]
},
"event": "minecraft:on_chest",
"target": "self"
},
"use_item": true,
"interact_text": "action.interact.attachchest"
}
]
}Previous Value:"minecraft:interact": {
"interactions": [
{
"play_sounds": "armor.equip_generic",
"on_interact": {
"filters": {
"all_of": [
{
"test": "is_family",
"subject": "other",
"value": "player"
},
{
"test": "has_equipment",
"domain": "hand",
"subject": "other",
"value": "chest"
}
]
},
"event": "minecraft:on_chest",
"target": "self"
},
"use_item": true,
"interact_text": "action.interact.attachchest"
}
]
} - New Value:
"minecraft:breedable": {
"parent_centric_attribute_blending": [
"minecraft:health"
],
"require_tame": true,
"inherit_tamed": false,
"breeds_with": [
{
"mate_type": "minecraft:donkey",
"baby_type": "minecraft:donkey",
"breed_event": {
"event": "minecraft:entity_born",
"target": "baby"
}
},
{
"mate_type": "minecraft:horse",
"baby_type": "minecraft:mule",
"breed_event": {
"event": "minecraft:entity_born",
"target": "baby"
}
}
],
"breed_items": [
"golden_carrot",
"golden_apple",
"appleEnchanted"
]
}Previous Value:"minecraft:breedable": {
"require_tame": true,
"inherit_tamed": false,
"breeds_with": [
{
"mate_type": "minecraft:donkey",
"baby_type": "minecraft:donkey",
"breed_event": {
"event": "minecraft:entity_born",
"target": "baby"
}
},
{
"mate_type": "minecraft:horse",
"baby_type": "minecraft:mule",
"breed_event": {
"event": "minecraft:entity_born",
"target": "baby"
}
}
],
"breed_items": [
"golden_carrot",
"golden_apple",
"appleEnchanted"
]
} - New Value:
"minecraft:interact": {
"interactions": [
{
"play_sounds": "armor.equip_generic",
"on_interact": {
"filters": {
"all_of": [
{
"test": "has_equipment",
"subject": "self",
"domain": "inventory",
"operator": "not",
"value": "saddle"
},
{
"test": "has_equipment",
"subject": "other",
"domain": "hand",
"value": "saddle"
},
{
"test": "is_family",
"subject": "other",
"value": "player"
},
{
"test": "is_sneaking",
"subject": "other",
"value": false
}
]
},
"target": "self"
},
"equip_item_slot": 0,
"interact_text": "action.interact.saddle"
}
]
} - New Value:
"minecraft:interact": {
"interactions": [
{
"play_sounds": "armor.equip_generic",
"on_interact": {
"filters": {
"all_of": [
{
"test": "has_equipment",
"subject": "self",
"domain": "inventory",
"operator": "not",
"value": "saddle"
},
{
"test": "has_equipment",
"subject": "other",
"domain": "hand",
"value": "saddle"
},
{
"test": "is_family",
"subject": "other",
"value": "player"
},
{
"test": "is_sneaking",
"subject": "other",
"value": false
}
]
},
"target": "self"
},
"equip_item_slot": 0,
"interact_text": "action.interact.equip"
}
]
}
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Statistics:
Health
[15 - 30]
Loot / Barter Loot / Additional Drops
Leather
Breedable
- Donkey Tamed: AppleEnchanted, Golden Apple, Golden Carrot
Can be Healed
- Default: Apple, AppleEnchanted, Golden Apple, Golden Carrot, Hay Block, Sugar, Wheat
Families
- Default: Donkey, Mob
Inventory Size
- Donkey Tamed: 16
Movement Speed
- Default: 0.175
Other Attributes
- Can be Renamed
- Can be Ridden by Player > Donkey Tamed
- Can be Ridden by Player > Donkey Wild
- Can be Tamed > Donkey Wild
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File- behavior_packs/vanilla_1.19.70/entities/donkey.json
Animations
- resource_packs/vanilla/animations/horse_v3.animation.json
Entity
- resource_packs/vanilla/entity/donkey_v3.entity.json
Geometry
- resource_packs/vanilla/models/entity/horse_v3.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/horse.json
Render Controllers
- resource_packs/vanilla/render_controllers/donkey_v3.render_controllers%20.json
Sounds
- resource_packs/vanilla/sounds/mob/horse/armor.fsb
- resource_packs/vanilla/sounds/mob/horse/breathe1.fsb
- resource_packs/vanilla/sounds/mob/horse/breathe2.fsb
- resource_packs/vanilla/sounds/mob/horse/breathe3.fsb
- resource_packs/vanilla/sounds/mob/horse/eat1.fsb
- resource_packs/vanilla/sounds/mob/horse/eat2.fsb
- resource_packs/vanilla/sounds/mob/horse/eat3.fsb
- resource_packs/vanilla/sounds/mob/horse/eat4.fsb
- resource_packs/vanilla/sounds/mob/horse/eat5.fsb
- resource_packs/vanilla/sounds/mob/horse/gallop1.fsb
- resource_packs/vanilla/sounds/mob/horse/gallop2.fsb
- resource_packs/vanilla/sounds/mob/horse/gallop3.fsb
- resource_packs/vanilla/sounds/mob/horse/gallop4.fsb
- resource_packs/vanilla/sounds/mob/horse/jump.fsb
- resource_packs/vanilla/sounds/mob/horse/land.fsb
- resource_packs/vanilla/sounds/mob/horse/leather.fsb
- resource_packs/vanilla/sounds/mob/horse/soft1.fsb
- resource_packs/vanilla/sounds/mob/horse/soft2.fsb
- resource_packs/vanilla/sounds/mob/horse/soft3.fsb
- resource_packs/vanilla/sounds/mob/horse/soft4.fsb
- resource_packs/vanilla/sounds/mob/horse/soft5.fsb
- resource_packs/vanilla/sounds/mob/horse/soft6.fsb
- resource_packs/vanilla/sounds/mob/horse/wood1.fsb
- resource_packs/vanilla/sounds/mob/horse/wood2.fsb
- resource_packs/vanilla/sounds/mob/horse/wood3.fsb
- resource_packs/vanilla/sounds/mob/horse/wood4.fsb
- resource_packs/vanilla/sounds/mob/horse/wood5.fsb
- resource_packs/vanilla/sounds/mob/horse/wood6.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/angry1.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/angry2.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/death.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/hit1.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/hit2.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/hit3.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/idle1.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/idle2.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/idle3.fsb
Spawn Rules
- behavior_packs/vanilla_1.18.0/spawn_rules/donkey.json
Textures
- resource_packs/vanilla/textures/entity/horse2/horse_markings_none.png
- resource_packs/vanilla/textures/entity/horse2/armor/horse_armor_none.png
- resource_packs/vanilla_1.19.60/textures/entity/horse2/donkey.png
Material Info:
Material: Horse
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_alphatest": { "+defines": [ "USE_SKINNING", "ALPHA_TEST" ], "+states": [ "DisableCulling" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 1, "textureWrap": "Repeat" }, "+defines": [ "USE_OVERLAY", "ALPHA_TEST" ], "+states": [ "DisableCulling" ] }
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