Comparing Minecraft Bedrock version 1.19.70.2 against version 1.19.0.5

Comparing Minecraft 1.19.70.2 against Minecraft 1.19.0.5 (the previous major release version)

*Note: The data below ignores files located within the Chemistry, Education, Education Demo, Font, Persona, Vanilla Trial, Vanilla VR and Preview directories as these are not affecting of the vanilla game.

Data Folders

Version 1.19.70.2 has a total of 13,287 files within the data folders
Version 1.19.0.5 has a total of 12,800 files within the data folders
There are 487 more files in the 1.19.70.2 data folders than 1.19.0.5

File Changes

There are 1,042 new files in the data folders.
775 files have been removed from the data folders.
415 files have changed inside the data folders.

Which files have been added/removed and changed?


    • behavior_packs/experimental_next_major_update/entities/camel.json
    • behavior_packs/experimental_sniffer/entities/sniffer.json
    • behavior_packs/vanilla_1.19.10/entities/trader_llama.json
    • behavior_packs/vanilla_1.19.60/loot_tables/blocks/tallgrass.json
    • behavior_packs/experimental_next_major_update/loot_tables/entities/desert_pyramid_suspicious_sand.json
    • behavior_packs/experimental_next_major_update/loot_tables/entities/desert_well_suspicious_sand.json
    • behavior_packs/experimental_next_major_update/loot_tables/entities/empty_suspicious_sand.json
    • behavior_packs/experimental_next_major_update/recipes/acacia_hanging_sign.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_block.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_button.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_chest_raft.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_door.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_fence.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_fence_gate.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_hanging_sign.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_mosaic.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_mosaic_slab.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_mosiac_stairs.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_planks.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_planks_from_stripped.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_pressure_plate.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_raft.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_sign.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_slab.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_stairs.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_trapdoor.json
    • behavior_packs/experimental_next_major_update/recipes/birch_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/bookshelf.json
    • behavior_packs/vanilla_1.19.40/recipes/bowl.json
    • behavior_packs/experimental_next_major_update/recipes/brush.json
    • behavior_packs/vanilla_1.19.20/recipes/campfire_from_charcoal_mangrove_log.json
    • behavior_packs/vanilla_1.19.20/recipes/campfire_from_charcoal_mangrove_wood.json
    • behavior_packs/vanilla_1.19.20/recipes/campfire_from_charcoal_stripped_mangrove_wood.json
    • behavior_packs/vanilla_1.19.40/recipes/chest.json
    • behavior_packs/experimental_next_major_update/recipes/chiseled_bookshelf.json
    • behavior_packs/vanilla_1.19.40/recipes/crafting_table.json
    • behavior_packs/experimental_next_major_update/recipes/crimson_hanging_sign.json
    • behavior_packs/experimental_next_major_update/recipes/dark_oak_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/daylight_detector.json
    • behavior_packs/vanilla_1.19.40/recipes/fire_charge.json
    • behavior_packs/vanilla/recipes/fire_charge_charcoal.json
    • behavior_packs/vanilla/recipes/fire_charge_coal.json
    • behavior_packs/vanilla_1.19.40/recipes/furnace_log.json
    • behavior_packs/vanilla_1.19.40/recipes/jukebox.json
    • behavior_packs/experimental_next_major_update/recipes/jungle_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/loom.json
    • behavior_packs/experimental_next_major_update/recipes/mangrove_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/noteblock.json
    • behavior_packs/experimental_next_major_update/recipes/oak_hanging_sign.json
    • behavior_packs/experimental_sniffer/recipes/orange_dye_from_torchflower.json
    • behavior_packs/vanilla_1.19.40/recipes/painting.json
    • behavior_packs/vanilla_1.19.40/recipes/piston.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_axe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_boots.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_chestplate.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_helmet.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_hoe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_leggings.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_pickaxe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_shovel.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_sword.json
    • behavior_packs/vanilla_1.19.40/recipes/soul_campfire.json
    • behavior_packs/vanilla_1.19.40/recipes/soul_torch.json
    • behavior_packs/experimental_next_major_update/recipes/spruce_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/stick.json
    • behavior_packs/vanilla_1.19.40/recipes/torch.json
    • behavior_packs/vanilla/recipes/torch_charcoal.json
    • behavior_packs/vanilla/recipes/torch_coal.json
    • behavior_packs/vanilla_1.19.40/recipes/tripwire_hook.json
    • behavior_packs/experimental_next_major_update/recipes/warped_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_axe.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_hoe.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_pickaxe.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_shovel.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_sword.json
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_2.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_3.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/bottom__corner_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/bottom__corner_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/edges__bottom.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/edges__middle.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/edges__top.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/middle__corner_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/middle__corner_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/top__corner_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/top__corner_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_2.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_3.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/mid__wall_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/mid__wall_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/mid__wall_2.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__bottom_corner.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__medium_outer_wall.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__mid_corner.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__outer_wall.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__tall_outer_wall.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__top_corner.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/top__main_entrance.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/top__wall_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/top__wall_1.nbt
    • behavior_packs/vanilla/structures/bastion/units/stages/rot__stage_1_0.nbt
    • behavior_packs/vanilla_1.19.60/tropicalfish.json
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    • gui/dist/hbui/assets/abandoned-village-a58af.png
    • gui/dist/hbui/assets/achievement-bottle-1487f.png
    • gui/dist/hbui/assets/Acquire%20Hardware-11613.jpg
    • gui/dist/hbui/assets/add-icon-675d0.png
    • gui/dist/hbui/assets/advanced-icon-34af9.png
    • gui/dist/hbui/assets/Adventuring%20Time-70f23.jpg
    • gui/dist/hbui/assets/Ahoy-1bdfb.jpg
    • gui/dist/hbui/assets/Alternative%20Fuel-9fa05.jpg
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    • gui/dist/hbui/assets/arrowUpWhite-2c2b7.png
    • gui/dist/hbui/assets/Artificial%20Selection-ecbd8.jpg
    • gui/dist/hbui/assets/Atlantis-c690d.jpg
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    • gui/dist/hbui/assets/B-c29d6.png
    • gui/dist/hbui/assets/Bake%20Bread-46004.jpg
    • gui/dist/hbui/assets/Beaconator-9fcb5.jpg
    • gui/dist/hbui/assets/Beam%20Me%20Up-4de6a.jpg
    • gui/dist/hbui/assets/Bee%20Our%20Guest-eea44.jpg
    • gui/dist/hbui/assets/behaviour-packs-icon-cf4d9.png
    • gui/dist/hbui/assets/Benchmaking-81738.jpg
    • gui/dist/hbui/assets/Body%20Guard-d2b59.jpg
    • gui/dist/hbui/assets/bottle0-85a72.png
    • gui/dist/hbui/assets/bottle1-6d884.png
    • gui/dist/hbui/assets/bottle2-89b45.png
    • gui/dist/hbui/assets/bottle3-f280f.png
    • gui/dist/hbui/assets/bottle4-9d636.png
    • gui/dist/hbui/assets/bottle5-7a0bc.png
    • gui/dist/hbui/assets/bottle6-6d98c.png
    • gui/dist/hbui/assets/bottle7-7d4eb.png
    • gui/dist/hbui/assets/bottle8-e355d.png
    • gui/dist/hbui/assets/bottle9-1c23e.png
    • gui/dist/hbui/assets/BracketClose-6b11f.png
    • gui/dist/hbui/assets/BracketClose_small-fa843.png
    • gui/dist/hbui/assets/BracketOpen-b160e.png
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    • gui/dist/hbui/assets/Brush-20e62.png
    • gui/dist/hbui/assets/Bullseye-7f384.jpg
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    • gui/dist/hbui/assets/Camouflage-fdac2.jpg
    • gui/dist/hbui/assets/Caret-Down-Right-3e680.png
    • gui/dist/hbui/assets/Castaway-87c1e.jpg
    • gui/dist/hbui/assets/castle-village-8f6fa.jpg
    • gui/dist/hbui/assets/Cheating%20Death-962c3.jpg
    • gui/dist/hbui/assets/cheats-icon-fa15a.png
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    • gui/dist/hbui/assets/Chestful%20of%20Cobblestone-cfa59.jpg
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    • gui/dist/hbui/assets/Chevron-Up-d8cf4.png
    • gui/dist/hbui/assets/Clipboard-bbbc0.png
    • gui/dist/hbui/assets/clock-f02fd.png
    • gui/dist/hbui/assets/Close-59791.png
    • gui/dist/hbui/assets/coastal-village-d7104.png
    • gui/dist/hbui/assets/comments_light-88de7.png
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    • gui/dist/hbui/assets/Cover%20Me%20in%20Debris-1c2af.jpg
    • gui/dist/hbui/assets/Cow%20Tipper-101c0.jpg
    • gui/dist/hbui/assets/creeper-cropped-1ee9c.png
    • gui/dist/hbui/assets/Crosshair-162a0.png
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    • gui/dist/hbui/assets/Cylinder-593a5.png
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    • gui/dist/hbui/assets/debug-icon-df18b.png
    • gui/dist/hbui/assets/Delicious%20Fish-31f5d.jpg
    • gui/dist/hbui/assets/desert-village-c7d0b.png
    • gui/dist/hbui/assets/Diamonds%20To%20You-0d1f9.jpg
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    • resource_packs/vanilla/sounds/random/wood_click.fsb
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    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_block.png
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    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_mosaic.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_planks.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_trapdoor.png
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    • resource_packs/experimental_next_major_update/textures/blocks/skull_pottery_shard.png
    • resource_packs/experimental_next_major_update/textures/blocks/stripped_bamboo_block.png
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    • resource_packs/experimental_next_major_update/textures/blocks/suspicious_sand_0.png
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    • resource_packs/experimental_next_major_update/textures/blocks/suspicious_sand_3.png
    • resource_packs/experimental_sniffer/textures/blocks/torchflower_crop_stage_0.png
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    • resource_packs/experimental_next_major_update/textures/entity/acacia_hanging_sign.png
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    • resource_packs/experimental_next_major_update/textures/entity/birch_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/boat/bamboo_raft.png
    • resource_packs/experimental_next_major_update/textures/entity/boat/chest_boat_bamboo.png
    • resource_packs/experimental_next_major_update/textures/entity/camel/camel.png
    • resource_packs/experimental_next_major_update/textures/entity/crimson_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/dark_oak_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/jungle_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/mangrove_hanging_sign.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_10.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_6.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_7.png
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    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_1.png
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    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_1.png
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    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_1.png
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    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_5.png
    • resource_packs/experimental_next_major_update/textures/entity/oak_hanging_sign.png
    • resource_packs/experimental_sniffer/textures/entity/sniffer/sniffer.png
    • resource_packs/experimental_next_major_update/textures/entity/spruce_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/warped_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/acacia_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/archer_pottery_shard.png
    • resource_packs/experimental_next_major_update/textures/items/arms_up_pottery_shard.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_chest_raft.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_door.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_raft.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_sign.png
    • resource_packs/experimental_next_major_update/textures/items/birch_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/brush.png
    • resource_packs/experimental_next_major_update/textures/items/crimson_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/dark_oak_hanging_sign.png
    • resource_packs/experimental_sniffer/textures/items/egg_sniffer.png
    • resource_packs/experimental_next_major_update/textures/items/jungle_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/mangrove_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/oak_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/prize_pottery_shard.png
    • resource_packs/experimental_next_major_update/textures/items/skull_pottery_shard.png
    • resource_packs/experimental_next_major_update/textures/items/spruce_hanging_sign.png
    • resource_packs/experimental_sniffer/textures/items/torchflower_seeds.png
    • resource_packs/experimental_next_major_update/textures/items/warped_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/ui/bamboo_sign.png
    • resource_packs/vanilla/textures/ui/banner_minecraft_live.jpg
    • resource_packs/vanilla/textures/ui/banner_mob_vote.png
    • resource_packs/vanilla/textures/ui/book_pageleft_default.png
    • resource_packs/vanilla/textures/ui/book_pageleft_hover.png
    • resource_packs/vanilla/textures/ui/book_pageleft_pressed.png
    • resource_packs/vanilla/textures/ui/book_pageright_default.png
    • resource_packs/vanilla/textures/ui/book_pageright_hover.png
    • resource_packs/vanilla/textures/ui/book_pageright_pressed.png
    • resource_packs/vanilla/textures/ui/bundle_wide_tile.png
    • resource_packs/vanilla/textures/ui/control_gray.json
    • resource_packs/vanilla/textures/ui/control_gray.png
    • resource_packs/vanilla/textures/ui/CreateNewProject.png
    • resource_packs/experimental_next_major_update/textures/ui/dash_cooldown.png
    • resource_packs/vanilla/textures/ui/empty_stack_progress_bar.png
    • resource_packs/vanilla/textures/ui/enable_editor.png
    • resource_packs/vanilla/textures/ui/flyout.json
    • resource_packs/vanilla/textures/ui/flyout.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_acacia.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_bamboo.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_birch.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_crimson.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_darkoak.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_jungle.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_mangrove.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_spruce.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_warped.png
    • resource_packs/vanilla/textures/ui/hotbar_end_cap.json
    • resource_packs/vanilla/textures/ui/hotbar_start_cap.json
    • resource_packs/vanilla/textures/ui/icon_overlay_bg.png
    • resource_packs/vanilla/textures/ui/joystick_frame.png
    • resource_packs/vanilla/textures/ui/joystick_knob.png
    • resource_packs/vanilla/textures/ui/marketplace_error_graphic_anim_tree.json
    • resource_packs/vanilla/textures/ui/marketplace_error_graphic_anim_tree.png
    • resource_packs/vanilla/textures/ui/marketplace_error_graphic_anim_water.json
    • resource_packs/vanilla/textures/ui/marketplace_error_graphic_anim_water.png
    • resource_packs/vanilla/textures/ui/mobile_data_icon_android.png
    • resource_packs/vanilla/textures/ui/mobile_data_icon_ios.png
    • resource_packs/vanilla/textures/ui/notification_center.png
    • resource_packs/vanilla/textures/ui/paste.png
    • resource_packs/vanilla/textures/ui/recolorable_background.json
    • resource_packs/vanilla/textures/ui/recolorable_background.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/AdventureTime_packicon.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/Ben10_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/blueheart.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/bookmark.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/Jurassic_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/Lightyear_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/Minions_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/promotag.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/redheart.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/rounddonut.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/Sonic_packicon.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/squaredonut.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/star.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/Star_Wars_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/WDW-Magic-Kingdom-Adventure_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/stack_progress_bar_down_arrow.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_fill.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_left_side_arrow.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_right_side_arrow.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_up_arrow.png
    • resource_packs/vanilla/textures/ui/thumbnail_classic.png
    • resource_packs/vanilla/textures/ui/thumbnail_crosshair.png
    • resource_packs/vanilla/textures/ui/thumbnail_touch.png
    • resource_packs/vanilla/textures/ui/tiny_agnes.png
    • resource_packs/vanilla/textures/ui/unread_notifications_background.png
    • resource_packs/vanilla/textures/ui/white_highlight_slot.png
    • resource_packs/vanilla/textures/ui/Wishlist_PDP_UI.json
    • resource_packs/vanilla/textures/ui/Wishlist_PDP_UI.png
    • resource_packs/vanilla/textures/ui/world-preview-flat-fixed-pixels.png
    • resource_packs/vanilla/ui/confirm_delete_account_screen.json
    • resource_packs/vanilla/ui/display_logged_error_screen.json
    • resource_packs/vanilla/ui/notificationcenter_screen.json
    • resource_packs/vanilla/ui/persona_cast_character_screen.json
    • resource_packs/vanilla/ui/thanks_for_testing_screen.json


    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_axe_to_netherite_axe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_boots_to_netherite_boots.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_chestplate_to_netherite_chestplate.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_helmet_to_netherite_helmet.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_hoe_to_netherite_hoe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_leggings_to_netherite_leggings.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_pickaxe_to_netherite_pickaxe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_shovel_to_netherite_shovel.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_sword_to_netherite_sword.json
    • behavior_packs/vanilla_gametest/scripts/AllayTests.js
    • behavior_packs/vanilla_gametest/scripts/APITests.js
    • behavior_packs/vanilla_gametest/scripts/BigMobTests.js
    • behavior_packs/vanilla_gametest/scripts/BlockEventTests.js
    • behavior_packs/vanilla_gametest/scripts/BlockTests.js
    • behavior_packs/vanilla_gametest/scripts/CommandTests.js
    • behavior_packs/vanilla_gametest/scripts/ComponentTests.js
    • behavior_packs/vanilla_gametest/scripts/DebugTests.js
    • behavior_packs/vanilla_gametest/scripts/DispenserTests.js
    • behavior_packs/vanilla_gametest/scripts/DoorTests.js
    • behavior_packs/vanilla_gametest/scripts/DripstoneTests.js
    • behavior_packs/vanilla_gametest/scripts/DuplicationTests.js
    • behavior_packs/vanilla_gametest/scripts/EntityQueryTests.js
    • behavior_packs/vanilla_gametest/scripts/EntityTests.js
    • behavior_packs/vanilla_gametest/scripts/ExtensionTests.js
    • behavior_packs/vanilla_gametest/scripts/FireAvoidTests.js
    • behavior_packs/vanilla_gametest/scripts/FlyingMachineTests.js
    • behavior_packs/vanilla_gametest/scripts/FrogTests.js
    • behavior_packs/vanilla_gametest/scripts/GameTestExtensions.js
    • behavior_packs/vanilla_gametest/scripts/ItemEnchantmentsTests.js
    • behavior_packs/vanilla_gametest/scripts/ItemTests.js
    • behavior_packs/vanilla_gametest/scripts/Main.js
    • behavior_packs/vanilla_gametest/scripts/MinecartTests.js
    • behavior_packs/vanilla_gametest/scripts/MobTests.js
    • behavior_packs/vanilla_gametest/scripts/MultifaceTests.js
    • behavior_packs/vanilla_gametest/scripts/PathFindingTests.js
    • behavior_packs/vanilla_gametest/scripts/PistonTests.js
    • behavior_packs/vanilla_gametest/scripts/PlaceSeedsTests.js
    • behavior_packs/vanilla_gametest/scripts/RaycastingTests.js
    • behavior_packs/vanilla_gametest/scripts/RedstoneTests.js
    • behavior_packs/vanilla_gametest/scripts/RespawnAnchorTests.js
    • behavior_packs/vanilla_gametest/scripts/SculkTests.js
    • behavior_packs/vanilla_gametest/scripts/SimulatedPlayerTests.js
    • behavior_packs/vanilla_gametest/scripts/SmallMobTests.js
    • behavior_packs/vanilla_gametest/scripts/TntTests.js
    • behavior_packs/vanilla_gametest/scripts/VibrationTests.js
    • behavior_packs/vanilla_gametest/scripts/WardenTests.js
    • behavior_packs/vanilla_gametest/scripts/WaterPathfindingTests.js
    • behavior_packs/vanilla_gametest/structures/AllayTests/allay_pickup_item.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/armor_stand.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_can_reach_location.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_entity_present.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_is_waterlogged.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_item_entity_count_is.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_redstone_power.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/cauldron.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/connectivity.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/create_explosion_advanced.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/create_explosion_basic.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/grow_pointed_dripstone.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/jukebox.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/maybe_fill_cauldron.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/piston.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/pulse_redstone.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/rotate_direction.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/sneaking.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/spawn_item.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/spread_from_face_toward_direction.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/vines.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/walk_to_location_far.mcstructure
    • behavior_packs/vanilla_gametest/structures/BigMobTests/altitude_change_wall_on_left.mcstructure
    • behavior_packs/vanilla_gametest/structures/BigMobTests/altitude_change_wall_on_right.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_pops_off_waterlogged_chest.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_solidifies_in_deep_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_solidifies_in_shallow_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_solidifies_next_to_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/dispenser_light_candles.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/explosion_drop_location.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/falling_sand_template.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/put_out_candles.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/sand_fall_boats.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/sand_fall_shulker.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_squish.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_squished_by_mob.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_survive_item.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_survive_xp.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/waterlogged_slab.mcstructure
    • behavior_packs/vanilla_gametest/structures/CommandTests/commands_teleport.mcstructure
    • behavior_packs/vanilla_gametest/structures/CommandTests/doublecage.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/animal_pen.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/aquarium.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/glass_cage.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/health_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/item_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/large_animal_pen.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/large_glass_cage.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/leashable_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/platform.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/rideable_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/DebugTests/always_fail.mcstructure
    • behavior_packs/vanilla_gametest/structures/DebugTests/always_succeed.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_arrow_trap.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_carpet_on_llama.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_charge_respawn_anchor.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_chest_on_llama.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_fire_crash.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_horsearmor_on_horse.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_minecart.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_minecart_track.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_saddle_on_horse.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_saddle_on_pig.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_shears_mooshroom.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_shears_sheep.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_shears_snowgolem.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/close_door_after_passing_through.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/close_door_even_if_near_bed.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/door_maze.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/door_maze_3d.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/door_maze_crowded.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/four_villagers_one_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/inverted_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/villagers_cant_pass_closed_iron_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/villagers_can_pass_open_iron_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_fall.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_fall_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_fall_no_dupe.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_hurt.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalagmite_break.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalagmite_hurt.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalagmite_stalactite_separation.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/thickness_update.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/detector_rail.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/powered_rail_straight.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/powered_rail_twist.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/rail_classic.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityQueryTests/dimension_entity_query.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityTests/items_float_up.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityTests/shallow_item_stream.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityTests/shallow_item_stream_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/can_walk_around_lava.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_cut_corner_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_cut_corner_over_fire_far.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_walk_into_magma.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_walk_into_magma_diagonal.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/fire_maze.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/fire_maze_3d.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/golem_chase_zombie_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/villager_dont_flee_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_far_out_of_magma.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_far_out_of_magma_diagonal.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_out_of_magma.mcstructure
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    • structures/bastion/treasure/walls/outer/bottom_corner.nbt
    • structures/bastion/treasure/walls/outer/medium_outer_wall.nbt
    • structures/bastion/treasure/walls/outer/mid_corner.nbt
    • structures/bastion/treasure/walls/outer/outer_wall.nbt
    • structures/bastion/treasure/walls/outer/tall_outer_wall.nbt
    • structures/bastion/treasure/walls/outer/top_corner.nbt
    • structures/bastion/treasure/walls/top/main_entrance.nbt
    • structures/bastion/treasure/walls/top/wall_0.nbt
    • structures/bastion/treasure/walls/top/wall_1.nbt
    • structures/bastion/units/stages/rot/stage_1_0.nbt
    • resource_packs/vanilla/sounds/item/horn/call9.fsb
    • resource_packs/vanilla/textures/persona_thumbnails/alex_hair_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/alex_pants_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/alex_shirt_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/alex_shoes_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/plain_eyes_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/plain_mouth_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/skin_alex_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/skin_steve_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/steve_hair_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/steve_pants_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/steve_shirt_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/steve_shoes_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/straight_thumbnail_0.png
    • resource_packs/vanilla/textures/ui/enable_toolbox.png
    • resource_packs/vanilla/textures/ui/item_container_transfer_mode.png
    • resource_packs/vanilla/ui/account_banned_screen.json
    • resource_packs/vanilla/ui/persona_screen_deprecated.json
    • resource_packs/vanilla/ui/profile_screen_deprecated.json
    • resource_packs/vanilla/ui/toolbox_mode_screen.json
    • resource_packs/vanilla/ui/xbl_report_user.json


    • behavior_packs/vanilla_1.19.0/entities/allay.json
    • behavior_packs/vanilla_1.17.0/entities/bat.json
    • behavior_packs/vanilla_1.19.0/entities/bee.json
    • behavior_packs/vanilla_1.18.10/entities/cat.json
    • behavior_packs/vanilla_1.17.0/entities/chicken.json
    • behavior_packs/vanilla_1.17.0/entities/donkey.json
    • behavior_packs/vanilla_1.17.20/entities/drowned.json
    • behavior_packs/vanilla_1.18.10/entities/enderman.json
    • behavior_packs/vanilla_1.16.100/entities/ender_crystal.json
    • behavior_packs/vanilla_1.17.0/entities/ender_dragon.json
    • behavior_packs/vanilla_1.17.20/entities/fireball.json
    • behavior_packs/vanilla_1.18.0/entities/fish.json
    • behavior_packs/vanilla_1.19.0/entities/frog.json
    • behavior_packs/vanilla_1.18.30/entities/hoglin.json
    • behavior_packs/vanilla_1.17.0/entities/horse.json
    • behavior_packs/vanilla_1.17.20/entities/husk.json
    • behavior_packs/vanilla_1.18.10/entities/iron_golem.json
    • behavior_packs/vanilla_1.19.0/entities/llama.json
    • behavior_packs/vanilla_1.18.20/entities/magma_cube.json
    • behavior_packs/vanilla_1.17.0/entities/mule.json
    • behavior_packs/vanilla_1.17.20/entities/npc.json
    • behavior_packs/vanilla_1.19.0/entities/parrot.json
    • behavior_packs/vanilla_1.17.0/entities/phantom.json
    • behavior_packs/vanilla_1.18.10/entities/pig.json
    • behavior_packs/vanilla_1.17.0/entities/piglin.json
    • behavior_packs/vanilla_1.19.0/entities/pillager.json
    • behavior_packs/vanilla_1.18.20/entities/player.json
    • behavior_packs/vanilla_1.18.10/entities/polar_bear.json
    • behavior_packs/vanilla_1.18.0/entities/pufferfish.json
    • behavior_packs/vanilla_1.19.0/entities/ravager.json
    • behavior_packs/vanilla_1.18.0/entities/salmon.json
    • behavior_packs/vanilla_1.17.20/entities/shulker_bullet.json
    • behavior_packs/vanilla_1.18.10/entities/slime.json
    • behavior_packs/vanilla_1.19.0/entities/snow_golem.json
    • behavior_packs/vanilla_1.18.10/entities/strider.json
    • behavior_packs/vanilla_1.18.0/entities/tropicalfish.json
    • behavior_packs/vanilla_1.17.0/entities/vex.json
    • behavior_packs/vanilla_1.18.20/entities/villager.json
    • behavior_packs/vanilla_1.19.0/entities/villager_v2.json
    • behavior_packs/vanilla_1.19.0/entities/vindicator.json
    • behavior_packs/vanilla_1.19.0/entities/wandering_trader.json
    • behavior_packs/vanilla_1.19.0/entities/warden.json
    • behavior_packs/vanilla_1.19.0/entities/witch.json
    • behavior_packs/vanilla_1.17.0/entities/wither.json
    • behavior_packs/vanilla_1.18.20/entities/wolf.json
    • behavior_packs/vanilla_1.18.30/entities/zoglin.json
    • behavior_packs/vanilla_1.17.20/entities/zombie.json
    • behavior_packs/vanilla_1.17.20/entities/zombie_villager.json
    • behavior_packs/vanilla_1.17.20/entities/zombie_villager_v2.json
    • behavior_packs/vanilla_1.19.0/features/azalea_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/birch_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/fancy_oak_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/mangrove_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/mega_jungle_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/mega_spruce_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/oak_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/oak_tree_with_vines_feature.json
    • behavior_packs/vanilla_1.19.0/features/roofed_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/roofed_tree_with_vines_feature.json
    • behavior_packs/vanilla_1.19.0/features/savanna_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/sculk_patch_feature.json
    • behavior_packs/vanilla_1.19.0/features/sculk_patch_feature_ancient_city.json
    • behavior_packs/vanilla_1.19.0/features/sculk_vein_feature.json
    • behavior_packs/vanilla_1.19.0/features/spruce_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/spruce_tree_with_vines_feature.json
    • behavior_packs/vanilla_1.19.0/features/tall_mangrove_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/undecorated_jungle_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/undecorated_jungle_tree_with_vines_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/mangrove_swamp_mangrove_tree_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/mangrove_swamp_mangrove_tree_with_beenest_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/mangrove_swamp_tall_mangrove_tree_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/mangrove_swamp_tall_mangrove_tree_with_beenest_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/sculk_vein_feature.json
    • behavior_packs/vanilla/loot_tables/chests/spawn_bonus_chest.json
    • behavior_packs/vanilla/recipes/barrel.json
    • behavior_packs/vanilla_1.14/recipes/beehive.json
    • behavior_packs/vanilla/recipes/brewing_stand.json
    • behavior_packs/vanilla_1.16/recipes/campfire.json
    • behavior_packs/vanilla/recipes/cartography_table.json
    • behavior_packs/vanilla/recipes/composter.json
    • behavior_packs/vanilla/recipes/fletching_table.json
    • behavior_packs/vanilla/recipes/furnace.json
    • behavior_packs/vanilla/recipes/grindstone.json
    • behavior_packs/vanilla/recipes/lectern.json
    • behavior_packs/vanilla_1.19.0/recipes/mangrove_wood_stripped.json
    • behavior_packs/vanilla/recipes/shield.json
    • behavior_packs/vanilla/recipes/smithing_table.json
    • behavior_packs/vanilla/recipes/smoker.json
    • behavior_packs/vanilla/recipes/stone_axe.json
    • behavior_packs/vanilla/recipes/stone_hoe.json
    • behavior_packs/vanilla/recipes/stone_pickaxe.json
    • behavior_packs/vanilla/recipes/stone_shovel.json
    • behavior_packs/vanilla/recipes/stone_sword.json
    • behavior_packs/vanilla_1.19.0/recipes/stripped_mangrove_wood.json
    • behavior_packs/vanilla_1.19.0/spawn_rules/tropicalfish.json
    • behavior_packs/vanilla_1.16/spawn_rules/zombie_pigman.json
    • behavior_packs/vanilla_1.19.0/trading/economy_trades/wandering_trader_trades.json
    • gui/dist/hbui/index.html
    • gui/dist/hbui/NOTICE.txt
    • gui/dist/hbui/routes.json
    • renderer/materials/Actor.material.bin
    • renderer/materials/ActorBanner.material.bin
    • renderer/materials/ActorGlint.material.bin
    • renderer/materials/ActorGlintPrepass.material.bin
    • renderer/materials/ActorMultiTexture.material.bin
    • renderer/materials/ActorMultiTexturePrepass.material.bin
    • renderer/materials/ActorPrepass.material.bin
    • renderer/materials/ActorTint.material.bin
    • renderer/materials/ActorTintPrepass.material.bin
    • renderer/materials/Basic.material.bin
    • renderer/materials/BeaconBeam.material.bin
    • renderer/materials/Blit.material.bin
    • renderer/materials/BlitColor.material.bin
    • renderer/materials/BlockOutlineSelection.material.bin
    • renderer/materials/BlockSelectionOutline.material.bin
    • renderer/materials/BlockSelectionOverlay.material.bin
    • renderer/materials/BlockSelectionOverlayBlockEntity.material.bin
    • renderer/materials/BRDF.material.bin
    • renderer/materials/Builtins.material.bin
    • renderer/materials/Checkerboarding.material.bin
    • renderer/materials/Clouds.material.bin
    • renderer/materials/Color.material.bin
    • renderer/materials/Cracks.material.bin
    • renderer/materials/CracksBlockEntity.material.bin
    • renderer/materials/Cubemap.material.bin
    • renderer/materials/DeferredShading.material.bin
    • renderer/materials/displaymap.material.bin
    • renderer/materials/EndPortal.material.bin
    • renderer/materials/EndSky.material.bin
    • renderer/materials/Entity.material.bin
    • renderer/materials/FlameBillboard.material.bin
    • renderer/materials/Flipbook.material.bin
    • renderer/materials/FloatingPointClear.material.bin
    • renderer/materials/GamefaceClearQuad.material.bin
    • renderer/materials/GamefacePath.material.bin
    • renderer/materials/GamefaceRenoir.material.bin
    • renderer/materials/GamefaceStandard.material.bin
    • renderer/materials/GamefaceStandardRare.material.bin
    • renderer/materials/GamefaceStencil.material.bin
    • renderer/materials/GamefaceStencilPath.material.bin
    • renderer/materials/GamefaceStencilRare.material.bin
    • renderer/materials/GamefaceTexturesWithColorMix.material.bin
    • renderer/materials/ImGui.material.bin
    • renderer/materials/ItemInHandColor.material.bin
    • renderer/materials/ItemInHandColorGlint.material.bin
    • renderer/materials/ItemInHandPrepass.material.bin
    • renderer/materials/ItemInHandPrepassGlint.material.bin
    • renderer/materials/ItemInHandPrepassTextured.material.bin
    • renderer/materials/ItemInHandTextured.material.bin
    • renderer/materials/LegacyCubemap.material.bin
    • renderer/materials/LightClustering.material.bin
    • renderer/materials/materials.index.json
    • renderer/materials/MeshFallbackPosUVNormalColor.material.bin
    • renderer/materials/MinecraftColor.material.bin
    • renderer/materials/Mip.material.bin
    • renderer/materials/Particle.material.bin
    • renderer/materials/PostFX.Bloom.material.bin
    • renderer/materials/PostFX.Debug.material.bin
    • renderer/materials/PostFX.material.bin
    • renderer/materials/PostFX.Tonemapping.material.bin
    • renderer/materials/PrepassFallback.material.bin
    • renderer/materials/RenderChunk.material.bin
    • renderer/materials/RenderChunkPrepass.material.bin
    • renderer/materials/RTXStub.material.bin
    • renderer/materials/ScreenBlit.material.bin
    • renderer/materials/ScreenUV.material.bin
    • renderer/materials/ShadowOverlay.material.bin
    • renderer/materials/ShadowVolume.material.bin
    • renderer/materials/Sky.material.bin
    • renderer/materials/StandardRed.material.bin
    • renderer/materials/Stars.material.bin
    • renderer/materials/SunMoon.material.bin
    • renderer/materials/TDR.material.bin
    • renderer/materials/UIBase.material.bin
    • renderer/materials/UIBlit.material.bin
    • renderer/materials/UIFill.material.bin
    • renderer/materials/UIGlint.material.bin
    • renderer/materials/UISprite.material.bin
    • renderer/materials/UIText.material.bin
    • renderer/materials/Weather.material.bin
    • shaders/glsl/hb_blur.fragment
    • shaders/glsl/hb_standard_texture.fragment
    • shaders/glsl/hb_text.fragment
    • shaders/glsl/hb_text_sdf.fragment
    • shaders/glsl/hb_text_stroke_sdf.fragment
    • shaders/hlsl/CohShadeGeometry.ihlsl
    • texts/en_US.lang
    • definitions/attachables/chainmail_chestplate.player.json
    • definitions/attachables/chainmail_helmet.player.json
    • definitions/attachables/chainmail_leggings.player.json
    • definitions/attachables/crossbow.entity.json
    • definitions/attachables/diamond_chestplate.player.json
    • definitions/attachables/diamond_helmet.player.json
    • definitions/attachables/diamond_leggings.player.json
    • definitions/attachables/golden_chestplate.player.json
    • definitions/attachables/golden_helmet.player.json
    • definitions/attachables/golden_leggings.player.json
    • definitions/attachables/iron_chestplate.player.json
    • definitions/attachables/iron_helmet.player.json
    • definitions/attachables/iron_leggings.player.json
    • definitions/attachables/leather_chestplate.player.json
    • definitions/attachables/leather_helmet.player.json
    • definitions/attachables/leather_leggings.player.json
    • definitions/attachables/netherite_boots.player.json
    • definitions/attachables/netherite_chestplate.player.json
    • definitions/attachables/netherite_helmet.player.json
    • definitions/attachables/netherite_leggings.player.json
    • definitions/attachables/turtle_shell_helmet.player.json
    • definitions/biomes/birch_forest_mutated.biome.json
    • definitions/biomes/grove.biome.json
    • definitions/biomes/savanna_mutated.biome.json
    • resource_packs/vanilla_1.19.0/animations/allay.animation.json
    • resource_packs/vanilla/animations/armor.animation.json
    • resource_packs/vanilla/animations/cat.animation.json
    • resource_packs/vanilla/animations/crossbow.animation.json
    • resource_packs/vanilla/animations/ender_crystal.animation.json
    • resource_packs/vanilla/animations/evoker.animation.json
    • resource_packs/vanilla_1.17.0/animations/goat.animation.json
    • resource_packs/vanilla_1.17.0/animations/humanoid.animation.json
    • resource_packs/vanilla_1.18.10/animations/player_firstperson.animation.json
    • resource_packs/vanilla/animations/vex.animation.json
    • resource_packs/vanilla_1.19.0/animations/warden.animation.json
    • resource_packs/vanilla_1.19.0/animation_controllers/allay.animation_controllers.json
    • resource_packs/vanilla_1.14/animation_controllers/bee.animation_controllers.json
    • resource_packs/vanilla/animation_controllers/evoker.animation_controllers.json
    • resource_packs/vanilla_1.17.0/animation_controllers/humanoid.animation_controllers.json
    • resource_packs/vanilla_1.18.20/animation_controllers/player.animation_controllers.json
    • resource_packs/vanilla/animation_controllers/vex.animation_controllers.json
    • resource_packs/vanilla_1.19.0/animation_controllers/warden.animation_controllers.json
    • resource_packs/vanilla/cameras/first_person.json
    • resource_packs/vanilla/cameras/third_person.json
    • resource_packs/vanilla/cameras/third_person_front.json
    • resource_packs/vanilla_1.19.0/entity/allay.entity.json
    • resource_packs/vanilla/entity/ender_dragon.entity.json
    • resource_packs/vanilla/entity/evocation_illager.entity.json
    • resource_packs/vanilla/entity/evocation_illager.v1.0.entity.json
    • resource_packs/vanilla_1.18.10/entity/iron_golem.entity.json
    • resource_packs/vanilla/entity/npc.entity.json
    • resource_packs/vanilla_1.18.10/entity/player.entity.json
    • resource_packs/vanilla/entity/polar_bear.entity.json
    • resource_packs/vanilla/entity/snow_golem.entity.json
    • resource_packs/vanilla/entity/snow_golem.v1.0.entity.json
    • resource_packs/vanilla/entity/vex.entity.json
    • resource_packs/vanilla_1.19.0/entity/warden.entity.json
    • resource_packs/vanilla/entity/wither.entity.json
    • resource_packs/vanilla/entity/wither.v1.0.entity.json
    • resource_packs/vanilla/items/suspicious_stew.json
    • resource_packs/vanilla/loading_messages.json
    • resource_packs/vanilla/materials/particles.material
    • resource_packs/vanilla/materials/ui3D.material
    • resource_packs/vanilla_1.19.0/models/entity/allay.geo.json
    • resource_packs/vanilla/models/entity/evoker.geo.json
    • resource_packs/vanilla/models/entity/evoker_v1.0.geo.json
    • resource_packs/vanilla/models/entity/vex.geo.json
    • resource_packs/vanilla_1.17.0/particles/glow.json
    • resource_packs/vanilla_1.19.0/particles/vibration_signal.json
    • resource_packs/vanilla_1.14/render_controllers/bee.render_controllers.json
    • resource_packs/vanilla/render_controllers/cape.render_controllers.json
    • resource_packs/vanilla/render_controllers/npc.render_controllers.json
    • resource_packs/vanilla/render_controllers/persona.render_controllers.json
    • resource_packs/vanilla_1.17.0/render_controllers/player.render_controllers.json
    • resource_packs/vanilla/render_controllers/vex.render_controllers.json
    • resource_packs/vanilla/render_controllers/wolf.render_controllers.json
    • resource_packs/vanilla/sounds/item/horn/call1.fsb
    • resource_packs/vanilla/sounds/item/horn/call2.fsb
    • resource_packs/vanilla/sounds/item/horn/call3.fsb
    • resource_packs/vanilla/sounds/item/horn/call4.fsb
    • resource_packs/vanilla/sounds/item/horn/call5.fsb
    • resource_packs/vanilla/sounds/item/horn/call6.fsb
    • resource_packs/vanilla/sounds/item/horn/call7.fsb
    • resource_packs/vanilla/splashes.json
    • resource_packs/vanilla/texts/language_names.json
    • resource_packs/vanilla/textures/entity/horse2/donkey.png
    • resource_packs/vanilla/textures/entity/horse2/horse_skeleton.png
    • resource_packs/vanilla/textures/entity/horse2/horse_zombie.png
    • resource_packs/vanilla/textures/entity/horse2/mule.png
    • resource_packs/vanilla/textures/entity/vex/vex.png
    • resource_packs/vanilla/textures/entity/vex/vex_charging.png
    • resource_packs/vanilla/textures/gui/gui.png
    • resource_packs/vanilla/textures/ui/cell_image.png
    • resource_packs/vanilla/textures/ui/copy.png
    • resource_packs/vanilla/textures/ui/craft_toggle_off.png
    • resource_packs/vanilla/textures/ui/craft_toggle_off_hover.png
    • resource_packs/vanilla/textures/ui/dismount.png
    • resource_packs/vanilla/textures/ui/dismount_pressed.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_base.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_select_0.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_select_1.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_select_2.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_select_3.png
    • resource_packs/vanilla/textures/ui/feed_background.png
    • resource_packs/vanilla/textures/ui/interact.png
    • resource_packs/vanilla/textures/ui/interact_pressed.png
    • resource_packs/vanilla/textures/ui/mount.png
    • resource_packs/vanilla/textures/ui/mount_pressed.png
    • resource_packs/vanilla/textures/ui/rarity_common.json
    • resource_packs/vanilla/textures/ui/rarity_common.png
    • resource_packs/vanilla/textures/ui/rarity_epic.json
    • resource_packs/vanilla/textures/ui/rarity_epic.png
    • resource_packs/vanilla/textures/ui/rarity_legendary.json
    • resource_packs/vanilla/textures/ui/rarity_legendary.png
    • resource_packs/vanilla/textures/ui/rarity_rare.json
    • resource_packs/vanilla/textures/ui/rarity_rare.png
    • resource_packs/vanilla/textures/ui/rarity_uncommon.json
    • resource_packs/vanilla/textures/ui/rarity_uncommon.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/marketplace.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/arms.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/back_accessory.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/body_size.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/bottoms.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/eyes.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/face_accessory.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/facial_hair.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/feet.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/hair.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/hands.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/head.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/legs.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/mouth.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/outerwear.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/skin_texture.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/tops.png
    • resource_packs/vanilla/textures/ui/toggle_off.png
    • resource_packs/vanilla/textures/ui/toggle_off_hover.png
    • resource_packs/vanilla/ui/anvil_screen.json
    • resource_packs/vanilla/ui/anvil_screen_pocket.json
    • resource_packs/vanilla/ui/authentication_screen.json
    • resource_packs/vanilla/ui/beacon_screen.json
    • resource_packs/vanilla/ui/beacon_screen_pocket.json
    • resource_packs/vanilla/ui/book_screen.json
    • resource_packs/vanilla/ui/brewing_stand_screen_pocket.json
    • resource_packs/vanilla/ui/cartography_screen.json
    • resource_packs/vanilla/ui/chat_screen.json
    • resource_packs/vanilla/ui/chat_settings_menu_screen.json
    • resource_packs/vanilla/ui/coin_purchase_screen.json
    • resource_packs/vanilla/ui/command_block_screen.json
    • resource_packs/vanilla/ui/convert_purchases_to_xbl_screen.json
    • resource_packs/vanilla/ui/death_screen.json
    • resource_packs/vanilla/ui/disconnect_screen.json
    • resource_packs/vanilla/ui/emote_wheel_screen.json
    • resource_packs/vanilla/ui/emote_wheel_screen_deprecated.json
    • resource_packs/vanilla/ui/enchanting_screen.json
    • resource_packs/vanilla/ui/enchanting_screen_pocket.json
    • resource_packs/vanilla/ui/expanded_skin_pack_screen.json
    • resource_packs/vanilla/ui/feed_common.json
    • resource_packs/vanilla/ui/feed_screen.json
    • resource_packs/vanilla/ui/furnace_screen_pocket.json
    • resource_packs/vanilla/ui/gathering_info_screen.json
    • resource_packs/vanilla/ui/grindstone_screen.json
    • resource_packs/vanilla/ui/grindstone_screen_pocket.json
    • resource_packs/vanilla/ui/horse_screen_pocket.json
    • resource_packs/vanilla/ui/how_to_play_common.json
    • resource_packs/vanilla/ui/how_to_play_screen.json
    • resource_packs/vanilla/ui/hud_screen.json
    • resource_packs/vanilla/ui/inventory_screen.json
    • resource_packs/vanilla/ui/inventory_screen_pocket.json
    • resource_packs/vanilla/ui/loom_screen.json
    • resource_packs/vanilla/ui/npc_interact_screen.json
    • resource_packs/vanilla/ui/online_safety_screen.json
    • resource_packs/vanilla/ui/pack_settings_screen.json
    • resource_packs/vanilla/ui/panorama_screen.json
    • resource_packs/vanilla/ui/pause_screen.json
    • resource_packs/vanilla/ui/pdp_screen.json
    • resource_packs/vanilla/ui/pdp_screenshots_section.json
    • resource_packs/vanilla/ui/persona_common.json
    • resource_packs/vanilla/ui/persona_screen.json
    • resource_packs/vanilla/ui/play_screen.json
    • resource_packs/vanilla/ui/pocket_containers.json
    • resource_packs/vanilla/ui/portfolio_screen.json
    • resource_packs/vanilla/ui/profile_card.json
    • resource_packs/vanilla/ui/profile_screen.json
    • resource_packs/vanilla/ui/progress_screen.json
    • resource_packs/vanilla/ui/realmsPlus_screen.json
    • resource_packs/vanilla/ui/realmsPlus_sections/landing_section.json
    • resource_packs/vanilla/ui/realmsPlus_sections/realmsPlus_buy_now_screen.json
    • resource_packs/vanilla/ui/realms_allowlist.json
    • resource_packs/vanilla/ui/realms_common.json
    • resource_packs/vanilla/ui/realms_create.json
    • resource_packs/vanilla/ui/settings_screen.json
    • resource_packs/vanilla/ui/settings_sections/controls_section.json
    • resource_packs/vanilla/ui/settings_sections/general_section.json
    • resource_packs/vanilla/ui/settings_sections/settings_common.json
    • resource_packs/vanilla/ui/settings_sections/world_section.json
    • resource_packs/vanilla/ui/sidebar_navigation.json
    • resource_packs/vanilla/ui/sign_screen.json
    • resource_packs/vanilla/ui/skin_pack_purchase_screen.json
    • resource_packs/vanilla/ui/skin_picker_screen.json
    • resource_packs/vanilla/ui/smithing_table_screen.json
    • resource_packs/vanilla/ui/smithing_table_screen_pocket.json
    • resource_packs/vanilla/ui/start_screen.json
    • resource_packs/vanilla/ui/stonecutter_screen.json
    • resource_packs/vanilla/ui/stonecutter_screen_pocket.json
    • resource_packs/vanilla/ui/storage_management.json
    • resource_packs/vanilla/ui/store_common.json
    • resource_packs/vanilla/ui/store_data_driven_screen.json
    • resource_packs/vanilla/ui/store_gift_promotion_screen.json
    • resource_packs/vanilla/ui/store_inventory_screen.json
    • resource_packs/vanilla/ui/store_item_list_screen.json
    • resource_packs/vanilla/ui/store_promo_timeline_screen.json
    • resource_packs/vanilla/ui/structure_editor_screen.json
    • resource_packs/vanilla/ui/tabbed_upsell_screen.json
    • resource_packs/vanilla/ui/toast_screen.json
    • resource_packs/vanilla/ui/trade_2_screen.json
    • resource_packs/vanilla/ui/trade_screen.json
    • resource_packs/vanilla/ui/trade_screen_pocket.json
    • resource_packs/vanilla/ui/trial_upsell_screen.json
    • resource_packs/vanilla/ui/ui_common.json
    • resource_packs/vanilla/ui/ui_edu_common.json
    • resource_packs/vanilla/ui/ui_template_buttons.json
    • resource_packs/vanilla/ui/ui_template_dialogs.json
    • resource_packs/vanilla/ui/ui_template_tabs.json
    • resource_packs/vanilla/ui/ui_template_toggles.json
    • resource_packs/vanilla/ui/world_templates_screen.json
    • resource_packs/vanilla/ui/_global_variables.json
    • resource_packs/vanilla/ui/_ui_defs.json

Comparison Deep Dive

A list of all of the changes to the existing vanilla behavior pack and resource pack files between versions...

