Wolf - 1.19.71.2
<<
back to
entity list
View
Entity Version History >>
Resource Packs
Last Updated
The Wolf entity last updated in Minecraft Version 1.19.20What's Changed:
Changes since stable release 1.19.70.2
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.19.0.5
Behavior Packs- New Value:
"minecraft:attack": {
"damage": 3
}Previous Value:"minecraft:attack": {
"damage": 4
} - New Value:
"minecraft:balloonable": {
"mass": 0.8
} - Previous Value:
"minecraft:balloonable": {
"mass": 0.8
}
- New Value:
"textures": [
"query.is_angry ? Texture.angry : (query.is_tamed ? Texture.tame : Texture.default)"
]Previous Value:"textures": [
"query.is_angry ? Texture.angry : (query.has_owner ? Texture.tame : Texture.default)"
]
Statistics:
Health
[8]
Wolf Tame: [20]
Attack Damage
- Default: 3
- Wolf Tame: 4
Breedable
- Wolf Adult: Beef, Chicken, Cooked Beef, Cooked Chicken, Cooked Porkchop, Cooked Rabbit, MuttonCooked, MuttonRaw, Porkchop, Rabbit, Rotten Flesh
Can be Healed
- Default: Beef, Chicken, Clownfish, Cooked Beef, Cooked Chicken, Cooked Fish, Cooked Porkchop, Cooked Rabbit, Cooked Salmon, Fish, MuttonCooked, MuttonRaw, Porkchop, Pufferfish, Rabbit, Rabbit Stew, Rotten Flesh, Salmon
Can be Ridden by Mobs
- Wolf Angry: Zombie
- Wolf Wild: Zombie
Can be Tamed
- Wolf Wild: Bone
Families
- Default: Mob, Wolf
Movement Speed
- Default: 0.3
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.19.20/entities/wolf.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/wolf.animations.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/wolf.animation_controllers.json
Entity
- resource_packs/vanilla/entity/wolf.entity.json
Geometry
- resource_packs/vanilla/models/entity/wolf.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/wolf.json
Render Controllers
- resource_packs/vanilla_1.19.20/render_controllers/wolf.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/wolf/bark1.fsb
- resource_packs/vanilla/sounds/mob/wolf/bark2.fsb
- resource_packs/vanilla/sounds/mob/wolf/bark3.fsb
- resource_packs/vanilla/sounds/mob/wolf/death.fsb
- resource_packs/vanilla/sounds/mob/wolf/growl1.fsb
- resource_packs/vanilla/sounds/mob/wolf/growl2.fsb
- resource_packs/vanilla/sounds/mob/wolf/growl3.fsb
- resource_packs/vanilla/sounds/mob/wolf/hurt1.fsb
- resource_packs/vanilla/sounds/mob/wolf/hurt2.fsb
- resource_packs/vanilla/sounds/mob/wolf/hurt3.fsb
- resource_packs/vanilla/sounds/mob/wolf/panting.fsb
- resource_packs/vanilla/sounds/mob/wolf/shake.fsb
- resource_packs/vanilla/sounds/mob/wolf/step1.fsb
- resource_packs/vanilla/sounds/mob/wolf/step2.fsb
- resource_packs/vanilla/sounds/mob/wolf/step3.fsb
- resource_packs/vanilla/sounds/mob/wolf/step4.fsb
- resource_packs/vanilla/sounds/mob/wolf/step5.fsb
- resource_packs/vanilla/sounds/mob/wolf/whine.fsb
Spawn Rules
- behavior_packs/vanilla_1.18.0/spawn_rules/wolf.json
Textures
- resource_packs/vanilla/textures/entity/wolf/wolf.png
- resource_packs/vanilla/textures/entity/wolf/wolf_angry.png
- resource_packs/vanilla/textures/entity/wolf/wolf_tame.tga
Material Info:
Material: Wolf
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"USE_OVERLAY",
"USE_COLOR_MASK"
],
"+states": [
"DisableCulling"
]
}