Camel - 1.19.80.2
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Last Updated
The Camel entity was last updated in the beta / experimental versions.What's Changed:
Changes since stable release 1.19.73.2
Resource Packs- New Value:
"moving": {
"animations": [
{
"moving": "math.min(1.0, math.lerp(0.2, 1.5, query.modified_move_speed))"
}
],
"transitions": [
{
"idling": "!variable.moving"
},
{
"sit_down": "query.is_sitting"
},
{
"dashing": "query.has_dash_cooldown && !query.is_on_ground && !query.is_in_water && !query.is_riding"
}
],
"blend_transition": 0.2
}Previous Value:"moving": {
"animations": [
{
"moving": "math.min(1.0, math.lerp(0.2, 1.5, query.modified_move_speed))"
}
],
"transitions": [
{
"idling": "!variable.moving"
},
{
"sit_down": "query.is_sitting"
},
{
"dashing": "query.has_dash_cooldown && !query.is_on_ground && !query.is_in_water"
}
],
"blend_transition": 0.2
} - New Value:
"dashing": {
"animations": [
"dashing"
],
"transitions": [
{
"idling": "(query.is_on_ground || query.is_in_water || query.is_riding) && !variable.moving"
},
{
"moving": "(query.is_on_ground || query.is_in_water || query.is_riding) && variable.moving"
}
],
"blend_transition": 0.5
}Previous Value:"dashing": {
"animations": [
"dashing"
],
"transitions": [
{
"idling": "(query.is_on_ground || query.is_in_water) && !variable.moving"
},
{
"moving": "(query.is_on_ground || query.is_in_water) && variable.moving"
}
],
"blend_transition": 0.5
} - New Value:
"idling": {
"transitions": [
{
"moving": "variable.moving"
},
{
"sit_down": "query.is_sitting"
},
{
"dashing": "query.has_dash_cooldown && !query.is_on_ground && !query.is_in_water && !query.is_riding"
}
],
"blend_transition": 0.5
}Previous Value:"idling": {
"transitions": [
{
"moving": "variable.moving"
},
{
"sit_down": "query.is_sitting"
},
{
"dashing": "query.has_dash_cooldown && !query.is_on_ground && !query.is_in_water"
}
],
"blend_transition": 0.5
}
Changes since stable release 1.19.0.5
The Camel did not exist in this version.
Statistics:
Health
[32]
Breedable
- Camel Adult: Cactus
Can be Healed
- Default: Cactus
Families
- Default: Camel, Mob
Inventory Size
- Camel Adult: Array
Movement Speed
- Default: 0.09
Other Attributes
- Can be Renamed
- Can be Ridden by Player > Camel Adult
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable > Camel Standing
- Pushable by Pistons > Camel Sitting
- Pushable by Pistons > Camel Standing
Associated Files:
Behavior File
- behavior_packs/experimental_next_major_update/entities/camel.json
Animations
- resource_packs/experimental_next_major_update/animations/camel.animation.json
Animation Controllers
- resource_packs/experimental_next_major_update/animation_controllers/camel.animation_controllers.json
Entity
- resource_packs/experimental_next_major_update/entity/camel.entity.json
Geometry
- resource_packs/experimental_next_major_update/models/entity/camel.geo.json
Render Controllers
- resource_packs/experimental_next_major_update/render_controllers/camel.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/camel/ambient1.fsb
- resource_packs/vanilla/sounds/mob/camel/ambient2.fsb
- resource_packs/vanilla/sounds/mob/camel/ambient3.fsb
- resource_packs/vanilla/sounds/mob/camel/ambient4.fsb
- resource_packs/vanilla/sounds/mob/camel/ambient5.fsb
- resource_packs/vanilla/sounds/mob/camel/ambient6.fsb
- resource_packs/vanilla/sounds/mob/camel/ambient7.fsb
- resource_packs/vanilla/sounds/mob/camel/ambient8.fsb
- resource_packs/vanilla/sounds/mob/camel/death1.fsb
- resource_packs/vanilla/sounds/mob/camel/death2.fsb
- resource_packs/vanilla/sounds/mob/camel/eat1.fsb
- resource_packs/vanilla/sounds/mob/camel/eat2.fsb
- resource_packs/vanilla/sounds/mob/camel/eat3.fsb
- resource_packs/vanilla/sounds/mob/camel/eat4.fsb
- resource_packs/vanilla/sounds/mob/camel/eat5.fsb
- resource_packs/vanilla/sounds/mob/camel/hurt1.fsb
- resource_packs/vanilla/sounds/mob/camel/hurt2.fsb
- resource_packs/vanilla/sounds/mob/camel/hurt3.fsb
- resource_packs/vanilla/sounds/mob/camel/hurt4.fsb
- resource_packs/vanilla/sounds/mob/camel/step1.fsb
- resource_packs/vanilla/sounds/mob/camel/step2.fsb
- resource_packs/vanilla/sounds/mob/camel/step3.fsb
- resource_packs/vanilla/sounds/mob/camel/step4.fsb
- resource_packs/vanilla/sounds/mob/camel/step5.fsb
- resource_packs/vanilla/sounds/mob/camel/step6.fsb
- resource_packs/vanilla/sounds/mob/camel/step_sand1.fsb
- resource_packs/vanilla/sounds/mob/camel/step_sand2.fsb
- resource_packs/vanilla/sounds/mob/camel/step_sand3.fsb
- resource_packs/vanilla/sounds/mob/camel/step_sand4.fsb
- resource_packs/vanilla/sounds/mob/camel/step_sand5.fsb
- resource_packs/vanilla/sounds/mob/camel/step_sand6.fsb
- resource_packs/vanilla/sounds/mob/horse/leather.fsb
Textures
- resource_packs/experimental_next_major_update/textures/entity/camel/camel.png
Material Info:
Material: Camel
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}