Note: This does not include new files or entries that have been added between versions. It just compares entries that exist between each version.


      • Previous Value:
        "minecraft:is_charged": []
      • New Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "event": "seek_shelter",
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "is_daytime",
                                "value": false
                            },
                            {
                                "test": "weather",
                                "operator": "==",
                                "value": "precipitation"
                            }
                         ]
                        },
                        {
                         "test": "bool_property",
                         "domain": "minecraft:has_nectar",
                         "operator": "!="
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "overworld"
                        }
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "event": "seek_shelter",
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "is_daytime",
                                "value": false
                            },
                            {
                                "test": "weather",
                                "operator": "==",
                                "value": "precipitation"
                            }
                         ]
                        },
                        {
                         "test": "has_component",
                         "value": "minecraft:is_charged",
                         "operator": "!="
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "overworld"
                        }
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:game_event_movement_tracking": {
            "emit_flap": true
        }
      • New Value:
        "properties": {
            "minecraft:has_nectar": {
                "type": "bool",
                "client_sync": true,
                "default": "query.had_component_group('has_nectar')"
            }
        }
      • New Value:
        "collected_nectar": {
            "remove": {
                "component_groups": [
                 "look_for_food"
                ]
            },
            "add": {
                "component_groups": [
                 "return_to_home",
                 "has_nectar",
                 "default_sound"
                ]
            },
            "set_property": {
                "minecraft:has_nectar": true
            }
        }
        Previous Value:
        "collected_nectar": {
            "remove": {
                "component_groups": [
                 "look_for_food"
                ]
            },
            "add": {
                "component_groups": [
                 "return_to_home",
                 "has_nectar",
                 "default_sound"
                ]
            }
        }
      • New Value:
        "find_hive_timeout": {
            "sequence": [
                {
                 "filters": {
                    "test": "bool_property",
                    "operator": "!=",
                    "domain": "minecraft:has_nectar"
                 },
                 "remove": {
                    "component_groups": [
                        "find_hive",
                        "escape_fire"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "look_for_food"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "bool_property",
                    "domain": "minecraft:has_nectar"
                 },
                 "remove": {
                    "component_groups": [
                        "find_hive"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "return_to_home"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "find_hive_timeout": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:is_charged"
                 },
                 "remove": {
                    "component_groups": [
                        "find_hive",
                        "escape_fire"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "look_for_food"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_component",
                    "value": "minecraft:is_charged"
                 },
                 "remove": {
                    "component_groups": [
                        "find_hive"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "return_to_home"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:exited_disturbed_hive": {
            "add": {
                "component_groups": [
                 "take_nearest_target"
                ]
            },
            "remove": {
                "component_groups": [
                 "find_hive",
                 "return_to_home",
                 "has_nectar",
                 "abort_shelter_detection",
                 "shelter_detection",
                 "escape_fire"
                ]
            },
            "set_property": {
                "minecraft:has_nectar": false
            }
        }
        Previous Value:
        "minecraft:exited_disturbed_hive": {
            "add": {
                "component_groups": [
                 "take_nearest_target"
                ]
            },
            "remove": {
                "component_groups": [
                 "find_hive",
                 "return_to_home",
                 "has_nectar",
                 "abort_shelter_detection",
                 "shelter_detection",
                 "escape_fire"
                ]
            }
        }
      • New Value:
        "minecraft:exited_hive": {
            "add": {
                "component_groups": [
                 "look_for_food",
                 "shelter_detection"
                ]
            },
            "remove": {
                "component_groups": [
                 "find_hive",
                 "return_to_home",
                 "has_nectar",
                 "abort_shelter_detection"
                ]
            },
            "set_property": {
                "minecraft:has_nectar": false
            }
        }
        Previous Value:
        "minecraft:exited_hive": {
            "add": {
                "component_groups": [
                 "look_for_food",
                 "shelter_detection"
                ]
            },
            "remove": {
                "component_groups": [
                 "find_hive",
                 "return_to_home",
                 "has_nectar",
                 "abort_shelter_detection"
                ]
            }
        }
      • Previous Value:
        "minecraft:rideable": {
            "seat_count": 2,
            "interact_text": "action.interact.ride.boat",
            "pull_in_entities": true,
            "seats": [
                {
                 "position": [
                    0,
                    -0.2,
                    0
                 ],
                 "min_rider_count": 0,
                 "max_rider_count": 1,
                 "rotate_rider_by": -90,
                 "lock_rider_rotation": 90
                },
                {
                 "position": [
                    0.2,
                    -0.2,
                    0
                 ],
                 "min_rider_count": 2,
                 "max_rider_count": 2,
                 "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                 "lock_rider_rotation": 90
                },
                {
                 "position": [
                    -0.6,
                    -0.2,
                    0
                 ],
                 "min_rider_count": 2,
                 "max_rider_count": 2,
                 "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                 "lock_rider_rotation": 90
                }
            ]
        }
      • Previous Value:
        "minecraft:can_ride": {
            "minecraft:rideable": {
                "seat_count": 2,
                "interact_text": "action.interact.ride.boat",
                "pull_in_entities": true,
                "seats": [
                 {
                    "position": [
                        0,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 0,
                    "max_rider_count": 1,
                    "rotate_rider_by": -90,
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        0.2,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        -0.6,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 }
                ]
            }
        }
      • New Value:
        "minecraft:can_ride_bamboo": {
            "minecraft:rideable": {
                "seat_count": 2,
                "interact_text": "action.interact.ride.boat",
                "pull_in_entities": true,
                "seats": [
                 {
                    "position": [
                        0,
                        -0.1,
                        0
                    ],
                    "min_rider_count": 0,
                    "max_rider_count": 1,
                    "rotate_rider_by": -90,
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        0.2,
                        -0.1,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        -0.6,
                        -0.1,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 }
                ]
            }
        }
      • New Value:
        "minecraft:can_ride_default": {
            "minecraft:rideable": {
                "seat_count": 2,
                "interact_text": "action.interact.ride.boat",
                "pull_in_entities": true,
                "seats": [
                 {
                    "position": [
                        0,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 0,
                    "max_rider_count": 1,
                    "rotate_rider_by": -90,
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        0.2,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        -0.6,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 }
                ]
            }
        }
      • New Value:
        "minecraft:add_can_ride": {
            "sequence": [
                {
                 "filters": {
                    "test": "is_variant",
                    "subject": "self",
                    "operator": "!=",
                    "value": 7
                 },
                 "add": {
                    "component_groups": [
                        "minecraft:can_ride_default"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "is_variant",
                    "subject": "self",
                    "operator": "==",
                    "value": 7
                 },
                 "add": {
                    "component_groups": [
                        "minecraft:can_ride_bamboo"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_spawned": {
            "trigger": "minecraft:add_can_ride"
        }
      • New Value:
        "minecraft:exited_bubble_column": {
            "remove": {
                "component_groups": [
                 "minecraft:above_bubble_column_down",
                 "minecraft:above_bubble_column_up"
                ]
            },
            "add": {
                "component_groups": [
                 "minecraft:floating"
                ]
            },
            "trigger": "minecraft:add_can_ride"
        }
        Previous Value:
        "minecraft:exited_bubble_column": {
            "remove": {
                "component_groups": [
                 "minecraft:above_bubble_column_down",
                 "minecraft:above_bubble_column_up"
                ]
            },
            "add": {
                "component_groups": [
                 "minecraft:floating",
                 "minecraft:can_ride"
                ]
            }
        }
      • New Value:
        "minecraft:sink": {
            "remove": {
                "component_groups": [
                 "minecraft:floating",
                 "minecraft:can_ride_default",
                 "minecraft:can_ride_bamboo",
                 "minecraft:above_bubble_column_down",
                 "minecraft:above_bubble_column_up"
                ]
            }
        }
        Previous Value:
        "minecraft:sink": {
            "remove": {
                "component_groups": [
                 "minecraft:floating",
                 "minecraft:can_ride",
                 "minecraft:above_bubble_column_down",
                 "minecraft:above_bubble_column_up"
                ]
            }
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                },
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                }
            ]
        }
        Previous Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                }
            ]
        }
      • New Value:
        "minecraft:breedable": {
            "parent_centric_attribute_blending": [
                "minecraft:health"
            ],
            "require_tame": true,
            "inherit_tamed": false,
            "breeds_with": [
                {
                 "mate_type": "minecraft:donkey",
                 "baby_type": "minecraft:donkey",
                 "breed_event": {
                    "event": "minecraft:entity_born",
                    "target": "baby"
                 }
                },
                {
                 "mate_type": "minecraft:horse",
                 "baby_type": "minecraft:mule",
                 "breed_event": {
                    "event": "minecraft:entity_born",
                    "target": "baby"
                 }
                }
            ],
            "breed_items": [
                "golden_carrot",
                "golden_apple",
                "appleEnchanted"
            ]
        }
        Previous Value:
        "minecraft:breedable": {
            "require_tame": true,
            "inherit_tamed": false,
            "breeds_with": [
                {
                 "mate_type": "minecraft:donkey",
                 "baby_type": "minecraft:donkey",
                 "breed_event": {
                    "event": "minecraft:entity_born",
                    "target": "baby"
                 }
                },
                {
                 "mate_type": "minecraft:horse",
                 "baby_type": "minecraft:mule",
                 "breed_event": {
                    "event": "minecraft:entity_born",
                    "target": "baby"
                 }
                }
            ],
            "breed_items": [
                "golden_carrot",
                "golden_apple",
                "appleEnchanted"
            ]
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                }
            ]
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.equip"
                }
            ]
        }
      • Previous Value:
        "minecraft:equipment": {
            "table": "loot_tables/entities/drowned_equipment.json",
            "slot_drop_chance": [
                {
                 "slot": "slot.weapon.offhand",
                 "drop_chance": 1
                }
            ]
        }
      • Previous Value:
        "minecraft:annotation.break_door": []
      • New Value:
        "minecraft:can_break_doors": {
            "minecraft:annotation.break_door": []
        }
      • New Value:
        "minecraft:melee_equipment": {
            "minecraft:equipment": {
                "table": "loot_tables/entities/drowned_equipment.json",
                "slot_drop_chance": [
                 {
                    "slot": "slot.weapon.offhand",
                    "drop_chance": 1
                 }
                ]
            }
        }
      • New Value:
        "minecraft:ranged_equipment": {
            "minecraft:equipment": {
                "table": "loot_tables/entities/drowned_ranged_equipment.json",
                "slot_drop_chance": [
                 {
                    "slot": "slot.weapon.offhand",
                    "drop_chance": 1
                 }
                ]
            }
        }
      • New Value:
        "minecraft:as_adult": {
            "add": {
                "component_groups": [
                 "minecraft:melee_equipment",
                 "minecraft:melee_mode",
                 "minecraft:adult_drowned"
                ]
            }
        }
        Previous Value:
        "minecraft:as_adult": {
            "add": {
                "component_groups": [
                 "minecraft:melee_mode",
                 "minecraft:adult_drowned"
                ]
            }
        }
      • New Value:
        "minecraft:as_baby": {
            "add": {
                "component_groups": [
                 "minecraft:melee_equipment",
                 "minecraft:melee_mode",
                 "minecraft:baby_drowned"
                ]
            }
        }
        Previous Value:
        "minecraft:as_baby": {
            "add": {
                "component_groups": [
                 "minecraft:melee_mode",
                 "minecraft:baby_drowned"
                ]
            }
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "randomize": [
                    {
                        "weight": 15,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:mode_switcher",
                            "minecraft:ranged_equipment",
                            "minecraft:ranged_mode",
                            "minecraft:adult_drowned"
                         ]
                        }
                    },
                    {
                        "weight": 85,
                        "randomize": [
                         {
                            "weight": 95,
                            "remove": [],
                            "add": {
                                "component_groups": [
                                 "minecraft:melee_equipment",
                                 "minecraft:melee_mode",
                                 "minecraft:adult_drowned"
                                ]
                            }
                         },
                         {
                            "weight": 5,
                            "remove": [],
                            "add": {
                                "component_groups": [
                                 "minecraft:melee_equipment",
                                 "minecraft:melee_mode",
                                 "minecraft:baby_drowned"
                                ]
                            }
                         }
                        ]
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "minecraft:can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "randomize": [
                {
                 "weight": 15,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:mode_switcher",
                        "minecraft:ranged_mode",
                        "minecraft:adult_drowned"
                    ]
                 }
                },
                {
                 "weight": 85,
                 "randomize": [
                    {
                        "weight": 95,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:melee_mode",
                            "minecraft:adult_drowned"
                         ]
                        }
                    },
                    {
                        "weight": 5,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:melee_mode",
                            "minecraft:baby_drowned"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
      • Previous Value:
        "minecraft:equipment": {
            "table": "loot_tables/entities/drowned_ranged_equipment.json",
            "slot_drop_chance": [
                {
                 "slot": "slot.weapon.offhand",
                 "drop_chance": 1
                }
            ]
        }
      • New Value:
        "minecraft:collision_box": {
            "width": 1,
            "height": 1
        }
        Previous Value:
        "minecraft:collision_box": {
            "width": 0.31,
            "height": 0.31
        }
      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 6,
                 "knockback": false,
                 "semi_random_diff_damage": false
                },
                "definition_event": {
                 "affect_projectile": true,
                 "event_trigger": {
                    "event": "minecraft:explode",
                    "target": "self"
                 }
                }
            },
            "power": 1.6,
            "gravity": 0,
            "inertia": 1,
            "liquid_inertia": 1,
            "uncertainty_base": 0,
            "uncertainty_multiplier": 0,
            "anchor": 1,
            "offset": [
                0,
                -0.1,
                0
            ],
            "reflect_on_hurt": true,
            "catch_fire": true
        }
        Previous Value:
        "minecraft:projectile": {
            "on_hit": {
                "definition_event": {
                 "affect_projectile": true,
                 "event_trigger": {
                    "event": "minecraft:explode",
                    "target": "self"
                 }
                }
            },
            "power": 1.6,
            "gravity": 0,
            "inertia": 1,
            "liquid_inertia": 1,
            "uncertainty_base": 0,
            "uncertainty_multiplier": 0,
            "anchor": 1,
            "offset": [
                0,
                -0.1,
                0
            ],
            "reflect_on_hurt": true,
            "catch_fire": true
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "temperate_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "nether"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "warm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "lukewarm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "warm_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "mountain"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "mountains"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "meadow"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "stony_peaks"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "ice"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "the_end"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "deep_dark"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "cold_frog"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "temperate_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "nether"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "warm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "lukewarm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "warm_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "mountain"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "mountains"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "meadow"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "ice"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "the_end"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "cold_frog"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "temperate_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "nether"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "warm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "lukewarm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "warm_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "mountain"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "mountains"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "meadow"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "stony_peaks"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "ice"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "the_end"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "deep_dark"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "cold_frog"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "temperate_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "nether"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "warm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "lukewarm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "warm_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "mountain"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mountains"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "ice"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "the_end"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "cold_frog"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_adult": {
            "add": {
                "component_groups": [
                 "minecraft:horse_adult",
                 "minecraft:horse_wild"
                ]
            }
        }
      • New Value:
        "minecraft:breedable": {
            "parent_centric_attribute_blending": [
                "minecraft:health",
                "minecraft:movement",
                "minecraft:horse.jump_strength"
            ],
            "require_tame": true,
            "inherit_tamed": false,
            "breeds_with": [
                {
                 "mate_type": "minecraft:horse",
                 "baby_type": "minecraft:horse",
                 "breed_event": {
                    "event": "minecraft:entity_born",
                    "target": "baby"
                 }
                },
                {
                 "mate_type": "minecraft:donkey",
                 "baby_type": "minecraft:mule",
                 "breed_event": {
                    "event": "minecraft:entity_born",
                    "target": "baby"
                 }
                }
            ],
            "breed_items": [
                "golden_carrot",
                "golden_apple",
                "appleEnchanted"
            ],
            "mutation_factor": {
                "extra_variant": 0.2,
                "variant": 0.111
            },
            "mutation_strategy": "random",
            "random_variant_mutation_interval": [
                0,
                7
            ],
            "random_extra_variant_mutation_interval": [
                0,
                5
            ]
        }
        Previous Value:
        "minecraft:breedable": {
            "require_tame": true,
            "inherit_tamed": false,
            "breeds_with": [
                {
                 "mate_type": "minecraft:horse",
                 "baby_type": "minecraft:horse",
                 "breed_event": {
                    "event": "minecraft:entity_born",
                    "target": "baby"
                 }
                },
                {
                 "mate_type": "minecraft:donkey",
                 "baby_type": "minecraft:mule",
                 "breed_event": {
                    "event": "minecraft:entity_born",
                    "target": "baby"
                 }
                }
            ],
            "breed_items": [
                "golden_carrot",
                "golden_apple",
                "appleEnchanted"
            ]
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "none_of": [
                                {
                                 "test": "has_equipment",
                                 "subject": "self",
                                 "domain": "inventory",
                                 "value": "leather_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "self",
                                 "domain": "inventory",
                                 "value": "iron_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "self",
                                 "domain": "inventory",
                                 "value": "golden_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "self",
                                 "domain": "inventory",
                                 "value": "diamond_horse_armor"
                                }
                            ]
                         },
                         {
                            "any_of": [
                                {
                                 "test": "has_equipment",
                                 "subject": "player",
                                 "domain": "hand",
                                 "value": "leather_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "player",
                                 "domain": "hand",
                                 "value": "iron_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "player",
                                 "domain": "hand",
                                 "value": "golden_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "player",
                                 "domain": "hand",
                                 "value": "diamond_horse_armor"
                                }
                            ]
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 1,
                 "interact_text": "action.interact.equiphorsearmor"
                },
                {
                 "play_sounds": "saddle",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                }
            ]
        }
      • Previous Value:
        "minecraft:annotation.break_door": []
      • New Value:
        "minecraft:can_break_doors": {
            "minecraft:annotation.break_door": []
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "randomize": [
                    {
                        "weight": 9500,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_husk_adult"
                         ]
                        }
                    },
                    {
                        "weight": 425,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_husk_baby"
                         ]
                        }
                    },
                    {
                        "weight": 75,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_husk_baby",
                            "minecraft:zombie_husk_jockey"
                         ]
                        }
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "minecraft:can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "randomize": [
                {
                 "weight": 9500,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_husk_adult"
                    ]
                 }
                },
                {
                 "weight": 425,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_husk_baby"
                    ]
                 }
                },
                {
                 "weight": 75,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_husk_baby",
                        "minecraft:zombie_husk_jockey"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:scale": {
            "value": 0.5
        }
        Previous Value:
        "minecraft:scale": {
            "value": 0.53125
        }
      • Previous Value:
        "minecraft:scale": {
            "value": 1.0625
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                },
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "carpet"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "carpet"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.equipcarpet"
                }
            ]
        }
        Previous Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                }
            ]
        }
      • Previous Value:
        "minecraft:llama_defend_trader": {
            "minecraft:angry": {
                "duration": 10,
                "calm_event": {
                 "event": "minecraft:on_calm",
                 "target": "self"
                }
            },
            "minecraft:behavior.ranged_attack": {
                "priority": 2,
                "attack_radius": 64,
                "charge_shoot_trigger": 2,
                "charge_charged_trigger": 1
            }
        }
      • Previous Value:
        "minecraft:llama_persistence": {
            "minecraft:persistent": []
        }
      • Previous Value:
        "minecraft:llama_wandering_trader": {
            "minecraft:mark_variant": {
                "value": 1
            },
            "minecraft:on_friendly_anger": {
                "event": "minecraft:defend_wandering_trader",
                "target": "self"
            },
            "minecraft:environment_sensor": {
                "triggers": [
                 {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_leashed",
                            "subject": "self",
                            "value": false
                         },
                         {
                            "test": "has_component",
                            "subject": "self",
                            "operator": "!=",
                            "value": "minecraft:is_tamed"
                         }
                        ]
                    },
                    "event": "minecraft:on_tame"
                 },
                 {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_leashed",
                            "subject": "self",
                            "value": false
                         },
                         {
                            "test": "has_component",
                            "subject": "self",
                            "operator": "==",
                            "value": "minecraft:persistent"
                         }
                        ]
                    },
                    "event": "minecraft:remove_persistence"
                 }
                ]
            }
        }
      • Previous Value:
        "minecraft:defend_wandering_trader": {
            "add": {
                "component_groups": [
                 "minecraft:llama_defend_trader"
                ]
            }
        }
      • Previous Value:
        "minecraft:from_wandering_trader": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "minecraft:llama_adult",
                        "minecraft:llama_wandering_trader",
                        "minecraft:llama_persistence"
                    ]
                 }
                },
                {
                 "trigger": "minecraft:add_attributes"
                }
            ]
        }
      • New Value:
        "minecraft:on_calm": {
            "remove": {
                "component_groups": [
                 "minecraft:llama_angry",
                 "minecraft:llama_angry_wolf"
                ]
            }
        }
        Previous Value:
        "minecraft:on_calm": {
            "remove": {
                "component_groups": [
                 "minecraft:llama_angry",
                 "minecraft:llama_angry_wolf",
                 "minecraft:llama_defend_trader"
                ]
            }
        }
      • Previous Value:
        "minecraft:remove_persistence": {
            "remove": {
                "component_groups": [
                 "minecraft:llama_persistence"
                ]
            }
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "carpet"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "carpet"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.equipcarpet"
                }
            ]
        }
      • New Value:
        "minecraft:tamemount": {
            "min_temper": 0,
            "max_temper": 30,
            "feed_text": "action.interact.feed",
            "ride_text": "action.interact.mount",
            "feed_items": [
                {
                 "item": "wheat",
                 "temper_mod": 3
                },
                {
                 "item": "hay_block",
                 "temper_mod": 6
                }
            ],
            "tame_event": {
                "event": "minecraft:on_tame",
                "target": "self"
            }
        }
        Previous Value:
        "minecraft:tamemount": {
            "min_temper": 0,
            "max_temper": 30,
            "feed_text": "action.interact.feed",
            "ride_text": "action.interact.mount",
            "feed_items": [
                {
                 "item": "wheat",
                 "temper_mod": 3
                },
                {
                 "item": "hay_block",
                 "temper_mod": 6
                }
            ],
            "auto_reject_items": [
                {
                 "item": "horsearmorleather"
                },
                {
                 "item": "horsearmoriron"
                },
                {
                 "item": "horsearmorgold"
                },
                {
                 "item": "horsearmordiamond"
                },
                {
                 "item": "saddle"
                }
            ],
            "tame_event": {
                "event": "minecraft:on_tame",
                "target": "self"
            }
        }
      • New Value:
        "minecraft:breedable": {
            "parent_centric_attribute_blending": [
                "minecraft:health"
            ],
            "require_tame": true,
            "inherit_tamed": false,
            "breeds_with": {
                "mate_type": "minecraft:llama",
                "baby_type": "minecraft:llama",
                "breed_event": {
                 "event": "minecraft:entity_born",
                 "target": "baby"
                }
            },
            "breed_items": [
                "hay_block"
            ]
        }
        Previous Value:
        "minecraft:breedable": {
            "require_tame": true,
            "inherit_tamed": false,
            "breeds_with": {
                "mate_type": "minecraft:llama",
                "baby_type": "minecraft:llama",
                "breed_event": {
                 "event": "minecraft:entity_born",
                 "target": "baby"
                }
            },
            "breed_items": [
                "hay_block"
            ]
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "chest"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                },
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                }
            ]
        }
        Previous Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "chest"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                }
            ]
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                }
            ]
        }
      • New Value:
        "format_version": "1.19.30"
        Previous Value:
        "format_version": "1.13.0"
      • New Value:
        "minecraft:behavior.look_at_player": {
            "priority": 0,
            "look_distance": 6,
            "probability": 0.02
        }
      • New Value:
        "minecraft:collision_box": {
            "width": 0.6,
            "height": 2.1
        }
      • New Value:
        "minecraft:damage_sensor": {
            "triggers": {
                "cause": "all",
                "deals_damage": false
            }
        }
      • New Value:
        "minecraft:fire_immune": true
      • New Value:
        "minecraft:loot": {
            "table": "loot_tables/empty.json"
        }
      • New Value:
        "minecraft:movement": {
            "value": 0.5
        }
      • New Value:
        "minecraft:npc": {
            "npc_data": {
                "portrait_offsets": {
                 "translate": [
                    -7,
                    50,
                    0
                 ],
                 "scale": [
                    1.75,
                    1.75,
                    1.75
                 ]
                },
                "picker_offsets": {
                 "translate": [
                    0,
                    20,
                    0
                 ],
                 "scale": [
                    1.7,
                    1.7,
                    1.7
                 ]
                },
                "skin_list": [
                 {
                    "variant": 0
                 },
                 {
                    "variant": 1
                 },
                 {
                    "variant": 2
                 },
                 {
                    "variant": 3
                 },
                 {
                    "variant": 4
                 },
                 {
                    "variant": 5
                 },
                 {
                    "variant": 6
                 },
                 {
                    "variant": 7
                 },
                 {
                    "variant": 8
                 },
                 {
                    "variant": 9
                 },
                 {
                    "variant": 10
                 },
                 {
                    "variant": 11
                 },
                 {
                    "variant": 12
                 },
                 {
                    "variant": 13
                 },
                 {
                    "variant": 14
                 },
                 {
                    "variant": 15
                 },
                 {
                    "variant": 16
                 },
                 {
                    "variant": 17
                 },
                 {
                    "variant": 18
                 },
                 {
                    "variant": 19
                 },
                 {
                    "variant": 25
                 },
                 {
                    "variant": 26
                 },
                 {
                    "variant": 27
                 },
                 {
                    "variant": 28
                 },
                 {
                    "variant": 29
                 },
                 {
                    "variant": 30
                 },
                 {
                    "variant": 31
                 },
                 {
                    "variant": 32
                 },
                 {
                    "variant": 33
                 },
                 {
                    "variant": 34
                 },
                 {
                    "variant": 20
                 },
                 {
                    "variant": 21
                 },
                 {
                    "variant": 22
                 },
                 {
                    "variant": 23
                 },
                 {
                    "variant": 24
                 },
                 {
                    "variant": 35
                 },
                 {
                    "variant": 36
                 },
                 {
                    "variant": 37
                 },
                 {
                    "variant": 38
                 },
                 {
                    "variant": 39
                 },
                 {
                    "variant": 40
                 },
                 {
                    "variant": 41
                 },
                 {
                    "variant": 42
                 },
                 {
                    "variant": 43
                 },
                 {
                    "variant": 44
                 },
                 {
                    "variant": 50
                 },
                 {
                    "variant": 51
                 },
                 {
                    "variant": 52
                 },
                 {
                    "variant": 53
                 },
                 {
                    "variant": 54
                 },
                 {
                    "variant": 45
                 },
                 {
                    "variant": 46
                 },
                 {
                    "variant": 47
                 },
                 {
                    "variant": 48
                 },
                 {
                    "variant": 49
                 },
                 {
                    "variant": 55
                 },
                 {
                    "variant": 56
                 },
                 {
                    "variant": 57
                 },
                 {
                    "variant": 58
                 },
                 {
                    "variant": 59
                 }
                ]
            }
        }
      • New Value:
        "minecraft:persistent": []
      • New Value:
        "minecraft:physics": []
      • New Value:
        "minecraft:type_family": {
            "family": [
                "npc",
                "mob"
            ]
        }
      • New Value:
        "description": {
            "identifier": "minecraft:npc",
            "is_spawnable": true,
            "is_summonable": true,
            "is_experimental": false
        }
      • New Value:
        "minecraft:rideable": {
            "seat_count": 1,
            "interact_text": "action.interact.ride.horse",
            "family_types": [
                "player"
            ],
            "seats": {
                "position": [
                 0,
                 0.63,
                 0
                ]
            }
        }
        Previous Value:
        "minecraft:rideable": {
            "seat_count": 1,
            "interact_text": "action.interact.mount",
            "family_types": [
                "player"
            ],
            "seats": {
                "position": [
                 0,
                 0.63,
                 0
                ]
            }
        }
      • New Value:
        "minecraft:behavior.nearest_attackable_target": {
            "priority": 7,
            "within_radius": 16,
            "persist_time": 0,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "wither"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "self",
                         "value": "piglin_hunter"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "hoglin_huntable"
                        },
                        {
                         "test": "has_component",
                         "subject": "other",
                         "operator": "!=",
                         "value": "minecraft:is_baby"
                        },
                        {
                         "test": "has_component",
                         "subject": "self",
                         "operator": "!=",
                         "value": "minecraft:attack_cooldown"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "player"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "head",
                         "operator": "!=",
                         "value": "golden_helmet"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "torso",
                         "operator": "!=",
                         "value": "golden_chestplate"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "leg",
                         "operator": "!=",
                         "value": "golden_leggings"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "feet",
                         "operator": "!=",
                         "value": "golden_boots"
                        }
                    ]
                 },
                 "max_dist": 16,
                 "reevaluate_description": true
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_container_open",
                         "subject": "other",
                         "operator": "==",
                         "value": true
                        }
                    ]
                 },
                 "max_dist": 16
                }
            ],
            "must_see": true
        }
        Previous Value:
        "minecraft:behavior.nearest_attackable_target": {
            "priority": 7,
            "within_radius": 16,
            "persist_time": 2,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "wither"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "self",
                         "value": "piglin_hunter"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "hoglin_huntable"
                        },
                        {
                         "test": "has_component",
                         "subject": "other",
                         "operator": "!=",
                         "value": "minecraft:is_baby"
                        },
                        {
                         "test": "has_component",
                         "subject": "self",
                         "operator": "!=",
                         "value": "minecraft:attack_cooldown"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "player"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "head",
                         "operator": "!=",
                         "value": "golden_helmet"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "torso",
                         "operator": "!=",
                         "value": "golden_chestplate"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "leg",
                         "operator": "!=",
                         "value": "golden_leggings"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "feet",
                         "operator": "!=",
                         "value": "golden_boots"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_container_open",
                         "subject": "other",
                         "operator": "==",
                         "value": true
                        }
                    ]
                 },
                 "max_dist": 16
                }
            ],
            "must_see": true
        }
      • New Value:
        "minecraft:promote_to_illager_captain": {
            "add": {
                "component_groups": [
                 "minecraft:ranged_attack",
                 "minecraft:illager_squad_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
        Previous Value:
        "minecraft:promote_to_illager_captain": {
            "add": {
                "component_groups": [
                 "minecraft:illager_squad_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
      • New Value:
        "minecraft:promote_to_patrol_captain": {
            "add": {
                "component_groups": [
                 "minecraft:ranged_attack",
                 "minecraft:patrol_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
        Previous Value:
        "minecraft:promote_to_patrol_captain": {
            "add": {
                "component_groups": [
                 "minecraft:patrol_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
      • New Value:
        "minecraft:spawn_as_patrol_follower": {
            "add": {
                "component_groups": [
                 "minecraft:ranged_attack",
                 "minecraft:patrol_follower"
                ]
            }
        }
        Previous Value:
        "minecraft:spawn_as_patrol_follower": {
            "add": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
      • New Value:
        "format_version": "1.19.50"
        Previous Value:
        "format_version": "1.16.0"
      • New Value:
        "minecraft:health": {
            "value": 3,
            "max": 3
        }
        Previous Value:
        "minecraft:health": {
            "value": 6,
            "max": 6
        }
      • New Value:
        "minecraft:area_attack": {
            "damage_range": 0.2,
            "damage_per_tick": 2,
            "damage_cooldown": 0.5,
            "cause": "contact",
            "entity_filter": {
                "any_of": [
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "monster"
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:area_attack": {
            "damage_range": 0.2,
            "damage_per_tick": 2,
            "cause": "contact",
            "entity_filter": {
                "any_of": [
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "monster"
                 }
                ]
            }
        }
      • New Value:
        "minecraft:movement": {
            "value": 0.4
        }
        Previous Value:
        "minecraft:movement": {
            "value": 0.3
        }
      • New Value:
        "minecraft:break_blocks": {
            "breakable_blocks": [
                "bamboo",
                "bamboo_sapling",
                "beetroot",
                "brown_mushroom",
                "carrots",
                "carved_pumpkin",
                "chorus_flower",
                "chorus_plant",
                "deadbush",
                "double_plant",
                "leaves",
                "leaves2",
                "lit_pumpkin",
                "melon_block",
                "melon_stem",
                "potatoes",
                "pumpkin",
                "pumpkin_stem",
                "red_flower",
                "red_mushroom",
                "crimson_fungus",
                "warped_fungus",
                "reeds",
                "sapling",
                "snow_layer",
                "sweet_berry_bush",
                "tallgrass",
                "turtle_egg",
                "vine",
                "waterlily",
                "wheat",
                "yellow_flower",
                "azalea",
                "flowering_azalea",
                "azalea_leaves",
                "azalea_leaves_flowered",
                "cave_vines",
                "cave_vines_body_with_berries",
                "cave_vines_head_with_berries",
                "small_dripleaf_block",
                "big_dripleaf",
                "spore_blossom",
                "hanging_roots",
                "mangrove_leaves"
            ]
        }
        Previous Value:
        "minecraft:break_blocks": {
            "breakable_blocks": [
                "bamboo",
                "bamboo_sapling",
                "beetroot",
                "brown_mushroom",
                "carrots",
                "carved_pumpkin",
                "chorus_flower",
                "chorus_plant",
                "deadbush",
                "double_plant",
                "leaves",
                "leaves2",
                "lit_pumpkin",
                "melon_block",
                "melon_stem",
                "potatoes",
                "pumpkin",
                "pumpkin_stem",
                "red_flower",
                "red_mushroom",
                "crimson_fungus",
                "warped_fungus",
                "reeds",
                "sapling",
                "snow_layer",
                "sweet_berry_bush",
                "tallgrass",
                "turtle_egg",
                "vine",
                "waterlily",
                "wheat",
                "yellow_flower"
            ]
        }
      • New Value:
        "minecraft:collision_box": {
            "height": 2.2,
            "width": 1.95
        }
        Previous Value:
        "minecraft:collision_box": {
            "height": 1.9,
            "width": 1.2
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "monster",
                "ravager",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "monster",
                "illager",
                "ravager",
                "mob"
            ]
        }
      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 4,
                 "knockback": true,
                 "should_bounce": true
                },
                "mob_effect": {
                 "effect": "levitation",
                 "durationeasy": 200,
                 "durationnormal": 200,
                 "durationhard": 200,
                 "amplifier": 0
                },
                "remove_on_hit": [],
                "particle_on_hit": {
                 "particle_type": "largeexplode",
                 "on_other_hit": true
                }
            },
            "hit_sound": "bullet.hit",
            "destroyOnHurt": true,
            "crit_particle_on_hurt": true,
            "power": 1.6,
            "gravity": 0.05,
            "uncertainty_base": 16,
            "uncertainty_multiplier": 4,
            "anchor": 1,
            "offset": [
                0,
                -0.1,
                0
            ],
            "homing": true
        }
        Previous Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 4,
                 "knockback": true,
                 "should_bounce": true
                },
                "mob_effect": {
                 "effect": "levitation",
                 "durationeasy": 200,
                 "durationnormal": 200,
                 "durationhard": 200,
                 "amplifier": 1
                },
                "remove_on_hit": [],
                "particle_on_hit": {
                 "particle_type": "largeexplode",
                 "on_other_hit": true
                }
            },
            "hit_sound": "bullet.hit",
            "destroyOnHurt": true,
            "crit_particle_on_hurt": true,
            "power": 1.6,
            "gravity": 0.05,
            "uncertainty_base": 16,
            "uncertainty_multiplier": 4,
            "anchor": 1,
            "offset": [
                0,
                -0.1,
                0
            ],
            "homing": true
        }
      • New Value:
        "format_version": "1.19.50"
        Previous Value:
        "format_version": "1.18.10"
      • New Value:
        "minecraft:collision_box": {
            "width": 2.08,
            "height": 2.08
        }
      • New Value:
        "minecraft:area_attack": {
            "damage_range": 0.15,
            "damage_per_tick": 4,
            "damage_cooldown": 0.5,
            "cause": "entity_attack",
            "entity_filter": {
                "any_of": [
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "irongolem"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "snowgolem"
                 }
                ]
            }
        }
      • New Value:
        "minecraft:area_attack": {
            "damage_range": 0.15,
            "damage_per_tick": 2,
            "damage_cooldown": 0.5,
            "cause": "entity_attack",
            "entity_filter": {
                "any_of": [
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "irongolem"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "snowgolem"
                 }
                ]
            }
        }
      • New Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "in_lava",
                         "subject": "self",
                         "operator": "==",
                         "value": false
                        },
                        {
                         "any_of": [
                            {
                                "test": "is_riding",
                                "subject": "self",
                                "operator": "==",
                                "value": false
                            },
                            {
                                "test": "in_lava",
                                "subject": "other",
                                "operator": "==",
                                "value": false
                            }
                         ]
                        }
                    ]
                 },
                 "event": "start_suffocating"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_riding",
                         "subject": "self",
                         "operator": "equals",
                         "value": false
                        },
                        {
                         "test": "has_component",
                         "subject": "self",
                         "operator": "not",
                         "value": "minecraft:behavior.move_to_liquid"
                        }
                    ]
                 },
                 "event": "on_not_riding_parent"
                }
            ]
        }
        Previous Value:
        "minecraft:environment_sensor": {
            "triggers": {
                "filters": {
                 "all_of": [
                    {
                        "test": "in_lava",
                        "subject": "self",
                        "operator": "==",
                        "value": false
                    },
                    {
                        "any_of": [
                         {
                            "test": "is_riding",
                            "subject": "self",
                            "operator": "==",
                            "value": false
                         },
                         {
                            "test": "in_lava",
                            "subject": "other",
                            "operator": "==",
                            "value": false
                         }
                        ]
                    }
                 ]
                },
                "event": "start_suffocating"
            }
        }
      • New Value:
        "minecraft:addrider": {
            "entity_type": "minecraft:strider",
            "spawn_event": "minecraft:spawn_baby_strider_jockey"
        }
        Previous Value:
        "minecraft:addrider": {
            "entity_type": "minecraft:strider",
            "spawn_event": "spawn_baby"
        }
      • Previous Value:
        "minecraft:behavior.move_to_liquid": {
            "priority": 7,
            "search_range": 16,
            "search_height": 10,
            "goal_radius": 0.9,
            "material_type": "Lava",
            "search_count": 30
        }
      • Previous Value:
        "minecraft:behavior.random_stroll": {
            "priority": 8,
            "speed_multiplier": 0.8
        }
      • Previous Value:
        "minecraft:behavior.rise_to_liquid_level": {
            "priority": 0,
            "liquid_y_offset": 0.25,
            "rise_delta": 0.01,
            "sink_delta": 0.01
        }
      • New Value:
        "minecraft:strider_pathing_behaviors": {
            "minecraft:behavior.rise_to_liquid_level": {
                "priority": 0,
                "liquid_y_offset": 0.25,
                "rise_delta": 0.01,
                "sink_delta": 0.01
            },
            "minecraft:behavior.move_to_liquid": {
                "priority": 7,
                "search_range": 16,
                "search_height": 10,
                "goal_radius": 0.9,
                "material_type": "Lava",
                "search_count": 30
            },
            "minecraft:behavior.random_stroll": {
                "priority": 8,
                "speed_multiplier": 0.8
            }
        }
      • New Value:
        "minecraft:spawn_baby_strider_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_baby",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "on_not_riding_parent": {
            "add": {
                "component_groups": [
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
      • New Value:
        "spawn_adult": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_unsaddled",
                 "minecraft:detect_suffocating",
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
        Previous Value:
        "spawn_adult": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_unsaddled",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "spawn_adult_parent_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_parent_jockey",
                 "minecraft:strider_unsaddled",
                 "minecraft:detect_suffocating",
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
        Previous Value:
        "spawn_adult_parent_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_parent_jockey",
                 "minecraft:strider_unsaddled",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "spawn_adult_piglin_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_saddled",
                 "minecraft:strider_piglin_jockey",
                 "minecraft:detect_suffocating",
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
        Previous Value:
        "spawn_adult_piglin_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_saddled",
                 "minecraft:strider_piglin_jockey",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "spawn_baby": {
            "add": {
                "component_groups": [
                 "minecraft:strider_baby",
                 "minecraft:detect_suffocating",
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
        Previous Value:
        "spawn_baby": {
            "add": {
                "component_groups": [
                 "minecraft:strider_baby",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "in_lava",
                         "subject": "self",
                         "operator": "==",
                         "value": true
                        },
                        {
                         "test": "in_lava",
                         "subject": "other",
                         "operator": "==",
                         "value": true
                        }
                    ]
                 },
                 "event": "stop_suffocating"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_riding",
                         "subject": "self",
                         "operator": "equals",
                         "value": false
                        },
                        {
                         "test": "has_component",
                         "subject": "self",
                         "operator": "not",
                         "value": "minecraft:behavior.move_to_liquid"
                        }
                    ]
                 },
                 "event": "on_not_riding_parent"
                }
            ]
        }
        Previous Value:
        "minecraft:environment_sensor": {
            "triggers": {
                "filters": {
                 "any_of": [
                    {
                        "test": "in_lava",
                        "subject": "self",
                        "operator": "==",
                        "value": true
                    },
                    {
                        "test": "in_lava",
                        "subject": "other",
                        "operator": "==",
                        "value": true
                    }
                 ]
                },
                "event": "stop_suffocating"
            }
        }
      • New Value:
        "format_version": "1.19.60"
        Previous Value:
        "format_version": "1.18.10"
      • New Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 1,
            "filters": {
                "all_of": [
                 {
                    "all_of": [
                        {
                         "test": "in_water",
                         "value": false
                        }
                    ]
                 },
                 {
                    "any_of": [
                        {
                         "test": "on_ground",
                         "value": true
                        },
                        {
                         "test": "is_sleeping",
                         "value": true
                        }
                    ]
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 1
        }
      • New Value:
        "minecraft:behavior.take_flower": {
            "priority": 7,
            "filters": {
                "all_of": [
                 {
                    "test": "is_daytime",
                    "value": true
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:behavior.take_flower": {
            "priority": 7
        }
      • Previous Value:
        "minecraft:behavior.receive_love": {
            "priority": 6
        }
      • Previous Value:
        "minecraft:behavior.make_love": {
            "priority": 5
        }
      • New Value:
        "minecraft:behavior.play": {
            "priority": 8,
            "speed_multiplier": 0.6,
            "friend_types": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "villager"
                        },
                        {
                         "test": "is_baby",
                         "subject": "other",
                         "operator": "==",
                         "value": true
                        }
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:behavior.play": {
            "priority": 8,
            "speed_multiplier": 0.32
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "unskilled",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "mob"
            ]
        }
      • New Value:
        "format_version": "1.19.60"
        Previous Value:
        "format_version": "1.19.0"
      • New Value:
        "minecraft:behavior.avoid_mob_type": {
            "priority": 4,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie_villager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "illager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "vex"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zoglin"
                        }
                    ]
                 },
                 "max_dist": 8,
                 "walk_speed_multiplier": 0.6,
                 "sprint_speed_multiplier": 0.6
                }
            ]
        }
        Previous Value:
        "minecraft:behavior.avoid_mob_type": {
            "priority": 4,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie_villager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "illager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "vex"
                        }
                    ]
                 },
                 "max_dist": 8,
                 "walk_speed_multiplier": 0.6,
                 "sprint_speed_multiplier": 0.6
                }
            ]
        }
      • New Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 2,
            "filters": {
                "all_of": [
                 {
                    "all_of": [
                        {
                         "test": "in_water",
                         "value": false
                        }
                    ]
                 },
                 {
                    "any_of": [
                        {
                         "test": "on_ground",
                         "value": true
                        },
                        {
                         "test": "is_sleeping",
                         "value": true
                        }
                    ]
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 2
        }
      • New Value:
        "make_and_receive_love": {
            "minecraft:behavior.make_love": {
                "priority": 5
            },
            "minecraft:behavior.receive_love": {
                "priority": 6
            }
        }
      • New Value:
        "minecraft:ageable_grow_up": {
            "randomize": [
                {
                 "weight": 10,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "make_and_receive_love",
                        "nitwit",
                        "behavior_peasant",
                        "jobless_schedule"
                    ]
                 }
                },
                {
                 "weight": 90,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "make_and_receive_love",
                        "unskilled",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:ageable_grow_up": {
            "randomize": [
                {
                 "weight": 10,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "nitwit",
                        "behavior_peasant",
                        "jobless_schedule"
                    ]
                 }
                },
                {
                 "weight": 90,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "unskilled",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:become_armorer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "armorer",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_armorer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "armorer",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_butcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "butcher",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_butcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "butcher",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_cartographer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cartographer",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_cartographer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cartographer",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_cleric": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_cleric": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_farmer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "farmer",
                 "adult",
                 "make_and_receive_love",
                 "behavior_peasant",
                 "farmer_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_farmer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "farmer",
                 "adult",
                 "behavior_peasant",
                 "farmer_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_fisherman": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fisherman",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "fisher_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_fisherman": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fisherman",
                 "adult",
                 "behavior_non_peasant",
                 "fisher_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_fletcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fletcher",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_fletcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fletcher",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_leatherworker": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "leatherworker",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_leatherworker": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "leatherworker",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_librarian": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "librarian",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "librarian_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_librarian": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "librarian",
                 "adult",
                 "behavior_non_peasant",
                 "librarian_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_mason": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "mason",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_mason": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "mason",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_sheperd": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "shepherd",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_sheperd": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "shepherd",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_toolsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "toolsmith",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_toolsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "toolsmith",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_unskilled": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "adult",
                 "make_and_receive_love",
                 "unskilled",
                 "behavior_peasant",
                 "basic_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_unskilled": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "adult",
                 "unskilled",
                 "behavior_peasant",
                 "basic_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_weaponsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "weaponsmith",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_weaponsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "weaponsmith",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:entity_born": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "add": {
                    "component_groups": [
                        "baby",
                        "unskilled",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "desert"
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "taiga"
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:entity_born": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "add": {
                    "component_groups": [
                        "baby",
                        "unskilled",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "desert"
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "swamp"
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "taiga"
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "sequence": [
                         {
                            "add": {
                                "component_groups": [
                                 "adult",
                                 "make_and_receive_love"
                                ]
                            }
                         },
                         {
                            "randomize": [
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "farmer",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fisherman",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "shepherd",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fletcher",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "librarian",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cartographer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cleric",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "armorer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "weaponsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "toolsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "butcher",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "leatherworker",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "mason",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "sequence": [
                         {
                            "add": {
                                "component_groups": [
                                 "adult"
                                ]
                            }
                         },
                         {
                            "randomize": [
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "farmer",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fisherman",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "shepherd",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fletcher",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "librarian",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cartographer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cleric",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "armorer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "weaponsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "toolsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "butcher",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "leatherworker",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "mason",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "swamp"
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "==",
                    "value": "minecraft:is_baby"
                 },
                 "add": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "!=",
                    "value": "minecraft:is_baby"
                 },
                 "sequence": [
                    {
                        "add": {
                         "component_groups": [
                            "adult",
                            "make_and_receive_love"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "farmer"
                        },
                        "add": {
                         "component_groups": [
                            "farmer",
                            "behavior_peasant",
                            "farmer_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fisherman"
                        },
                        "add": {
                         "component_groups": [
                            "fisherman",
                            "behavior_peasant",
                            "fisher_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "shepherd"
                        },
                        "add": {
                         "component_groups": [
                            "shepherd",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fletcher"
                        },
                        "add": {
                         "component_groups": [
                            "fletcher",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "librarian"
                        },
                        "add": {
                         "component_groups": [
                            "librarian",
                            "behavior_non_peasant",
                            "librarian_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cartographer"
                        },
                        "add": {
                         "component_groups": [
                            "cartographer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cleric"
                        },
                        "add": {
                         "component_groups": [
                            "cleric",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "armorer"
                        },
                        "add": {
                         "component_groups": [
                            "armorer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "weaponsmith"
                        },
                        "add": {
                         "component_groups": [
                            "weaponsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "toolsmith"
                        },
                        "add": {
                         "component_groups": [
                            "toolsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "butcher"
                        },
                        "add": {
                         "component_groups": [
                            "butcher",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "leatherworker"
                        },
                        "add": {
                         "component_groups": [
                            "leatherworker",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "stone_mason"
                        },
                        "add": {
                         "component_groups": [
                            "mason",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "zombie_villager"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 0
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 6
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "villager"
                 },
                 "sequence": [
                    {
                        "randomize": [
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_0"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_1"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_2"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_3"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_4"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_5"
                                ]
                            }
                         }
                        ]
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "desert"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "mesa"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "all_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "cold"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "operator": "!=",
                                    "value": "ocean"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "frozen"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "swamp"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "mangrove_swamp"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "all_of": [
                            {
                                "any_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "taiga"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "value": "extreme_hills"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "cold"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "==",
                    "value": "minecraft:is_baby"
                 },
                 "add": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "!=",
                    "value": "minecraft:is_baby"
                 },
                 "sequence": [
                    {
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "farmer"
                        },
                        "add": {
                         "component_groups": [
                            "farmer",
                            "behavior_peasant",
                            "farmer_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fisherman"
                        },
                        "add": {
                         "component_groups": [
                            "fisherman",
                            "behavior_peasant",
                            "fisher_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "shepherd"
                        },
                        "add": {
                         "component_groups": [
                            "shepherd",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fletcher"
                        },
                        "add": {
                         "component_groups": [
                            "fletcher",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "librarian"
                        },
                        "add": {
                         "component_groups": [
                            "librarian",
                            "behavior_non_peasant",
                            "librarian_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cartographer"
                        },
                        "add": {
                         "component_groups": [
                            "cartographer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cleric"
                        },
                        "add": {
                         "component_groups": [
                            "cleric",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "armorer"
                        },
                        "add": {
                         "component_groups": [
                            "armorer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "weaponsmith"
                        },
                        "add": {
                         "component_groups": [
                            "weaponsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "toolsmith"
                        },
                        "add": {
                         "component_groups": [
                            "toolsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "butcher"
                        },
                        "add": {
                         "component_groups": [
                            "butcher",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "leatherworker"
                        },
                        "add": {
                         "component_groups": [
                            "leatherworker",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "stone_mason"
                        },
                        "add": {
                         "component_groups": [
                            "mason",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "zombie_villager"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 0
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 6
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "villager"
                 },
                 "sequence": [
                    {
                        "randomize": [
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_0"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_1"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_2"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_3"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_4"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_5"
                                ]
                            }
                         }
                        ]
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "desert"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "mesa"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "all_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "cold"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "operator": "!=",
                                    "value": "ocean"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "frozen"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "all_of": [
                            {
                                "any_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "taiga"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "value": "extreme_hills"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "cold"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
      • New Value:
        "minecraft:schedule_bed_villager": {
            "remove": {
                "component_groups": [
                 "make_and_receive_love",
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "bed_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_bed_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "bed_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_gather_villager": {
            "remove": {
                "component_groups": [
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "home_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "gather_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_gather_villager": {
            "remove": {
                "component_groups": [
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "home_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "gather_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_home_villager": {
            "remove": {
                "component_groups": [
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "gather_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "home_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_home_villager": {
            "remove": {
                "component_groups": [
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "gather_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "home_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_wander_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "wander_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_wander_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "wander_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_work_farmer": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "work_schedule_farmer"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_work_farmer": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "work_schedule_farmer"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_work_fisher": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "work_schedule_fisher"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_work_fisher": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "work_schedule_fisher"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_work_librarian": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "work_schedule_librarian"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_work_librarian": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "work_schedule_librarian"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_work_pro_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "work_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_work_pro_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "work_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:spawn_armorer": {
            "randomize": [
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "armorer",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "weaponsmith",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "toolsmith",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_armorer": {
            "randomize": [
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "armorer",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "weaponsmith",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "toolsmith",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_butcher": {
            "randomize": [
                {
                 "weight": 10,
                 "add": {
                    "component_groups": [
                        "butcher",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 10,
                 "add": {
                    "component_groups": [
                        "leatherworker",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_butcher": {
            "randomize": [
                {
                 "weight": 10,
                 "add": {
                    "component_groups": [
                        "butcher",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 10,
                 "add": {
                    "component_groups": [
                        "leatherworker",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_cleric": {
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "basic_schedule"
                ]
            },
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:spawn_cleric": {
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "behavior_non_peasant",
                 "basic_schedule"
                ]
            },
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:spawn_farmer": {
            "randomize": [
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "farmer",
                        "adult",
                        "make_and_receive_love",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "fisherman",
                        "adult",
                        "make_and_receive_love",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "shepherd",
                        "adult",
                        "make_and_receive_love",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "fletcher",
                        "adult",
                        "make_and_receive_love",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "mason",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "work_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_farmer": {
            "randomize": [
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "farmer",
                        "adult",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "fisherman",
                        "adult",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "shepherd",
                        "adult",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "fletcher",
                        "adult",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "mason",
                        "adult",
                        "behavior_non_peasant",
                        "work_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_from_village": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "add": {
                         "component_groups": [
                            "adult",
                            "make_and_receive_love"
                         ]
                        },
                        "sequence": [
                         {
                            "randomize": [
                                {
                                 "weight": 90,
                                 "add": {
                                    "component_groups": [
                                        "unskilled",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 10,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_from_village": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        },
                        "sequence": [
                         {
                            "randomize": [
                                {
                                 "weight": 90,
                                 "add": {
                                    "component_groups": [
                                        "unskilled",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 10,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "swamp"
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_librarian": {
            "randomize": [
                {
                 "weight": 20,
                 "add": {
                    "component_groups": [
                        "librarian",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 20,
                 "add": {
                    "component_groups": [
                        "cartographer",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_librarian": {
            "randomize": [
                {
                 "weight": 20,
                 "add": {
                    "component_groups": [
                        "librarian",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 20,
                 "add": {
                    "component_groups": [
                        "cartographer",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:behavior.take_flower": {
            "priority": 9,
            "filters": {
                "all_of": [
                 {
                    "test": "is_daytime",
                    "value": true
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:behavior.take_flower": {
            "priority": 9
        }
      • New Value:
        "minecraft:promote_to_illager_captain": {
            "add": {
                "component_groups": [
                 "minecraft:default_targeting",
                 "minecraft:illager_squad_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
        Previous Value:
        "minecraft:promote_to_illager_captain": {
            "add": {
                "component_groups": [
                 "minecraft:illager_squad_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
      • New Value:
        "minecraft:promote_to_patrol_captain": {
            "add": {
                "component_groups": [
                 "minecraft:default_targeting",
                 "minecraft:patrol_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
        Previous Value:
        "minecraft:promote_to_patrol_captain": {
            "add": {
                "component_groups": [
                 "minecraft:patrol_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
      • New Value:
        "minecraft:spawn_as_illager_captain": {
            "add": {
                "component_groups": [
                 "minecraft:default_targeting",
                 "minecraft:illager_squad_captain"
                ]
            }
        }
        Previous Value:
        "minecraft:spawn_as_illager_captain": {
            "add": {
                "component_groups": [
                 "minecraft:illager_squad_captain"
                ]
            }
        }
      • New Value:
        "minecraft:angry": {
            "duration": 5,
            "broadcastAnger": true,
            "broadcastRange": 10,
            "broadcast_targets": [
                "llama",
                "trader_llama"
            ],
            "broadcast_filters": {
                "test": "is_leashed_to",
                "subject": "other",
                "value": true
            },
            "calm_event": {
                "event": "minecraft:become_calm",
                "target": "self"
            }
        }
        Previous Value:
        "minecraft:angry": {
            "duration": 5,
            "broadcastAnger": true,
            "broadcastRange": 10,
            "broadcast_targets": [
                "llama"
            ],
            "broadcast_filters": {
                "test": "is_leashed_to",
                "subject": "other",
                "value": true
            },
            "calm_event": {
                "event": "minecraft:become_calm",
                "target": "self"
            }
        }
      • New Value:
        "format_version": "1.19.60"
        Previous Value:
        "format_version": "1.16.0"
      • New Value:
        "minecraft:behavior.avoid_mob_type": {
            "priority": 2,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie_villager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie_pigman"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "illager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "vex"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zoglin"
                        }
                    ]
                 },
                 "walk_speed_multiplier": 0.6,
                 "sprint_speed_multiplier": 0.6
                }
            ],
            "max_dist": 6
        }
        Previous Value:
        "minecraft:behavior.avoid_mob_type": {
            "priority": 2,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie_villager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie_pigman"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "illager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "vex"
                        }
                    ]
                 },
                 "walk_speed_multiplier": 0.6,
                 "sprint_speed_multiplier": 0.6
                }
            ],
            "max_dist": 6
        }
      • New Value:
        "minecraft:behavior.drink_milk": {
            "priority": 5,
            "filters": {
                "all_of": [
                 {
                    "test": "is_daytime",
                    "value": true
                 },
                 {
                    "test": "is_visible",
                    "subject": "self",
                    "value": false
                 },
                 {
                    "test": "is_avoiding_mobs",
                    "subject": "self",
                    "value": false
                 }
                ]
            }
        }
      • New Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 1,
            "filters": {
                "all_of": [
                 {
                    "all_of": [
                        {
                         "test": "in_water",
                         "value": false
                        }
                    ]
                 },
                 {
                    "any_of": [
                        {
                         "test": "on_ground",
                         "value": true
                        },
                        {
                         "test": "is_sleeping",
                         "value": true
                        }
                    ]
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 1
        }
      • New Value:
        "minecraft:spawn_entity": {
            "entities": [
                {
                 "min_wait_time": 0,
                 "max_wait_time": 0,
                 "spawn_entity": "trader_llama",
                 "spawn_event": "minecraft:from_wandering_trader",
                 "single_use": true,
                 "num_to_spawn": 2,
                 "should_leash": true
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_entity": {
            "entities": [
                {
                 "min_wait_time": 0,
                 "max_wait_time": 0,
                 "spawn_entity": "llama",
                 "spawn_event": "minecraft:from_wandering_trader",
                 "single_use": true,
                 "num_to_spawn": 2,
                 "should_leash": true
                }
            ]
        }
      • New Value:
        "format_version": "1.19.60"
        Previous Value:
        "format_version": "1.16.0"
      • New Value:
        "minecraft:behavior.drink_potion": {
            "priority": 1,
            "speed_modifier": -0.25,
            "potions": [
                {
                 "id": 19,
                 "chance": 0.15,
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_underwater",
                         "subject": "self",
                         "value": true
                        },
                        {
                         "none_of": [
                            {
                                "test": "has_mob_effect",
                                "subject": "self",
                                "value": "water_breathing"
                            }
                         ]
                        }
                    ]
                 }
                },
                {
                 "id": 12,
                 "chance": 0.15,
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "on_fire",
                                "subject": "self",
                                "value": true
                            },
                            {
                                "test": "on_hot_block",
                                "subject": "self",
                                "value": true
                            }
                         ]
                        },
                        {
                         "none_of": [
                            {
                                "test": "has_mob_effect",
                                "subject": "self",
                                "value": "fire_resistance"
                            }
                         ]
                        }
                    ]
                 }
                },
                {
                 "id": 21,
                 "chance": 0.05,
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_missing_health",
                         "subject": "self",
                         "value": true
                        }
                    ]
                 }
                },
                {
                 "id": 14,
                 "chance": 0.25,
                 "filters": {
                    "all_of": [
                        {
                         "test": "has_target",
                         "subject": "self",
                         "value": true
                        },
                        {
                         "none_of": [
                            {
                                "test": "has_mob_effect",
                                "subject": "self",
                                "value": "speed"
                            }
                         ]
                        },
                        {
                         "test": "target_distance",
                         "subject": "self",
                         "value": 11,
                         "operator": "<="
                        }
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:shooter": {
            "power": 0.75,
            "def": "minecraft:splash_potion",
            "aux_val": 23,
            "sound": "throw",
            "projectiles": [
                {
                 "def": "minecraft:splash_potion",
                 "aux_val": 17,
                 "filters": {
                    "all_of": [
                        {
                         "test": "target_distance",
                         "subject": "self",
                         "value": 8,
                         "operator": "<="
                        },
                        {
                         "none_of": [
                            {
                                "test": "has_mob_effect",
                                "subject": "other",
                                "value": "slowness"
                            }
                         ]
                        }
                    ]
                 }
                },
                {
                 "def": "minecraft:splash_potion",
                 "aux_val": 25,
                 "filters": {
                    "all_of": [
                        {
                         "test": "actor_health",
                         "subject": "other",
                         "value": 8,
                         "operator": "<="
                        },
                        {
                         "none_of": [
                            {
                                "test": "has_mob_effect",
                                "subject": "other",
                                "value": "poison"
                            }
                         ]
                        }
                    ]
                 }
                },
                {
                 "def": "minecraft:splash_potion",
                 "aux_val": 34,
                 "filters": {
                    "all_of": [
                        {
                         "test": "target_distance",
                         "subject": "self",
                         "value": 3,
                         "operator": ">="
                        },
                        {
                         "none_of": [
                            {
                                "test": "has_mob_effect",
                                "subject": "other",
                                "value": "weakness"
                            }
                         ]
                        }
                    ]
                 },
                 "chance": 0.25
                }
            ],
            "magic": true
        }
      • Previous Value:
        "minecraft:annotation.break_door": []
      • New Value:
        "minecraft:can_break_doors": {
            "minecraft:annotation.break_door": []
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "randomize": [
                    {
                        "weight": 380,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_adult",
                            "minecraft:can_have_equipment"
                         ]
                        }
                    },
                    {
                        "weight": 17,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_baby",
                            "minecraft:can_have_equipment"
                         ]
                        }
                    },
                    {
                        "weight": 3,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_baby",
                            "minecraft:zombie_jockey",
                            "minecraft:can_have_equipment"
                         ]
                        }
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "minecraft:can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "randomize": [
                {
                 "weight": 380,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_adult",
                        "minecraft:can_have_equipment"
                    ]
                 }
                },
                {
                 "weight": 17,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_baby",
                        "minecraft:can_have_equipment"
                    ]
                 }
                },
                {
                 "weight": 3,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_baby",
                        "minecraft:zombie_jockey",
                        "minecraft:can_have_equipment"
                    ]
                 }
                }
            ]
        }
      • Previous Value:
        "minecraft:annotation.break_door": []
      • New Value:
        "can_break_doors": {
            "minecraft:annotation.break_door": []
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 9500,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "weight": 425,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby"
                         ]
                        }
                    },
                    {
                        "weight": 75,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby",
                            "jockey"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "weight": 20,
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "weight": 20,
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "weight": 20,
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "weight": 6,
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "weight": 6,
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "weight": 6,
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 9500,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "weight": 425,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby"
                         ]
                        }
                    },
                    {
                        "weight": 75,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby",
                            "jockey"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "weight": 20,
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "weight": 20,
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "weight": 20,
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "weight": 6,
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "weight": 6,
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "weight": 6,
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
      • Previous Value:
        "minecraft:annotation.break_door": []
      • New Value:
        "can_break_doors": {
            "minecraft:annotation.break_door": []
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 9500,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "weight": 425,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby"
                         ]
                        }
                    },
                    {
                        "weight": 75,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby",
                            "jockey"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "unskilled"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "nitwit"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "mason"
                         ]
                        }
                    }
                 ]
                },
                {
                 "trigger": "minecraft:add_biome_and_skin"
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 9500,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "weight": 425,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby"
                         ]
                        }
                    },
                    {
                        "weight": 75,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby",
                            "jockey"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "unskilled"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "nitwit"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "mason"
                         ]
                        }
                    }
                 ]
                },
                {
                 "trigger": "minecraft:add_biome_and_skin"
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 1
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 1
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 2
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 4,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 3
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 4
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 5
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:sapling",
            "weight": 2,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 4,
                    "max": 4
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log2",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log2",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 1
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log2",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 1
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log2",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:mangrove_log",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 1
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 1
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 2
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
      • New Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_data",
                 "data": 3
                },
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
        Previous Value:
        "entry": {
            "type": "item",
            "name": "minecraft:log",
            "weight": 1,
            "functions": [
                {
                 "function": "minecraft:set_count",
                 "count": {
                    "min": 1,
                    "max": 3
                 }
                }
            ]
        }
      • New Value:
        "trades": {
            "max_uses": 12,
            "wants": [
                {
                 "item": "minecraft:emerald",
                 "quantity": 1
                }
            ],
            "gives": [
                {
                 "item": "minecraft:wheat_seeds"
                }
            ]
        }
        Previous Value:
        "trades": {
            "max_uses": 12,
            "weight": 4,
            "wants": [
                {
                 "item": "minecraft:emerald",
                 "quantity": 1
                }
            ],
            "gives": [
                {
                 "choice": [
                    {
                        "item": "minecraft:wheat_seeds"
                    },
                    {
                        "item": "minecraft:pumpkin_seeds"
                    },
                    {
                        "item": "minecraft:melon_seeds"
                    },
                    {
                        "item": "minecraft:beetroot_seeds"
                    }
                 ]
                }
            ]
        }


      • New Value:
        "right_arm": {
            "rotation": {
                "0.0": {
                 "post": [
                    -40,
                    0,
                    0
                 ],
                 "lerp_mode": "catmullrom"
                }
            }
        }
        Previous Value:
        "right_arm": {
            "rotation": {
                "0.0": {
                 "post": [
                    -67.5,
                    0,
                    0
                 ],
                 "lerp_mode": "catmullrom"
                }
            }
        }
      • New Value:
        "animation.allay.dance": {
            "loop": true,
            "animation_length": 2.75,
            "bones": {
                "head": {
                 "rotation": {
                    "0.0": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.4167": {
                        "post": [
                         0,
                         -30,
                         -30
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "1.5833": {
                        "post": [
                         0,
                         30,
                         30
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "2.0": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "2.2917": {
                        "post": [
                         0.63,
                         540,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "2.75": {
                        "post": [
                         0,
                         720,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    }
                 }
                },
                "body": {
                 "rotation": {
                    "0.0": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.4167": {
                        "post": [
                         10,
                         -16,
                         -16
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "1.5833": {
                        "post": [
                         -10,
                         16,
                         16
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "2.0": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "2.2917": {
                        "post": [
                         0.63,
                         540,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "2.75": {
                        "post": [
                         0,
                         720,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    }
                 }
                },
                "left_wing": {
                 "rotation": {
                    "2.0": [
                        0,
                        0,
                        0
                    ],
                    "2.1667": [
                        45,
                        0,
                        0
                    ],
                    "2.5833": [
                        45,
                        0,
                        0
                    ],
                    "2.75": [
                        0,
                        0,
                        0
                    ]
                 }
                },
                "right_wing": {
                 "rotation": {
                    "2.0": [
                        0,
                        0,
                        0
                    ],
                    "2.1667": [
                        45,
                        0,
                        0
                    ],
                    "2.5833": [
                        45,
                        0,
                        0
                    ],
                    "2.75": [
                        0,
                        0,
                        0
                    ]
                 }
                }
            }
        }
      • New Value:
        "animation.allay.hold_item_fly": {
            "loop": "hold_on_last_frame",
            "animation_length": 2,
            "bones": {
                "right_arm": {
                 "rotation": {
                    "0.0": {
                        "post": [
                         -67.5,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    }
                 }
                },
                "left_arm": {
                 "rotation": {
                    "0.0": {
                        "post": [
                         -67.5,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    }
                 }
                },
                "rightItem": {
                 "scale": 0.7,
                 "rotation": [
                    "-15.0 * (variable.holding_trident)",
                    0,
                    "90.0 * (variable.holding_trident)"
                 ],
                 "position": [
                    0,
                    "3.50 * (variable.holding_trident)",
                    0
                 ]
                }
            }
        }
      • New Value:
        "animation.allay.look_at_target.default": {
            "loop": true,
            "bones": {
                "look_at": {
                 "relative_to": {
                    "rotation": "entity"
                 },
                 "rotation": [
                    "query.target_x_rotation",
                    "query.target_y_rotation",
                    0
                 ]
                }
            }
        }
      • New Value:
        "left_arm": {
            "rotation": {
                "0.0": {
                 "post": [
                    -40,
                    0,
                    0
                 ],
                 "lerp_mode": "catmullrom"
                }
            }
        }
        Previous Value:
        "left_arm": {
            "rotation": {
                "0.0": {
                 "post": [
                    -67.5,
                    0,
                    0
                 ],
                 "lerp_mode": "catmullrom"
                }
            }
        }
      • New Value:
        "leftLeg": {
            "position": [
                "query.get_root_locator_offset('armor_offset.left_boot', 0)",
                "query.get_root_locator_offset('armor_offset.left_boot', 1)",
                "query.get_root_locator_offset('armor_offset.left_boot', 2)"
            ]
        }
      • Previous Value:
        "leftleg": {
            "position": [
                "query.get_root_locator_offset('armor_offset.left_boot', 0)",
                "query.get_root_locator_offset('armor_offset.left_boot', 1)",
                "query.get_root_locator_offset('armor_offset.left_boot', 2)"
            ]
        }
      • New Value:
        "animation.armor.chestplate.offset": {
            "loop": true,
            "bones": {
                "body": {
                 "position": [
                    "query.get_root_locator_offset('armor_offset.chestplate', 0)",
                    "query.get_root_locator_offset('armor_offset.chestplate', 1)",
                    "query.get_root_locator_offset('armor_offset.chestplate', 2)"
                 ]
                },
                "leftArm": {
                 "position": [
                    "query.get_root_locator_offset('armor_offset.left_arm', 0)",
                    "query.get_root_locator_offset('armor_offset.left_arm', 1)",
                    "query.get_root_locator_offset('armor_offset.left_arm', 2)"
                 ]
                },
                "rightArm": {
                 "position": [
                    "query.get_root_locator_offset('armor_offset.right_arm', 0)",
                    "query.get_root_locator_offset('armor_offset.right_arm', 1)",
                    "query.get_root_locator_offset('armor_offset.right_arm', 2)"
                 ]
                }
            }
        }
      • New Value:
        "animation.armor.helmet.offset": {
            "loop": true,
            "bones": {
                "head": {
                 "position": [
                    "query.get_root_locator_offset('armor_offset.helmet', 0)",
                    "query.get_root_locator_offset('armor_offset.helmet', 1)",
                    "query.get_root_locator_offset('armor_offset.helmet', 2)"
                 ]
                }
            }
        }
      • New Value:
        "animation.armor.leggings.offset": {
            "loop": true,
            "bones": {
                "body": {
                 "position": [
                    "query.get_root_locator_offset('armor_offset.leggings', 0)",
                    "query.get_root_locator_offset('armor_offset.leggings', 1)",
                    "query.get_root_locator_offset('armor_offset.leggings', 2)"
                 ]
                },
                "leftLeg": {
                 "position": [
                    "query.get_root_locator_offset('armor_offset.left_leg', 0)",
                    "query.get_root_locator_offset('armor_offset.left_leg', 1)",
                    "query.get_root_locator_offset('armor_offset.left_leg', 2)"
                 ]
                },
                "rightLeg": {
                 "position": [
                    "query.get_root_locator_offset('armor_offset.right_leg', 0)",
                    "query.get_root_locator_offset('armor_offset.right_leg', 1)",
                    "query.get_root_locator_offset('armor_offset.right_leg', 2)"
                 ]
                }
            }
        }
      • New Value:
        "rightLeg": {
            "position": [
                "query.get_root_locator_offset('armor_offset.right_boot', 0)",
                "query.get_root_locator_offset('armor_offset.right_boot', 1)",
                "query.get_root_locator_offset('armor_offset.right_boot', 2)"
            ]
        }
      • Previous Value:
        "rightleg": {
            "position": [
                "query.get_root_locator_offset('armor_offset.right_boot', 0)",
                "query.get_root_locator_offset('armor_offset.right_boot', 1)",
                "query.get_root_locator_offset('armor_offset.right_boot', 2)"
            ]
        }
      • New Value:
        "outerglass": {
            "position": [
                0,
                "16.0 + Math.sin(query.life_time * 230.0 + variable.time_offset) * 8.0",
                0
            ],
            "rotation": [
                39.2,
                "14.5 + (query.life_time * -60.0 + variable.time_offset)",
                -39.2
            ]
        }
        Previous Value:
        "outerglass": {
            "position": [
                0,
                "24.0 + Math.sin(query.life_time * 230.0 + variable.time_offset) * 8.0",
                0
            ],
            "rotation": [
                39.2,
                "14.5 + (query.life_time * -60.0 + variable.time_offset)",
                -39.2
            ]
        }
      • New Value:
        "animation.evoker.move": {
            "anim_time_update": "query.modified_distance_moved",
            "loop": true,
            "bones": {
                "leftLeg": {
                 "rotation": [
                    "(math.cos(query.anim_time * 38.17) * 40.0) - this",
                    "-this",
                    0
                 ]
                },
                "rightLeg": {
                 "rotation": [
                    "(math.cos(query.anim_time * 38.17 + 180) * 40.0) - this",
                    "-this",
                    0
                 ]
                }
            }
        }
      • New Value:
        "leftarm": {
            "position": [
                0,
                "(query.get_equipped_item_name('off_hand') == 'filled_map' || query.get_equipped_item_name('off_hand') == 'shield') ? 0.0 : -10.0 * (1.0 - context.player_offhand_arm_height)",
                0
            ]
        }
        Previous Value:
        "leftarm": {
            "position": [
                0,
                "(query.get_equipped_item_name('off_hand') == 'map' || query.get_equipped_item_name('off_hand') == 'shield') ? 0.0 : -10.0 * (1.0 - context.player_offhand_arm_height)",
                0
            ]
        }
      • Previous Value:
        "animation.vex.attack.rotations.v1.0": {
            "loop": true,
            "bones": {
                "body": {
                 "rotation": [
                    0,
                    "variable.attackbodyroty - this",
                    0
                 ]
                },
                "leftarm": {
                 "rotation": [
                    "variable.attackbodyroty",
                    "variable.attackbodyroty",
                    0
                 ]
                },
                "rightarm": {
                 "rotation": [
                    "math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
                    "(variable.is_brandishing_spear ? 0.0 : variable.attackbodyroty * 2.0) + variable.attackbodyroty",
                    0
                 ]
                }
            }
        }
      • New Value:
        "animation.vex.charge": {
            "anim_time_update": "query.modified_distance_moved",
            "loop": true,
            "bones": {
                "rightarm": {
                 "rotation": [
                    "variable.empty_handed ? -70.0 - this : (query.is_item_equipped(0) ? 210.0 - this : this)",
                    "variable.empty_handed ? this : (query.is_item_equipped(0) ? 15.0 - this : this)",
                    "variable.empty_handed ? this : (query.is_item_equipped(0) ? -25.0 - 32.34 - this : this)"
                 ]
                },
                "leftarm": {
                 "rotation": [
                    "variable.empty_handed ? -70.0 - this : (query.is_item_equipped(1) ? 210.0 - this : this)",
                    "variable.empty_handed ? this : (query.is_item_equipped(1) ? -15.0 - this : this)",
                    "variable.empty_handed ? this : (query.is_item_equipped(1) ? 25.0 + 32.34 - this : this)"
                 ]
                }
            }
        }
      • New Value:
        "animation.vex.idle": {
            "loop": true,
            "bones": {
                "leftarm": {
                 "rotation": {
                    "0.0": [
                        0,
                        0,
                        -32.34
                    ],
                    "0.75": [
                        0,
                        0,
                        -45
                    ],
                    "2.0": [
                        0,
                        0,
                        -32.34
                    ]
                 }
                },
                "rightarm": {
                 "rotation": {
                    "0.0": [
                        0,
                        0,
                        32.34
                    ],
                    "0.75": [
                        0,
                        0,
                        45
                    ],
                    "2.0": [
                        0,
                        0,
                        32.34
                    ]
                 }
                },
                "leftwing": {
                 "rotation": [
                    "27.0 - this",
                    "-(15.0 + math.cos(query.life_time * 916.8) * 9.0) - this",
                    "-45.0 - this"
                 ]
                },
                "rightwing": {
                 "rotation": [
                    "27.0 - this",
                    "15.0 + math.cos(query.life_time * 916.8) * 9.0 - this",
                    "45.0 - this"
                 ]
                },
                "rightItem": {
                 "scale": 0.7
                },
                "leftItem": {
                 "scale": 0.7
                }
            }
        }
      • Previous Value:
        "animation.vex.move": {
            "anim_time_update": "query.modified_distance_moved",
            "loop": true,
            "bones": {
                "leftwing": {
                 "position": [
                    0,
                    "-1.0 - this",
                    "2.0 - this"
                 ],
                 "rotation": [
                    "27.0 - this",
                    "-(27.0 + math.cos(query.life_time * 916.8) * 9.0) - this",
                    "-27.0 - this"
                 ]
                },
                "leg0": {
                 "rotation": [
                    "variable.tcos0 * 1.4 + 36.0",
                    0,
                    0
                 ]
                },
                "rightarm": {
                 "rotation": [
                    "query.is_charging ? (216.0 - this) : 0.0",
                    0,
                    0
                 ]
                },
                "rightwing": {
                 "position": [
                    0,
                    "-1.0 - this",
                    "2.0 - this"
                 ],
                 "rotation": [
                    "27.0 - this",
                    "27.0 + math.cos(query.life_time * 916.8) * 9.0 - this",
                    "27.0 - this"
                 ]
                }
            }
        }
      • Previous Value:
        "animation.warden.hurt": {
            "animation_length": 0.25,
            "bones": {
                "body": {
                 "rotation": {
                    "0.0": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.125": {
                        "post": [
                         -22.5,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.25": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    }
                 }
                },
                "head": {
                 "rotation": {
                    "0.0": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.125": {
                        "post": [
                         22.5,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.25": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    }
                 }
                },
                "right_arm": {
                 "rotation": {
                    "0.0": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.125": {
                        "post": [
                         -22.5,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.25": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    }
                 }
                },
                "left_arm": {
                 "rotation": {
                    "0.0": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.125": {
                        "post": [
                         45,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    },
                    "0.25": {
                        "post": [
                         0,
                         0,
                         0
                        ],
                        "lerp_mode": "catmullrom"
                    }
                 }
                },
                "right_leg": {
                 "rotation": {
                    "0.0": [
                        0,
                        0,
                        0
                    ],
                    "0.125": [
                        22.5,
                        0,
                        0
                    ],
                    "0.25": [
                        0,
                        0,
                        0
                    ]
                 }
                },
                "left_leg": {
                 "rotation": {
                    "0.0": [
                        0,
                        0,
                        0
                    ],
                    "0.125": [
                        -22.5,
                        0,
                        0
                    ],
                    "0.25": [
                        0,
                        0,
                        0
                    ]
                 }
                }
            }
        }
      • New Value:
        "controller.animation.allay.dancing": {
            "initial_state": "default",
            "states": {
                "default": {
                 "transitions": [
                    {
                        "dancing": "query.is_dancing"
                    }
                 ],
                 "blend_transition": 0.2
                },
                "dancing": {
                 "animations": [
                    "dance"
                 ],
                 "transitions": [
                    {
                        "default": "!query.is_dancing"
                    }
                 ]
                }
            }
        }
      • New Value:
        "controller.animation.allay.look_at_target": {
            "initial_state": "default",
            "states": {
                "default": {
                 "transitions": [
                    {
                        "looking_at_target": "!query.is_dancing"
                    }
                 ]
                },
                "looking_at_target": {
                 "animations": [
                    "look_at_target_default"
                 ],
                 "transitions": [
                    {
                        "default": "query.is_dancing"
                    }
                 ]
                }
            }
        }
      • New Value:
        "holding": {
            "animations": [
                {
                 "hold_item": "variable.is_holding_left || variable.is_holding_right"
                }
            ],
            "transitions": [
                {
                 "fly_holding": "query.modified_move_speed < 0.2"
                }
            ],
            "blend_transition": 0.2
        }
        Previous Value:
        "holding": {
            "animations": [
                {
                 "hold_item": "variable.is_holding_left || variable.is_holding_right"
                }
            ]
        }
      • New Value:
        "fly_holding": {
            "animations": [
                {
                 "hold_item_fly": "variable.is_holding_left || variable.is_holding_right"
                }
            ],
            "transitions": [
                {
                 "holding": "query.modified_move_speed > 0.2"
                }
            ],
            "blend_transition": 0.2
        }
      • New Value:
        "default": {
            "transitions": [
                {
                 "dripping": "query.property('minecraft:has_nectar')"
                }
            ]
        }
        Previous Value:
        "default": {
            "transitions": [
                {
                 "dripping": "query.is_powered"
                }
            ]
        }
      • New Value:
        "dripping": {
            "particle_effects": [
                {
                 "effect": "nectar_dripping"
                }
            ],
            "transitions": [
                {
                 "default": "!query.property('minecraft:has_nectar')"
                }
            ]
        }
        Previous Value:
        "dripping": {
            "particle_effects": [
                {
                 "effect": "nectar_dripping"
                }
            ],
            "transitions": [
                {
                 "default": "!query.is_powered"
                }
            ]
        }
      • New Value:
        "default": {
            "animations": [
                "look_at_target",
                "general",
                "controller_riding"
            ],
            "blend_transition": 0.2,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "casting": "query.is_casting"
                },
                {
                 "celebrating": "query.is_celebrating"
                }
            ]
        }
        Previous Value:
        "default": {
            "animations": [
                "look_at_target",
                "general"
            ],
            "blend_transition": 0.2,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "casting": "query.is_casting"
                },
                {
                 "celebrating": "query.is_celebrating"
                }
            ]
        }
      • New Value:
        "casting": {
            "animations": [
                "look_at_target",
                "casting",
                "controller_riding"
            ],
            "particle_effects": [
                {
                 "effect": "spell",
                 "locator": "left_hand"
                },
                {
                 "effect": "spell",
                 "locator": "right_hand"
                }
            ],
            "transitions": [
                {
                 "default": "!query.is_casting"
                }
            ]
        }
        Previous Value:
        "casting": {
            "animations": [
                "look_at_target",
                "casting"
            ],
            "particle_effects": [
                {
                 "effect": "spell",
                 "locator": "left_hand"
                },
                {
                 "effect": "spell",
                 "locator": "right_hand"
                }
            ],
            "transitions": [
                {
                 "default": "!query.is_casting"
                }
            ]
        }
      • New Value:
        "casting": {
            "animations": [
                "look_at_target",
                "casting",
                "controller_riding"
            ],
            "particle_effects": [
                {
                 "effect": "spell",
                 "locator": "left_hand"
                },
                {
                 "effect": "spell",
                 "locator": "right_hand"
                }
            ],
            "transitions": [
                {
                 "default": "!query.is_casting"
                }
            ]
        }
        Previous Value:
        "casting": {
            "animations": [
                "look_at_target",
                "casting"
            ],
            "particle_effects": [
                {
                 "effect": "spell",
                 "locator": "left_hand"
                },
                {
                 "effect": "spell",
                 "locator": "right_hand"
                }
            ],
            "transitions": [
                {
                 "default": "!query.is_casting"
                }
            ]
        }
      • New Value:
        "celebrating": {
            "animations": [
                "celebrating",
                "controller_riding"
            ],
            "blend_transition": 0.2,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "!query.is_celebrating"
                }
            ]
        }
        Previous Value:
        "celebrating": {
            "animations": [
                "celebrating"
            ],
            "blend_transition": 0.2,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "!query.is_celebrating"
                }
            ]
        }
      • New Value:
        "default": {
            "animations": [
                "look_at_target",
                "general",
                "controller_riding"
            ],
            "transitions": [
                {
                 "casting": "query.is_casting"
                }
            ]
        }
        Previous Value:
        "default": {
            "animations": [
                "look_at_target",
                "general"
            ],
            "transitions": [
                {
                 "casting": "query.is_casting"
                }
            ]
        }
      • Previous Value:
        "controller.animation.humanoid.holding_spyglass": {
            "initial_state": "default",
            "states": {
                "holding_spyglass": {
                 "animations": [
                    "holding_spyglass"
                 ],
                 "transitions": [
                    {
                        "default": "!variable.is_holding_spyglass"
                    }
                 ]
                },
                "default": {
                 "transitions": [
                    {
                        "holding_spyglass": "variable.is_holding_spyglass"
                    }
                 ]
                }
            }
        }
      • New Value:
        "controller.animation.humanoid.riding_legs_only": {
            "initial_state": "default",
            "states": {
                "default": {
                 "transitions": [
                    {
                        "riding": "query.is_riding"
                    }
                 ]
                },
                "riding": {
                 "animations": [
                    "riding.legs"
                 ],
                 "transitions": [
                    {
                        "default": "!query.is_riding"
                    }
                 ]
                }
            }
        }
      • New Value:
        "default": {
            "transitions": [
                {
                 "one_hand": "query.get_equipped_item_name('off_hand') == 'filled_map' || query.get_equipped_item_name('off_hand') == 'shield'"
                },
                {
                 "two_hand": "query.get_equipped_item_name('off_hand') != 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield'"
                }
            ]
        }
        Previous Value:
        "default": {
            "transitions": [
                {
                 "one_hand": "query.get_equipped_item_name('off_hand') == 'map' || query.get_equipped_item_name('off_hand') == 'shield'"
                },
                {
                 "two_hand": "query.get_equipped_item_name('off_hand') != 'map' && query.get_equipped_item_name('off_hand') != 'shield'"
                }
            ]
        }
      • New Value:
        "first_person": {
            "animations": [
                {
                 "first_person_swap_item": "!query.blocking"
                },
                {
                 "first_person_shield_block": "query.blocking"
                },
                {
                 "first_person_attack_controller": "variable.attack_time < 0.0f && query.get_equipped_item_name != 'filled_map'"
                },
                "first_person_base_pose",
                {
                 "first_person_empty_hand": "query.get_equipped_item_name(0, 1) != 'filled_map'"
                },
                {
                 "first_person_walk": "variable.bob_animation"
                },
                {
                 "first_person_map_controller": "(query.get_equipped_item_name(0, 1) == 'filled_map' || query.get_equipped_item_name('off_hand') == 'filled_map')"
                },
                {
                 "first_person_crossbow_equipped": "query.get_equipped_item_name == 'crossbow' && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
                },
                {
                 "first_person_breathing_bob": "variable.attack_time >= 0.0"
                }
            ],
            "transitions": [
                {
                 "paperdoll": "variable.is_paperdoll"
                },
                {
                 "map_player": "variable.map_face_icon"
                },
                {
                 "third_person": "!variable.is_first_person"
                }
            ]
        }
        Previous Value:
        "first_person": {
            "animations": [
                {
                 "first_person_swap_item": "!query.blocking"
                },
                {
                 "first_person_shield_block": "query.blocking"
                },
                {
                 "first_person_attack_controller": "variable.attack_time < 0.0f && query.get_equipped_item_name != 'map'"
                },
                "first_person_base_pose",
                {
                 "first_person_empty_hand": "query.get_equipped_item_name(0, 1) != 'map'"
                },
                {
                 "first_person_walk": "variable.bob_animation"
                },
                {
                 "first_person_map_controller": "(query.get_equipped_item_name(0, 1) == 'map' || query.get_equipped_item_name('off_hand') == 'map')"
                },
                {
                 "first_person_crossbow_equipped": "query.get_equipped_item_name == 'crossbow' && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
                },
                {
                 "first_person_breathing_bob": "variable.attack_time >= 0.0"
                }
            ],
            "transitions": [
                {
                 "paperdoll": "variable.is_paperdoll"
                },
                {
                 "map_player": "variable.map_face_icon"
                },
                {
                 "third_person": "!variable.is_first_person"
                }
            ]
        }
      • New Value:
        "two_hand": {
            "animations": [
                "first_person_map_hold",
                "first_person_map_hold_attack"
            ],
            "transitions": [
                {
                 "default": "query.get_equipped_item_name(0, 1) != 'filled_map' && query.get_equipped_item_name('off_hand') != 'filled_map'"
                },
                {
                 "one_hand": "query.get_equipped_item_name('off_hand') == 'filled_map' || query.get_equipped_item_name('off_hand') == 'shield'"
                }
            ]
        }
        Previous Value:
        "two_hand": {
            "animations": [
                "first_person_map_hold",
                "first_person_map_hold_attack"
            ],
            "transitions": [
                {
                 "default": "query.get_equipped_item_name(0, 1) != 'map' && query.get_equipped_item_name('off_hand') != 'map'"
                },
                {
                 "one_hand": "query.get_equipped_item_name('off_hand') == 'map' || query.get_equipped_item_name('off_hand') == 'shield'"
                }
            ]
        }
      • New Value:
        "third_person": {
            "animations": [
                "humanoid_base_pose",
                {
                 "look_at_target": "!query.is_sleeping && !query.is_emoting"
                },
                "move.arms",
                "move.legs",
                "cape",
                {
                 "riding.arms": "query.is_riding"
                },
                {
                 "riding.legs": "query.is_riding"
                },
                "holding",
                {
                 "brandish_spear": "variable.is_brandishing_spear"
                },
                {
                 "holding_spyglass": "variable.is_holding_spyglass"
                },
                {
                 "charging": "query.is_charging"
                },
                {
                 "sneaking": "query.is_sneaking && !query.is_sleeping"
                },
                {
                 "bob": "!variable.is_holding_spyglass && !variable.is_tooting_goat_horn"
                },
                {
                 "damage_nearby_mobs": "variable.damage_nearby_mobs"
                },
                {
                 "swimming": "variable.swim_amount < 0.0"
                },
                {
                 "swimming.legs": "variable.swim_amount < 0.0"
                },
                {
                 "use_item_progress": "( variable.use_item_interval_progress < 0.0 ) || ( variable.use_item_startup_progress < 0.0 ) && !variable.is_brandishing_spear && !variable.is_holding_spyglass && !variable.is_tooting_goat_horn && !query.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow')"
                },
                {
                 "sleeping": "query.is_sleeping && query.is_alive"
                },
                {
                 "attack.positions": "variable.attack_time <= 0.0"
                },
                {
                 "attack.rotations": "variable.attack_time <= 0.0"
                },
                {
                 "shield_block_main_hand": "query.blocking && query.get_equipped_item_name('off_hand') != 'shield' && query.get_equipped_item_name == 'shield'"
                },
                {
                 "shield_block_off_hand": "query.blocking && query.get_equipped_item_name('off_hand') == 'shield'"
                },
                {
                 "crossbow_controller": "query.get_equipped_item_name == 'crossbow'"
                },
                {
                 "third_person_bow_equipped": "query.get_equipped_item_name == 'bow' && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
                },
                {
                 "tooting_goat_horn": "variable.is_tooting_goat_horn"
                }
            ],
            "transitions": [
                {
                 "paperdoll": "variable.is_paperdoll"
                },
                {
                 "first_person": "variable.is_first_person"
                },
                {
                 "map_player": "variable.map_face_icon"
                }
            ]
        }
        Previous Value:
        "third_person": {
            "animations": [
                "humanoid_base_pose",
                {
                 "look_at_target": "!query.is_sleeping && !query.is_emoting"
                },
                "move.arms",
                "move.legs",
                "cape",
                {
                 "riding.arms": "query.is_riding"
                },
                {
                 "riding.legs": "query.is_riding"
                },
                "holding",
                {
                 "brandish_spear": "variable.is_brandishing_spear"
                },
                {
                 "holding_spyglass": "variable.is_holding_spyglass"
                },
                {
                 "charging": "query.is_charging"
                },
                {
                 "sneaking": "query.is_sneaking && !query.is_sleeping"
                },
                {
                 "bob": "!variable.is_holding_spyglass"
                },
                {
                 "damage_nearby_mobs": "variable.damage_nearby_mobs"
                },
                {
                 "swimming": "variable.swim_amount < 0.0"
                },
                {
                 "swimming.legs": "variable.swim_amount < 0.0"
                },
                {
                 "use_item_progress": "( variable.use_item_interval_progress < 0.0 ) || ( variable.use_item_startup_progress < 0.0 ) && !variable.is_brandishing_spear && !variable.is_holding_spyglass && !query.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow')"
                },
                {
                 "sleeping": "query.is_sleeping && query.is_alive"
                },
                {
                 "attack.positions": "variable.attack_time <= 0.0"
                },
                {
                 "attack.rotations": "variable.attack_time <= 0.0"
                },
                {
                 "shield_block_main_hand": "query.blocking && query.get_equipped_item_name('off_hand') != 'shield' && query.get_equipped_item_name == 'shield'"
                },
                {
                 "shield_block_off_hand": "query.blocking && query.get_equipped_item_name('off_hand') == 'shield'"
                },
                {
                 "crossbow_controller": "query.get_equipped_item_name == 'crossbow'"
                },
                {
                 "third_person_bow_equipped": "query.get_equipped_item_name == 'bow' && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
                }
            ],
            "transitions": [
                {
                 "paperdoll": "variable.is_paperdoll"
                },
                {
                 "first_person": "variable.is_first_person"
                },
                {
                 "map_player": "variable.map_face_icon"
                }
            ]
        }
      • New Value:
        "one_hand": {
            "animations": [
                {
                 "first_person_map_hold_main_hand": "query.get_equipped_item_name(0, 1) == 'filled_map'"
                },
                {
                 "first_person_map_hold_off_hand": "query.get_equipped_item_name('off_hand') == 'filled_map' && (query.get_equipped_item_name == 'bow' ? !(variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0) : 1.0)"
                }
            ],
            "transitions": [
                {
                 "default": "query.get_equipped_item_name(0, 1) != 'filled_map' && query.get_equipped_item_name('off_hand') != 'filled_map'"
                },
                {
                 "two_hand": "query.get_equipped_item_name('off_hand') != 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield'"
                }
            ]
        }
        Previous Value:
        "one_hand": {
            "animations": [
                {
                 "first_person_map_hold_main_hand": "query.get_equipped_item_name(0, 1) == 'map'"
                },
                {
                 "first_person_map_hold_off_hand": "query.get_equipped_item_name('off_hand') == 'map' && (query.get_equipped_item_name == 'bow' ? !(variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0) : 1.0)"
                }
            ],
            "transitions": [
                {
                 "default": "query.get_equipped_item_name(0, 1) != 'map' && query.get_equipped_item_name('off_hand') != 'map'"
                },
                {
                 "two_hand": "query.get_equipped_item_name('off_hand') != 'map' && query.get_equipped_item_name('off_hand') != 'shield'"
                }
            ]
        }
      • Previous Value:
        "controller.animation.warden.hurt": {
            "initial_state": "default",
            "states": {
                "default": {
                 "transitions": [
                    {
                        "hurting": "query.hurt_time < 0"
                    }
                 ]
                },
                "hurting": {
                 "animations": [
                    "hurt"
                 ],
                 "transitions": [
                    {
                        "default": "query.hurt_time >= 0"
                    }
                 ]
                }
            }
        }
      • Previous Value:
        "animations": {
            "setup": "animation.ender_dragon.setup",
            "jaw_movement": "animation.ender_dragon.jaw_movement",
            "neck_head_movement": "animation.ender_dragon.neck_head_movement",
            "wings_limbs_movement": "animation.ender_dragon.wings_limbs_movement",
            "tail_movement": "animation.ender_dragon.tail_movement"
        }
      • Previous Value:
        "geometry": {
            "default": "geometry.dragon"
        }
      • Previous Value:
        "materials": {
            "default": "ender_dragon",
            "beam_material": "entity_beam",
            "death_material": "entity_beam_additive",
            "dissolve_0": "entity_dissolve_layer0.skinning",
            "dissolve_1": "entity_dissolve_layer1.skinning"
        }
      • Previous Value:
        "render_controllers": [
            {
                "controller.render.ender_dragon_death_pre_pass": "query.death_ticks < 1.0"
            },
            {
                "controller.render.ender_dragon_death_main_pass": "query.death_ticks < 1.0"
            },
            {
                "controller.render.ender_dragon_default": "query.death_ticks >= 1.0"
            }
        ]
      • Previous Value:
        "scripts": {
            "pre_animation": [
                "variable.flap_time = query.wing_flap_position * 360.0;",
                "variable.base_rotation = Math.sin(variable.flap_time - 57.3) + 57.3;",
                "variable.rotation_factor = (variable.base_rotation * variable.base_rotation + variable.base_rotation * 114.6) * 2.87;",
                "variable.base_rotation_translate = Math.sin(variable.flap_time - 57.3) + 1.0;",
                "variable.rotation_factor_translate = (variable.base_rotation_translate * variable.base_rotation_translate + variable.base_rotation_translate * 2.0) * 0.05;",
                "variable.pre_rotation_raw = Math.mod(v.historical_frame_5.rot_y - v.historical_frame_10.rot_y + 180.0, 360.0);",
                "variable.pre_rotation = variable.pre_rotation_raw > 0.0 ? variable.pre_rotation_raw + 180.0 : variable.pre_rotation_raw - 180.0;",
                "variable.piece_rotation_raw = Math.mod(v.historical_frame_5.rot_y + (variable.pre_rotation / 2.0) + 180.0, 360.0);",
                "variable.piece_rotation = variable.piece_rotation_raw > 0.0 ? variable.piece_rotation_raw + 180.0 : variable.piece_rotation_raw - 180.0;",
                "variable.rotationScale = 1.5;",
                "variable.death_effect_duration = 200.0;",
                "variable.death_alpha = (1.0 - (query.death_ticks + query.frame_alpha) / variable.death_effect_duration) * 2.0 + 0.3;",
                "variable.pitch = -(math.min_angle(v.historical_frame_5.pos_y - v.historical_frame_10.pos_y)) * 10.0;",
                "variable.roll = math.min_angle(v.historical_frame_5.rot_y - v.historical_frame_10.rot_y) * variable.rotationScale;",
                "variable.clamped_pitch = math.clamp(variable.pitch, -30, 30);",
                "variable.clamped_roll = math.clamp(variable.roll, -45, 45);",
                "variable.neck_distance = 10.0;",
                "variable.neck_1_rotation_x = Math.cos(variable.flap_time) * 8.6 + (query.is_sitting ? 0.0 : (v.historical_frame_5.pos_y - v.historical_frame_6.pos_y)) * variable.rotationScale * 5.0;",
                "variable.neck_1_rotation_y_raw = Math.mod((v.historical_frame_5.rot_y - v.historical_frame_6.rot_y) + 180.0, 360.0);",
                "variable.neck_1_rotation_y = (variable.neck_1_rotation_y_raw > 0.0 ? (variable.neck_1_rotation_y_raw + 180.0) : (variable.neck_1_rotation_y_raw - 180.0)) * variable.rotationScale;",
                "variable.neck_1_rotation_z_raw = Math.mod((v.historical_frame_5.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.neck_1_rotation_z = -(variable.neck_1_rotation_z_raw > 0.0 ? (variable.neck_1_rotation_z_raw + 180.0) : (variable.neck_1_rotation_z_raw - 180.0))    * variable.rotationScale;",
                "variable.neck_1_position_x = 0.0;",
                "variable.neck_1_position_y = -20.0;",
                "variable.neck_1_position_z = -12.0;",
                "variable.neck_2_rotation_x = Math.cos(25.79 + variable.flap_time) * 8.6 + (query.is_sitting ? 1.0 : (v.historical_frame_4.pos_y - v.historical_frame_6.pos_y)) * variable.rotationScale * 5.0;",
                "variable.neck_2_rotation_y_raw = Math.mod((v.historical_frame_4.rot_y - v.historical_frame_6.rot_y) + 180.0, 360.0);",
                "variable.neck_2_rotation_y = (variable.neck_2_rotation_y_raw > 0.0 ? (variable.neck_2_rotation_y_raw + 180.0) : (variable.neck_2_rotation_y_raw - 180.0)) * variable.rotationScale;",
                "variable.neck_2_rotation_z_raw = Math.mod((v.historical_frame_4.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.neck_2_rotation_z = -(variable.neck_2_rotation_z_raw > 0.0 ? (variable.neck_2_rotation_z_raw + 180.0) : (variable.neck_2_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.neck_2_position_x = variable.neck_1_position_x - Math.sin(variable.neck_1_rotation_y) * Math.cos(variable.neck_1_rotation_x) * variable.neck_distance;",
                "variable.neck_2_position_y = variable.neck_1_position_y - Math.sin(variable.neck_1_rotation_x) * variable.neck_distance;",
                "variable.neck_2_position_z = variable.neck_1_position_z - Math.cos(variable.neck_1_rotation_y) * Math.cos(variable.neck_1_rotation_x) * variable.neck_distance;",
                "variable.neck_3_rotation_x = Math.cos(51.57 + variable.flap_time) * 8.6 + (query.is_sitting ? 2.0 : (v.historical_frame_3.pos_y - v.historical_frame_6.pos_y)) * variable.rotationScale * 5.0;",
                "variable.neck_3_rotation_y_raw = Math.mod((v.historical_frame_3.rot_y - v.historical_frame_6.rot_y + 180.0), 360.0);",
                "variable.neck_3_rotation_y = (variable.neck_3_rotation_y_raw > 0.0 ? (variable.neck_3_rotation_y_raw + 180.0) : (variable.neck_3_rotation_y_raw - 180.0)) * variable.rotationScale;",
                "variable.neck_3_rotation_z_raw = Math.mod((v.historical_frame_3.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.neck_3_rotation_z = -(variable.neck_3_rotation_z_raw > 0.0 ? (variable.neck_3_rotation_z_raw + 180.0) : (variable.neck_3_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.neck_3_position_x = variable.neck_2_position_x - Math.sin(variable.neck_2_rotation_y) * Math.cos(variable.neck_2_rotation_x) * variable.neck_distance;",
                "variable.neck_3_position_y = variable.neck_2_position_y - Math.sin(variable.neck_2_rotation_x) * variable.neck_distance;",
                "variable.neck_3_position_z = variable.neck_2_position_z - Math.cos(variable.neck_2_rotation_y) * Math.cos(variable.neck_2_rotation_x) * variable.neck_distance;",
                "variable.neck_4_rotation_x = Math.cos(77.36 + variable.flap_time) * 8.6 + (query.is_sitting ? 3.0 : (v.historical_frame_2.pos_y - v.historical_frame_6.pos_y)) * variable.rotationScale * 5.0;",
                "variable.neck_4_rotation_y_raw = Math.mod((v.historical_frame_2.rot_y - v.historical_frame_6.rot_y + 180.0), 360.0);",
                "variable.neck_4_rotation_y = (variable.neck_4_rotation_y_raw > 0.0 ? (variable.neck_4_rotation_y_raw + 180.0) : (variable.neck_4_rotation_y_raw - 180.0)) * variable.rotationScale;",
                "variable.neck_4_rotation_z_raw = Math.mod((v.historical_frame_2.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.neck_4_rotation_z = -(variable.neck_4_rotation_z_raw > 0.0 ? (variable.neck_4_rotation_z_raw + 180.0) : (variable.neck_4_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.neck_4_position_x = variable.neck_3_position_x - Math.sin(variable.neck_3_rotation_y) * Math.cos(variable.neck_3_rotation_x) * variable.neck_distance;",
                "variable.neck_4_position_y = variable.neck_3_position_y - Math.sin(variable.neck_3_rotation_x) * variable.neck_distance;",
                "variable.neck_4_position_z = variable.neck_3_position_z - Math.cos(variable.neck_3_rotation_y) * Math.cos(variable.neck_3_rotation_x) * variable.neck_distance;",
                "variable.neck_5_rotation_x = Math.cos(103.14 + variable.flap_time) * 8.6 + (query.is_sitting ? 4.0 : (v.historical_frame_1.pos_y - v.historical_frame_6.pos_y)) * variable.rotationScale * 5.0;",
                "variable.neck_5_rotation_y_raw = Math.mod((v.historical_frame_1.rot_y - v.historical_frame_6.rot_y) + 180.0, 360.0);",
                "variable.neck_5_rotation_y = (variable.neck_5_rotation_y_raw > 0.0 ? (variable.neck_5_rotation_y_raw + 180.0) : (variable.neck_5_rotation_y_raw - 180.0)) * variable.rotationScale;",
                "variable.neck_5_rotation_z_raw = Math.mod((v.historical_frame_1.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.neck_5_rotation_z = -(variable.neck_5_rotation_z_raw > 0.0 ? (variable.neck_5_rotation_z_raw + 180.0) : (variable.neck_5_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.neck_5_position_x = variable.neck_4_position_x - Math.sin(variable.neck_4_rotation_y) * Math.cos(variable.neck_4_rotation_x) * variable.neck_distance;",
                "variable.neck_5_position_y = variable.neck_4_position_y - Math.sin(variable.neck_4_rotation_x) * variable.neck_distance;",
                "variable.neck_5_position_z = variable.neck_4_position_z - Math.cos(variable.neck_4_rotation_y) * Math.cos(variable.neck_4_rotation_x) * variable.neck_distance;",
                "variable.head_rotation_x_raw = Math.mod((query.is_sitting ? 6.0 : 0.0) + 180.0, 360.0);",
                "variable.head_rotation_x = (variable.head_rotation_x_raw > 0.0 ? (variable.head_rotation_x_raw + 180.0) : (variable.head_rotation_x_raw - 180.0)) * variable.rotationScale * 5.0;",
                "variable.head_rotation_y_raw = Math.mod((v.historical_frame_0.rot_y - v.historical_frame_6.rot_y) + 180.0, 360.0);",
                "variable.head_rotation_y = (variable.head_rotation_y_raw > 0.0 ? (variable.head_rotation_y_raw + 180.0) : (variable.head_rotation_y_raw - 180.0));",
                "variable.head_rotation_z_raw = Math.mod((v.historical_frame_0.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.head_rotation_z = -(variable.head_rotation_z_raw > 0.0 ? (variable.head_rotation_z_raw + 180.0) : (variable.head_rotation_z_raw - 180.0));",
                "variable.head_position_x = variable.neck_5_position_x - Math.sin(variable.neck_5_rotation_y) * Math.cos(variable.neck_5_rotation_x) * variable.neck_distance;",
                "variable.head_position_y = variable.neck_5_position_y - Math.sin(variable.neck_5_rotation_x) * variable.neck_distance;",
                "variable.head_position_z = variable.neck_5_position_z - Math.cos(variable.neck_5_rotation_y) * Math.cos(variable.neck_5_rotation_x) * variable.neck_distance;",
                "variable.tail_distance = 10.0;",
                "variable.tail_rotation_y = 180.0;",
                "variable.tail_rotation_x = Math.sin(variable.flap_time) * 2.86;",
                "variable.tail_1_rotation_x = variable.tail_rotation_x + (v.historical_frame_12.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_1_rotation_y_raw = Math.mod((v.historical_frame_12.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_1_rotation_y = (variable.tail_1_rotation_y_raw > 0.0 ? (variable.tail_1_rotation_y_raw + 180.0) : (variable.tail_1_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_1_rotation_z_raw = Math.mod((v.historical_frame_12.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_1_rotation_z = -(variable.tail_1_rotation_z_raw > 0.0 ? (variable.tail_1_rotation_z_raw + 180.0) : (variable.tail_1_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_1_position_x = 0.0;",
                "variable.tail_1_position_y = -10.0;",
                "variable.tail_1_position_z = 60.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(25.78 + variable.flap_time) * 2.86;",
                "variable.tail_2_rotation_x = variable.tail_rotation_x + (v.historical_frame_13.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_2_rotation_y_raw = Math.mod((v.historical_frame_13.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_2_rotation_y = (variable.tail_2_rotation_y_raw > 0.0 ? (variable.tail_2_rotation_y_raw + 180.0) : (variable.tail_2_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_2_rotation_z_raw = Math.mod((v.historical_frame_13.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_2_rotation_z = -(variable.tail_2_rotation_z_raw > 0.0 ? (variable.tail_2_rotation_z_raw + 180.0) : (variable.tail_2_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_2_position_x = variable.tail_1_position_x - Math.sin(variable.tail_1_rotation_y) * Math.cos(variable.tail_1_rotation_x) * 10.0;",
                "variable.tail_2_position_y = variable.tail_1_position_y - Math.sin(variable.tail_1_rotation_x) * variable.tail_distance;",
                "variable.tail_2_position_z = variable.tail_1_position_z - Math.cos(variable.tail_1_rotation_y) * Math.cos(variable.tail_1_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(51.56 + variable.flap_time) * 2.86;",
                "variable.tail_3_rotation_x = variable.tail_rotation_x + (v.historical_frame_14.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_3_rotation_y_raw = Math.mod((v.historical_frame_14.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_3_rotation_y = (variable.tail_3_rotation_y_raw > 0.0 ? (variable.tail_3_rotation_y_raw + 180.0) : (variable.tail_3_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_3_rotation_z_raw = Math.mod((v.historical_frame_14.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_3_rotation_z = -(variable.tail_3_rotation_z_raw > 0.0 ? (variable.tail_3_rotation_z_raw + 180.0) : (variable.tail_3_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_3_position_x = variable.tail_2_position_x - Math.sin(variable.tail_2_rotation_y) * Math.cos(variable.tail_2_rotation_x) * 10.0;",
                "variable.tail_3_position_y = variable.tail_2_position_y - Math.sin(variable.tail_2_rotation_x) * variable.tail_distance;",
                "variable.tail_3_position_z = variable.tail_2_position_z - Math.cos(variable.tail_2_rotation_y) * Math.cos(variable.tail_2_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(77.35 + variable.flap_time) * 2.86;",
                "variable.tail_4_rotation_x = variable.tail_rotation_x + (v.historical_frame_15.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_4_rotation_y_raw = Math.mod((v.historical_frame_15.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_4_rotation_y = (variable.tail_4_rotation_y_raw > 0.0 ? (variable.tail_4_rotation_y_raw + 180.0) : (variable.tail_4_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_4_rotation_z_raw = Math.mod((v.historical_frame_15.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_4_rotation_z = -(variable.tail_4_rotation_z_raw > 0.0 ? (variable.tail_4_rotation_z_raw + 180.0) : (variable.tail_4_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_4_position_x = variable.tail_3_position_x - Math.sin(variable.tail_3_rotation_y) * Math.cos(variable.tail_3_rotation_x) * 10.0;",
                "variable.tail_4_position_y = variable.tail_3_position_y - Math.sin(variable.tail_3_rotation_x) * variable.tail_distance;",
                "variable.tail_4_position_z = variable.tail_3_position_z - Math.cos(variable.tail_3_rotation_y) * Math.cos(variable.tail_3_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(103.13 + variable.flap_time) * 2.86;",
                "variable.tail_5_rotation_x = variable.tail_rotation_x + (v.historical_frame_16.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_5_rotation_y_raw = Math.mod((v.historical_frame_16.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_5_rotation_y = (variable.tail_5_rotation_y_raw > 0.0 ? (variable.tail_5_rotation_y_raw + 180.0) : (variable.tail_5_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_5_rotation_z_raw = Math.mod((v.historical_frame_16.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_5_rotation_z = -(variable.tail_5_rotation_z_raw > 0.0 ? (variable.tail_5_rotation_z_raw + 180.0) : (variable.tail_5_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_5_position_x = variable.tail_4_position_x - Math.sin(variable.tail_4_rotation_y) * Math.cos(variable.tail_4_rotation_x) * 10.0;",
                "variable.tail_5_position_y = variable.tail_4_position_y - Math.sin(variable.tail_4_rotation_x) * variable.tail_distance;",
                "variable.tail_5_position_z = variable.tail_4_position_z - Math.cos(variable.tail_4_rotation_y) * Math.cos(variable.tail_4_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(128.92 + variable.flap_time) * 2.86;",
                "variable.tail_6_rotation_x = variable.tail_rotation_x + (v.historical_frame_17.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_6_rotation_y_raw = Math.mod((v.historical_frame_17.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_6_rotation_y = (variable.tail_6_rotation_y_raw > 0.0 ? (variable.tail_6_rotation_y_raw + 180.0) : (variable.tail_6_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_6_rotation_z_raw = Math.mod((v.historical_frame_17.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_6_rotation_z = -(variable.tail_6_rotation_z_raw > 0.0 ? (variable.tail_6_rotation_z_raw + 180.0) : (variable.tail_6_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_6_position_x = variable.tail_5_position_x - Math.sin(variable.tail_5_rotation_y) * Math.cos(variable.tail_5_rotation_x) * 10.0;",
                "variable.tail_6_position_y = variable.tail_5_position_y - Math.sin(variable.tail_5_rotation_x) * variable.tail_distance;",
                "variable.tail_6_position_z = variable.tail_5_position_z - Math.cos(variable.tail_5_rotation_y) * Math.cos(variable.tail_5_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(154.70 + variable.flap_time) * 2.86;",
                "variable.tail_7_rotation_x = variable.tail_rotation_x + (v.historical_frame_18.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_7_rotation_y_raw = Math.mod((v.historical_frame_18.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_7_rotation_y = (variable.tail_7_rotation_y_raw > 0.0 ? (variable.tail_7_rotation_y_raw + 180.0) : (variable.tail_7_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_7_rotation_z_raw = Math.mod((v.historical_frame_18.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_7_rotation_z = -(variable.tail_7_rotation_z_raw > 0.0 ? (variable.tail_7_rotation_z_raw + 180.0) : (variable.tail_7_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_7_position_x = variable.tail_6_position_x - Math.sin(variable.tail_6_rotation_y) * Math.cos(variable.tail_6_rotation_x) * 10.0;",
                "variable.tail_7_position_y = variable.tail_6_position_y - Math.sin(variable.tail_6_rotation_x) * variable.tail_distance;",
                "variable.tail_7_position_z = variable.tail_6_position_z - Math.cos(variable.tail_6_rotation_y) * Math.cos(variable.tail_6_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(180.48 + variable.flap_time) * 2.86;",
                "variable.tail_8_rotation_x = variable.tail_rotation_x + (v.historical_frame_19.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_8_rotation_y_raw = Math.mod((v.historical_frame_19.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_8_rotation_y = (variable.tail_8_rotation_y_raw > 0.0 ? (variable.tail_8_rotation_y_raw + 180.0) : (variable.tail_8_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_8_rotation_z_raw = Math.mod((v.historical_frame_19.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_8_rotation_z = -(variable.tail_8_rotation_z_raw > 0.0 ? (variable.tail_8_rotation_z_raw + 180.0) : (variable.tail_8_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_8_position_x = variable.tail_7_position_x - Math.sin(variable.tail_7_rotation_y) * Math.cos(variable.tail_7_rotation_x) * 10.0;",
                "variable.tail_8_position_y = variable.tail_7_position_y - Math.sin(variable.tail_7_rotation_x) * variable.tail_distance;",
                "variable.tail_8_position_z = variable.tail_7_position_z - Math.cos(variable.tail_7_rotation_y) * Math.cos(variable.tail_7_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(206.26 + variable.flap_time) * 2.86;",
                "variable.tail_9_rotation_x = variable.tail_rotation_x + (v.historical_frame_20.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_9_rotation_y_raw = Math.mod((v.historical_frame_20.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_9_rotation_y = (variable.tail_9_rotation_y_raw > 0.0 ? (variable.tail_9_rotation_y_raw + 180.0) : (variable.tail_9_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_9_rotation_z_raw = Math.mod((v.historical_frame_20.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_9_rotation_z = -(variable.tail_9_rotation_z_raw > 0.0 ? (variable.tail_9_rotation_z_raw + 180.0) : (variable.tail_9_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_9_position_x = variable.tail_8_position_x - Math.sin(variable.tail_8_rotation_y) * Math.cos(variable.tail_8_rotation_x) * 10.0;",
                "variable.tail_9_position_y = variable.tail_8_position_y - Math.sin(variable.tail_8_rotation_x) * variable.tail_distance;",
                "variable.tail_9_position_z = variable.tail_8_position_z - Math.cos(variable.tail_8_rotation_y) * Math.cos(variable.tail_8_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(232.05 + variable.flap_time) * 2.86;",
                "variable.tail_10_rotation_x = variable.tail_rotation_x + (v.historical_frame_21.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_10_rotation_y_raw = Math.mod((v.historical_frame_21.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_10_rotation_y = (variable.tail_10_rotation_y_raw > 0.0 ? (variable.tail_10_rotation_y_raw + 180.0) : (variable.tail_10_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_10_rotation_z_raw = Math.mod((v.historical_frame_21.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_10_rotation_z = -(variable.tail_10_rotation_z_raw > 0.0 ? (variable.tail_10_rotation_z_raw + 180.0) : (variable.tail_10_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_10_position_x = variable.tail_9_position_x - Math.sin(variable.tail_9_rotation_y) * Math.cos(variable.tail_9_rotation_x) * 10.0;",
                "variable.tail_10_position_y = variable.tail_9_position_y - Math.sin(variable.tail_9_rotation_x) * variable.tail_distance;",
                "variable.tail_10_position_z = variable.tail_9_position_z - Math.cos(variable.tail_9_rotation_y) * Math.cos(variable.tail_9_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(257.83 + variable.flap_time) * 2.86;",
                "variable.tail_11_rotation_x = variable.tail_rotation_x + (v.historical_frame_22.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_11_rotation_y_raw = Math.mod((v.historical_frame_22.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_11_rotation_y = (variable.tail_11_rotation_y_raw > 0.0 ? (variable.tail_11_rotation_y_raw + 180.0) : (variable.tail_11_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_11_rotation_z_raw = Math.mod((v.historical_frame_22.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_11_rotation_z = -(variable.tail_11_rotation_z_raw > 0.0 ? (variable.tail_11_rotation_z_raw + 180.0) : (variable.tail_11_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_11_position_x = variable.tail_10_position_x - Math.sin(variable.tail_10_rotation_y) * Math.cos(variable.tail_10_rotation_x) * 10.0;",
                "variable.tail_11_position_y = variable.tail_10_position_y - Math.sin(variable.tail_10_rotation_x) * variable.tail_distance;",
                "variable.tail_11_position_z = variable.tail_10_position_z - Math.cos(variable.tail_10_rotation_y) * Math.cos(variable.tail_10_rotation_x) * 10.0;",
                "variable.tail_rotation_x = variable.tail_rotation_x + Math.sin(283.61 + variable.flap_time) * 2.86;",
                "variable.tail_12_rotation_x = variable.tail_rotation_x + (v.historical_frame_23.pos_y - v.historical_frame_11.pos_y) * variable.rotationScale * 5.0;",
                "variable.tail_12_rotation_y_raw = Math.mod((v.historical_frame_23.rot_y - v.historical_frame_11.rot_y) + 180.0, 360.0);",
                "variable.tail_12_rotation_y = (variable.tail_12_rotation_y_raw > 0.0 ? (variable.tail_12_rotation_y_raw + 180.0) : (variable.tail_12_rotation_y_raw - 180.0)) * variable.rotationScale + variable.tail_rotation_y;",
                "variable.tail_12_rotation_z_raw = Math.mod((v.historical_frame_23.rot_y - variable.piece_rotation) + 180.0, 360.0);",
                "variable.tail_12_rotation_z = -(variable.tail_12_rotation_z_raw > 0.0 ? (variable.tail_12_rotation_z_raw + 180.0) : (variable.tail_12_rotation_z_raw - 180.0)) * variable.rotationScale;",
                "variable.tail_12_position_x = variable.tail_11_position_x - Math.sin(variable.tail_11_rotation_y) * Math.cos(variable.tail_11_rotation_x) * 10.0;",
                "variable.tail_12_position_y = variable.tail_11_position_y - Math.sin(variable.tail_11_rotation_x) * variable.tail_distance;",
                "variable.tail_12_position_z = variable.tail_11_position_z - Math.cos(variable.tail_11_rotation_y) * Math.cos(variable.tail_11_rotation_x) * 10.0;"
            ],
            "animate": [
                "setup",
                "jaw_movement",
                "neck_head_movement",
                "wings_limbs_movement",
                "tail_movement"
            ]
        }
      • New Value:
        "spawn_egg": {
            "base_color": "#1c1c1c",
            "overlay_color": "#e079fa"
        }
      • Previous Value:
        "textures": {
            "default": "textures/entity/dragon/dragon",
            "exploding": "textures/entity/dragon/dragon_exploding",
            "beam": "textures/entity/endercrystal/endercrystal_beam"
        }
      • New Value:
        "animations": {
            "general": "animation.evoker.general",
            "casting": "animation.evoker.casting",
            "look_at_target": "animation.common.look_at_target",
            "move": "animation.evoker.move",
            "riding.legs": "animation.humanoid.riding.legs",
            "celebrating": "animation.humanoid.celebrating",
            "controller_general": "controller.animation.evoker.general",
            "controller_move": "controller.animation.villager.move",
            "controller_riding": "controller.animation.humanoid.riding_legs_only"
        }
        Previous Value:
        "animations": {
            "general": "animation.evoker.general",
            "casting": "animation.evoker.casting",
            "look_at_target": "animation.common.look_at_target",
            "move": "animation.villager.move",
            "celebrating": "animation.humanoid.celebrating",
            "controller_general": "controller.animation.evoker.general",
            "controller_move": "controller.animation.villager.move"
        }
      • New Value:
        "animations": {
            "general": "animation.evoker.general.v1.0",
            "casting": "animation.evoker.casting.v1.0",
            "look_at_target": "animation.humanoid.look_at_target.default.v1.0",
            "move": "animation.villager.move",
            "riding.legs": "animation.humanoid.riding.legs",
            "controller_riding": "controller.animation.humanoid.riding_legs_only"
        }
        Previous Value:
        "animations": {
            "general": "animation.evoker.general.v1.0",
            "casting": "animation.evoker.casting.v1.0",
            "look_at_target": "animation.humanoid.look_at_target.default.v1.0",
            "move": "animation.villager.move"
        }
      • New Value:
        "textures": {
            "npc_1": "textures/entity/npc/npc_1",
            "npc_2": "textures/entity/npc/npc_2",
            "npc_3": "textures/entity/npc/npc_3",
            "npc_4": "textures/entity/npc/npc_4",
            "npc_5": "textures/entity/npc/npc_5",
            "npc_6": "textures/entity/npc/npc_6",
            "npc_7": "textures/entity/npc/npc_7",
            "npc_8": "textures/entity/npc/npc_8",
            "npc_9": "textures/entity/npc/npc_9",
            "npc_10": "textures/entity/npc/npc_10",
            "npc_scientist_1": "textures/entity/npc/npc_scientist_1",
            "npc_scientist_2": "textures/entity/npc/npc_scientist_2",
            "npc_scientist_3": "textures/entity/npc/npc_scientist_3",
            "npc_scientist_4": "textures/entity/npc/npc_scientist_4",
            "npc_scientist_5": "textures/entity/npc/npc_scientist_5",
            "npc_scientist_6": "textures/entity/npc/npc_scientist_6",
            "npc_scientist_7": "textures/entity/npc/npc_scientist_7",
            "npc_scientist_8": "textures/entity/npc/npc_scientist_8",
            "npc_scientist_9": "textures/entity/npc/npc_scientist_9",
            "npc_scientist_10": "textures/entity/npc/npc_scientist_10",
            "npc_apiary_1": "textures/entity/npc/npc_apiary_1",
            "npc_apiary_2": "textures/entity/npc/npc_apiary_2",
            "npc_apiary_3": "textures/entity/npc/npc_apiary_3",
            "npc_apiary_4": "textures/entity/npc/npc_apiary_4",
            "npc_apiary_5": "textures/entity/npc/npc_apiary_5",
            "npc_teacher_1": "textures/entity/npc/npc_teacher_1",
            "npc_teacher_2": "textures/entity/npc/npc_teacher_2",
            "npc_teacher_3": "textures/entity/npc/npc_teacher_3",
            "npc_teacher_4": "textures/entity/npc/npc_teacher_4",
            "npc_teacher_5": "textures/entity/npc/npc_teacher_5",
            "npc_construction_1": "textures/entity/npc/npc_construction_1",
            "npc_construction_2": "textures/entity/npc/npc_construction_2",
            "npc_construction_3": "textures/entity/npc/npc_construction_3",
            "npc_construction_4": "textures/entity/npc/npc_construction_4",
            "npc_construction_5": "textures/entity/npc/npc_construction_5",
            "npc_Agriculture_1": "textures/entity/npc/npc_Agriculture_1",
            "npc_Agriculture_2": "textures/entity/npc/npc_Agriculture_2",
            "npc_Agriculture_3": "textures/entity/npc/npc_Agriculture_3",
            "npc_Agriculture_4": "textures/entity/npc/npc_Agriculture_4",
            "npc_Agriculture_5": "textures/entity/npc/npc_Agriculture_5",
            "npc_Agriculture_6": "textures/entity/npc/npc_Agriculture_6",
            "npc_Agriculture_7": "textures/entity/npc/npc_Agriculture_7",
            "npc_Agriculture_8": "textures/entity/npc/npc_Agriculture_8",
            "npc_Agriculture_9": "textures/entity/npc/npc_Agriculture_9",
            "npc_Agriculture_10": "textures/entity/npc/npc_Agriculture_10",
            "npc_BusinessMobs_1": "textures/entity/npc/npc_BusinessMobs_1",
            "npc_BusinessMobs_2": "textures/entity/npc/npc_BusinessMobs_2",
            "npc_BusinessMobs_3": "textures/entity/npc/npc_BusinessMobs_3",
            "npc_BusinessMobs_4": "textures/entity/npc/npc_BusinessMobs_4",
            "npc_BusinessMobs_5": "textures/entity/npc/npc_BusinessMobs_5",
            "npc_EverydayBusiness_1": "textures/entity/npc/npc_EverydayBusiness_1",
            "npc_EverydayBusiness_2": "textures/entity/npc/npc_EverydayBusiness_2",
            "npc_EverydayBusiness_3": "textures/entity/npc/npc_EverydayBusiness_3",
            "npc_EverydayBusiness_4": "textures/entity/npc/npc_EverydayBusiness_4",
            "npc_EverydayBusiness_5": "textures/entity/npc/npc_EverydayBusiness_5",
            "npc_Kiosk_1": "textures/entity/npc/npc_Kiosk_1",
            "npc_Kiosk_2": "textures/entity/npc/npc_Kiosk_2",
            "npc_Kiosk_3": "textures/entity/npc/npc_Kiosk_3",
            "npc_Kiosk_4": "textures/entity/npc/npc_Kiosk_4",
            "npc_Kiosk_5": "textures/entity/npc/npc_Kiosk_5"
        }
        Previous Value:
        "textures": {
            "npc_1": "textures/entity/npc/npc_1",
            "npc_2": "textures/entity/npc/npc_2",
            "npc_3": "textures/entity/npc/npc_3",
            "npc_4": "textures/entity/npc/npc_4",
            "npc_5": "textures/entity/npc/npc_5",
            "npc_6": "textures/entity/npc/npc_6",
            "npc_7": "textures/entity/npc/npc_7",
            "npc_8": "textures/entity/npc/npc_8",
            "npc_9": "textures/entity/npc/npc_9",
            "npc_10": "textures/entity/npc/npc_10",
            "npc_scientist_1": "textures/entity/npc/npc_scientist_1",
            "npc_scientist_2": "textures/entity/npc/npc_scientist_2",
            "npc_scientist_3": "textures/entity/npc/npc_scientist_3",
            "npc_scientist_4": "textures/entity/npc/npc_scientist_4",
            "npc_scientist_5": "textures/entity/npc/npc_scientist_5",
            "npc_scientist_6": "textures/entity/npc/npc_scientist_6",
            "npc_scientist_7": "textures/entity/npc/npc_scientist_7",
            "npc_scientist_8": "textures/entity/npc/npc_scientist_8",
            "npc_scientist_9": "textures/entity/npc/npc_scientist_9",
            "npc_scientist_10": "textures/entity/npc/npc_scientist_10",
            "npc_apiary_1": "textures/entity/npc/npc_apiary_1",
            "npc_apiary_2": "textures/entity/npc/npc_apiary_2",
            "npc_apiary_3": "textures/entity/npc/npc_apiary_3",
            "npc_apiary_4": "textures/entity/npc/npc_apiary_4",
            "npc_apiary_5": "textures/entity/npc/npc_apiary_5",
            "npc_teacher_1": "textures/entity/npc/npc_teacher_1",
            "npc_teacher_2": "textures/entity/npc/npc_teacher_2",
            "npc_teacher_3": "textures/entity/npc/npc_teacher_3",
            "npc_teacher_4": "textures/entity/npc/npc_teacher_4",
            "npc_teacher_5": "textures/entity/npc/npc_teacher_5",
            "npc_construction_1": "textures/entity/npc/npc_construction_1",
            "npc_construction_2": "textures/entity/npc/npc_construction_2",
            "npc_construction_3": "textures/entity/npc/npc_construction_3",
            "npc_construction_4": "textures/entity/npc/npc_construction_4",
            "npc_construction_5": "textures/entity/npc/npc_construction_5"
        }
      • New Value:
        "animations": {
            "root": "controller.animation.player.root",
            "base_controller": "controller.animation.player.base",
            "hudplayer": "controller.animation.player.hudplayer",
            "humanoid_base_pose": "animation.humanoid.base_pose",
            "look_at_target": "controller.animation.humanoid.look_at_target",
            "look_at_target_ui": "animation.player.look_at_target.ui",
            "look_at_target_default": "animation.humanoid.look_at_target.default",
            "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
            "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
            "look_at_target_inverted": "animation.player.look_at_target.inverted",
            "cape": "animation.player.cape",
            "move.arms": "animation.player.move.arms",
            "move.legs": "animation.player.move.legs",
            "swimming": "animation.player.swim",
            "swimming.legs": "animation.player.swim.legs",
            "riding.arms": "animation.player.riding.arms",
            "riding.legs": "animation.player.riding.legs",
            "holding": "animation.player.holding",
            "brandish_spear": "animation.humanoid.brandish_spear",
            "holding_spyglass": "animation.humanoid.holding_spyglass",
            "charging": "animation.humanoid.charging",
            "attack.positions": "animation.player.attack.positions",
            "attack.rotations": "animation.player.attack.rotations",
            "sneaking": "animation.player.sneaking",
            "bob": "animation.player.bob",
            "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
            "bow_and_arrow": "animation.humanoid.bow_and_arrow",
            "use_item_progress": "animation.humanoid.use_item_progress",
            "skeleton_attack": "animation.skeleton.attack",
            "sleeping": "animation.player.sleeping",
            "first_person_base_pose": "animation.player.first_person.base_pose",
            "first_person_empty_hand": "animation.player.first_person.empty_hand",
            "first_person_swap_item": "animation.player.first_person.swap_item",
            "first_person_shield_block": "animation.player.first_person.shield_block",
            "first_person_attack_controller": "controller.animation.player.first_person_attack",
            "first_person_attack_rotation": "animation.player.first_person.attack_rotation",
            "first_person_vr_attack_rotation": "animation.player.first_person.vr_attack_rotation",
            "first_person_walk": "animation.player.first_person.walk",
            "first_person_map_controller": "controller.animation.player.first_person_map",
            "first_person_map_hold": "animation.player.first_person.map_hold",
            "first_person_map_hold_attack": "animation.player.first_person.map_hold_attack",
            "first_person_map_hold_off_hand": "animation.player.first_person.map_hold_off_hand",
            "first_person_map_hold_main_hand": "animation.player.first_person.map_hold_main_hand",
            "first_person_crossbow_equipped": "animation.player.first_person.crossbow_equipped",
            "third_person_crossbow_equipped": "animation.player.crossbow_equipped",
            "third_person_bow_equipped": "animation.player.bow_equipped",
            "crossbow_hold": "animation.player.crossbow_hold",
            "crossbow_controller": "controller.animation.player.crossbow",
            "shield_block_main_hand": "animation.player.shield_block_main_hand",
            "shield_block_off_hand": "animation.player.shield_block_off_hand",
            "blink": "controller.animation.persona.blink",
            "tooting_goat_horn": "animation.humanoid.tooting_goat_horn"
        }
        Previous Value:
        "animations": {
            "root": "controller.animation.player.root",
            "base_controller": "controller.animation.player.base",
            "hudplayer": "controller.animation.player.hudplayer",
            "humanoid_base_pose": "animation.humanoid.base_pose",
            "look_at_target": "controller.animation.humanoid.look_at_target",
            "look_at_target_ui": "animation.player.look_at_target.ui",
            "look_at_target_default": "animation.humanoid.look_at_target.default",
            "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
            "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
            "look_at_target_inverted": "animation.player.look_at_target.inverted",
            "cape": "animation.player.cape",
            "move.arms": "animation.player.move.arms",
            "move.legs": "animation.player.move.legs",
            "swimming": "animation.player.swim",
            "swimming.legs": "animation.player.swim.legs",
            "riding.arms": "animation.player.riding.arms",
            "riding.legs": "animation.player.riding.legs",
            "holding": "animation.player.holding",
            "brandish_spear": "animation.humanoid.brandish_spear",
            "holding_spyglass": "animation.humanoid.holding_spyglass",
            "charging": "animation.humanoid.charging",
            "attack.positions": "animation.player.attack.positions",
            "attack.rotations": "animation.player.attack.rotations",
            "sneaking": "animation.player.sneaking",
            "bob": "animation.player.bob",
            "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
            "bow_and_arrow": "animation.humanoid.bow_and_arrow",
            "use_item_progress": "animation.humanoid.use_item_progress",
            "skeleton_attack": "animation.skeleton.attack",
            "sleeping": "animation.player.sleeping",
            "first_person_base_pose": "animation.player.first_person.base_pose",
            "first_person_empty_hand": "animation.player.first_person.empty_hand",
            "first_person_swap_item": "animation.player.first_person.swap_item",
            "first_person_shield_block": "animation.player.first_person.shield_block",
            "first_person_attack_controller": "controller.animation.player.first_person_attack",
            "first_person_attack_rotation": "animation.player.first_person.attack_rotation",
            "first_person_vr_attack_rotation": "animation.player.first_person.vr_attack_rotation",
            "first_person_walk": "animation.player.first_person.walk",
            "first_person_map_controller": "controller.animation.player.first_person_map",
            "first_person_map_hold": "animation.player.first_person.map_hold",
            "first_person_map_hold_attack": "animation.player.first_person.map_hold_attack",
            "first_person_map_hold_off_hand": "animation.player.first_person.map_hold_off_hand",
            "first_person_map_hold_main_hand": "animation.player.first_person.map_hold_main_hand",
            "first_person_crossbow_equipped": "animation.player.first_person.crossbow_equipped",
            "third_person_crossbow_equipped": "animation.player.crossbow_equipped",
            "third_person_bow_equipped": "animation.player.bow_equipped",
            "crossbow_hold": "animation.player.crossbow_hold",
            "crossbow_controller": "controller.animation.player.crossbow",
            "shield_block_main_hand": "animation.player.shield_block_main_hand",
            "shield_block_off_hand": "animation.player.shield_block_off_hand",
            "blink": "controller.animation.persona.blink"
        }
      • New Value:
        "materials": {
            "default": "entity_alphatest",
            "cape": "entity_alphatest",
            "animated": "player_animated",
            "spectator": "player_spectator"
        }
        Previous Value:
        "materials": {
            "default": "entity_alphatest",
            "cape": "entity_alphatest",
            "animated": "player_animated"
        }
      • New Value:
        "render_controllers": [
            {
                "controller.render.player.first_person_spectator": "variable.is_first_person && query.is_spectator"
            },
            {
                "controller.render.player.third_person_spectator": "!variable.is_first_person && !variable.map_face_icon && query.is_spectator"
            },
            {
                "controller.render.player.first_person": "variable.is_first_person && !query.is_spectator"
            },
            {
                "controller.render.player.third_person": "!variable.is_first_person && !variable.map_face_icon && !query.is_spectator"
            },
            {
                "controller.render.player.map": "variable.map_face_icon"
            }
        ]
        Previous Value:
        "render_controllers": [
            {
                "controller.render.player.first_person": "variable.is_first_person"
            },
            {
                "controller.render.player.third_person": "!variable.is_first_person && !variable.map_face_icon"
            },
            {
                "controller.render.player.map": "variable.map_face_icon"
            }
        ]
      • New Value:
        "geometry": {
            "default": "geometry.player_head",
            "steve": "geometry.player_head",
            "skeleton": "geometry.mob_head",
            "wither": "geometry.mob_head",
            "zombie": "geometry.mob_head",
            "creeper": "geometry.mob_head",
            "dragon": "geometry.dragon_head",
            "piglin": "geometry.piglin"
        }
        Previous Value:
        "geometry": {
            "default": "geometry.player_head",
            "steve": "geometry.player_head",
            "skeleton": "geometry.mob_head",
            "wither": "geometry.mob_head",
            "zombie": "geometry.mob_head",
            "creeper": "geometry.mob_head",
            "dragon": "geometry.dragon_head"
        }
      • New Value:
        "textures": {
            "default": "textures/entity/steve",
            "steve": "textures/entity/steve",
            "skeleton": "textures/entity/skulls/skeleton",
            "wither": "textures/entity/skulls/wither_skeleton",
            "zombie": "textures/entity/skulls/zombie",
            "creeper": "textures/entity/skulls/creeper",
            "dragon": "textures/entity/dragon/dragon",
            "piglin": "textures/entity/piglin/piglin"
        }
        Previous Value:
        "textures": {
            "default": "textures/entity/steve",
            "steve": "textures/entity/steve",
            "skeleton": "textures/entity/skulls/skeleton",
            "wither": "textures/entity/skulls/wither_skeleton",
            "zombie": "textures/entity/skulls/zombie",
            "creeper": "textures/entity/skulls/creeper",
            "dragon": "textures/entity/dragon/dragon"
        }
      • New Value:
        "animations": {
            "look_at_target_default": "animation.humanoid.look_at_target.default",
            "vex_charge": "animation.vex.charge",
            "vex_idle": "animation.vex.idle"
        }
        Previous Value:
        "animations": {
            "look_at_target_default": "animation.humanoid.look_at_target.default",
            "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
            "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
            "move": "animation.humanoid.move",
            "riding.arms": "animation.humanoid.riding.arms",
            "riding.legs": "animation.humanoid.riding.legs",
            "holding": "animation.humanoid.holding",
            "brandish_spear": "animation.humanoid.brandish_spear",
            "charging": "animation.humanoid.charging",
            "attack.rotations": "animation.humanoid.attack.rotations",
            "sneaking": "animation.humanoid.sneaking",
            "bob": "animation.humanoid.bob",
            "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
            "bow_and_arrow": "animation.humanoid.bow_and_arrow",
            "swimming": "animation.humanoid.swimming",
            "use_item_progress": "animation.humanoid.use_item_progress",
            "vex_move": "animation.vex.move"
        }
      • New Value:
        "animation_controllers": [
            {
                "look_at_target": "controller.animation.humanoid.look_at_target"
            },
            {
                "vex_charge": "controller.animation.vex.charge"
            },
            {
                "vex_idle": "controller.animation.vex.idle"
            }
        ]
        Previous Value:
        "animation_controllers": [
            {
                "look_at_target": "controller.animation.humanoid.look_at_target"
            },
            {
                "move": "controller.animation.humanoid.move"
            },
            {
                "riding": "controller.animation.humanoid.riding"
            },
            {
                "holding": "controller.animation.humanoid.holding"
            },
            {
                "brandish_spear": "controller.animation.humanoid.brandish_spear"
            },
            {
                "charging": "controller.animation.humanoid.charging"
            },
            {
                "attack": "controller.animation.humanoid.attack"
            },
            {
                "sneaking": "controller.animation.humanoid.sneaking"
            },
            {
                "bob": "controller.animation.humanoid.bob"
            },
            {
                "damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
            },
            {
                "bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
            },
            {
                "swimming": "controller.animation.humanoid.swimming"
            },
            {
                "use_item_progress": "controller.animation.humanoid.use_item_progress"
            },
            {
                "vex_move": "controller.animation.vex.move"
            }
        ]
      • New Value:
        "held_item_ignores_lighting": true
      • New Value:
        "scripts": {
            "pre_animation": [
                "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
                "variable.empty_handed    = !query.is_item_equipped(0) && !query.is_item_equipped(1);"
            ],
            "scale": "1.0"
        }
        Previous Value:
        "scripts": {
            "pre_animation": [
                "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
            ],
            "scale": "0.4"
        }
      • New Value:
        "animations": {
            "emerge": "animation.warden.emerge",
            "sniff": "animation.warden.sniff",
            "sniff_controller": "controller.animation.warden.sniff",
            "dig": "animation.warden.dig",
            "roar": "animation.warden.roar",
            "roar_controller": "controller.animation.warden.roar",
            "shiver": "animation.warden.shiver",
            "shiver_controller": "controller.animation.warden.shiver",
            "base_pose": "animation.humanoid.base_pose.v1.0",
            "look_at_target": "animation.warden.look_at_target.default",
            "move": "animation.warden.move",
            "melee_attack": "animation.warden.attack",
            "melee_attack_controller": "controller.animation.warden.melee_attacking",
            "bob": "animation.warden.bob",
            "swimming": "animation.humanoid.swimming.v1.0",
            "sonic_boom": "animation.warden.sonic_boom",
            "sonic_boom_controller": "controller.animation.warden.sonic_boom"
        }
        Previous Value:
        "animations": {
            "emerge": "animation.warden.emerge",
            "sniff": "animation.warden.sniff",
            "sniff_controller": "controller.animation.warden.sniff",
            "dig": "animation.warden.dig",
            "roar": "animation.warden.roar",
            "roar_controller": "controller.animation.warden.roar",
            "shiver": "animation.warden.shiver",
            "shiver_controller": "controller.animation.warden.shiver",
            "base_pose": "animation.humanoid.base_pose.v1.0",
            "look_at_target": "animation.warden.look_at_target.default",
            "move": "animation.warden.move",
            "melee_attack": "animation.warden.attack",
            "melee_attack_controller": "controller.animation.warden.melee_attacking",
            "bob": "animation.warden.bob",
            "swimming": "animation.humanoid.swimming.v1.0",
            "hurt": "animation.warden.hurt",
            "hurt_controller": "controller.animation.warden.hurt",
            "sonic_boom": "animation.warden.sonic_boom",
            "sonic_boom_controller": "controller.animation.warden.sonic_boom"
        }
      • New Value:
        "scripts": {
            "pre_animation": [
                "variable.animation_speed = Math.min(0.5, 3.0 * query.modified_move_speed);",
                "variable.anim_pos_mod = 49.388962;",
                "variable.bob = query.life_time * 20;",
                "variable.modified_bob = variable.bob * 0.1 * 57.2958;",
                "variable.modified_bob_sin = math.sin(variable.modified_bob);",
                "variable.modified_bob_cos = math.cos(variable.modified_bob);",
                "variable.pi = 180;",
                "variable.halfpi = variable.pi / 2.0;",
                "variable.tendril_animation_length = 0.5;",
                "variable.head_x_rot = (68.7549 * math.cos(query.modified_distance_moved * variable.anim_pos_mod + variable.halfpi) * math.min(0.35, variable.animation_speed)) + (math.sin(variable.bob * 5.72958) * 0.06);",
                "variable.head_z_rot = (17.1887 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed) + (Math.cos(variable.bob * 5.72958) * 0.06);",
                "variable.body_x_rot = (57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * math.min(0.35, variable.animation_speed)) + (math.cos(variable.bob * 5.72958) * 0.025);",
                "variable.body_z_rot = (5.72958 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed) + (math.sin(variable.bob * 5.72958) * 0.025);",
                "variable.left_leg_x_rot = 57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed;",
                "variable.right_leg_x_rot = 57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod + variable.pi) * variable.animation_speed;",
                "variable.left_arm_x_rot = -(45.8366 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed);",
                "variable.right_arm_x_rot = -(45.8366 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed);",
                "variable.vibration_phase = query.time_since_last_vibration_detection;",
                "variable.tendril_animation = variable.vibration_phase > 0.0 ? 0.0 : 1.0 - (math.min(query.time_since_last_vibration_detection, variable.tendril_animation_length) / variable.tendril_animation_length);",
                "variable.left_tendril_x_rot = variable.tendril_animation * (math.cos(variable.bob * 128.9155) * variable.pi * 0.1);",
                "variable.right_tendril_x_rot = variable.left_tendril_x_rot * -1;",
                "variable.spots_1_alpha = 0.25 * math.cos(variable.bob * 2.578);",
                "variable.spots_2_alpha = 0.25 * math.cos(variable.bob * 2.578 + 180.0);",
                "variable.tendrils_alpha = variable.tendril_animation;",
                "variable.heart_alpha = 0.8 * (1.0 - query.heartbeat_phase);"
            ],
            "animate": [
                "base_pose",
                {
                 "move": "!(query.is_emerging || query.is_digging)"
                },
                "shiver_controller",
                "bob",
                {
                 "emerge": "query.is_emerging"
                },
                "sniff_controller",
                {
                 "dig": "query.is_digging"
                },
                "roar_controller",
                {
                 "look_at_target": "!(query.is_emerging || query.is_digging)"
                },
                "melee_attack_controller",
                {
                 "swimming": "query.swim_amount < 0.0"
                },
                "sonic_boom_controller"
            ]
        }
        Previous Value:
        "scripts": {
            "pre_animation": [
                "variable.animation_speed = Math.min(0.5, 3.0 * query.modified_move_speed);",
                "variable.anim_pos_mod = 49.388962;",
                "variable.bob = query.life_time * 20;",
                "variable.modified_bob = variable.bob * 0.1 * 57.2958;",
                "variable.modified_bob_sin = math.sin(variable.modified_bob);",
                "variable.modified_bob_cos = math.cos(variable.modified_bob);",
                "variable.pi = 180;",
                "variable.halfpi = variable.pi / 2.0;",
                "variable.tendril_animation_length = 0.5;",
                "variable.head_x_rot = (68.7549 * math.cos(query.modified_distance_moved * variable.anim_pos_mod + variable.halfpi) * math.min(0.35, variable.animation_speed)) + (math.sin(variable.bob * 5.72958) * 0.06);",
                "variable.head_z_rot = (17.1887 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed) + (Math.cos(variable.bob * 5.72958) * 0.06);",
                "variable.body_x_rot = (57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * math.min(0.35, variable.animation_speed)) + (math.cos(variable.bob * 5.72958) * 0.025);",
                "variable.body_z_rot = (5.72958 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed) + (math.sin(variable.bob * 5.72958) * 0.025);",
                "variable.left_leg_x_rot = 57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed;",
                "variable.right_leg_x_rot = 57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod + variable.pi) * variable.animation_speed;",
                "variable.left_arm_x_rot = -(45.8366 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed);",
                "variable.right_arm_x_rot = -(45.8366 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed);",
                "variable.vibration_phase = query.time_since_last_vibration_detection;",
                "variable.tendril_animation = variable.vibration_phase > 0.0 ? 0.0 : 1.0 - (math.min(query.time_since_last_vibration_detection, variable.tendril_animation_length) / variable.tendril_animation_length);",
                "variable.left_tendril_x_rot = variable.tendril_animation * (math.cos(variable.bob * 128.9155) * variable.pi * 0.1);",
                "variable.right_tendril_x_rot = variable.left_tendril_x_rot * -1;",
                "variable.spots_1_alpha = 0.25 * math.cos(variable.bob * 2.578);",
                "variable.spots_2_alpha = 0.25 * math.cos(variable.bob * 2.578 + 180.0);",
                "variable.tendrils_alpha = variable.tendril_animation;",
                "variable.heart_alpha = 0.8 * (1.0 - query.heartbeat_phase);"
            ],
            "animate": [
                "base_pose",
                {
                 "move": "!(query.is_emerging || query.is_digging)"
                },
                "shiver_controller",
                "bob",
                {
                 "emerge": "query.is_emerging"
                },
                "sniff_controller",
                {
                 "dig": "query.is_digging"
                },
                "roar_controller",
                {
                 "look_at_target": "!(query.is_emerging || query.is_digging)"
                },
                "melee_attack_controller",
                {
                 "swimming": "query.swim_amount < 0.0"
                },
                "hurt_controller",
                "sonic_boom_controller"
            ]
        }
      • New Value:
        "materials": {
            "version": "1.0.0",
            "entity_static": {
                "vertexShader": "shaders/entity.vertex",
                "vrGeometryShader": "shaders/entity.geometry",
                "fragmentShader": "shaders/entity.fragment",
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 },
                 {
                    "skinning_color": {
                        "+defines": [
                         "USE_SKINNING",
                         "USE_OVERLAY"
                        ],
                        "+states": [
                         "Blending"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 },
                 {
                    "skinning_alphatest": {
                        "+defines": [
                         "USE_SKINNING",
                         "ALPHA_TEST"
                        ],
                        "+states": [
                         "DisableCulling"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ],
                "msaaSupport": "Both",
                "+samplerStates": [
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                    "samplerIndex": 0,
                    "textureFilter": "Point"
                 }
                ]
            },
            "entity_flat_color_line": {
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                "vrGeometryShader": "shaders/position.geometry",
                "fragmentShader": "shaders/current_color.fragment",
                "msaaSupport": "Both",
                "+defines": [
                 "LINE_STRIP"
                ],
                "primitiveMode": "Line",
                "vertexFields": [
                 {
                    "field": "Position"
                 }
                ]
            },
            "entity_loyalty_rope:entity_glint": {
                "+states": [
                 "DisableCulling"
                ]
            },
            "entity:entity_static": {
                "+defines": [
                 "USE_OVERLAY"
                ],
                "msaaSupport": "Both"
            },
            "opaque_block:entity_static": {
                "msaaSupport": "Both"
            },
            "opaque_block_color:opaque_block": {
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
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                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ]
            },
            "opaque_block_color_uv2:opaque_block": {
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "UV1"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "UV1"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ]
            },
            "alpha_block:entity_static": {
                "msaaSupport": "Both"
            },
            "alpha_block_color:alpha_block": {
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                ],
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
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                 {
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                ],
                "variants": [
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                         {
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                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ]
            },
            "entity_nocull:entity": {
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                ]
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            "entity_change_color:entity_nocull": {
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                 "USE_COLOR_MASK"
                ]
            },
            "entity_alphatest:entity_nocull": {
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                ],
                "+samplerStates": [
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                    "textureWrap": "Repeat"
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                ],
                "msaaSupport": "Both"
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            "entity_alphatest_one_sided:entity": {
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                 "ALPHA_TEST"
                ],
                "+samplerStates": [
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                    "textureWrap": "Repeat"
                 }
                ],
                "msaaSupport": "Both"
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            "map:entity_alphatest": {
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                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
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                    "skinning": {
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                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
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                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ]
            },
            "on_screen_effect:entity_alphatest": {
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                ],
                "+states": [
                 "Blending"
                ],
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                 {
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                 {
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                 {
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            "item_in_hand_entity_alphatest:entity_alphatest": {
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            },
            "item_in_hand_entity_alphatest_color:item_in_hand_entity_alphatest": {
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                    "field": "Position"
                 },
                 {
                    "field": "Color"
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                 {
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                "variants": [
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                         {
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                         {
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                         {
                            "field": "Normal"
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                         {
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                 }
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            "entity_alphablend:entity": {
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                ],
                "vertexFields": [
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                    "field": "Position"
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                 {
                    "field": "Color"
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                "variants": [
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                         {
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                        ]
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                "msaaSupport": "Both"
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            "entity_alphablend_nocolor:entity_alphablend": {
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                         {
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                        ]
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            "guardian_ghost:entity_alphablend_nocolor": {
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                ]
            },
            "player_spectator:entity_alphablend_nocolor": {
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                 "USE_UV_ANIM"
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            },
            "entity_emissive:entity": {
                "+defines": [
                 "USE_EMISSIVE"
                ]
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            "glow_squid:entity_emissive": [],
            "entity_emissive_alpha:entity_nocull": {
                "+defines": [
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            "entity_custom:entity": {
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                 "NO_TEXTURE",
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                         {
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                    "textureFilter": "Point"
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            },
            "charged_creeper:entity_static": {
                "+defines": [
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                 "ALPHA_TEST"
                ],
                "+states": [
                 "Blending",
                 "DisableCulling"
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                "blendSrc": "One",
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                    "textureWrap": "Repeat"
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            "item_in_hand_glint:item_in_hand": {
                "+defines": [
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                ],
                "+samplerStates": [
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                    "textureFilter": "Point"
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            "entity_glint:entity": {
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                ],
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                    "textureWrap": "Repeat"
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            "entity_alphatest_glint:entity_alphatest": {
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                ],
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            "entity_alphatest_glint_item:entity_alphatest": {
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                 "GLINT"
                ],
                "+samplerStates": [
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                    "textureWrap": "Repeat"
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            "entity_change_color_glint:entity_glint": {
                "+defines": [
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                ]
            },
            "entity_alphatest_change_color:entity_change_color": {
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                ],
                "+defines": [
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                 "USE_COLOR_MASK",
                 "GLINT"
                ],
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                    "textureWrap": "Repeat"
                 }
                ]
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                ],
                "+defines": [
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                 "MULTI_COLOR_TINT"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 1,
                    "textureWrap": "Repeat"
                 }
                ]
            },
            "beacon_beam:entity_nocull": {
                "+defines": [
                 "COLOR_BASED",
                 "USE_COLOR_BLEND",
                 "USE_UV_ANIM"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureWrap": "Repeat"
                 }
                ],
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ]
            },
            "beacon_beam_transparent:entity": {
                "+states": [
                 "Blending",
                 "DisableCulling",
                 "DisableDepthWrite",
                 "DisableAlphaWrite"
                ],
                "vertexShader": "shaders/color_uv.vertex",
                "vrGeometryShader": "shaders/color_uv.geometry",
                "fragmentShader": "shaders/color_texture.fragment",
                "blendSrc": "SourceAlpha",
                "blendDst": "OneMinusSrcAlpha",
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ]
            },
            "conduit_wind:entity_alphatest": {
                "+defines": [
                 "USE_UV_ANIM"
                ]
            },
            "entity_multitexture:entity": {
                "+defines": [
                 "USE_MULTITEXTURE"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureWrap": "Clamp"
                 },
                 {
                    "samplerIndex": 1,
                    "textureWrap": "Clamp"
                 },
                 {
                    "samplerIndex": 2,
                    "textureWrap": "Clamp"
                 }
                ]
            },
            "entity_multitexture_color_mask:entity_multitexture": {
                "+defines": [
                 "COLOR_SECOND_TEXTURE"
                ]
            },
            "entity_multitexture_alpha_test:entity_multitexture": {
                "+states": [
                 "DisableCulling"
                ],
                "+defines": [
                 "ALPHA_TEST"
                ]
            },
            "entity_multitexture_multiplicative_blend:entity": {
                "+states": [
                 "DisableCulling"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureWrap": "Clamp"
                 },
                 {
                    "samplerIndex": 1,
                    "textureWrap": "Clamp"
                 }
                ],
                "+defines": [
                 "ALPHA_TEST",
                 "USE_COLOR_MASK",
                 "MULTIPLICATIVE_TINT",
                 "MULTIPLICATIVE_TINT_COLOR",
                 "USE_OVERLAY"
                ]
            },
            "entity_multitexture_alpha_test_color_mask:entity_multitexture_color_mask": {
                "+states": [
                 "DisableCulling"
                ],
                "+defines": [
                 "ALPHA_TEST"
                ]
            },
            "entity_lead_base:entity": {
                "+states": [
                 "DisableCulling"
                ]
            },
            "entity_multitexture_masked:entity_alphatest": {
                "+defines": [
                 "MASKED_MULTITEXTURE"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureWrap": "Clamp"
                 },
                 {
                    "samplerIndex": 1,
                    "textureWrap": "Clamp"
                 }
                ]
            },
            "moving_block": {
                "vertexShader": "shaders/renderchunk.vertex",
                "vrGeometryShader": "shaders/renderchunk.geometry",
                "fragmentShader": "shaders/renderchunk.fragment",
                "+defines": [
                 "LOW_PRECISION",
                 "TEXEL_AA",
                 "ATLAS_TEXTURE",
                 "AS_ENTITY_RENDERER"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureFilter": "TexelAA"
                 },
                 {
                    "samplerIndex": 1,
                    "textureFilter": "Bilinear"
                 }
                ],
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "UV1"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "UV1"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ],
                "msaaSupport": "Both"
            },
            "moving_block_seasons:moving_block": {
                "+defines": [
                 "SEASONS"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureFilter": "TexelAA"
                 },
                 {
                    "samplerIndex": 1,
                    "textureFilter": "Bilinear"
                 },
                 {
                    "samplerIndex": 2,
                    "textureFilter": "Point"
                 }
                ]
            },
            "moving_block_alpha_seasons:moving_block_seasons": {
                "+defines": [
                 "ALPHA_TEST"
                ],
                "+states": [
                 "DisableCulling",
                 "EnableAlphaToCoverage"
                ]
            },
            "moving_block_alpha_single_side:moving_block": {
                "+defines": [
                 "ALPHA_TEST"
                ],
                "+states": [
                 "EnableAlphaToCoverage"
                ]
            },
            "moving_block_alpha:moving_block_alpha_single_side": {
                "+states": [
                 "DisableCulling"
                ],
                "depthBias": 100,
                "slopeScaledDepthBias": 0.1,
                "depthBiasOGL": 0.5,
                "slopeScaledDepthBiasOGL": 0.5
            },
            "moving_block_double_side:moving_block": {
                "+states": [
                 "DisableCulling"
                ]
            },
            "moving_block_blend:moving_block": {
                "+defines": [
                 "BLEND"
                ],
                "+states": [
                 "Blending"
                ]
            },
            "entity_beam:entity_nocull": {
                "+defines": [
                 "USE_UV_ANIM",
                 "ALPHA_TEST",
                 "COLOR_BASED"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureWrap": "Repeat"
                 }
                ],
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ]
            },
            "entity_beam_additive:entity_alphablend": {
                "+defines": [
                 "COLOR_BASED",
                 "NO_TEXTURE"
                ],
                "-defines": [
                 "USE_OVERLAY"
                ],
                "+states": [
                 "Blending",
                 "DisableDepthWrite"
                ],
                "blendSrc": "SourceAlpha",
                "blendDst": "One"
            },
            "entity_dissolve_layer0:entity": {
                "+defines": [
                 "TINTED_ALPHA_TEST"
                ],
                "+states": [
                 "DisableColorWrite"
                ]
            },
            "entity_dissolve_layer1:entity": {
                "depthFunc": "Equal",
                "+defines": [
                 "ALPHA_TEST"
                ],
                "-defines": [
                 "USE_OVERLAY"
                ]
            },
            "banner": {
                "+defines": [
                 "ENABLE_FOG",
                 "ENABLE_LIGHT"
                ],
                "vertexShader": "shaders/banner.vertex",
                "vrGeometryShader": "shaders/banner.geometry",
                "fragmentShader": "shaders/banner.fragment",
                "depthFunc": "LessEqual",
                "+states": [
                 "Blending"
                ],
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ],
                "msaaSupport": "Both",
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureFilter": "Point"
                 }
                ]
            },
            "banner_pole:banner": {
                "+defines": [
                 "ENABLE_FOG",
                 "ENABLE_LIGHT",
                 "DISABLE_TINTING"
                ],
                "+states": []
            },
            "agent:entity": [],
            "armor:entity_alphatest": [],
            "armor_leather:entity_alphatest_change_color": [],
            "armor_enchanted:entity_alphatest_glint": [],
            "armor_leather_enchanted:entity_alphatest_change_color_glint": [],
            "armor_stand:entity_alphatest": [],
            "arrow:entity_alphatest": [],
            "axolotl:entity_alphatest": [],
            "axolotl_limbs:entity_alphatest_one_sided": [],
            "bat:entity_alphatest": [],
            "bed:entity_alphatest": [],
            "bee:entity_alphatest": [],
            "bell:entity": [],
            "blaze_head:entity_emissive_alpha": [],
            "blaze_body:entity_emissive": [],
            "boat:entity": [],
            "chalkboard:entity": [],
            "chest:entity": [],
            "chicken:entity": [],
            "chicken_legs:entity_alphatest": [],
            "cow:entity": [],
            "creeper:entity": [],
            "dragon_head:entity_alphatest": [],
            "dragon_head_glint:entity_glint": [],
            "drowned:entity_emissive_alpha": [],
            "egg:entity_alphatest": [],
            "elytra:entity_alphatest": [],
            "elytra_glint:entity_alphatest_glint": [],
            "enchanting_table_book:entity": [],
            "ender_crystal:entity_alphatest": [],
            "ender_dragon:entity_emissive_alpha_one_sided": [],
            "enderman:entity_emissive_alpha": [],
            "enderman_invisible:entity_emissive_alpha": {
                "+defines": [
                 "USE_ONLY_EMISSIVE"
                ]
            },
            "endermite:entity_alphatest": [],
            "eye_of_ender_signal:entity_alphatest": [],
            "ender_pearl:entity_alphatest": [],
            "evoker:entity_alphatest": [],
            "fang:entity_alphatest": [],
            "fireball:entity_alphatest": [],
            "fireworks_rocket:entity_alphatest": [],
            "fishing_hook:entity_alphatest": [],
            "fox:entity": [],
            "frog:entity_alphatest": [],
            "cat:entity_alphatest_change_color": [],
            "clownfish:entity_alphatest": [],
            "cod:entity_alphatest": [],
            "conduit:entity_alphatest": [],
            "pufferfish:entity_alphatest": [],
            "salmon:entity_alphatest": [],
            "tropicalfish:entity_multitexture_multiplicative_blend": [],
            "ghast:entity_emissive_alpha": [],
            "guardian:entity_alphatest": [],
            "horse:entity_alphatest": [],
            "horse_leather_armor:entity_multitexture_alpha_test_color_mask": [],
            "husk:entity_alphatest": [],
            "husk_clothes:entity_alphatest": [],
            "ravager:entity_alphatest": [],
            "iron_golem:entity_alphatest": {
                "depthFunc": "LessEqual"
            },
            "magma_cube:entity_emissive_alpha": [],
            "leash_knot:entity": [],
            "lingering_potion_enchanted:entity_alphatest_glint": [],
            "llama:entity_multitexture": [],
            "llama_spit:entity": [],
            "minecart:entity_alphatest": [],
            "mob_head:entity_alphatest": [],
            "mob_head_glint:entity_glint": [],
            "mooshroom:entity": [],
            "mooshroom_mushrooms:entity_alphatest": [],
            "npc:entity_alphatest": [],
            "ocelot:entity_alphatest": [],
            "parrot:entity_alphatest": [],
            "pig:entity": [],
            "hoglin:entity_alphatest": [],
            "zoglin:entity_alphatest": [],
            "shield:entity": [],
            "shield_glint:entity_glint": [],
            "trident:entity": [],
            "trident_riptide:entity_alphatest": [],
            "trident_glint:entity_glint": [],
            "piston_arm:entity": [],
            "player:entity": [],
            "player_alphatest:entity_alphatest": [],
            "polar_bear:entity": [],
            "panda:entity": [],
            "rabbit:entity": [],
            "sheep:entity_change_color": [],
            "shulker:entity_alphatest": [],
            "shulker_box:entity_alphatest": [],
            "shulker_bullet:entity_alphatest": [],
            "sign:entity_static": [],
            "silverfish:entity": [],
            "silverfish_layers:entity_alphatest": [],
            "skeleton:entity_alphatest": [],
            "pillager:entity_alphatest": [],
            "piglin:entity_alphatest": [],
            "piglin_brute:entity_alphatest": [],
            "goat:entity_alphatest": [],
            "allay:entity_alphatest": [],
            "warden:entity_alphatest": [],
            "warden_bioluminescent_layer:entity_nocull": {
                "+defines": [
                 "USE_COLOR_MASK"
                ],
                "+states": [
                 "Blending"
                ],
                "depthFunc": "Equal",
                "blendSrc": "SourceAlpha",
                "blendDst": "OneMinusSrcAlpha"
            },
            "chest_boat:entity": [],
            "slime:entity_alphatest": [],
            "slime_outer:entity": {
                "+states": [
                 "Blending"
                ]
            },
            "snowball:entity_alphatest": [],
            "snow_golem:entity": [],
            "snow_golem_pumpkin:entity": [],
            "spider:entity_emissive_alpha": [],
            "spider_invisible:entity_emissive_alpha": {
                "+defines": [
                 "USE_ONLY_EMISSIVE"
                ]
            },
            "splash_potion_enchanted:entity_alphatest_glint": [],
            "squid:entity": [],
            "dolphin:entity": [],
            "phantom:entity_emissive_alpha": [],
            "phantom_invisible:entity_emissive_alpha": {
                "+defines": [
                 "USE_ONLY_EMISSIVE"
                ]
            },
            "stray:entity_alphatest": [],
            "stray_clothes:entity_alphatest": [],
            "strider:entity_alphatest": [],
            "tadpole:entity_alphatest": [],
            "turtle:entity": [],
            "camera:entity": [],
            "vex:entity_alphatest": [],
            "villager:entity_alphatest": [],
            "villager_v2:entity_alphatest": {
                "depthFunc": "LessEqual"
            },
            "villager_v2_masked:entity_multitexture_masked": {
                "depthFunc": "LessEqual"
            },
            "vindicator:entity_alphatest": [],
            "wandering_trader:entity_alphatest": [],
            "witch:entity_alphatest": [],
            "wither_boss:entity_alphatest": [],
            "wither_boss_armor:charged_creeper": [],
            "wither_skull:mob_head": [],
            "wolf:entity_change_color": [],
            "xp_bottle:entity_alphatest_glint": [],
            "zombie:entity_alphatest": [],
            "zombie_villager:entity_alphatest": [],
            "zombie_villager_v2:entity_alphatest": {
                "depthFunc": "LessEqual"
            },
            "zombie_villager_v2_masked:entity_multitexture_masked": {
                "depthFunc": "LessEqual"
            },
            "player_animated:entity_alphatest": {
                "+defines": [
                 "USE_UV_ANIM"
                ]
            },
            "experience_orb:entity": {
                "+defines": [
                 "USE_UV_ANIM",
                 "ALPHA_TEST",
                 "Blending",
                 "USE_OVERLAY",
                 "USE_MASK"
                ]
            },
            "camel:entity_alphatest": [],
            "sniffer:entity_alphatest": []
        }
        Previous Value:
        "materials": {
            "version": "1.0.0",
            "entity_static": {
                "vertexShader": "shaders/entity.vertex",
                "vrGeometryShader": "shaders/entity.geometry",
                "fragmentShader": "shaders/entity.fragment",
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 },
                 {
                    "skinning_color": {
                        "+defines": [
                         "USE_SKINNING",
                         "USE_OVERLAY"
                        ],
                        "+states": [
                         "Blending"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ],
                "msaaSupport": "Both",
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureFilter": "Point"
                 }
                ]
            },
            "entity_flat_color_line": {
                "vertexShader": "shaders/position.vertex",
                "vrGeometryShader": "shaders/position.geometry",
                "fragmentShader": "shaders/current_color.fragment",
                "msaaSupport": "Both",
                "+defines": [
                 "LINE_STRIP"
                ],
                "primitiveMode": "Line",
                "vertexFields": [
                 {
                    "field": "Position"
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                 "TEXEL_AA",
                 "ATLAS_TEXTURE",
                 "AS_ENTITY_RENDERER"
                ],
                "+samplerStates": [
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                    "samplerIndex": 0,
                    "textureFilter": "TexelAA"
                 },
                 {
                    "samplerIndex": 1,
                    "textureFilter": "Bilinear"
                 }
                ],
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "UV1"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "UV1"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ],
                "msaaSupport": "Both"
            },
            "moving_block_seasons:moving_block": {
                "+defines": [
                 "SEASONS"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureFilter": "TexelAA"
                 },
                 {
                    "samplerIndex": 1,
                    "textureFilter": "Bilinear"
                 },
                 {
                    "samplerIndex": 2,
                    "textureFilter": "Point"
                 }
                ]
            },
            "moving_block_alpha_seasons:moving_block_seasons": {
                "+defines": [
                 "ALPHA_TEST"
                ],
                "+states": [
                 "DisableCulling",
                 "EnableAlphaToCoverage"
                ]
            },
            "moving_block_alpha_single_side:moving_block": {
                "+defines": [
                 "ALPHA_TEST"
                ],
                "+states": [
                 "EnableAlphaToCoverage"
                ]
            },
            "moving_block_alpha:moving_block_alpha_single_side": {
                "+states": [
                 "DisableCulling"
                ],
                "depthBias": 100,
                "slopeScaledDepthBias": 0.1,
                "depthBiasOGL": 0.5,
                "slopeScaledDepthBiasOGL": 0.5
            },
            "moving_block_double_side:moving_block": {
                "+states": [
                 "DisableCulling"
                ]
            },
            "moving_block_blend:moving_block": {
                "+defines": [
                 "BLEND"
                ],
                "+states": [
                 "Blending"
                ]
            },
            "entity_beam:entity_nocull": {
                "+defines": [
                 "USE_UV_ANIM",
                 "ALPHA_TEST",
                 "COLOR_BASED"
                ],
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureWrap": "Repeat"
                 }
                ],
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ]
            },
            "entity_beam_additive:entity_alphablend": {
                "+defines": [
                 "COLOR_BASED",
                 "NO_TEXTURE"
                ],
                "-defines": [
                 "USE_OVERLAY"
                ],
                "+states": [
                 "Blending",
                 "DisableDepthWrite"
                ],
                "blendSrc": "SourceAlpha",
                "blendDst": "One"
            },
            "entity_dissolve_layer0:entity": {
                "+defines": [
                 "TINTED_ALPHA_TEST"
                ],
                "+states": [
                 "DisableColorWrite"
                ]
            },
            "entity_dissolve_layer1:entity": {
                "depthFunc": "Equal",
                "+defines": [
                 "ALPHA_TEST"
                ],
                "-defines": [
                 "USE_OVERLAY"
                ]
            },
            "banner": {
                "+defines": [
                 "ENABLE_FOG",
                 "ENABLE_LIGHT"
                ],
                "vertexShader": "shaders/banner.vertex",
                "vrGeometryShader": "shaders/banner.geometry",
                "fragmentShader": "shaders/banner.fragment",
                "depthFunc": "LessEqual",
                "+states": [
                 "Blending"
                ],
                "vertexFields": [
                 {
                    "field": "Position"
                 },
                 {
                    "field": "Color"
                 },
                 {
                    "field": "Normal"
                 },
                 {
                    "field": "UV0"
                 }
                ],
                "variants": [
                 {
                    "skinning": {
                        "+defines": [
                         "USE_SKINNING"
                        ],
                        "vertexFields": [
                         {
                            "field": "Position"
                         },
                         {
                            "field": "BoneId0"
                         },
                         {
                            "field": "Color"
                         },
                         {
                            "field": "Normal"
                         },
                         {
                            "field": "UV0"
                         }
                        ]
                    }
                 }
                ],
                "msaaSupport": "Both",
                "+samplerStates": [
                 {
                    "samplerIndex": 0,
                    "textureFilter": "Point"
                 }
                ]
            },
            "banner_pole:banner": {
                "+defines": [
                 "ENABLE_FOG",
                 "ENABLE_LIGHT",
                 "DISABLE_TINTING"
                ],
                "+states": []
            },
            "agent:entity": [],
            "armor:entity_alphatest": [],
            "armor_leather:entity_alphatest_change_color": [],
            "armor_enchanted:entity_alphatest_glint": [],
            "armor_leather_enchanted:entity_alphatest_change_color_glint": [],
            "armor_stand:entity_alphatest": [],
            "arrow:entity_alphatest": [],
            "axolotl:entity_alphatest": [],
            "axolotl_limbs:entity_alphatest_one_sided": [],
            "bat:entity_alphatest": [],
            "bed:entity_alphatest": [],
            "bee:entity_alphatest": [],
            "bell:entity": [],
            "blaze_head:entity_emissive_alpha": [],
            "blaze_body:entity_emissive": [],
            "boat:entity": [],
            "chalkboard:entity": [],
            "chest:entity": [],
            "chicken:entity": [],
            "chicken_legs:entity_alphatest": [],
            "cow:entity": [],
            "creeper:entity": [],
            "dragon_head:entity_alphatest": [],
            "dragon_head_glint:entity_glint": [],
            "drowned:entity_emissive_alpha": [],
            "egg:entity_alphatest": [],
            "elytra:entity_alphatest": [],
            "elytra_glint:entity_alphatest_glint": [],
            "enchanting_table_book:entity": [],
            "ender_crystal:entity_alphatest": [],
            "ender_dragon:entity_emissive_alpha_one_sided": [],
            "enderman:entity_emissive_alpha": [],
            "enderman_invisible:entity_emissive_alpha": {
                "+defines": [
                 "USE_ONLY_EMISSIVE"
                ]
            },
            "endermite:entity_alphatest": [],
            "eye_of_ender_signal:entity_alphatest": [],
            "ender_pearl:entity_alphatest": [],
            "evoker:entity_alphatest": [],
            "fang:entity_alphatest": [],
            "fireball:entity_alphatest": [],
            "fireworks_rocket:entity_alphatest": [],
            "fishing_hook:entity_alphatest": [],
            "fox:entity": [],
            "frog:entity_alphatest": [],
            "cat:entity_alphatest_change_color": [],
            "clownfish:entity_alphatest": [],
            "cod:entity_alphatest": [],
            "conduit:entity_alphatest": [],
            "pufferfish:entity_alphatest": [],
            "salmon:entity_alphatest": [],
            "tropicalfish:entity_multitexture_multiplicative_blend": [],
            "ghast:entity_emissive_alpha": [],
            "guardian:entity_alphatest": [],
            "horse:entity_alphatest": [],
            "horse_leather_armor:entity_multitexture_alpha_test_color_mask": [],
            "husk:entity_alphatest": [],
            "husk_clothes:entity_alphatest": [],
            "ravager:entity_alphatest": [],
            "iron_golem:entity_alphatest": {
                "depthFunc": "LessEqual"
            },
            "magma_cube:entity_emissive_alpha": [],
            "leash_knot:entity": [],
            "lingering_potion_enchanted:entity_alphatest_glint": [],
            "llama:entity_multitexture": [],
            "llama_spit:entity": [],
            "minecart:entity_alphatest": [],
            "mob_head:entity_alphatest": [],
            "mob_head_glint:entity_glint": [],
            "mooshroom:entity": [],
            "mooshroom_mushrooms:entity_alphatest": [],
            "npc:entity_alphatest": [],
            "ocelot:entity_alphatest": [],
            "parrot:entity_alphatest": [],
            "pig:entity": [],
            "hoglin:entity_alphatest": [],
            "zoglin:entity_alphatest": [],
            "shield:entity": [],
            "shield_glint:entity_glint": [],
            "trident:entity": [],
            "trident_riptide:entity_alphatest": [],
            "trident_glint:entity_glint": [],
            "piston_arm:entity": [],
            "player:entity": [],
            "player_alphatest:entity_alphatest": [],
            "polar_bear:entity": [],
            "panda:entity": [],
            "rabbit:entity": [],
            "sheep:entity_change_color": [],
            "shulker:entity_alphatest": [],
            "shulker_box:entity_alphatest": [],
            "shulker_bullet:entity_alphatest": [],
            "sign:entity_static": [],
            "silverfish:entity": [],
            "silverfish_layers:entity_alphatest": [],
            "skeleton:entity_alphatest": [],
            "pillager:entity_alphatest": [],
            "piglin:entity_alphatest": [],
            "piglin_brute:entity_alphatest": [],
            "goat:entity_alphatest": [],
            "allay:entity_alphatest": [],
            "warden:entity_alphatest": [],
            "warden_bioluminescent_layer:entity_nocull": {
                "+defines": [
                 "USE_COLOR_MASK"
                ],
                "+states": [
                 "Blending"
                ],
                "depthFunc": "Equal",
                "blendSrc": "SourceAlpha",
                "blendDst": "OneMinusSrcAlpha"
            },
            "chest_boat:entity": [],
            "slime:entity_alphatest": [],
            "slime_outer:entity": {
                "+states": [
                 "Blending"
                ]
            },
            "snowball:entity_alphatest": [],
            "snow_golem:entity": [],
            "snow_golem_pumpkin:entity": [],
            "spider:entity_emissive_alpha": [],
            "spider_invisible:entity_emissive_alpha": {
                "+defines": [
                 "USE_ONLY_EMISSIVE"
                ]
            },
            "splash_potion_enchanted:entity_alphatest_glint": [],
            "squid:entity": [],
            "dolphin:entity": [],
            "phantom:entity_emissive_alpha": [],
            "phantom_invisible:entity_emissive_alpha": {
                "+defines": [
                 "USE_ONLY_EMISSIVE"
                ]
            },
            "stray:entity_alphatest": [],
            "stray_clothes:entity_alphatest": [],
            "strider:entity_alphatest": [],
            "tadpole:entity_alphatest": [],
            "turtle:entity": [],
            "camera:entity": [],
            "vex:entity_alphatest": [],
            "villager:entity_alphatest": [],
            "villager_v2:entity_alphatest": {
                "depthFunc": "LessEqual"
            },
            "villager_v2_masked:entity_multitexture_masked": {
                "depthFunc": "LessEqual"
            },
            "vindicator:entity_alphatest": [],
            "wandering_trader:entity_alphatest": [],
            "witch:entity_alphatest": [],
            "wither_boss:entity_alphatest": [],
            "wither_boss_armor:charged_creeper": [],
            "wither_skull:mob_head": [],
            "wolf:entity_change_color": [],
            "xp_bottle:entity_alphatest_glint": [],
            "zombie:entity_alphatest": [],
            "zombie_villager:entity_alphatest": [],
            "zombie_villager_v2:entity_alphatest": {
                "depthFunc": "LessEqual"
            },
            "zombie_villager_v2_masked:entity_multitexture_masked": {
                "depthFunc": "LessEqual"
            },
            "player_animated:entity_alphatest": {
                "+defines": [
                 "USE_UV_ANIM"
                ]
            },
            "experience_orb:entity": {
                "+defines": [
                 "USE_UV_ANIM",
                 "ALPHA_TEST",
                 "Blending",
                 "USE_OVERLAY",
                 "USE_MASK"
                ]
            }
        }
      • New Value:
        "fullscreen_cube_overlay": {
            "vertexShader": "shaders/uv.vertex",
            "vrGeometryShader": "shaders/uv.geometry",
            "fragmentShader": "shaders/texture_ccolor.fragment",
            "depthFunc": "Always",
            "+states": [
                "DisableDepthWrite"
            ],
            "vertexFields": [
                {
                 "field": "Position"
                },
                {
                 "field": "UV0"
                }
            ],
            "+samplerStates": [
                {
                 "samplerIndex": 0,
                 "textureFilter": "Point"
                }
            ],
            "msaaSupport": "Both"
        }
        Previous Value:
        "fullscreen_cube_overlay": {
            "vertexShader": "shaders/uv.vertex",
            "vrGeometryShader": "shaders/uv.geometry",
            "fragmentShader": "shaders/texture_ccolor.fragment",
            "vertexFields": [
                {
                 "field": "Position"
                },
                {
                 "field": "UV0"
                }
            ],
            "+samplerStates": [
                {
                 "samplerIndex": 0,
                 "textureFilter": "Point"
                }
            ],
            "msaaSupport": "Both"
        }
      • New Value:
        "name_tag_alpha_tested:name_tag": {
            "+defines": [
                "ALPHA_TEST"
            ],
            "depthFunc": "LessEqual",
            "-states": [
                "Blending",
                "DisableDepthWrite"
            ]
        }
      • New Value:
        "bones": [
            {
                "name": "root",
                "pivot": [
                 0,
                 1,
                 0
                ]
            },
            {
                "name": "head",
                "parent": "root",
                "pivot": [
                 0,
                 5,
                 0
                ]
            },
            {
                "name": "look_at",
                "parent": "head",
                "pivot": [
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                 5,
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                "cubes": [
                 {
                    "origin": [
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                    "size": [
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                        5,
                        5
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                    "uv": [
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                        0
                    ]
                 }
                ]
            },
            {
                "name": "body",
                "parent": "root",
                "pivot": [
                 0,
                 5,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
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                        1,
                        -1
                    ],
                    "size": [
                        3,
                        4,
                        2
                    ],
                    "uv": [
                        0,
                        10
                    ]
                 },
                 {
                    "origin": [
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                        0,
                        -1
                    ],
                    "size": [
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                        5,
                        2
                    ],
                    "inflate": -0.2,
                    "uv": [
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                        16
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                 }
                ],
                "locators": {
                 "lead": [
                    0,
                    6,
                    0
                 ]
                }
            },
            {
                "name": "rightItem",
                "parent": "body",
                "pivot": [
                 0,
                 0,
                 -2
                ],
                "rotation": [
                 -80,
                 0,
                 0
                ]
            },
            {
                "name": "right_arm",
                "parent": "body",
                "pivot": [
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                 4.5,
                 0
                ],
                "cubes": [
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                    "origin": [
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                        1,
                        -1
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                    "size": [
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                        4,
                        2
                    ],
                    "uv": [
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                        0
                    ]
                 }
                ]
            },
            {
                "name": "left_arm",
                "parent": "body",
                "pivot": [
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                 4.5,
                 0
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                "cubes": [
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                    "size": [
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                        2
                    ],
                    "uv": [
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                        6
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                 }
                ]
            },
            {
                "name": "left_wing",
                "parent": "body",
                "pivot": [
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                 4,
                 1
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                "cubes": [
                 {
                    "origin": [
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                        1
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                    "size": [
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                        5,
                        8
                    ],
                    "uv": [
                        16,
                        14
                    ]
                 }
                ]
            },
            {
                "name": "right_wing",
                "parent": "body",
                "pivot": [
                 -0.5,
                 4,
                 1
                ],
                "cubes": [
                 {
                    "origin": [
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                        -1,
                        1
                    ],
                    "size": [
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                        5,
                        8
                    ],
                    "uv": [
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                        14
                    ]
                 }
                ]
            }
        ]
        Previous Value:
        "bones": [
            {
                "name": "root",
                "pivot": [
                 0,
                 0,
                 0
                ]
            },
            {
                "name": "head",
                "parent": "root",
                "pivot": [
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                 4,
                 0
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                "cubes": [
                 {
                    "origin": [
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                        4.01,
                        -2.5
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                    "size": [
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                        5,
                        5
                    ],
                    "uv": [
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                        0
                    ]
                 }
                ]
            },
            {
                "name": "body",
                "parent": "root",
                "pivot": [
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                 4,
                 0
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                "cubes": [
                 {
                    "origin": [
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                        0,
                        -1
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                    "size": [
                        3,
                        4,
                        2
                    ],
                    "uv": [
                        0,
                        10
                    ]
                 },
                 {
                    "origin": [
                        -1.5,
                        -1,
                        -1
                    ],
                    "size": [
                        3,
                        5,
                        2
                    ],
                    "inflate": -0.2,
                    "uv": [
                        0,
                        16
                    ]
                 }
                ],
                "locators": {
                 "lead": [
                    0,
                    5,
                    0
                 ]
                }
            },
            {
                "name": "rightItem",
                "parent": "body",
                "pivot": [
                 0,
                 -1,
                 -2
                ],
                "rotation": [
                 -80,
                 0,
                 0
                ]
            },
            {
                "name": "right_arm",
                "parent": "body",
                "pivot": [
                 -1.75,
                 3.5,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -2.5,
                        0,
                        -1
                    ],
                    "size": [
                        1,
                        4,
                        2
                    ],
                    "uv": [
                        23,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "left_arm",
                "parent": "body",
                "pivot": [
                 1.75,
                 3.5,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        1.5,
                        0,
                        -1
                    ],
                    "size": [
                        1,
                        4,
                        2
                    ],
                    "uv": [
                        23,
                        6
                    ]
                 }
                ]
            },
            {
                "name": "left_wing",
                "parent": "body",
                "pivot": [
                 0.5,
                 3,
                 1
                ],
                "cubes": [
                 {
                    "origin": [
                        0.5,
                        -2,
                        1
                    ],
                    "size": [
                        0,
                        5,
                        8
                    ],
                    "uv": [
                        16,
                        14
                    ]
                 }
                ]
            },
            {
                "name": "right_wing",
                "parent": "body",
                "pivot": [
                 -0.5,
                 3,
                 1
                ],
                "cubes": [
                 {
                    "origin": [
                        -0.5,
                        -2,
                        1
                    ],
                    "size": [
                        0,
                        5,
                        8
                    ],
                    "uv": [
                        16,
                        14
                    ]
                 }
                ]
            }
        ]
      • New Value:
        "description": {
            "identifier": "geometry.allay",
            "texture_width": 32,
            "texture_height": 32,
            "visible_bounds_width": 1.3,
            "visible_bounds_height": 1,
            "visible_bounds_offset": [
                0,
                0.4,
                0
            ]
        }
        Previous Value:
        "description": {
            "identifier": "geometry.allay",
            "texture_width": 32,
            "texture_height": 32,
            "visible_bounds_width": 3,
            "visible_bounds_height": 2.5,
            "visible_bounds_offset": [
                0,
                0.75,
                0
            ]
        }
      • New Value:
        "bones": [
            {
                "name": "head",
                "parent": "body",
                "pivot": [
                 0,
                 24,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -4,
                        24,
                        -4
                    ],
                    "size": [
                        8,
                        10,
                        8
                    ],
                    "uv": [
                        0,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "nose",
                "parent": "head",
                "pivot": [
                 0,
                 26,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -1,
                        23,
                        -6
                    ],
                    "size": [
                        2,
                        4,
                        2
                    ],
                    "uv": [
                        24,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "body",
                "pivot": [
                 0,
                 24,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -4,
                        12,
                        -3
                    ],
                    "size": [
                        8,
                        12,
                        6
                    ],
                    "uv": [
                        16,
                        20
                    ]
                 },
                 {
                    "origin": [
                        -4,
                        6,
                        -3
                    ],
                    "size": [
                        8,
                        18,
                        6
                    ],
                    "uv": [
                        0,
                        38
                    ],
                    "inflate": 0.5
                 }
                ]
            },
            {
                "name": "leftLeg",
                "parent": "body",
                "pivot": [
                 2,
                 12,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "rightLeg",
                "parent": "body",
                "pivot": [
                 -2,
                 12,
                 0
                ],
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        -4,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "arms",
                "parent": "body",
                "pivot": [
                 0,
                 22,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -8,
                        16,
                        -2
                    ],
                    "size": [
                        4,
                        8,
                        4
                    ],
                    "uv": [
                        44,
                        22
                    ]
                 },
                 {
                    "origin": [
                        4,
                        16,
                        -2
                    ],
                    "size": [
                        4,
                        8,
                        4
                    ],
                    "uv": [
                        44,
                        22
                    ]
                 },
                 {
                    "origin": [
                        -4,
                        16,
                        -2
                    ],
                    "size": [
                        8,
                        4,
                        4
                    ],
                    "uv": [
                        40,
                        38
                    ]
                 }
                ]
            },
            {
                "name": "rightArm",
                "parent": "body",
                "pivot": [
                 -5,
                 22,
                 0
                ],
                "locators": {
                 "right_hand": [
                    -6,
                    12,
                    0
                 ]
                },
                "cubes": [
                 {
                    "origin": [
                        -8,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            },
            {
                "name": "rightItem",
                "pivot": [
                 -5.5,
                 16,
                 0.5
                ],
                "neverRender": true,
                "parent": "rightArm"
            },
            {
                "name": "leftArm",
                "parent": "body",
                "pivot": [
                 5,
                 22,
                 0
                ],
                "locators": {
                 "left_hand": [
                    6,
                    12,
                    0
                 ]
                },
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        4,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            }
        ]
        Previous Value:
        "bones": [
            {
                "name": "head",
                "parent": "body",
                "pivot": [
                 0,
                 24,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -4,
                        24,
                        -4
                    ],
                    "size": [
                        8,
                        10,
                        8
                    ],
                    "uv": [
                        0,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "nose",
                "parent": "head",
                "pivot": [
                 0,
                 26,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -1,
                        23,
                        -6
                    ],
                    "size": [
                        2,
                        4,
                        2
                    ],
                    "uv": [
                        24,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "body",
                "pivot": [
                 0,
                 24,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -4,
                        12,
                        -3
                    ],
                    "size": [
                        8,
                        12,
                        6
                    ],
                    "uv": [
                        16,
                        20
                    ]
                 },
                 {
                    "origin": [
                        -4,
                        6,
                        -3
                    ],
                    "size": [
                        8,
                        18,
                        6
                    ],
                    "uv": [
                        0,
                        38
                    ],
                    "inflate": 0.5
                 }
                ]
            },
            {
                "name": "arms",
                "parent": "body",
                "pivot": [
                 0,
                 22,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -8,
                        16,
                        -2
                    ],
                    "size": [
                        4,
                        8,
                        4
                    ],
                    "uv": [
                        44,
                        22
                    ]
                 },
                 {
                    "origin": [
                        4,
                        16,
                        -2
                    ],
                    "size": [
                        4,
                        8,
                        4
                    ],
                    "uv": [
                        44,
                        22
                    ]
                 },
                 {
                    "origin": [
                        -4,
                        16,
                        -2
                    ],
                    "size": [
                        8,
                        4,
                        4
                    ],
                    "uv": [
                        40,
                        38
                    ]
                 }
                ]
            },
            {
                "name": "leg0",
                "parent": "body",
                "pivot": [
                 -2,
                 12,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -4,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "leg1",
                "parent": "body",
                "pivot": [
                 2,
                 12,
                 0
                ],
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        0,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "rightArm",
                "parent": "body",
                "pivot": [
                 -5,
                 22,
                 0
                ],
                "locators": {
                 "right_hand": [
                    -6,
                    12,
                    0
                 ]
                },
                "cubes": [
                 {
                    "origin": [
                        -8,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            },
            {
                "name": "rightItem",
                "pivot": [
                 -5.5,
                 16,
                 0.5
                ],
                "neverRender": true,
                "parent": "rightArm"
            },
            {
                "name": "leftArm",
                "parent": "body",
                "pivot": [
                 5,
                 22,
                 0
                ],
                "locators": {
                 "left_hand": [
                    6,
                    12,
                    0
                 ]
                },
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        4,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            }
        ]
      • New Value:
        "bones": [
            {
                "name": "nose",
                "parent": "head"
            },
            {
                "name": "body",
                "pivot": [
                 0,
                 24,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -4,
                        12,
                        -3
                    ],
                    "size": [
                        8,
                        12,
                        6
                    ],
                    "uv": [
                        16,
                        20
                    ]
                 },
                 {
                    "origin": [
                        -4,
                        6,
                        -3
                    ],
                    "size": [
                        8,
                        18,
                        6
                    ],
                    "uv": [
                        0,
                        38
                    ],
                    "inflate": 0.5
                 }
                ]
            },
            {
                "name": "leftLeg",
                "parent": "body",
                "pivot": [
                 2,
                 12,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "rightLeg",
                "parent": "body",
                "pivot": [
                 -2,
                 12,
                 0
                ],
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        -4,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "rightarm",
                "pivot": [
                 -5,
                 22,
                 0
                ],
                "locators": {
                 "right_hand": [
                    -6,
                    12,
                    0
                 ]
                },
                "rotation": [
                 0,
                 0,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -8,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            },
            {
                "name": "leftarm",
                "pivot": [
                 5,
                 22,
                 0
                ],
                "locators": {
                 "left_hand": [
                    6,
                    12,
                    0
                 ]
                },
                "rotation": [
                 0,
                 0,
                 0
                ],
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        4,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            }
        ]
        Previous Value:
        "bones": [
            {
                "name": "nose",
                "parent": "head"
            },
            {
                "name": "rightarm",
                "pivot": [
                 -5,
                 22,
                 0
                ],
                "locators": {
                 "right_hand": [
                    -6,
                    12,
                    0
                 ]
                },
                "rotation": [
                 0,
                 0,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -8,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            },
            {
                "name": "leftarm",
                "pivot": [
                 5,
                 22,
                 0
                ],
                "locators": {
                 "left_hand": [
                    6,
                    12,
                    0
                 ]
                },
                "rotation": [
                 0,
                 0,
                 0
                ],
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        4,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            }
        ]
      • New Value:
        "format_version": "1.12.0"
        Previous Value:
        "format_version": "1.8.0"
      • Previous Value:
        "geometry.vex.v1.8": {
            "visible_bounds_width": 1.5,
            "visible_bounds_height": 1,
            "visible_bounds_offset": [
                0,
                0.5,
                0
            ],
            "texturewidth": 64,
            "textureheight": 64,
            "bones": [
                {
                 "name": "head",
                 "parent": "body",
                 "pivot": [
                    0,
                    24,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -4,
                         24,
                         -4
                        ],
                        "size": [
                         8,
                         8,
                         8
                        ],
                        "uv": [
                         0,
                         0
                        ]
                    }
                 ]
                },
                {
                 "name": "body",
                 "pivot": [
                    0,
                    24,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -4,
                         12,
                         -2
                        ],
                        "size": [
                         8,
                         12,
                         4
                        ],
                        "uv": [
                         16,
                         16
                        ]
                    }
                 ]
                },
                {
                 "name": "rightArm",
                 "parent": "body",
                 "pivot": [
                    -5,
                    22,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -8,
                         12,
                         -2
                        ],
                        "size": [
                         4,
                         12,
                         4
                        ],
                        "uv": [
                         40,
                         16
                        ]
                    }
                 ]
                },
                {
                 "name": "rightItem",
                 "pivot": [
                    -6,
                    13,
                    0
                 ],
                 "neverRender": true,
                 "parent": "rightarm"
                },
                {
                 "name": "leftArm",
                 "parent": "body",
                 "pivot": [
                    5,
                    22,
                    0
                 ],
                 "mirror": true,
                 "cubes": [
                    {
                        "origin": [
                         4,
                         12,
                         -2
                        ],
                        "size": [
                         4,
                         12,
                         4
                        ],
                        "uv": [
                         40,
                         16
                        ]
                    }
                 ]
                },
                {
                 "name": "leg0",
                 "parent": "body",
                 "pivot": [
                    -1.9,
                    12,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -3.9,
                         0,
                         -2
                        ],
                        "size": [
                         4,
                         12,
                         4
                        ],
                        "uv": [
                         0,
                         16
                        ]
                    },
                    {
                        "origin": [
                         -2.9,
                         3,
                         -2
                        ],
                        "size": [
                         6,
                         10,
                         4
                        ],
                        "uv": [
                         32,
                         0
                        ]
                    }
                 ]
                },
                {
                 "name": "leftwing",
                 "parent": "body",
                 "pivot": [
                    0,
                    24,
                    0
                 ],
                 "mirror": true,
                 "cubes": [
                    {
                        "origin": [
                         0,
                         12,
                         0
                        ],
                        "size": [
                         20,
                         12,
                         1
                        ],
                        "uv": [
                         0,
                         32
                        ]
                    }
                 ]
                },
                {
                 "name": "rightwing",
                 "parent": "body",
                 "pivot": [
                    0,
                    24,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -20,
                         12,
                         0
                        ],
                        "size": [
                         20,
                         12,
                         1
                        ],
                        "uv": [
                         0,
                         32
                        ]
                    }
                 ]
                }
            ]
        }
      • New Value:
        "minecraft:geometry": [
            {
                "description": {
                 "identifier": "geometry.vex.v1.8",
                 "texture_width": 32,
                 "texture_height": 32,
                 "visible_bounds_width": 1.3,
                 "visible_bounds_height": 1,
                 "visible_bounds_offset": [
                    0,
                    0.4,
                    0
                 ]
                },
                "bones": [
                 {
                    "name": "body",
                    "pivot": [
                        0,
                        2,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            -1.5,
                            2,
                            -1
                         ],
                         "size": [
                            3,
                            4,
                            2
                         ],
                         "uv": [
                            0,
                            10
                         ]
                        },
                        {
                         "origin": [
                            -1.5,
                            0,
                            -1
                         ],
                         "size": [
                            3,
                            5,
                            2
                         ],
                         "inflate": -0.2,
                         "uv": [
                            0,
                            16
                         ]
                        }
                    ]
                 },
                 {
                    "name": "head",
                    "parent": "body",
                    "pivot": [
                        0,
                        6,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            -2.5,
                            6,
                            -2.5
                         ],
                         "size": [
                            5,
                            5,
                            5
                         ],
                         "uv": [
                            0,
                            0
                         ]
                        }
                    ]
                 },
                 {
                    "name": "rightArm",
                    "parent": "body",
                    "pivot": [
                        -1.75,
                        5.75,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            -3,
                            2.25,
                            -1
                         ],
                         "size": [
                            2,
                            4,
                            2
                         ],
                         "inflate": -0.1,
                         "uv": [
                            23,
                            0
                         ]
                        }
                    ]
                 },
                 {
                    "name": "rightItem",
                    "parent": "rightArm",
                    "pivot": [
                        -2,
                        3,
                        0
                    ]
                 },
                 {
                    "name": "leftArm",
                    "parent": "body",
                    "pivot": [
                        1.75,
                        5.75,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            1,
                            2.25,
                            -1
                         ],
                         "size": [
                            2,
                            4,
                            2
                         ],
                         "inflate": -0.1,
                         "uv": [
                            23,
                            6
                         ]
                        }
                    ]
                 },
                 {
                    "name": "leftItem",
                    "parent": "leftArm",
                    "pivot": [
                        2,
                        3,
                        0
                    ]
                 },
                 {
                    "name": "leftWing",
                    "parent": "body",
                    "pivot": [
                        0.5,
                        5,
                        1
                    ],
                    "cubes": [
                        {
                         "origin": [
                            0.5,
                            0,
                            1
                         ],
                         "size": [
                            8,
                            5,
                            0
                         ],
                         "uv": [
                            16,
                            22
                         ],
                         "mirror": true
                        }
                    ]
                 },
                 {
                    "name": "rightWing",
                    "parent": "body",
                    "pivot": [
                        -0.5,
                        5,
                        1
                    ],
                    "cubes": [
                        {
                         "origin": [
                            -8.5,
                            0,
                            1
                         ],
                         "size": [
                            8,
                            5,
                            0
                         ],
                         "uv": [
                            16,
                            22
                         ]
                        }
                    ]
                 }
                ]
            }
        ]
      • New Value:
        "editor_loading_messages": [
            "tips.game.28",
            "tips.game.29",
            "tips.game.33",
            "tips.game.35",
            "tips.game.43",
            "tips.game.47",
            "tips.game.63"
        ]
      • New Value:
        "loading_messages": [
            "tips.game.1",
            "tips.game.2",
            "tips.game.3",
            "tips.game.4",
            "tips.game.5",
            "tips.game.6",
            "tips.game.7",
            "tips.game.8",
            "tips.game.9",
            "tips.game.10",
            "tips.game.11",
            "tips.game.12",
            "tips.game.13",
            "tips.game.14",
            "tips.game.15",
            "tips.game.16",
            "tips.game.17",
            "tips.game.18",
            "tips.game.19",
            "tips.game.20",
            "tips.game.21",
            "tips.game.22",
            "tips.game.23",
            "tips.game.24",
            "tips.game.25",
            "tips.game.26",
            "tips.game.27",
            "tips.game.28",
            "tips.game.29",
            "tips.game.30",
            "tips.game.31",
            "tips.game.32",
            "tips.game.33",
            "tips.game.34",
            "tips.game.35",
            "tips.game.36",
            "tips.game.37",
            "tips.game.38",
            "tips.game.39",
            "tips.game.40",
            "tips.game.41",
            "tips.game.42",
            "tips.game.43",
            "tips.game.44",
            "tips.game.45",
            "tips.game.46",
            "tips.game.47",
            "tips.game.48",
            "tips.game.49",
            "tips.game.50",
            "tips.game.51",
            "tips.game.52",
            "tips.game.53",
            "tips.game.54",
            "tips.game.55",
            "tips.game.56",
            "tips.game.57",
            "tips.game.58",
            "tips.game.59",
            "tips.game.60",
            "tips.game.61",
            "tips.game.62",
            "tips.game.63",
            "tips.game.64",
            "tips.game.65",
            "tips.game.66",
            "tips.game.67",
            "tips.game.68",
            "tips.game.69",
            "tips.game.70",
            "tips.game.71"
        ]
        Previous Value:
        "loading_messages": [
            "tips.game.1",
            "tips.game.2",
            "tips.game.3",
            "tips.game.4",
            "tips.game.5",
            "tips.game.6",
            "tips.game.7",
            "tips.game.8",
            "tips.game.9",
            "tips.game.10",
            "tips.game.11",
            "tips.game.12",
            "tips.game.13",
            "tips.game.14",
            "tips.game.15",
            "tips.game.16",
            "tips.game.17",
            "tips.game.18",
            "tips.game.19",
            "tips.game.20",
            "tips.game.21",
            "tips.game.22",
            "tips.game.23",
            "tips.game.24",
            "tips.game.25",
            "tips.game.26",
            "tips.game.27",
            "tips.game.28",
            "tips.game.29",
            "tips.game.30",
            "tips.game.31",
            "tips.game.32",
            "tips.game.33",
            "tips.game.34",
            "tips.game.35",
            "tips.game.36",
            "tips.game.37",
            "tips.game.38",
            "tips.game.39",
            "tips.game.40",
            "tips.game.41",
            "tips.game.42",
            "tips.game.43",
            "tips.game.44",
            "tips.game.45",
            "tips.game.46",
            "tips.game.47",
            "tips.game.48",
            "tips.game.49",
            "tips.game.50",
            "tips.game.51",
            "tips.game.52",
            "tips.game.53",
            "tips.game.54",
            "tips.game.55",
            "tips.game.56",
            "tips.game.57",
            "tips.game.58",
            "tips.game.59",
            "tips.game.60",
            "tips.game.61",
            "tips.game.62",
            "tips.game.63",
            "tips.game.64",
            "tips.game.65",
            "tips.game.66",
            "tips.game.67",
            "tips.game.68",
            "tips.game.69",
            "tips.game.70",
            "tips.game.71",
            "tips.game.72"
        ]
      • New Value:
        "block_sounds": {
            "normal": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.stone",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "dig.stone",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.stone",
                    "volume": 0.27,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "dig.stone",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "power.on": {
                    "sound": "block.click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "block.click",
                    "pitch": 0.5
                 }
                }
            },
            "gravel": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.gravel",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "dig.gravel",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.gravel",
                    "volume": 0.17,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "dig.gravel",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "power.on": {
                    "sound": "block.click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "block.click",
                    "pitch": 0.5
                 }
                }
            },
            "wood": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.wood",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "dig.wood",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.wood",
                    "volume": 0.23,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "dig.wood",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        0.8
                    ]
                 },
                 "power.on": {
                    "sound": "random.wood_click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "random.wood_click",
                    "pitch": 0.5
                 },
                 "button.click_on": {
                    "sound": "random.wood_click",
                    "pitch": 0.6
                 },
                 "button.click_off": {
                    "sound": "random.wood_click",
                    "pitch": 0.5
                 },
                 "door.open": {
                    "sound": "open.wooden_door",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "door.close": {
                    "sound": "close.wooden_door",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "trapdoor.open": {
                    "sound": "open.wooden_trapdoor",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "trapdoor.close": {
                    "sound": "close.wooden_trapdoor",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "pressure_plate.click_on": {
                    "sound": "click_on.wooden_pressure_plate"
                 },
                 "pressure_plate.click_off": {
                    "sound": "click_off.wooden_pressure_plate"
                 },
                 "fence_gate.open": {
                    "sound": "open.fence_gate",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "fence_gate.close": {
                    "sound": "close.fence_gate",
                    "pitch": [
                        0.9,
                        1
                    ]
                 }
                }
            },
            "grass": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.grass",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "dig.grass",
                    "volume": 0.7,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.grass",
                    "volume": 0.3,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "dig.grass",
                    "volume": 0.8,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "power.on": {
                    "sound": "block.click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "block.click",
                    "pitch": 0.5
                 }
                }
            },
            "stone": {
                "volume": 1,
                "pitch": 1,
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                 "step": {
                    "sound": "step.decorated_pot",
                    "volume": 1,
                    "pitch": 1
                 }
                }
            },
            "suspicious_sand": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "break": {
                    "sound": "break.suspicious_sand",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.suspicious_sand",
                    "volume": 0.23,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "place.suspicious_sand",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "fall": {
                    "sound": "fall.suspicious_sand",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "brush": {
                    "sound": "brush.suspicious_sand",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "brush_completed": {
                    "sound": "brush_completed.suspicious_sand",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "bamboo_wood": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "step.bamboo_wood",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "break.bamboo_wood",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.bamboo_wood",
                    "volume": 0.23,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "place.bamboo_wood",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        0.8
                    ]
                 },
                 "power.on": {
                    "sound": "random.click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "random.click",
                    "pitch": 0.5
                 },
                 "button.click_on": {
                    "sound": "click_on.bamboo_wood_button",
                    "pitch": 0.6
                 },
                 "button.click_off": {
                    "sound": "click_off.bamboo_wood_button",
                    "pitch": 0.5
                 },
                 "door.open": {
                    "sound": "open.bamboo_wood_door",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "door.close": {
                    "sound": "close.bamboo_wood_door",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "trapdoor.open": {
                    "sound": "open.bamboo_wood_trapdoor",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "trapdoor.close": {
                    "sound": "close.bamboo_wood_trapdoor",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "pressure_plate.click_on": {
                    "sound": "click_on.bamboo_wood_pressure_plate"
                 },
                 "pressure_plate.click_off": {
                    "sound": "click_off.bamboo_wood_pressure_plate"
                 },
                 "fence_gate.open": {
                    "sound": "open.bamboo_wood_fence_gate",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "fence_gate.close": {
                    "sound": "close.bamboo_wood_fence_gate",
                    "pitch": [
                        0.9,
                        1
                    ]
                 }
                }
            },
            "hanging_sign": {
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "step.hanging_sign",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "break.hanging_sign",
                    "volume": 0.4,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "step.hanging_sign",
                    "volume": 0.1,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "break.hanging_sign",
                    "volume": 0.25,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "mud": {
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "block.mud.step",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "block.mud.break",
                    "volume": 0.4,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "block.mud.hit",
                    "volume": 0.1,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "block.mud.place",
                    "volume": 0.25,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "packed_mud": {
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "block.packed_mud.step",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "block.packed_mud.break",
                    "volume": 0.4,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "block.packed_mud.hit",
                    "volume": 0.1,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "block.packed_mud.place",
                    "volume": 0.25,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "mud_bricks": {
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "block.mud_bricks.step",
                    "volume": 1,
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "block.mud_bricks.break",
                    "volume": 0.5,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "block.mud_bricks.hit",
                    "volume": 0.1,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "block.mud_bricks.place",
                    "volume": 0.3,
                    "pitch": [
                        0.6,
                        0.8
                    ]
                 }
                }
            },
            "mangrove_roots": {
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "block.mangrove_roots.step",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "block.mangrove_roots.break",
                    "volume": 0.4,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "block.mangrove_roots.hit",
                    "volume": 0.1,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "block.mangrove_roots.place",
                    "volume": 0.25,
                    "pitch": [
                        1,
                        1.2
                    ]
                 }
                }
            },
            "muddy_mangrove_roots": {
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "block.muddy_mangrove_roots.step",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "block.muddy_mangrove_roots.break",
                    "volume": 0.4,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "block.muddy_mangrove_roots.hit",
                    "volume": 0.05,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "block.muddy_mangrove_roots.place",
                    "volume": 0.25,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "froglight": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.froglight",
                    "volume": 1
                 },
                 "hit": {
                    "sound": "step.froglight",
                    "volume": 0.83,
                    "pitch": 1.3
                 },
                 "place": {
                    "sound": "break.froglight",
                    "volume": 1
                 },
                 "item.use.on": {
                    "sound": "place.froglight",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                },
                "pitch": 1
            },
            "frog_spawn": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.frog_spawn",
                    "volume": 0.1,
                    "pitch": 1.2
                 },
                 "hit": {
                    "sound": "step.frog_spawn",
                    "volume": 0.3,
                    "pitch": 1.3
                 },
                 "place": {
                    "sound": "break.frog_spawn",
                    "volume": 0.2,
                    "pitch": 1.5
                 }
                }
            },
            "sculk_sensor": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.sculk_sensor",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "break.sculk_sensor",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.sculk_sensor",
                    "volume": 0.35,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "place.sculk_sensor",
                    "volume": 0.8,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "power.on": {
                    "sound": "random.click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "random.click",
                    "pitch": 0.5
                 }
                }
            },
            "sculk": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.sculk",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.sculk",
                    "volume": 0.35,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "break.sculk",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "item.use.on": {
                    "sound": "place.sculk",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "sculk_catalyst": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.sculk_catalyst",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.sculk_catalyst",
                    "volume": 0.3,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "break.sculk_catalyst",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "item.use.on": {
                    "sound": "place.sculk_catalyst",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "sculk_vein": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.sculk_vein",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "step.sculk_vein",
                    "volume": 0.3,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "break.sculk_vein",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "item.use.on": {
                    "sound": "place.sculk_vein",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "sculk_shrieker": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.sculk_shrieker",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "step.sculk_shrieker",
                    "volume": 0.3,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "break.sculk_shrieker",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "item.use.on": {
                    "sound": "place.sculk_shrieker",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "lever": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.wood",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "dig.wood",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.wood",
                    "volume": 0.23,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "dig.wood",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        0.8
                    ]
                 },
                 "power.on": {
                    "sound": "random.lever_click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "random.lever_click",
                    "pitch": 0.5
                 },
                 "button.click_on": {
                    "sound": "random.lever_click",
                    "pitch": 0.6
                 },
                 "button.click_off": {
                    "sound": "random.lever_click",
                    "pitch": 0.5
                 }
                }
            },
            "nether_wood": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "step.nether_wood",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "break.nether_wood",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.nether_wood",
                    "volume": 0.23,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "place.nether_wood",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        0.8
                    ]
                 },
                 "power.on": {
                    "sound": "random.click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "random.click",
                    "pitch": 0.5
                 },
                 "button.click_on": {
                    "sound": "click_on.nether_wood_button",
                    "pitch": 0.6
                 },
                 "button.click_off": {
                    "sound": "click_off.nether_wood_button",
                    "pitch": 0.5
                 },
                 "door.open": {
                    "sound": "open.nether_wood_door",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "door.close": {
                    "sound": "close.nether_wood_door",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "trapdoor.open": {
                    "sound": "open.nether_wood_trapdoor",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "trapdoor.close": {
                    "sound": "close.nether_wood_trapdoor",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "pressure_plate.click_on": {
                    "sound": "click_on.nether_wood_pressure_plate"
                 },
                 "pressure_plate.click_off": {
                    "sound": "click_off.nether_wood_pressure_plate"
                 },
                 "fence_gate.open": {
                    "sound": "open.nether_wood_fence_gate",
                    "pitch": [
                        0.9,
                        1
                    ]
                 },
                 "fence_gate.close": {
                    "sound": "close.nether_wood_fence_gate",
                    "pitch": [
                        0.9,
                        1
                    ]
                 }
                }
            }
        }
        Previous Value:
        "block_sounds": {
            "normal": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.stone",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "dig.stone",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.stone",
                    "volume": 0.27,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "dig.stone",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "power.on": {
                    "sound": "block.click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "block.click",
                    "pitch": 0.5
                 }
                }
            },
            "gravel": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.gravel",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "dig.gravel",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.gravel",
                    "volume": 0.17,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "dig.gravel",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "power.on": {
                    "sound": "block.click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "block.click",
                    "pitch": 0.5
                 }
                }
            },
            "wood": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.wood",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "dig.wood",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
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                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "block.mangrove_roots.step",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "block.mangrove_roots.break",
                    "volume": 0.4,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "block.mangrove_roots.hit",
                    "volume": 0.1,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "block.mangrove_roots.place",
                    "volume": 0.25,
                    "pitch": [
                        1,
                        1.2
                    ]
                 }
                }
            },
            "muddy_mangrove_roots": {
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "block.muddy_mangrove_roots.step",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "block.muddy_mangrove_roots.break",
                    "volume": 0.4,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "block.muddy_mangrove_roots.hit",
                    "volume": 0.05,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "block.muddy_mangrove_roots.place",
                    "volume": 0.25,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "froglight": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.froglight",
                    "volume": 1
                 },
                 "hit": {
                    "sound": "step.froglight",
                    "volume": 0.83,
                    "pitch": 1.3
                 },
                 "place": {
                    "sound": "break.froglight",
                    "volume": 1
                 },
                 "item.use.on": {
                    "sound": "place.froglight",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                },
                "pitch": 1
            },
            "frog_spawn": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.frog_spawn",
                    "volume": 0.1,
                    "pitch": 1.2
                 },
                 "hit": {
                    "sound": "step.frog_spawn",
                    "volume": 0.3,
                    "pitch": 1.3
                 },
                 "place": {
                    "sound": "break.frog_spawn",
                    "volume": 0.2,
                    "pitch": 1.5
                 }
                }
            },
            "sculk_sensor": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "item.use.on": {
                    "sound": "use.sculk_sensor",
                    "pitch": 0.8
                 },
                 "break": {
                    "sound": "break.sculk_sensor",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.sculk_sensor",
                    "volume": 0.35,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "place.sculk_sensor",
                    "volume": 0.8,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "power.on": {
                    "sound": "random.click",
                    "pitch": 0.6
                 },
                 "power.off": {
                    "sound": "random.click",
                    "pitch": 0.5
                 }
                }
            },
            "sculk": {
                "volume": 1,
                "pitch": 1,
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.sculk",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.sculk",
                    "volume": 0.35,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "break.sculk",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "item.use.on": {
                    "sound": "place.sculk",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "sculk_catalyst": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.sculk_catalyst",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "hit.sculk_catalyst",
                    "volume": 0.3,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "break.sculk_catalyst",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "item.use.on": {
                    "sound": "place.sculk_catalyst",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "sculk_vein": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.sculk_vein",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "step.sculk_vein",
                    "volume": 0.3,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "break.sculk_vein",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "item.use.on": {
                    "sound": "place.sculk_vein",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            },
            "sculk_shrieker": {
                "events": {
                 "default": "",
                 "break": {
                    "sound": "break.sculk_shrieker",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "hit": {
                    "sound": "step.sculk_shrieker",
                    "volume": 0.3,
                    "pitch": 0.5
                 },
                 "place": {
                    "sound": "break.sculk_shrieker",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 },
                 "item.use.on": {
                    "sound": "place.sculk_shrieker",
                    "volume": 1,
                    "pitch": [
                        0.8,
                        1
                    ]
                 }
                }
            }
        }
      • New Value:
        "entity_sounds": {
            "defaults": {
                "volume": 1,
                "pitch": [
                 0.8,
                 1.2
                ],
                "events": {
                 "fall.big": {
                    "sound": "damage.fallbig",
                    "volume": 0.75,
                    "pitch": 1
                 },
                 "fall.small": {
                    "sound": "damage.fallsmall",
                    "volume": 0.75,
                    "pitch": 1
                 },
                 "splash": {
                    "sound": "random.splash",
                    "pitch": [
                        0.6,
                        1.4
                    ]
                 },
                 "swim": {
                    "sound": "random.swim",
                    "pitch": [
                        0.6,
                        1.4
                    ]
                 },
                 "fizz": {
                    "sound": "random.fizz",
                    "volume": 0.7,
                    "pitch": [
                        1.2,
                        2
                    ]
                 },
                 "drink": {
                    "sound": "random.drink",
                    "volume": 0.35,
                    "pitch": [
                        0.9,
                        1.1
                    ]
                 },
                 "eat": {
                    "sound": "random.eat",
                    "volume": [
                        0.5,
                        1.1
                    ],
                    "pitch": [
                        0.8,
                        1.2
                    ]
                 },
                 "ambient": "",
                 "flop": "",
                 "hurt": "game.player.hurt",
                 "death": "game.player.die",
                 "ambient.in.water": "",
                 "hurt.in.water": "",
                 "death.in.water": "",
                 "ambient.in.raid": "",
                 "celebrate": "",
                 "drink.honey": {
                    "sound": "random.drink_honey",
                    "volume": 0.5,
                    "pitch": [
                        0.9,
                        1
                    ]
                 }
                }
            },
            "entities": {
                "bat": {
                 "volume": 0.1,
                 "pitch": [
                    0.76,
                    1.14
                 ],
                 "events": {
                    "ambient": "mob.bat.idle",
                    "hurt": "mob.bat.hurt",
                    "death": "mob.bat.death",
                    "takeoff": {
                        "sound": "mob.bat.takeoff",
                        "volume": 0.05,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "blaze": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.blaze.breathe",
                    "hurt": "mob.blaze.hit",
                    "death": "mob.blaze.death",
                    "shoot": "mob.blaze.shoot"
                 }
                },
                "cat": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient.tame": "mob.cat.meow",
                    "ambient": "mob.cat.straymeow",
                    "hurt": {
                        "sound": "mob.cat.hit",
                        "volume": 0.45
                    },
                    "death": {
                        "sound": "mob.cat.hit",
                        "volume": 0.5,
                        "pitch": 0.9
                    },
                    "purr": "mob.cat.purr",
                    "purreow": "mob.cat.purreow",
                    "eat": "mob.cat.eat"
                 }
                },
                "chicken": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.chicken.say",
                    "hurt": "mob.chicken.hurt",
                    "death": "mob.chicken.hurt",
                    "step": {
                        "sound": "mob.chicken.step",
                        "volume": 0.25,
                        "pitch": 1
                    },
                    "plop": "mob.chicken.plop"
                 }
                },
                "cow": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.cow.say",
                    "hurt": "mob.cow.hurt",
                    "death": "mob.cow.hurt",
                    "step": {
                        "sound": "mob.cow.step",
                        "volume": 0.65,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    }
                 }
                },
                "mooshroom": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.cow.say",
                    "eat": "mob.mooshroom.eat",
                    "hurt": "mob.cow.hurt",
                    "death": "mob.cow.hurt",
                    "step": {
                        "sound": "mob.cow.step",
                        "volume": 0.65,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    }
                 }
                },
                "creeper": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.creeper.say",
                    "death": "mob.creeper.death",
                    "fuse": {
                        "sound": "random.fuse",
                        "volume": 1,
                        "pitch": 0.5
                    }
                 }
                },
                "dolphin": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.dolphin.idle",
                    "hurt": "mob.dolphin.hurt",
                    "death": "mob.dolphin.death",
                    "breathe": "mob.dolphin.blowhole",
                    "attack": "mob.dolphin.attack",
                    "splash": "mob.dolphin.splash",
                    "swim": "mob.dolphin.swim",
                    "ambient.in.water": "mob.dolphin.idle_water",
                    "hurt.in.water": "mob.dolphin.hurt",
                    "death.in.water": "mob.dolphin.death",
                    "jump": {
                        "sound": "mob.dolphin.jump",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "eat": {
                        "sound": "mob.dolphin.eat",
                        "volume": 0.7,
                        "pitch": 1
                    }
                 }
                },
                "drowned": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.drowned.say",
                    "hurt": "mob.drowned.hurt",
                    "death": "mob.drowned.death",
                    "ambient.in.water": "mob.drowned.say_water",
                    "hurt.in.water": "mob.drowned.hurt_water",
                    "death.in.water": "mob.drowned.death_water",
                    "step": "mob.drowned.step"
                 }
                },
                "enderman": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.endermen.idle",
                    "hurt": "mob.endermen.hit",
                    "death": "mob.endermen.death",
                    "mad": "mob.endermen.scream",
                    "stare": {
                        "sound": "mob.endermen.stare",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "endermite": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.endermite.say",
                    "hurt": "mob.endermite.hit",
                    "death": "mob.endermite.kill",
                    "step": {
                        "sound": "mob.endermite.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "ender_dragon": {
                 "volume": 80,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "mad": "mob.enderdragon.growl",
                    "hurt": "mob.enderdragon.hit",
                    "death": "mob.enderdragon.death",
                    "flap": "mob.enderdragon.flap"
                 }
                },
                "xp_orb": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "fizz": {
                        "sound": "random.fizz",
                        "volume": 0.4,
                        "pitch": [
                         2,
                         2.4
                        ]
                    }
                 }
                },
                "fox": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.fox.ambient",
                    "hurt": "mob.fox.hurt",
                    "death": "mob.fox.death",
                    "mad": "mob.fox.aggro",
                    "sniff": "mob.fox.sniff",
                    "attack": "mob.fox.bite",
                    "eat": "mob.fox.eat",
                    "screech": {
                        "sound": "mob.fox.screech",
                        "volume": 2
                    },
                    "sleep": "mob.fox.sleep",
                    "spit": "mob.fox.spit"
                 }
                },
                "ghast": {
                 "volume": 600,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "scream": "mob.ghast.affectionate_scream",
                    "warn": "mob.ghast.charge",
                    "shoot": {
                        "sound": "mob.ghast.fireball",
                        "volume": 0.7
                    },
                    "ambient": "mob.ghast.moan",
                    "hurt": "mob.ghast.scream",
                    "death": "mob.ghast.death"
                 }
                },
                "guardian": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.guardian.land_idle",
                    "hurt": "mob.guardian.land_hit",
                    "death": "mob.guardian.land_death",
                    "ambient.in.water": "mob.guardian.ambient",
                    "hurt.in.water": "mob.guardian.hit",
                    "death.in.water": "mob.guardian.death",
                    "guardian.flop": {
                        "sound": "mob.guardian.flop",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "elder_guardian": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.guardian.land_idle",
                    "hurt": "mob.guardian.land_hit",
                    "death": "mob.elderguardian.death",
                    "ambient.in.water": "mob.elderguardian.idle",
                    "hurt.in.water": "mob.elderguardian.hit",
                    "death.in.water": "mob.elderguardian.death",
                    "guardian.flop": {
                        "sound": "mob.guardian.flop",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "cod": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.fish.hurt",
                    "hurt.in.water": "mob.fish.hurt",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step": {
                        "sound": "mob.fish.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "tropicalfish": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.fish.hurt",
                    "hurt.in.water": "mob.fish.hurt",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step": {
                        "sound": "mob.fish.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "salmon": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.fish.hurt",
                    "hurt.in.water": "mob.fish.hurt",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step": {
                        "sound": "mob.fish.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "pufferfish": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.fish.hurt",
                    "hurt.in.water": "mob.fish.hurt",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step": {
                        "sound": "mob.fish.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "evocation_illager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.evocation_illager.ambient",
                    "death": "mob.evocation_illager.death",
                    "hurt": "mob.evocation_illager.hurt",
                    "cast.spell": "mob.evocation_illager.cast_spell",
                    "prepare.attack": "mob.evocation_illager.prepare_attack",
                    "prepare.summon": "mob.evocation_illager.prepare_summon",
                    "prepare.wololo": "mob.evocation_illager.prepare_wololo",
                    "ambient.in.raid": {
                        "sound": "mob.evocation_illager.ambient",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.evocation_illager.celebrate"
                 }
                },
                "evocation_fang": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "fang": "mob.evocation_fangs.attack"
                 }
                },
                "vex": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.vex.ambient",
                    "death": "mob.vex.death",
                    "hurt": "mob.vex.hurt",
                    "charge": "mob.vex.charge"
                 }
                },
                "llama": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.llama.idle",
                    "death": "mob.llama.death",
                    "hurt": "mob.llama.hurt",
                    "mad": "mob.llama.angry",
                    "shoot": "mob.llama.spit",
                    "step": {
                        "sound": "mob.llama.step",
                        "volume": 0.15,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.llama.swag",
                        "volume": 0.5,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "eat": {
                        "sound": "mob.llama.eat",
                        "volume": [
                         0.5,
                         1.5
                        ],
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "horse": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.idle",
                    "death": "mob.horse.death",
                    "hurt": "mob.horse.hit",
                    "mad": "mob.horse.angry",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "eat": {
                        "sound": "mob.horse.eat",
                        "volume": [
                         0.5,
                         1.5
                        ],
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "donkey": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.donkey.idle",
                    "death": "mob.horse.donkey.death",
                    "hurt": "mob.horse.donkey.hit",
                    "mad": "mob.horse.donkey.angry",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.5,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "eat": {
                        "sound": "mob.horse.eat",
                        "volume": [
                         0.5,
                         1.5
                        ],
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "mule": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.donkey.idle",
                    "death": "mob.horse.donkey.death",
                    "hurt": "mob.horse.donkey.hit",
                    "mad": "mob.horse.donkey.angry",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "eat": {
                        "sound": "mob.horse.eat",
                        "volume": [
                         0.5,
                         1.5
                        ],
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "skeleton_horse": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.skeleton.idle",
                    "death": "mob.horse.skeleton.death",
                    "hurt": "mob.horse.skeleton.hit",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    }
                 }
                },
                "zombie_horse": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.zombie.idle",
                    "death": "mob.horse.zombie.death",
                    "hurt": "mob.horse.zombie.hit",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    }
                 }
                },
                "husk": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.husk.ambient",
                    "hurt": "mob.husk.hurt",
                    "death": "mob.husk.death",
                    "step": {
                        "sound": "mob.husk.step",
                        "volume": 0.35,
                        "pitch": 1
                    }
                 }
                },
                "iron_golem": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1
                 ],
                 "events": {
                    "ambient": "mob.irongolem.say",
                    "hurt": "mob.irongolem.hit",
                    "death": "mob.irongolem.death",
                    "step": {
                        "sound": "mob.irongolem.walk",
                        "volume": 1,
                        "pitch": 1
                    },
                    "throw": {
                        "sound": "mob.irongolem.throw",
                        "volume": 1,
                        "pitch": 1
                    },
                    "irongolem.crack": "mob.irongolem.crack",
                    "irongolem.repair": "mob.irongolem.repair"
                 }
                },
                "ravager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.ravager.ambient",
                    "hurt": "mob.ravager.hurt",
                    "death": "mob.ravager.death",
                    "step": "mob.ravager.step",
                    "attack.strong": "mob.ravager.bite",
                    "roar": "mob.ravager.roar",
                    "stun": "mob.ravager.stun",
                    "ambient.in.raid": {
                        "sound": "mob.ravager.ambient",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.ravager.celebrate"
                 }
                },
                "snow_golem": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.snowgolem.hurt",
                    "death": "mob.snowgolem.death",
                    "shoot": "mob.snowgolem.shoot"
                 }
                },
                "lightning_bolt": {
                 "volume": 1000,
                 "events": {
                    "thunder": {
                        "sound": "ambient.weather.thunder",
                        "pitch": [
                         0.6,
                         1
                        ]
                    },
                    "explode": {
                        "sound": "ambient.weather.lightning.impact",
                        "pitch": [
                         0.3,
                         0.7
                        ]
                    }
                 }
                },
                "minecart": {
                 "events": {
                    "step": ""
                 }
                },
                "item": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "fizz": {
                        "sound": "random.fizz",
                        "volume": 0.4,
                        "pitch": [
                         2,
                         2.4
                        ]
                    }
                 }
                },
                "ocelot": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.ocelot.idle",
                    "hurt": {
                        "sound": "mob.cat.hit",
                        "volume": 0.45
                    },
                    "death": "mob.ocelot.death",
                    "eat": "mob.cat.eat"
                 }
                },
                "parrot": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": {
                        "sound": "mob.parrot.idle",
                        "volume": 0.7
                    },
                    "hurt": {
                        "sound": "mob.parrot.hurt",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1
                        ]
                    },
                    "death": {
                        "sound": "mob.parrot.death",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1
                        ]
                    },
                    "step": "mob.parrot.step",
                    "eat": "mob.parrot.eat",
                    "fly": "mob.parrot.fly",
                    "imitate.blaze": {
                        "sound": "mob.blaze.ambient",
                        "volume": 0.4,
                        "pitch": 1.8
                    },
                    "imitate.cave_spider": {
                        "sound": "mob.spider.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.creeper": {
                        "sound": "random.fuse",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.elder_guardian": {
                        "sound": "mob.guardian.land_idle",
                        "volume": 0.7,
                        "pitch": 1.7
                    },
                    "imitate.ender_dragon": {
                        "sound": "mob.enderdragon.growl",
                        "volume": 0.2,
                        "pitch": 1.8
                    },
                    "imitate.enderman": {
                        "sound": "mob.endermen.idle",
                        "volume": 0.5,
                        "pitch": 1.7
                    },
                    "imitate.endermite": {
                        "sound": "mob.endermite.say",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.evocation_illager": {
                        "sound": "mob.evocation_illager.ambient",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.ghast": {
                        "sound": "mob.ghast.moan",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.husk": {
                        "sound": "mob.husk.ambient",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.illusion_illager": {
                        "sound": "mob.illusion_illager.ambient",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.magma_cube": {
                        "sound": "mob.magmacube.big",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.polar_bear": {
                        "sound": "mob.polarbear.idle",
                        "volume": 0.7,
                        "pitch": 0.8
                    },
                    "imitate.panda": {
                        "sound": "mob.panda.idle",
                        "volume": 0.7,
                        "pitch": 0.8
                    },
                    "imitate.shulker": {
                        "sound": "mob.shulker.ambient",
                        "volume": 0.4,
                        "pitch": 1.7
                    },
                    "imitate.silverfish": {
                        "sound": "mob.silverfish.say",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.skeleton": {
                        "sound": "mob.skeleton.say",
                        "volume": 1,
                        "pitch": 1.7
                    },
                    "imitate.slime": {
                        "sound": "mob.slime.big",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.spider": {
                        "sound": "mob.spider.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.stray": {
                        "sound": "mob.stray.ambient",
                        "volume": 0.6,
                        "pitch": 1.6
                    },
                    "imitate.vex": {
                        "sound": "mob.vex.ambient",
                        "volume": 0.8,
                        "pitch": 1.6
                    },
                    "imitate.vindication_illager": {
                        "sound": "mob.vindicator.idle",
                        "volume": 0.6,
                        "pitch": 1.7
                    },
                    "imitate.witch": {
                        "sound": "mob.witch.ambient",
                        "volume": 0.5,
                        "pitch": 1.8
                    },
                    "imitate.wither": {
                        "sound": "mob.wither.ambient",
                        "volume": 0.2,
                        "pitch": 1.8
                    },
                    "imitate.wither_skeleton": {
                        "sound": "mob.skeleton.say",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.wolf": {
                        "sound": "mob.wolf.bark",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.zombie": {
                        "sound": "mob.zombie.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.drowned": {
                        "sound": "mob.zombie.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.zombie_pigman": {
                        "sound": "mob.zombiepig.zpig",
                        "volume": 0.4,
                        "pitch": 1.8
                    },
                    "imitate.zombie_villager": {
                        "sound": "mob.zombie_villager.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.warden": {
                        "sound": "mob.warden.clicking",
                        "volume": 0.8,
                        "pitch": 1.8
                    }
                 }
                },
                "phantom": {
                 "volume": 10,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.phantom.idle",
                    "hurt": "mob.phantom.hurt",
                    "death": "mob.phantom.death",
                    "attack": "mob.phantom.bite",
                    "swoop": {
                        "sound": "mob.phantom.swoop",
                        "pitch": [
                         0.95,
                         1.05
                        ]
                    },
                    "flap": "mob.phantom.flap"
                 }
                },
                "pig": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.pig.say",
                    "hurt": "mob.pig.say",
                    "death": "mob.pig.death",
                    "step": {
                        "sound": "mob.pig.step",
                        "volume": 0.2,
                        "pitch": 1
                    },
                    "boost": {
                        "sound": "mob.pig.boost",
                        "volume": 1,
                        "pitch": 1
                    },
                    "death.to.zombie": {
                        "sound": "mob.pig.death",
                        "volume": 2
                    }
                 }
                },
                "pillager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.pillager.idle",
                    "hurt": "mob.pillager.hurt",
                    "death": "mob.pillager.death",
                    "ambient.in.raid": {
                        "sound": "mob.pillager.idle",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.pillager.celebrate"
                 }
                },
                "zombie_pigman": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zombiepig.zpig",
                    "hurt": "mob.zombiepig.zpighurt",
                    "death": "mob.zombiepig.zpigdeath",
                    "mad": {
                        "sound": "mob.zombiepig.zpigangry",
                        "volume": 2,
                        "pitch": [
                         1.44,
                         2.16
                        ]
                    }
                 }
                },
                "player": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "throw": {
                        "sound": "random.bow",
                        "volume": 0.5,
                        "pitch": [
                         0.33,
                         0.5
                        ]
                    },
                    "hurt": "game.player.hurt",
                    "death": "game.player.die",
                    "hurt.in.water": "game.player.hurt",
                    "death.in.water": "game.player.die",
                    "attack.nodamage": "game.player.attack.nodamage",
                    "attack.strong": "game.player.attack.strong",
                    "elderguardian.curse": {
                        "sound": "mob.elderguardian.curse",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "polar_bear": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.polarbear.idle",
                    "ambient.baby": "mob.polarbear_baby.idle",
                    "hurt": {
                        "sound": "mob.polarbear.hurt",
                        "volume": 0.7
                    },
                    "death": "mob.polarbear.death",
                    "step": {
                        "sound": "mob.polarbear.step",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "mob.warning": {
                        "sound": "mob.polarbear.warning",
                        "volume": 1.2,
                        "pitch": 1
                    }
                 }
                },
                "panda": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.panda.idle",
                    "ambient.baby": "mob.panda_baby.idle",
                    "ambient.aggressive": "mob.panda.idle.aggressive",
                    "ambient.worried": "mob.panda.idle.worried",
                    "attack": "mob.panda.bite",
                    "hurt": {
                        "sound": "mob.panda.hurt",
                        "volume": 0.82
                    },
                    "death": {
                        "sound": "mob.panda.death",
                        "volume": 0.82
                    },
                    "step": {
                        "sound": "mob.panda.step",
                        "volume": 0.4
                    },
                    "presneeze": "mob.panda.presneeze",
                    "sneeze": "mob.panda.sneeze",
                    "eat": "mob.panda.eat",
                    "cant_breed": "mob.panda.cant_breed"
                 }
                },
                "rabbit": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.rabbit.idle",
                    "hurt": "mob.rabbit.hurt",
                    "death": "mob.rabbit.death"
                 }
                },
                "sheep": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.sheep.say",
                    "hurt": "mob.sheep.say",
                    "death": "mob.sheep.say",
                    "step": {
                        "sound": "mob.sheep.step",
                        "volume": 0.4,
                        "pitch": 1
                    }
                 }
                },
                "shulker": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.shulker.ambient",
                    "hurt": "mob.shulker.hurt",
                    "death": "mob.shulker.death",
                    "shulker.open": "mob.shulker.open",
                    "shulker.close": "mob.shulker.close",
                    "shoot": "mob.shulker.shoot"
                 }
                },
                "silverfish": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.silverfish.say",
                    "hurt": "mob.silverfish.hit",
                    "death": "mob.silverfish.kill",
                    "step": {
                        "sound": "mob.silverfish.step",
                        "volume": 0.35,
                        "pitch": 1
                    }
                 }
                },
                "skeleton": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.skeleton.say",
                    "hurt": {
                        "sound": "mob.skeleton.hurt",
                        "volume": 0.7
                    },
                    "death": "mob.skeleton.death",
                    "step": {
                        "sound": "mob.skeleton.step",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "wither_skeleton": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.skeleton.say",
                    "hurt": {
                        "sound": "mob.skeleton.hurt",
                        "volume": 0.7
                    },
                    "death": "mob.skeleton.death",
                    "step": {
                        "sound": "mob.skeleton.step",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "stray": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.stray.ambient",
                    "hurt": "mob.stray.hurt",
                    "death": "mob.stray.death",
                    "step": {
                        "sound": "mob.stray.step",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "squid": {
                 "volume": 0.4,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.squid.ambient",
                    "hurt": "mob.squid.hurt",
                    "death": "mob.squid.death"
                 }
                },
                "turtle": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.turtle.ambient",
                    "hurt": "mob.turtle.hurt",
                    "hurt.baby": "mob.turtle_baby.hurt",
                    "death": "mob.turtle.death",
                    "death.baby": "mob.turtle_baby.death",
                    "step": {
                        "sound": "mob.turtle.step",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step.baby": {
                        "sound": "mob.turtle_baby.step",
                        "volume": 1,
                        "pitch": 1
                    },
                    "swim": {
                        "sound": "mob.turtle.swim",
                        "pitch": [
                         0.6,
                         1.4
                        ]
                    },
                    "born": {
                        "sound": "mob.turtle_baby.born",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "spider": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.spider.say",
                    "hurt": "mob.spider.say",
                    "death": "mob.spider.death",
                    "step": {
                        "sound": "mob.spider.step",
                        "volume": 0.35,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    }
                 }
                },
                "cave_spider": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.spider.say",
                    "hurt": "mob.spider.say",
                    "death": "mob.spider.death",
                    "step": {
                        "sound": "mob.spider.step",
                        "volume": 0.35,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    }
                 }
                },
                "slime": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "",
                    "hurt": "mob.slime.small",
                    "death": "mob.slime.small",
                    "squish.big": {
                        "sound": "mob.slime.big",
                        "pitch": [
                         0.64,
                         0.96
                        ]
                    },
                    "squish.small": {
                        "sound": "mob.slime.small",
                        "pitch": [
                         0.64,
                         0.96
                        ]
                    },
                    "attack": {
                        "sound": "mob.attack",
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "magma_cube": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "",
                    "hurt": "mob.magmacube.small",
                    "death": "mob.magmacube.small",
                    "squish.big": {
                        "sound": "mob.magmacube.big",
                        "pitch": [
                         0.64,
                         0.96
                        ]
                    },
                    "squish.small": {
                        "sound": "mob.magmacube.small",
                        "pitch": [
                         0.64,
                         0.96
                        ]
                    },
                    "attack": {
                        "sound": "mob.attack",
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "villager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.villager.idle",
                    "hurt": "mob.villager.hit",
                    "death": "mob.villager.death",
                    "death.to.zombie": "mob.villager.death",
                    "haggle": "mob.villager.haggle",
                    "haggle.yes": "mob.villager.yes",
                    "haggle.no": "mob.villager.no"
                 }
                },
                "villager_v2": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.villager.idle",
                    "hurt": "mob.villager.hit",
                    "death": "mob.villager.death",
                    "death.to.zombie": "mob.villager.death",
                    "haggle": "mob.villager.haggle",
                    "haggle.yes": "mob.villager.yes",
                    "haggle.no": "mob.villager.no"
                 }
                },
                "vindicator": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.vindicator.idle",
                    "hurt": "mob.vindicator.hurt",
                    "death": "mob.vindicator.death",
                    "ambient.in.raid": {
                        "sound": "mob.vindicator.idle",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.vindicator.celebrate"
                 }
                },
                "minecraft:npc": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.villager.idle",
                    "hurt": "mob.villager.hit",
                    "death": "dig.wood"
                 }
                },
                "wandering_trader": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.wanderingtrader.idle",
                    "death": "mob.wanderingtrader.death",
                    "disappeared": "mob.wanderingtrader.disappeared",
                    "drink": "mob.wanderingtrader.drink_potion",
                    "haggle": "mob.wanderingtrader.haggle",
                    "haggle.yes": "mob.wanderingtrader.yes",
                    "haggle.no": "mob.wanderingtrader.no",
                    "hurt": "mob.wanderingtrader.hurt",
                    "reappeared": "mob.wanderingtrader.reappeared",
                    "drink.milk": "mob.wanderingtrader.drink_milk"
                 }
                },
                "witch": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.witch.ambient",
                    "hurt": "mob.witch.hurt",
                    "death": "mob.witch.death",
                    "drink": {
                        "sound": "mob.witch.drink",
                        "volume": 1,
                        "pitch": 1
                    },
                    "throw": {
                        "sound": "mob.witch.throw",
                        "volume": 1,
                        "pitch": 1
                    },
                    "ambient.in.raid": {
                        "sound": "mob.witch.ambient",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.witch.celebrate"
                 }
                },
                "wither": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.wither.ambient",
                    "hurt": "mob.wither.hurt",
                    "death": "mob.wither.death",
                    "death.min.volume": {
                        "sound": "mob.wither.death",
                        "volume": 0.5
                    },
                    "death.mid.volume": {
                        "sound": "mob.wither.death",
                        "volume": 0.75
                    },
                    "spawn": {
                        "sound": "mob.wither.spawn",
                        "volume": 1,
                        "pitch": 1
                    },
                    "shoot": {
                        "sound": "mob.wither.shoot",
                        "volume": 3,
                        "pitch": 1
                    },
                    "break.block": {
                        "sound": "mob.wither.break_block",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "wolf": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.wolf.bark",
                    "hurt": "mob.wolf.hurt",
                    "death": "mob.wolf.death",
                    "step": {
                        "sound": "mob.wolf.step",
                        "volume": 0.65,
                        "pitch": 1
                    },
                    "shake": {
                        "sound": "mob.wolf.shake",
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "growl": "mob.wolf.growl",
                    "whine": "mob.wolf.whine",
                    "pant": "mob.wolf.panting"
                 }
                },
                "zombie": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zombie.say",
                    "hurt": "mob.zombie.hurt",
                    "death": "mob.zombie.death",
                    "step": {
                        "sound": "mob.zombie.step",
                        "volume": 0.45,
                        "pitch": 1
                    }
                 }
                },
                "zombie_villager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zombie_villager.say",
                    "hurt": "mob.zombie_villager.hurt",
                    "death": "mob.zombie_villager.death",
                    "step": {
                        "sound": "mob.zombie.step",
                        "volume": 0.45,
                        "pitch": 1
                    }
                 }
                },
                "zombie_villager_v2": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zombie_villager.say",
                    "hurt": "mob.zombie_villager.hurt",
                    "death": "mob.zombie_villager.death",
                    "step": {
                        "sound": "mob.zombie.step",
                        "volume": 0.45,
                        "pitch": 1
                    }
                 }
                },
                "bee": {
                 "volume": 0.6,
                 "pitch": 1,
                 "events": {
                    "hurt": {
                        "sound": "mob.bee.hurt",
                        "volume": 0.6,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    },
                    "death": {
                        "sound": "mob.bee.death",
                        "volume": 0.6,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    },
                    "attack": {
                        "sound": "mob.bee.sting",
                        "pitch": [
                         0.8,
                         1
                        ]
                    },
                    "ambient.pollinate": {
                        "sound": "mob.bee.pollinate",
                        "volume": 0.85
                    }
                 }
                },
                "piglin_brute": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.piglin_brute.ambient",
                    "angry": "mob.piglin_brute.angry",
                    "hurt": "mob.piglin_brute.hurt",
                    "death": "mob.piglin_brute.death",
                    "step": {
                        "sound": "mob.piglin_brute.step",
                        "volume": 0.35
                    }
                 }
                },
                "hoglin": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.hoglin.ambient",
                    "angry": "mob.hoglin.angry",
                    "attack": "mob.hoglin.attack",
                    "hurt": "mob.hoglin.hurt",
                    "death": "mob.hoglin.death",
                    "retreat": "mob.hoglin.retreat",
                    "step": {
                        "sound": "mob.hoglin.step",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "piglin": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.piglin.ambient",
                    "angry": "mob.piglin.angry",
                    "attack": "mob.piglin.attack",
                    "celebrate": "mob.piglin.celebrate",
                    "hurt": "mob.piglin.hurt",
                    "death": "mob.piglin.death",
                    "retreat": "mob.piglin.retreat",
                    "jealous": "mob.piglin.jealous",
                    "admire": "mob.piglin.admiring_item",
                    "step": {
                        "sound": "mob.piglin.step",
                        "volume": 0.35
                    }
                 }
                },
                "zoglin": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zoglin.idle",
                    "angry": "mob.zoglin.angry",
                    "hurt": "mob.zoglin.hurt",
                    "death": "mob.zoglin.death",
                    "attack": "mob.zoglin.attack",
                    "step": {
                        "sound": "mob.zoglin.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "strider": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.strider.idle",
                    "hurt": "mob.strider.hurt",
                    "death": "mob.strider.death",
                    "step": {
                        "sound": "mob.strider.step",
                        "volume": 0.25,
                        "pitch": 1
                    },
                    "step_lava": {
                        "sound": "mob.strider.step_lava",
                        "volume": 0.2,
                        "pitch": 1
                    },
                    "eat": "mob.strider.eat",
                    "tempt": "mob.strider.tempt",
                    "panic": "mob.strider.panic"
                 }
                },
                "goat": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.goat.ambient",
                    "hurt": "mob.goat.hurt",
                    "death": "mob.goat.death",
                    "step": "mob.goat.step",
                    "ambient.screamer": "mob.goat.ambient.screamer",
                    "hurt.screamer": "mob.goat.hurt.screamer",
                    "death.screamer": "mob.goat.death.screamer",
                    "eat": "mob.goat.eat"
                 }
                },
                "axolotl": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "attack": "mob.axolotl.attack",
                    "ambient": "mob.axolotl.idle",
                    "ambient.in.water": "mob.axolotl.idle_water",
                    "hurt": "mob.axolotl.hurt",
                    "death": "mob.axolotl.death",
                    "splash": "mob.axolotl.splash",
                    "swim": "mob.axolotl.swim"
                 }
                },
                "glow_squid": {
                 "volume": 0.4,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.glow_squid.ambient",
                    "hurt": "mob.glow_squid.hurt",
                    "death": "mob.glow_squid.death"
                 }
                },
                "npc": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "spawn": "mob.villager.idle",
                    "hurt": "mob.villager.hit",
                    "death": "dig.wood"
                 }
                },
                "camel": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.camel.ambient",
                    "death": "mob.camel.death",
                    "eat": "mob.camel.eat",
                    "hurt": "mob.camel.hurt",
                    "saddle": "mob.horse.leather",
                    "step": "mob.camel.step",
                    "step_sand": "mob.camel.step_sand"
                 }
                },
                "sniffer": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "death": "mob.sniffer.death",
                    "stand_up": "mob.sniffer.stand_up",
                    "digging": "mob.sniffer.digging",
                    "eat": "mob.sniffer.eat",
                    "happy": "mob.sniffer.happy",
                    "hurt": "mob.sniffer.hurt",
                    "ambient": "mob.sniffer.idle",
                    "sniffsniff": "mob.sniffer.sniffsniff",
                    "searching": "mob.sniffer.searching",
                    "long_sniff": "mob.sniffer.long_sniff",
                    "step": "mob.sniffer.step",
                    "drop_seed": "mob.sniffer.drop_seed"
                 }
                },
                "frog": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.frog.ambient",
                    "hurt": "mob.frog.hurt",
                    "death": "mob.frog.death",
                    "step": "mob.frog.step",
                    "eat": "mob.frog.eat",
                    "ambient.baby": {
                        "sound": "mob.frog.ambient",
                        "volume": 2.5,
                        "pitch": 1.2
                    },
                    "jump_to_block": "mob.frog.jump_to_block"
                 }
                },
                "tadpole": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.tadpole.hurt",
                    "death": "mob.tadpole.death",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "allay": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.allay.hurt",
                    "death": "mob.allay.death",
                    "ambient": "mob.allay.idle",
                    "ambient.tame": "mob.allay.idle_holding"
                 }
                },
                "warden": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "step": {
                        "sound": "mob.warden.step",
                        "volume": 10,
                        "pitch": 1
                    },
                    "ambient": "mob.warden.idle",
                    "heartbeat": {
                        "sound": "mob.warden.heartbeat",
                        "volume": 5,
                        "pitch": 1
                    },
                    "nearby_close": {
                        "sound": "mob.warden.nearby_close",
                        "volume": 5,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "nearby_closer": {
                        "sound": "mob.warden.nearby_closer",
                        "volume": 5,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "nearby_closest": {
                        "sound": "mob.warden.nearby_closest",
                        "volume": 5,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "agitated": {
                        "sound": "mob.warden.agitated",
                        "volume": 10,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "angry": {
                        "sound": "mob.warden.angry",
                        "volume": 10,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "listening": {
                        "sound": "mob.warden.listening",
                        "volume": 10,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "listening_angry": {
                        "sound": "mob.warden.listening_angry",
                        "volume": 10,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "sniff": {
                        "sound": "mob.warden.sniff",
                        "volume": 5,
                        "pitch": 1
                    },
                    "dig": {
                        "sound": "mob.warden.dig",
                        "volume": 5,
                        "pitch": 1
                    },
                    "emerge": {
                        "sound": "mob.warden.emerge",
                        "volume": 5,
                        "pitch": 1
                    },
                    "roar": {
                        "sound": "mob.warden.roar",
                        "volume": 10,
                        "pitch": 1
                    },
                    "idle": {
                        "sound": "mob.warden.idle",
                        "volume": 3,
                        "pitch": 1
                    },
                    "attack": {
                        "sound": "mob.warden.attack",
                        "volume": 10,
                        "pitch": 1
                    },
                    "hurt": {
                        "sound": "mob.warden.hurt",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1
                        ]
                    },
                    "death": {
                        "sound": "mob.warden.death",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1
                        ]
                    }
                 }
                },
                "trader_llama": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.llama.idle",
                    "death": "mob.llama.death",
                    "hurt": "mob.llama.hurt",
                    "mad": "mob.llama.angry",
                    "shoot": "mob.llama.spit",
                    "step": {
                        "sound": "mob.llama.step",
                        "volume": 0.15,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.llama.swag",
                        "volume": 0.5,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "eat": {
                        "sound": "mob.llama.eat",
                        "volume": [
                         0.5,
                         1.5
                        ],
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                }
            }
        }
        Previous Value:
        "entity_sounds": {
            "defaults": {
                "volume": 1,
                "pitch": [
                 0.8,
                 1.2
                ],
                "events": {
                 "fall.big": {
                    "sound": "damage.fallbig",
                    "volume": 0.75,
                    "pitch": 1
                 },
                 "fall.small": {
                    "sound": "damage.fallsmall",
                    "volume": 0.75,
                    "pitch": 1
                 },
                 "splash": {
                    "sound": "random.splash",
                    "pitch": [
                        0.6,
                        1.4
                    ]
                 },
                 "swim": {
                    "sound": "random.swim",
                    "pitch": [
                        0.6,
                        1.4
                    ]
                 },
                 "fizz": {
                    "sound": "random.fizz",
                    "volume": 0.7,
                    "pitch": [
                        1.2,
                        2
                    ]
                 },
                 "drink": {
                    "sound": "random.drink",
                    "volume": 0.35,
                    "pitch": [
                        0.9,
                        1.1
                    ]
                 },
                 "eat": {
                    "sound": "random.eat",
                    "volume": [
                        0.5,
                        1.1
                    ],
                    "pitch": [
                        0.8,
                        1.2
                    ]
                 },
                 "ambient": "",
                 "flop": "",
                 "hurt": "game.player.hurt",
                 "death": "game.player.die",
                 "ambient.in.water": "",
                 "hurt.in.water": "",
                 "death.in.water": "",
                 "ambient.in.raid": "",
                 "celebrate": "",
                 "drink.honey": {
                    "sound": "random.drink_honey",
                    "volume": 0.5,
                    "pitch": [
                        0.9,
                        1
                    ]
                 }
                }
            },
            "entities": {
                "bat": {
                 "volume": 0.1,
                 "pitch": [
                    0.76,
                    1.14
                 ],
                 "events": {
                    "ambient": "mob.bat.idle",
                    "hurt": "mob.bat.hurt",
                    "death": "mob.bat.death",
                    "takeoff": {
                        "sound": "mob.bat.takeoff",
                        "volume": 0.05,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "blaze": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.blaze.breathe",
                    "hurt": "mob.blaze.hit",
                    "death": "mob.blaze.death",
                    "shoot": "mob.blaze.shoot"
                 }
                },
                "cat": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient.tame": "mob.cat.meow",
                    "ambient": "mob.cat.straymeow",
                    "hurt": {
                        "sound": "mob.cat.hit",
                        "volume": 0.45
                    },
                    "death": {
                        "sound": "mob.cat.hit",
                        "volume": 0.5,
                        "pitch": 0.9
                    },
                    "purr": "mob.cat.purr",
                    "purreow": "mob.cat.purreow",
                    "eat": "mob.cat.eat"
                 }
                },
                "chicken": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.chicken.say",
                    "hurt": "mob.chicken.hurt",
                    "death": "mob.chicken.hurt",
                    "step": {
                        "sound": "mob.chicken.step",
                        "volume": 0.25,
                        "pitch": 1
                    },
                    "plop": "mob.chicken.plop"
                 }
                },
                "cow": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.cow.say",
                    "hurt": "mob.cow.hurt",
                    "death": "mob.cow.hurt",
                    "step": {
                        "sound": "mob.cow.step",
                        "volume": 0.65,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    }
                 }
                },
                "mooshroom": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.cow.say",
                    "eat": "mob.mooshroom.eat",
                    "hurt": "mob.cow.hurt",
                    "death": "mob.cow.hurt",
                    "step": {
                        "sound": "mob.cow.step",
                        "volume": 0.65,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    }
                 }
                },
                "creeper": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.creeper.say",
                    "death": "mob.creeper.death",
                    "fuse": {
                        "sound": "random.fuse",
                        "volume": 1,
                        "pitch": 0.5
                    }
                 }
                },
                "dolphin": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.dolphin.idle",
                    "hurt": "mob.dolphin.hurt",
                    "death": "mob.dolphin.death",
                    "breathe": "mob.dolphin.blowhole",
                    "attack": "mob.dolphin.attack",
                    "splash": "mob.dolphin.splash",
                    "swim": "mob.dolphin.swim",
                    "ambient.in.water": "mob.dolphin.idle_water",
                    "hurt.in.water": "mob.dolphin.hurt",
                    "death.in.water": "mob.dolphin.death",
                    "jump": {
                        "sound": "mob.dolphin.jump",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "eat": {
                        "sound": "mob.dolphin.eat",
                        "volume": 0.7,
                        "pitch": 1
                    }
                 }
                },
                "drowned": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.drowned.say",
                    "hurt": "mob.drowned.hurt",
                    "death": "mob.drowned.death",
                    "ambient.in.water": "mob.drowned.say_water",
                    "hurt.in.water": "mob.drowned.hurt_water",
                    "death.in.water": "mob.drowned.death_water",
                    "step": "mob.drowned.step"
                 }
                },
                "enderman": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.endermen.idle",
                    "hurt": "mob.endermen.hit",
                    "death": "mob.endermen.death",
                    "mad": "mob.endermen.scream",
                    "stare": {
                        "sound": "mob.endermen.stare",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "endermite": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.endermite.say",
                    "hurt": "mob.endermite.hit",
                    "death": "mob.endermite.kill",
                    "step": {
                        "sound": "mob.endermite.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "ender_dragon": {
                 "volume": 80,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "mad": "mob.enderdragon.growl",
                    "hurt": "mob.enderdragon.hit",
                    "death": "mob.enderdragon.death",
                    "flap": "mob.enderdragon.flap"
                 }
                },
                "xp_orb": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "fizz": {
                        "sound": "random.fizz",
                        "volume": 0.4,
                        "pitch": [
                         2,
                         2.4
                        ]
                    }
                 }
                },
                "fox": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.fox.ambient",
                    "hurt": "mob.fox.hurt",
                    "death": "mob.fox.death",
                    "mad": "mob.fox.aggro",
                    "sniff": "mob.fox.sniff",
                    "attack": "mob.fox.bite",
                    "eat": "mob.fox.eat",
                    "screech": {
                        "sound": "mob.fox.screech",
                        "volume": 2
                    },
                    "sleep": "mob.fox.sleep",
                    "spit": "mob.fox.spit"
                 }
                },
                "ghast": {
                 "volume": 600,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "scream": "mob.ghast.affectionate_scream",
                    "warn": "mob.ghast.charge",
                    "shoot": {
                        "sound": "mob.ghast.fireball",
                        "volume": 0.7
                    },
                    "ambient": "mob.ghast.moan",
                    "hurt": "mob.ghast.scream",
                    "death": "mob.ghast.death"
                 }
                },
                "guardian": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.guardian.land_idle",
                    "hurt": "mob.guardian.land_hit",
                    "death": "mob.guardian.land_death",
                    "ambient.in.water": "mob.guardian.ambient",
                    "hurt.in.water": "mob.guardian.hit",
                    "death.in.water": "mob.guardian.death",
                    "guardian.flop": {
                        "sound": "mob.guardian.flop",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "elder_guardian": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.guardian.land_idle",
                    "hurt": "mob.guardian.land_hit",
                    "death": "mob.elderguardian.death",
                    "ambient.in.water": "mob.elderguardian.idle",
                    "hurt.in.water": "mob.elderguardian.hit",
                    "death.in.water": "mob.elderguardian.death",
                    "guardian.flop": {
                        "sound": "mob.guardian.flop",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "cod": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.fish.hurt",
                    "hurt.in.water": "mob.fish.hurt",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step": {
                        "sound": "mob.fish.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "tropicalfish": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.fish.hurt",
                    "hurt.in.water": "mob.fish.hurt",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step": {
                        "sound": "mob.fish.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "salmon": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.fish.hurt",
                    "hurt.in.water": "mob.fish.hurt",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step": {
                        "sound": "mob.fish.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "pufferfish": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.fish.hurt",
                    "hurt.in.water": "mob.fish.hurt",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step": {
                        "sound": "mob.fish.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "evocation_illager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.evocation_illager.ambient",
                    "death": "mob.evocation_illager.death",
                    "hurt": "mob.evocation_illager.hurt",
                    "cast.spell": "mob.evocation_illager.cast_spell",
                    "prepare.attack": "mob.evocation_illager.prepare_attack",
                    "prepare.summon": "mob.evocation_illager.prepare_summon",
                    "prepare.wololo": "mob.evocation_illager.prepare_wololo",
                    "ambient.in.raid": {
                        "sound": "mob.evocation_illager.ambient",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.evocation_illager.celebrate"
                 }
                },
                "evocation_fang": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "fang": "mob.evocation_fangs.attack"
                 }
                },
                "vex": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.vex.ambient",
                    "death": "mob.vex.death",
                    "hurt": "mob.vex.hurt",
                    "charge": "mob.vex.charge"
                 }
                },
                "llama": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.llama.idle",
                    "death": "mob.llama.death",
                    "hurt": "mob.llama.hurt",
                    "mad": "mob.llama.angry",
                    "shoot": "mob.llama.spit",
                    "step": {
                        "sound": "mob.llama.step",
                        "volume": 0.15,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.llama.swag",
                        "volume": 0.5,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "eat": {
                        "sound": "mob.llama.eat",
                        "volume": [
                         0.5,
                         1.5
                        ],
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "horse": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.idle",
                    "death": "mob.horse.death",
                    "hurt": "mob.horse.hit",
                    "mad": "mob.horse.angry",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "eat": {
                        "sound": "mob.horse.eat",
                        "volume": [
                         0.5,
                         1.5
                        ],
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "donkey": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.donkey.idle",
                    "death": "mob.horse.donkey.death",
                    "hurt": "mob.horse.donkey.hit",
                    "mad": "mob.horse.donkey.angry",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.5,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "eat": {
                        "sound": "mob.horse.eat",
                        "volume": [
                         0.5,
                         1.5
                        ],
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "mule": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.donkey.idle",
                    "death": "mob.horse.donkey.death",
                    "hurt": "mob.horse.donkey.hit",
                    "mad": "mob.horse.donkey.angry",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "eat": {
                        "sound": "mob.horse.eat",
                        "volume": [
                         0.5,
                         1.5
                        ],
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "skeleton_horse": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.skeleton.idle",
                    "death": "mob.horse.skeleton.death",
                    "hurt": "mob.horse.skeleton.hit",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    }
                 }
                },
                "zombie_horse": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.horse.zombie.idle",
                    "death": "mob.horse.zombie.death",
                    "hurt": "mob.horse.zombie.hit",
                    "saddle": {
                        "sound": "mob.horse.leather",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "armor": {
                        "sound": "mob.horse.armor",
                        "volume": 0.6,
                        "pitch": 1
                    },
                    "add.chest": {
                        "sound": "mob.horse.armor",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "breathe": {
                        "sound": "mob.horse.breathe",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "jump": {
                        "sound": "mob.horse.jump",
                        "volume": 0.4,
                        "pitch": 1
                    },
                    "land": {
                        "sound": "mob.horse.land",
                        "volume": 0.4,
                        "pitch": 1
                    }
                 }
                },
                "husk": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.husk.ambient",
                    "hurt": "mob.husk.hurt",
                    "death": "mob.husk.death",
                    "step": {
                        "sound": "mob.husk.step",
                        "volume": 0.35,
                        "pitch": 1
                    }
                 }
                },
                "iron_golem": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1
                 ],
                 "events": {
                    "ambient": "mob.irongolem.say",
                    "hurt": "mob.irongolem.hit",
                    "death": "mob.irongolem.death",
                    "step": {
                        "sound": "mob.irongolem.walk",
                        "volume": 1,
                        "pitch": 1
                    },
                    "throw": {
                        "sound": "mob.irongolem.throw",
                        "volume": 1,
                        "pitch": 1
                    },
                    "irongolem.crack": "mob.irongolem.crack",
                    "irongolem.repair": "mob.irongolem.repair"
                 }
                },
                "ravager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.ravager.ambient",
                    "hurt": "mob.ravager.hurt",
                    "death": "mob.ravager.death",
                    "step": "mob.ravager.step",
                    "attack.strong": "mob.ravager.bite",
                    "roar": "mob.ravager.roar",
                    "stun": "mob.ravager.stun",
                    "ambient.in.raid": {
                        "sound": "mob.ravager.ambient",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.ravager.celebrate"
                 }
                },
                "snow_golem": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.snowgolem.hurt",
                    "death": "mob.snowgolem.death",
                    "shoot": "mob.snowgolem.shoot"
                 }
                },
                "lightning_bolt": {
                 "volume": 1000,
                 "events": {
                    "thunder": {
                        "sound": "ambient.weather.thunder",
                        "pitch": [
                         0.6,
                         1
                        ]
                    },
                    "explode": {
                        "sound": "ambient.weather.lightning.impact",
                        "pitch": [
                         0.3,
                         0.7
                        ]
                    }
                 }
                },
                "minecart": {
                 "events": {
                    "step": ""
                 }
                },
                "item": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "fizz": {
                        "sound": "random.fizz",
                        "volume": 0.4,
                        "pitch": [
                         2,
                         2.4
                        ]
                    }
                 }
                },
                "ocelot": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.ocelot.idle",
                    "hurt": {
                        "sound": "mob.cat.hit",
                        "volume": 0.45
                    },
                    "death": "mob.ocelot.death",
                    "eat": "mob.cat.eat"
                 }
                },
                "parrot": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": {
                        "sound": "mob.parrot.idle",
                        "volume": 0.7
                    },
                    "hurt": {
                        "sound": "mob.parrot.hurt",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1
                        ]
                    },
                    "death": {
                        "sound": "mob.parrot.death",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1
                        ]
                    },
                    "step": "mob.parrot.step",
                    "eat": "mob.parrot.eat",
                    "fly": "mob.parrot.fly",
                    "imitate.blaze": {
                        "sound": "mob.blaze.ambient",
                        "volume": 0.4,
                        "pitch": 1.8
                    },
                    "imitate.cave_spider": {
                        "sound": "mob.spider.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.creeper": {
                        "sound": "random.fuse",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.elder_guardian": {
                        "sound": "mob.guardian.land_idle",
                        "volume": 0.7,
                        "pitch": 1.7
                    },
                    "imitate.ender_dragon": {
                        "sound": "mob.enderdragon.growl",
                        "volume": 0.2,
                        "pitch": 1.8
                    },
                    "imitate.enderman": {
                        "sound": "mob.endermen.idle",
                        "volume": 0.5,
                        "pitch": 1.7
                    },
                    "imitate.endermite": {
                        "sound": "mob.endermite.say",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.evocation_illager": {
                        "sound": "mob.evocation_illager.ambient",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.ghast": {
                        "sound": "mob.ghast.moan",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.husk": {
                        "sound": "mob.husk.ambient",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.illusion_illager": {
                        "sound": "mob.illusion_illager.ambient",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.magma_cube": {
                        "sound": "mob.magmacube.big",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.polar_bear": {
                        "sound": "mob.polarbear.idle",
                        "volume": 0.7,
                        "pitch": 0.8
                    },
                    "imitate.panda": {
                        "sound": "mob.panda.idle",
                        "volume": 0.7,
                        "pitch": 0.8
                    },
                    "imitate.shulker": {
                        "sound": "mob.shulker.ambient",
                        "volume": 0.4,
                        "pitch": 1.7
                    },
                    "imitate.silverfish": {
                        "sound": "mob.silverfish.say",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.skeleton": {
                        "sound": "mob.skeleton.say",
                        "volume": 1,
                        "pitch": 1.7
                    },
                    "imitate.slime": {
                        "sound": "mob.slime.big",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.spider": {
                        "sound": "mob.spider.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.stray": {
                        "sound": "mob.stray.ambient",
                        "volume": 0.6,
                        "pitch": 1.6
                    },
                    "imitate.vex": {
                        "sound": "mob.vex.ambient",
                        "volume": 0.8,
                        "pitch": 1.6
                    },
                    "imitate.vindication_illager": {
                        "sound": "mob.vindicator.idle",
                        "volume": 0.6,
                        "pitch": 1.7
                    },
                    "imitate.witch": {
                        "sound": "mob.witch.ambient",
                        "volume": 0.5,
                        "pitch": 1.8
                    },
                    "imitate.wither": {
                        "sound": "mob.wither.ambient",
                        "volume": 0.2,
                        "pitch": 1.8
                    },
                    "imitate.wither_skeleton": {
                        "sound": "mob.skeleton.say",
                        "volume": 0.7,
                        "pitch": 1.8
                    },
                    "imitate.wolf": {
                        "sound": "mob.wolf.bark",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.zombie": {
                        "sound": "mob.zombie.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.drowned": {
                        "sound": "mob.zombie.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.zombie_pigman": {
                        "sound": "mob.zombiepig.zpig",
                        "volume": 0.4,
                        "pitch": 1.8
                    },
                    "imitate.zombie_villager": {
                        "sound": "mob.zombie_villager.say",
                        "volume": 0.6,
                        "pitch": 1.8
                    },
                    "imitate.warden": {
                        "sound": "mob.warden.clicking",
                        "volume": 0.8,
                        "pitch": 1.8
                    }
                 }
                },
                "phantom": {
                 "volume": 10,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.phantom.idle",
                    "hurt": "mob.phantom.hurt",
                    "death": "mob.phantom.death",
                    "attack": "mob.phantom.bite",
                    "swoop": {
                        "sound": "mob.phantom.swoop",
                        "pitch": [
                         0.95,
                         1.05
                        ]
                    },
                    "flap": "mob.phantom.flap"
                 }
                },
                "pig": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.pig.say",
                    "hurt": "mob.pig.say",
                    "death": "mob.pig.death",
                    "step": {
                        "sound": "mob.pig.step",
                        "volume": 0.2,
                        "pitch": 1
                    },
                    "boost": {
                        "sound": "mob.pig.boost",
                        "volume": 1,
                        "pitch": 1
                    },
                    "death.to.zombie": {
                        "sound": "mob.pig.death",
                        "volume": 2
                    }
                 }
                },
                "pillager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.pillager.idle",
                    "hurt": "mob.pillager.hurt",
                    "death": "mob.pillager.death",
                    "ambient.in.raid": {
                        "sound": "mob.pillager.idle",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.pillager.celebrate"
                 }
                },
                "zombie_pigman": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zombiepig.zpig",
                    "hurt": "mob.zombiepig.zpighurt",
                    "death": "mob.zombiepig.zpigdeath",
                    "mad": {
                        "sound": "mob.zombiepig.zpigangry",
                        "volume": 2,
                        "pitch": [
                         1.44,
                         2.16
                        ]
                    }
                 }
                },
                "player": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "throw": {
                        "sound": "random.bow",
                        "volume": 0.5,
                        "pitch": [
                         0.33,
                         0.5
                        ]
                    },
                    "hurt": "game.player.hurt",
                    "death": "game.player.die",
                    "hurt.in.water": "game.player.hurt",
                    "death.in.water": "game.player.die",
                    "attack.nodamage": "game.player.attack.nodamage",
                    "attack.strong": "game.player.attack.strong",
                    "elderguardian.curse": {
                        "sound": "mob.elderguardian.curse",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "polar_bear": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.polarbear.idle",
                    "ambient.baby": "mob.polarbear_baby.idle",
                    "hurt": {
                        "sound": "mob.polarbear.hurt",
                        "volume": 0.7
                    },
                    "death": "mob.polarbear.death",
                    "step": {
                        "sound": "mob.polarbear.step",
                        "volume": 0.7,
                        "pitch": 1
                    },
                    "mob.warning": {
                        "sound": "mob.polarbear.warning",
                        "volume": 1.2,
                        "pitch": 1
                    }
                 }
                },
                "panda": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.panda.idle",
                    "ambient.baby": "mob.panda_baby.idle",
                    "ambient.aggressive": "mob.panda.idle.aggressive",
                    "ambient.worried": "mob.panda.idle.worried",
                    "attack": "mob.panda.bite",
                    "hurt": {
                        "sound": "mob.panda.hurt",
                        "volume": 0.82
                    },
                    "death": {
                        "sound": "mob.panda.death",
                        "volume": 0.82
                    },
                    "step": {
                        "sound": "mob.panda.step",
                        "volume": 0.4
                    },
                    "presneeze": "mob.panda.presneeze",
                    "sneeze": "mob.panda.sneeze",
                    "eat": "mob.panda.eat",
                    "cant_breed": "mob.panda.cant_breed"
                 }
                },
                "rabbit": {
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.rabbit.idle",
                    "hurt": "mob.rabbit.hurt",
                    "death": "mob.rabbit.death"
                 }
                },
                "sheep": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.sheep.say",
                    "hurt": "mob.sheep.say",
                    "death": "mob.sheep.say",
                    "step": {
                        "sound": "mob.sheep.step",
                        "volume": 0.4,
                        "pitch": 1
                    }
                 }
                },
                "shulker": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.shulker.ambient",
                    "hurt": "mob.shulker.hurt",
                    "death": "mob.shulker.death",
                    "shulker.open": "mob.shulker.open",
                    "shulker.close": "mob.shulker.close",
                    "shoot": "mob.shulker.shoot"
                 }
                },
                "silverfish": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.silverfish.say",
                    "hurt": "mob.silverfish.hit",
                    "death": "mob.silverfish.kill",
                    "step": {
                        "sound": "mob.silverfish.step",
                        "volume": 0.35,
                        "pitch": 1
                    }
                 }
                },
                "skeleton": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.skeleton.say",
                    "hurt": {
                        "sound": "mob.skeleton.hurt",
                        "volume": 0.7
                    },
                    "death": "mob.skeleton.death",
                    "step": {
                        "sound": "mob.skeleton.step",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "wither_skeleton": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.skeleton.say",
                    "hurt": {
                        "sound": "mob.skeleton.hurt",
                        "volume": 0.7
                    },
                    "death": "mob.skeleton.death",
                    "step": {
                        "sound": "mob.skeleton.step",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "stray": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.stray.ambient",
                    "hurt": "mob.stray.hurt",
                    "death": "mob.stray.death",
                    "step": {
                        "sound": "mob.stray.step",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "squid": {
                 "volume": 0.4,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.squid.ambient",
                    "hurt": "mob.squid.hurt",
                    "death": "mob.squid.death"
                 }
                },
                "turtle": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.turtle.ambient",
                    "hurt": "mob.turtle.hurt",
                    "hurt.baby": "mob.turtle_baby.hurt",
                    "death": "mob.turtle.death",
                    "death.baby": "mob.turtle_baby.death",
                    "step": {
                        "sound": "mob.turtle.step",
                        "volume": 1,
                        "pitch": 1
                    },
                    "step.baby": {
                        "sound": "mob.turtle_baby.step",
                        "volume": 1,
                        "pitch": 1
                    },
                    "swim": {
                        "sound": "mob.turtle.swim",
                        "pitch": [
                         0.6,
                         1.4
                        ]
                    },
                    "born": {
                        "sound": "mob.turtle_baby.born",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "spider": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.spider.say",
                    "hurt": "mob.spider.say",
                    "death": "mob.spider.death",
                    "step": {
                        "sound": "mob.spider.step",
                        "volume": 0.35,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    }
                 }
                },
                "cave_spider": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.spider.say",
                    "hurt": "mob.spider.say",
                    "death": "mob.spider.death",
                    "step": {
                        "sound": "mob.spider.step",
                        "volume": 0.35,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    }
                 }
                },
                "slime": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "",
                    "hurt": "mob.slime.small",
                    "death": "mob.slime.small",
                    "squish.big": {
                        "sound": "mob.slime.big",
                        "pitch": [
                         0.64,
                         0.96
                        ]
                    },
                    "squish.small": {
                        "sound": "mob.slime.small",
                        "pitch": [
                         0.64,
                         0.96
                        ]
                    },
                    "attack": {
                        "sound": "mob.attack",
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "magma_cube": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "",
                    "hurt": "mob.magmacube.small",
                    "death": "mob.magmacube.small",
                    "squish.big": {
                        "sound": "mob.magmacube.big",
                        "pitch": [
                         0.64,
                         0.96
                        ]
                    },
                    "squish.small": {
                        "sound": "mob.magmacube.small",
                        "pitch": [
                         0.64,
                         0.96
                        ]
                    },
                    "attack": {
                        "sound": "mob.attack",
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    }
                 }
                },
                "villager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.villager.idle",
                    "hurt": "mob.villager.hit",
                    "death": "mob.villager.death",
                    "death.to.zombie": "mob.villager.death",
                    "haggle": "mob.villager.haggle",
                    "haggle.yes": "mob.villager.yes",
                    "haggle.no": "mob.villager.no"
                 }
                },
                "villager_v2": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.villager.idle",
                    "hurt": "mob.villager.hit",
                    "death": "mob.villager.death",
                    "death.to.zombie": "mob.villager.death",
                    "haggle": "mob.villager.haggle",
                    "haggle.yes": "mob.villager.yes",
                    "haggle.no": "mob.villager.no"
                 }
                },
                "vindicator": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.vindicator.idle",
                    "hurt": "mob.vindicator.hurt",
                    "death": "mob.vindicator.death",
                    "ambient.in.raid": {
                        "sound": "mob.vindicator.idle",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.vindicator.celebrate"
                 }
                },
                "minecraft:npc": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.villager.idle",
                    "hurt": "mob.villager.hit",
                    "death": "dig.wood"
                 }
                },
                "wandering_trader": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.wanderingtrader.idle",
                    "death": "mob.wanderingtrader.death",
                    "disappeared": "mob.wanderingtrader.disappeared",
                    "drink": "mob.wanderingtrader.drink_potion",
                    "haggle": "mob.wanderingtrader.haggle",
                    "haggle.yes": "mob.wanderingtrader.yes",
                    "haggle.no": "mob.wanderingtrader.no",
                    "hurt": "mob.wanderingtrader.hurt",
                    "reappeared": "mob.wanderingtrader.reappeared"
                 }
                },
                "witch": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.witch.ambient",
                    "hurt": "mob.witch.hurt",
                    "death": "mob.witch.death",
                    "drink": {
                        "sound": "mob.witch.drink",
                        "volume": 1,
                        "pitch": 1
                    },
                    "throw": {
                        "sound": "mob.witch.throw",
                        "volume": 1,
                        "pitch": 1
                    },
                    "ambient.in.raid": {
                        "sound": "mob.witch.ambient",
                        "volume": 3,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "celebrate": "mob.witch.celebrate"
                 }
                },
                "wither": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.wither.ambient",
                    "hurt": "mob.wither.hurt",
                    "death": "mob.wither.death",
                    "death.min.volume": {
                        "sound": "mob.wither.death",
                        "volume": 0.5
                    },
                    "death.mid.volume": {
                        "sound": "mob.wither.death",
                        "volume": 0.75
                    },
                    "spawn": {
                        "sound": "mob.wither.spawn",
                        "volume": 1,
                        "pitch": 1
                    },
                    "shoot": {
                        "sound": "mob.wither.shoot",
                        "volume": 3,
                        "pitch": 1
                    },
                    "break.block": {
                        "sound": "mob.wither.break_block",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "wolf": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.wolf.bark",
                    "hurt": "mob.wolf.hurt",
                    "death": "mob.wolf.death",
                    "step": {
                        "sound": "mob.wolf.step",
                        "volume": 0.65,
                        "pitch": 1
                    },
                    "shake": {
                        "sound": "mob.wolf.shake",
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "growl": "mob.wolf.growl",
                    "whine": "mob.wolf.whine",
                    "pant": "mob.wolf.panting"
                 }
                },
                "zombie": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zombie.say",
                    "hurt": "mob.zombie.hurt",
                    "death": "mob.zombie.death",
                    "step": {
                        "sound": "mob.zombie.step",
                        "volume": 0.45,
                        "pitch": 1
                    }
                 }
                },
                "zombie_villager": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zombie_villager.say",
                    "hurt": "mob.zombie_villager.hurt",
                    "death": "mob.zombie_villager.death",
                    "step": {
                        "sound": "mob.zombie.step",
                        "volume": 0.45,
                        "pitch": 1
                    }
                 }
                },
                "zombie_villager_v2": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zombie_villager.say",
                    "hurt": "mob.zombie_villager.hurt",
                    "death": "mob.zombie_villager.death",
                    "step": {
                        "sound": "mob.zombie.step",
                        "volume": 0.45,
                        "pitch": 1
                    }
                 }
                },
                "bee": {
                 "volume": 0.6,
                 "pitch": 1,
                 "events": {
                    "hurt": {
                        "sound": "mob.bee.hurt",
                        "volume": 0.6,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    },
                    "death": {
                        "sound": "mob.bee.death",
                        "volume": 0.6,
                        "pitch": [
                         0.9,
                         1.1
                        ]
                    },
                    "attack": {
                        "sound": "mob.bee.sting",
                        "pitch": [
                         0.8,
                         1
                        ]
                    },
                    "ambient.pollinate": {
                        "sound": "mob.bee.pollinate",
                        "volume": 0.85
                    }
                 }
                },
                "piglin_brute": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.piglin_brute.ambient",
                    "angry": "mob.piglin_brute.angry",
                    "hurt": "mob.piglin_brute.hurt",
                    "death": "mob.piglin_brute.death",
                    "step": {
                        "sound": "mob.piglin_brute.step",
                        "volume": 0.35
                    }
                 }
                },
                "hoglin": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.hoglin.ambient",
                    "angry": "mob.hoglin.angry",
                    "attack": "mob.hoglin.attack",
                    "hurt": "mob.hoglin.hurt",
                    "death": "mob.hoglin.death",
                    "retreat": "mob.hoglin.retreat",
                    "step": {
                        "sound": "mob.hoglin.step",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "piglin": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.piglin.ambient",
                    "angry": "mob.piglin.angry",
                    "attack": "mob.piglin.attack",
                    "celebrate": "mob.piglin.celebrate",
                    "hurt": "mob.piglin.hurt",
                    "death": "mob.piglin.death",
                    "retreat": "mob.piglin.retreat",
                    "jealous": "mob.piglin.jealous",
                    "admire": "mob.piglin.admiring_item",
                    "step": {
                        "sound": "mob.piglin.step",
                        "volume": 0.35
                    }
                 }
                },
                "zoglin": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.zoglin.idle",
                    "angry": "mob.zoglin.angry",
                    "hurt": "mob.zoglin.hurt",
                    "death": "mob.zoglin.death",
                    "attack": "mob.zoglin.attack",
                    "step": {
                        "sound": "mob.zoglin.step",
                        "volume": 0.15,
                        "pitch": 1
                    }
                 }
                },
                "strider": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.strider.idle",
                    "hurt": "mob.strider.hurt",
                    "death": "mob.strider.death",
                    "step": {
                        "sound": "mob.strider.step",
                        "volume": 0.25,
                        "pitch": 1
                    },
                    "step_lava": {
                        "sound": "mob.strider.step_lava",
                        "volume": 0.2,
                        "pitch": 1
                    },
                    "eat": "mob.strider.eat",
                    "tempt": "mob.strider.tempt",
                    "panic": "mob.strider.panic"
                 }
                },
                "goat": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.goat.ambient",
                    "hurt": "mob.goat.hurt",
                    "death": "mob.goat.death",
                    "step": "mob.goat.step",
                    "ambient.screamer": "mob.goat.ambient.screamer",
                    "hurt.screamer": "mob.goat.hurt.screamer",
                    "death.screamer": "mob.goat.death.screamer",
                    "eat": "mob.goat.eat"
                 }
                },
                "axolotl": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "attack": "mob.axolotl.attack",
                    "ambient": "mob.axolotl.idle",
                    "ambient.in.water": "mob.axolotl.idle_water",
                    "hurt": "mob.axolotl.hurt",
                    "death": "mob.axolotl.death",
                    "splash": "mob.axolotl.splash",
                    "swim": "mob.axolotl.swim"
                 }
                },
                "glow_squid": {
                 "volume": 0.4,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.glow_squid.ambient",
                    "hurt": "mob.glow_squid.hurt",
                    "death": "mob.glow_squid.death"
                 }
                },
                "npc": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "spawn": "mob.villager.idle",
                    "hurt": "mob.villager.hit",
                    "death": "dig.wood"
                 }
                },
                "frog": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "ambient": "mob.frog.ambient",
                    "hurt": "mob.frog.hurt",
                    "death": "mob.frog.death",
                    "step": "mob.frog.step",
                    "eat": "mob.frog.eat",
                    "ambient.baby": {
                        "sound": "mob.frog.ambient",
                        "volume": 2.5,
                        "pitch": 1.2
                    },
                    "jump_to_block": "mob.frog.jump_to_block"
                 }
                },
                "tadpole": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.tadpole.hurt",
                    "death": "mob.tadpole.death",
                    "flop": {
                        "sound": "mob.fish.flop",
                        "volume": 1,
                        "pitch": 1
                    }
                 }
                },
                "allay": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "hurt": "mob.allay.hurt",
                    "death": "mob.allay.death",
                    "ambient": "mob.allay.idle",
                    "ambient.tame": "mob.allay.idle_holding"
                 }
                },
                "warden": {
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ],
                 "events": {
                    "step": {
                        "sound": "mob.warden.step",
                        "volume": 10,
                        "pitch": 1
                    },
                    "ambient": "mob.warden.idle",
                    "heartbeat": {
                        "sound": "mob.warden.heartbeat",
                        "volume": 5,
                        "pitch": 1
                    },
                    "nearby_close": {
                        "sound": "mob.warden.nearby_close",
                        "volume": 5,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "nearby_closer": {
                        "sound": "mob.warden.nearby_closer",
                        "volume": 5,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "nearby_closest": {
                        "sound": "mob.warden.nearby_closest",
                        "volume": 5,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "agitated": {
                        "sound": "mob.warden.agitated",
                        "volume": 10,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "angry": {
                        "sound": "mob.warden.angry",
                        "volume": 10,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "listening": {
                        "sound": "mob.warden.listening",
                        "volume": 10,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "listening_angry": {
                        "sound": "mob.warden.listening_angry",
                        "volume": 10,
                        "pitch": [
                         0.8,
                         1.2
                        ]
                    },
                    "sniff": {
                        "sound": "mob.warden.sniff",
                        "volume": 5,
                        "pitch": 1
                    },
                    "dig": {
                        "sound": "mob.warden.dig",
                        "volume": 5,
                        "pitch": 1
                    },
                    "emerge": {
                        "sound": "mob.warden.emerge",
                        "volume": 5,
                        "pitch": 1
                    },
                    "roar": {
                        "sound": "mob.warden.roar",
                        "volume": 10,
                        "pitch": 1
                    },
                    "idle": {
                        "sound": "mob.warden.idle",
                        "volume": 3,
                        "pitch": 1
                    },
                    "attack": {
                        "sound": "mob.warden.attack",
                        "volume": 10,
                        "pitch": 1
                    },
                    "hurt": {
                        "sound": "mob.warden.hurt",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1
                        ]
                    },
                    "death": {
                        "sound": "mob.warden.death",
                        "volume": 1,
                        "pitch": [
                         0.8,
                         1
                        ]
                    }
                 }
                }
            }
        }
      • New Value:
        "individual_event_sounds": {
            "events": {
                "beacon.activate": {
                 "sound": "beacon.activate",
                 "volume": 1,
                 "pitch": 1
                },
                "beacon.ambient": {
                 "sound": "beacon.ambient",
                 "volume": 1,
                 "pitch": 1
                },
                "beacon.deactivate": {
                 "sound": "beacon.deactivate",
                 "volume": 1,
                 "pitch": 1
                },
                "beacon.power": {
                 "sound": "beacon.power",
                 "volume": 1,
                 "pitch": 1
                },
                "glass": {
                 "sound": "random.glass",
                 "volume": 1,
                 "pitch": 1
                },
                "potion.brewed": {
                 "sound": "random.potion.brewed",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.activate": {
                 "sound": "conduit.activate",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.ambient": {
                 "sound": "conduit.ambient",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.attack": {
                 "sound": "conduit.attack",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.deactivate": {
                 "sound": "conduit.deactivate",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.short": {
                 "sound": "conduit.short",
                 "volume": 1,
                 "pitch": 1
                },
                "chorusgrow": {
                 "sound": "block.chorusflower.grow",
                 "volume": 1,
                 "pitch": 1
                },
                "chorusdeath": {
                 "sound": "block.chorusflower.death",
                 "volume": 1,
                 "pitch": 1
                },
                "fizz": {
                 "sound": "random.fizz",
                 "volume": 0.5,
                 "pitch": [
                    1.8,
                    2.4
                 ]
                },
                "bow.hit": {
                 "sound": "random.bowhit",
                 "volume": 1,
                 "pitch": [
                    1.09,
                    1.3
                 ]
                },
                "bullet.hit": {
                 "sound": "mob.shulker.bullet.hit",
                 "volume": 1,
                 "pitch": 1
                },
                "extinguish.fire": {
                 "sound": "random.fizz",
                 "volume": 0.5,
                 "pitch": [
                    1.8,
                    2.4
                 ]
                },
                "explode": {
                 "sound": "random.explode",
                 "volume": 4,
                 "pitch": 1
                },
                "chest.open": {
                 "sound": "random.chestopen",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "chest.closed": {
                 "sound": "random.chestclosed",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "shulkerbox.open": {
                 "sound": "random.shulkerboxopen",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "shulkerbox.closed": {
                 "sound": "random.shulkerboxclosed",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "enderchest.open": {
                 "sound": "random.enderchestopen",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "enderchest.closed": {
                 "sound": "random.enderchestclosed",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "ignite": {
                 "sound": "fire.ignite",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "power.on": {
                 "sound": "random.click",
                 "volume": 1,
                 "pitch": 0.6
                },
                "power.off": {
                 "sound": "random.click",
                 "volume": 1,
                 "pitch": 0.5
                },
                "attach": {
                 "sound": "block.click",
                 "volume": 1,
                 "pitch": 0.7
                },
                "detach": {
                 "sound": "block.bowhit",
                 "volume": 0.4,
                 "pitch": [
                    1.1,
                    1.33
                 ]
                },
                "break": {
                 "sound": "random.break",
                 "volume": 1,
                 "pitch": 0.9
                },
                "thorns": {
                 "sound": "damage.thorns",
                 "volume": 0.5,
                 "pitch": 1
                },
                "fire": {
                 "sound": "fire.fire",
                 "volume": [
                    1,
                    2
                 ],
                 "pitch": [
                    0.3,
                    1
                 ]
                },
                "piston.out": {
                 "sound": "tile.piston.out",
                 "volume": 0.5,
                 "pitch": [
                    0.6,
                    0.75
                 ]
                },
                "piston.in": {
                 "sound": "tile.piston.in",
                 "volume": 0.5,
                 "pitch": [
                    0.6,
                    0.75
                 ]
                },
                "portal": {
                 "sound": "portal.portal",
                 "volume": 0.25,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "water": {
                 "sound": "liquid.water",
                 "volume": [
                    0.75,
                    1
                 ],
                 "pitch": [
                    0.5,
                    1.5
                 ]
                },
                "lava.pop": {
                 "sound": "liquid.lavapop",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "lava": {
                 "sound": "liquid.lava",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.pop": {
                 "sound": "bubble.pop",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.up": {
                 "sound": "bubble.up",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.upinside": {
                 "sound": "bubble.upinside",
                 "volume": [
                    1,
                    1.5
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.down": {
                 "sound": "bubble.down",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.downinside": {
                 "sound": "bubble.downinside",
                 "volume": [
                    1,
                    1.5
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "burp": {
                 "sound": "random.burp",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "bow": {
                 "sound": "random.bow",
                 "volume": 1,
                 "pitch": [
                    0.83,
                    1.25
                 ]
                },
                "shear": {
                 "sound": "mob.sheep.shear",
                 "volume": 1,
                 "pitch": 1
                },
                "milk": {
                 "sound": "mob.cow.milk",
                 "volume": 1,
                 "pitch": 1
                },
                "note": {
                 "sound": "",
                 "volume": 3
                },
                "levelup": {
                 "sound": "random.levelup",
                 "pitch": 1
                },
                "deny": {
                 "sound": "block.false_permissions",
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "tripod": {
                 "sound": "dig.stone",
                 "volume": 2,
                 "pitch": [
                    0.9,
                    1.1
                 ]
                },
                "bucket.fill.water": {
                 "sound": "bucket.fill_water",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.empty.water": {
                 "sound": "bucket.empty_water",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.fill.lava": {
                 "sound": "bucket.fill_lava",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.empty.lava": {
                 "sound": "bucket.empty_lava",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.fill.fish": {
                 "sound": "bucket.fill_fish",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.empty.fish": {
                 "sound": "bucket.empty_fish",
                 "volume": 1,
                 "pitch": 1
                },
                "pop": {
                 "sound": "random.pop",
                 "volume": 0.25,
                 "pitch": [
                    0.6,
                    2.2
                 ]
                },
                "drop.slot": {
                 "sound": "random.pop",
                 "volume": 0.3,
                 "pitch": [
                    0.55,
                    0.75
                 ]
                },
                "remedy": {
                 "sound": "mob.zombie.remedy",
                 "volume": [
                    1,
                    2
                 ],
                 "pitch": [
                    0.3,
                    1
                 ]
                },
                "unfect": {
                 "sound": "mob.zombie.unfect",
                 "volume": [
                    1,
                    2
                 ],
                 "pitch": [
                    0.3,
                    1
                 ]
                },
                "convert_to_drowned": {
                 "sound": "mob.zombie.converted_to_drowned",
                 "volume": [
                    1,
                    2
                 ],
                 "pitch": [
                    0.3,
                    1
                 ]
                },
                "saddle": {
                 "sound": "mob.horse.leather",
                 "volume": 0.5,
                 "pitch": 1
                },
                "camera.take_picture": {
                 "sound": "camera.take_picture",
                 "volume": 1,
                 "pitch": 1
                },
                "leashknot.break": {
                 "sound": "leashknot.break",
                 "volume": 1,
                 "pitch": 1
                },
                "leashknot.place": {
                 "sound": "leashknot.place",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.armor_stand.break": {
                 "sound": "mob.armor_stand.break",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.armor_stand.hit": {
                 "sound": "mob.armor_stand.hit",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.armor_stand.land": {
                 "sound": "mob.armor_stand.land",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.armor_stand.place": {
                 "sound": "mob.armor_stand.place",
                 "volume": 1,
                 "pitch": 1
                },
                "record.13": {
                 "sound": "record.13",
                 "volume": 1,
                 "pitch": 1
                },
                "record.cat": {
                 "sound": "record.cat",
                 "volume": 1,
                 "pitch": 1
                },
                "record.blocks": {
                 "sound": "record.blocks",
                 "volume": 1,
                 "pitch": 1
                },
                "record.chirp": {
                 "sound": "record.chirp",
                 "volume": 1,
                 "pitch": 1
                },
                "record.far": {
                 "sound": "record.far",
                 "volume": 1,
                 "pitch": 1
                },
                "record.mall": {
                 "sound": "record.mall",
                 "volume": 1,
                 "pitch": 1
                },
                "record.mellohi": {
                 "sound": "record.mellohi",
                 "volume": 1,
                 "pitch": 1
                },
                "record.stal": {
                 "sound": "record.stal",
                 "volume": 1,
                 "pitch": 1
                },
                "record.strad": {
                 "sound": "record.strad",
                 "volume": 1,
                 "pitch": 1
                },
                "record.ward": {
                 "sound": "record.ward",
                 "volume": 1,
                 "pitch": 1
                },
                "record.11": {
                 "sound": "record.11",
                 "volume": 1,
                 "pitch": 1
                },
                "record.wait": {
                 "sound": "record.wait",
                 "volume": 1,
                 "pitch": 1
                },
                "launch": {
                 "sound": "firework.launch",
                 "volume": 1,
                 "pitch": 1
                },
                "blast": {
                 "sound": "firework.blast",
                 "volume": 1,
                 "pitch": 1
                },
                "large.blast": {
                 "sound": "firework.large_blast",
                 "volume": 1,
                 "pitch": 1
                },
                "twinkle": {
                 "sound": "firework.twinkle",
                 "volume": 1,
                 "pitch": 1
                },
                "block.end_portal_frame.fill": {
                 "sound": "block.end_portal_frame.fill",
                 "volume": 0.3,
                 "pitch": 1
                },
                "block.end_portal.spawn": {
                 "sound": "block.end_portal.spawn",
                 "volume": 0.7,
                 "pitch": 1
                },
                "random.anvil_use": {
                 "sound": "random.anvil_use",
                 "volume": 0.6,
                 "pitch": 1
                },
                "block.smithing_table.use": {
                 "sound": "smithing_table.use",
                 "volume": 0.25,
                 "pitch": 1
                },
                "block.barrel.open": {
                 "sound": "block.barrel.open",
                 "volume": 1,
                 "pitch": 1
                },
                "block.barrel.close": {
                 "sound": "block.barrel.close",
                 "volume": 1,
                 "pitch": 1
                },
                "block.grindstone.use": {
                 "sound": "block.grindstone.use",
                 "volume": 1,
                 "pitch": 1
                },
                "block.composter.empty": {
                 "sound": "block.composter.empty",
                 "volume": 1,
                 "pitch": 1
                },
                "block.composter.fill": {
                 "sound": "block.composter.fill",
                 "volume": 1,
                 "pitch": 1
                },
                "block.composter.fill_success": {
                 "sound": "block.composter.fill_success",
                 "volume": 1,
                 "pitch": 1
                },
                "block.composter.ready": {
                 "sound": "block.composter.ready",
                 "volume": 1,
                 "pitch": 1
                },
                "block.furnace.lit": {
                 "sound": "block.furnace.lit",
                 "volume": 3,
                 "pitch": 1
                },
                "block.smoker.smoke": {
                 "sound": "block.smoker.smoke",
                 "volume": 3,
                 "pitch": 1
                },
                "block.blastfurnace.fire_crackle": {
                 "sound": "block.blastfurnace.fire_crackle",
                 "volume": 3,
                 "pitch": 0.6
                },
                "block.loom.use": {
                 "sound": "block.loom.use",
                 "volume": 0.75,
                 "pitch": 1
                },
                "block.fletching_table.use": {
                 "sound": "dig.wood",
                 "volume": 12,
                 "pitch": 1
                },
                "bottle.dragonbreath": {
                 "sound": "bottle.dragonbreath",
                 "volume": 0.7,
                 "pitch": 1
                },
                "item.trident.return": {
                 "sound": "item.trident.return",
                 "volume": 10,
                 "pitch": 1
                },
                "item.trident.riptide_1": {
                 "sound": "item.trident.riptide_1",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.riptide_2": {
                 "sound": "item.trident.riptide_2",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.riptide_3": {
                 "sound": "item.trident.riptide_3",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.throw": {
                 "sound": "item.trident.throw",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.thunder": {
                 "sound": "item.trident.thunder",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.hit": {
                 "sound": "item.trident.hit",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.hit_ground": {
                 "sound": "item.trident.hit_ground",
                 "volume": 1,
                 "pitch": 1
                },
                "item.shield.block": {
                 "sound": "item.shield.block",
                 "volume": 0.7,
                 "pitch": 1
                },
                "armor.equip_chain": {
                 "sound": "armor.equip_chain",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_diamond": {
                 "sound": "armor.equip_diamond",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_generic": {
                 "sound": "armor.equip_generic",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_gold": {
                 "sound": "armor.equip_gold",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_iron": {
                 "sound": "armor.equip_iron",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_leather": {
                 "sound": "armor.equip_leather",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_elytra": {
                 "sound": "armor.equip_leather",
                 "volume": 1,
                 "pitch": 1
                },
                "portal.travel": {
                 "sound": "portal.travel",
                 "volume": 1,
                 "pitch": 1
                },
                "block.turtle_egg.crack": {
                 "sound": "block.turtle_egg.crack",
                 "volume": 0.85,
                 "pitch": 0.9
                },
                "block.turtle_egg.break": {
                 "sound": "block.turtle_egg.break",
                 "volume": 0.85,
                 "pitch": 0.9
                },
                "block.turtle_egg.hatch": {
                 "sound": "block.turtle_egg.drop",
                 "volume": 0.85,
                 "pitch": 0.9
                },
                "block.turtle_egg.attack": {
                 "sound": "fall.egg",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "block.bamboo_sapling.place": {
                 "sound": "block.bamboo_sapling.place",
                 "volume": 0.8,
                 "pitch": 0.8
                },
                "block.scaffolding.climb": {
                 "sound": "block.scaffolding.climb",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.loading.start": {
                 "sound": "crossbow.loading.start",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.loading.middle": {
                 "sound": "crossbow.loading.middle",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.loading.end": {
                 "sound": "crossbow.loading.middle",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.shoot": {
                 "sound": "crossbow.shoot",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.quick_charge.start": {
                 "sound": "crossbow.quick_charge.start",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.quick_charge.middle": {
                 "sound": "crossbow.quick_charge.middle",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.quick_charge.end": {
                 "sound": "crossbow.quick_charge.end",
                 "volume": 1,
                 "pitch": 1
                },
                "item.book.put": {
                 "sound": "item.book.put",
                 "volume": 1.2,
                 "pitch": 1
                },
                "teleport": {
                 "sound": "mob.shulker.teleport",
                 "volume": 1,
                 "pitch": 1
                },
                "block.bell.hit": {
                 "sound": "block.bell.hit",
                 "volume": 1,
                 "pitch": 1
                },
                "block.campfire.crackle": {
                 "sound": "block.campfire.crackle",
                 "volume": 1,
                 "pitch": 1
                },
                "block.stonecutter.use": {
                 "sound": "block.stonecutter.use",
                 "volume": 0.7,
                 "pitch": 1
                },
                "block.cartography_table.use": {
                 "sound": "block.cartography_table.use",
                 "volume": 0.8,
                 "pitch": 1
                },
                "block.sweet_berry_bush.hurt": {
                 "sound": "block.sweet_berry_bush.hurt",
                 "volume": 1,
                 "pitch": 1
                },
                "block.sweet_berry_bush.pick": {
                 "sound": "block.sweet_berry_bush.pick",
                 "volume": 1,
                 "pitch": 1
                },
                "ui.stonecutter.take_result": {
                 "sound": "ui.stonecutter.take_result",
                 "volume": 1,
                 "pitch": 1
                },
                "ui.cartography_table.take_result": {
                 "sound": "ui.cartography_table.take_result",
                 "volume": 0.8,
                 "pitch": 1
                },
                "ui.loom.take_result": {
                 "sound": "ui.loom.take_result",
                 "volume": 0.65,
                 "pitch": 1
                },
                "raid.horn": {
                 "sound": "raid.horn",
                 "volume": 12,
                 "pitch": 1
                },
                "convert_mooshroom": {
                 "sound": "mob.mooshroom.convert",
                 "volume": 1,
                 "pitch": 1
                },
                "milk_suspiciously": {
                 "sound": "mob.mooshroom.suspicious_milk",
                 "volume": 1,
                 "pitch": 1
                },
                "ambient.cave": {
                 "sound": "ambient.cave",
                 "volume": 0.7,
                 "pitch": [
                    0.8,
                    1
                 ]
                },
                "block.beehive.enter": {
                 "sound": "block.beehive.enter",
                 "volume": 0.75,
                 "pitch": [
                    0.7,
                    0.8
                 ]
                },
                "block.beehive.exit": {
                 "sound": "block.beehive.exit",
                 "volume": 0.75,
                 "pitch": [
                    0.9,
                    1.1
                 ]
                },
                "block.beehive.shear": {
                 "sound": "block.beehive.shear",
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1
                 ]
                },
                "block.beehive.work": {
                 "sound": "block.beehive.work",
                 "volume": 0.6,
                 "pitch": 1
                },
                "block.beehive.drip": {
                 "sound": "block.beehive.drip",
                 "volume": 0.3,
                 "pitch": [
                    0.7,
                    0.9
                 ]
                },
                "ambient.crimson_forest.mood": {
                 "sound": "ambient.crimson_forest.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "ambient.warped_forest.mood": {
                 "sound": "ambient.warped_forest.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "ambient.soulsand_valley.mood": {
                 "sound": "ambient.soulsand_valley.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "ambient.nether_wastes.mood": {
                 "sound": "ambient.nether_wastes.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "ambient.basalt_deltas.mood": {
                 "sound": "ambient.basalt_deltas.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "converted_to_zombified": {
                 "sound": "mob.piglin.converted_to_zombified",
                 "volume": 1,
                 "pitch": [
                    0.9,
                    1.1
                 ]
                },
                "particle.soul_escape.quiet": {
                 "sound": "particle.soul_escape",
                 "volume": [
                    0,
                    0.4
                 ],
                 "pitch": [
                    0.6,
                    1
                 ]
                },
                "particle.soul_escape.loud": {
                 "sound": "particle.soul_escape",
                 "volume": [
                    1,
                    3
                 ],
                 "pitch": [
                    0.6,
                    1
                 ]
                },
                "respawn_anchor.charge": {
                 "sound": "respawn_anchor.charge",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "respawn_anchor.deplete": {
                 "sound": "respawn_anchor.deplete",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "respawn_anchor.set_spawn": {
                 "sound": "respawn_anchor.set_spawn",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "lodestone_compass.link_compass_to_lodestone": {
                 "sound": "lodestone_compass.link_compass_to_lodestone",
                 "volume": 1,
                 "pitch": [
                    0.85,
                    0.95
                 ]
                },
                "record.pigstep": {
                 "sound": "record.pigstep",
                 "volume": 1,
                 "pitch": 1
                },
                "smithing_table.use": {
                 "sound": "smithing_table.use",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_netherite": {
                 "sound": "armor.equip_netherite",
                 "volume": 1,
                 "pitch": 1
                },
                "lay_egg": {
                 "sound": "block.turtle_egg.drop",
                 "volume": 0.3,
                 "pitch": 0.9
                },
                "ambient.crimson_forest.loop": {
                 "sound": "ambient.crimson_forest.loop",
                 "volume": 0.9,
                 "pitch": 1
                },
                "ambient.crimson_forest.additions": {
                 "sound": "ambient.crimson_forest.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "ambient.warped_forest.loop": {
                 "sound": "ambient.warped_forest.loop",
                 "volume": 0.9,
                 "pitch": 1
                },
                "ambient.warped_forest.additions": {
                 "sound": "ambient.warped_forest.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "ambient.soulsand_valley.loop": {
                 "sound": "ambient.soulsand_valley.loop",
                 "volume": 0.95,
                 "pitch": 1
                },
                "ambient.soulsand_valley.additions": {
                 "sound": "ambient.soulsand_valley.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "ambient.nether_wastes.loop": {
                 "sound": "ambient.nether_wastes.loop",
                 "volume": 0.9,
                 "pitch": 1
                },
                "ambient.nether_wastes.additions": {
                 "sound": "ambient.nether_wastes.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "ambient.basalt_deltas.loop": {
                 "sound": "ambient.basalt_deltas.loop",
                 "volume": 0.58,
                 "pitch": 1
                },
                "ambient.basalt_deltas.additions": {
                 "sound": "ambient.basalt_deltas.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "bucket.fill.powder_snow": {
                 "sound": "bucket.fill_powder_snow",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.empty.powder_snow": {
                 "sound": "bucket.empty_powder_snow",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.player.hurt_drown": {
                 "sound": "mob.player.hurt_drown",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.player.hurt_on_fire": {
                 "sound": "mob.player.hurt_on_fire",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.player.hurt_freeze": {
                 "sound": "mob.player.hurt_freeze",
                 "volume": 1,
                 "pitch": 1
                },
                "item.spyglass.use": {
                 "sound": "item.spyglass.use",
                 "volume": 0.5,
                 "pitch": [
                    1.15,
                    1.55
                 ]
                },
                "item.spyglass.stop_using": {
                 "sound": "item.spyglass.stop_using",
                 "volume": 0.5,
                 "pitch": [
                    0.8,
                    1
                 ]
                },
                "chime.amethyst_block": {
                 "sound": "chime.amethyst_block",
                 "volume": 1,
                 "pitch": [
                    0.5,
                    1.7
                 ]
                },
                "copper.wax.on": {
                 "sound": "copper.wax.on",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "copper.wax.off": {
                 "sound": "copper.wax.off",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "tilt_down.big_dripleaf": {
                 "sound": "tilt_down.big_dripleaf",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "milk.screamer": {
                 "sound": "mob.goat.milk.screamer",
                 "volume": 1,
                 "pitch": 1
                },
                "jump_to_block": {
                 "sound": "component.jump_to_block",
                 "volume": 1,
                 "pitch": 1
                },
                "pre_ram": {
                 "sound": "mob.goat.prepare_ram",
                 "volume": 1,
                 "pitch": 1
                },
                "pre_ram.screamer": {
                 "sound": "mob.goat.prepare_ram.screamer",
                 "volume": 1,
                 "pitch": 1
                },
                "ram_impact": {
                 "sound": "mob.goat.ram_impact",
                 "volume": 1,
                 "pitch": 1
                },
                "ram_impact.screamer": {
                 "sound": "mob.goat.ram_impact.screamer",
                 "volume": 1,
                 "pitch": 1
                },
                "tilt_up.big_dripleaf": {
                 "sound": "tilt_up.big_dripleaf",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "cauldron_drip.water.pointed_dripstone": {
                 "sound": "cauldron_drip.water.pointed_dripstone",
                 "volume": 2,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "cauldron_drip.lava.pointed_dripstone": {
                 "sound": "cauldron_drip.lava.pointed_dripstone",
                 "volume": 2,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "drip.water.pointed_dripstone": {
                 "sound": "drip.water.pointed_dripstone",
                 "volume": [
                    0.3,
                    1
                 ],
                 "pitch": 1
                },
                "drip.lava.pointed_dripstone": {
                 "sound": "drip.lava.pointed_dripstone",
                 "volume": [
                    0.3,
                    1
                 ],
                 "pitch": 1
                },
                "pick_berries.cave_vines": {
                 "sound": "pick_berries.cave_vines",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "scrape": {
                 "sound": "scrape",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "item.bone_meal.use": {
                 "sound": "item.bone_meal.use",
                 "volume": 1,
                 "pitch": [
                    0.9,
                    1.1
                 ]
                },
                "squid.ink_squirt": {
                 "sound": "mob.squid.ink_squirt",
                 "volume": 1,
                 "pitch": 1
                },
                "glow_squid.ink_squirt": {
                 "sound": "mob.glow_squid.ink_squirt",
                 "volume": 1,
                 "pitch": 1
                },
                "convert_to_stray": {
                 "sound": "mob.skeleton.convert_to_stray",
                 "volume": 1,
                 "pitch": 1
                },
                "cake.add_candle": {
                 "sound": "cake.add_candle",
                 "volume": 1,
                 "pitch": 1
                },
                "extinguish.candle": {
                 "sound": "extinguish.candle",
                 "volume": 1,
                 "pitch": 1
                },
                "ambient.candle": {
                 "sound": "ambient.candle",
                 "volume": 1,
                 "pitch": 1
                },
                "block.click": {
                 "sound": "block.click",
                 "volume": 1,
                 "pitch": 1
                },
                "block.click.fail": {
                 "sound": "block.click",
                 "volume": 1,
                 "pitch": 1.2
                },
                "record.otherside": {
                 "sound": "record.otherside",
                 "volume": 1,
                 "pitch": 1
                },
                "dash_ready": {
                 "sound": "mob.camel.dash_ready",
                 "volume": 1,
                 "pitch": 1
                },
                "record.5": {
                 "sound": "record.5",
                 "volume": 1,
                 "pitch": 1
                },
                "power.off.sculk_sensor": {
                 "sound": "power.off.sculk_sensor",
                 "volume": 0.62,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "power.on.sculk_sensor": {
                 "sound": "power.on.sculk_sensor",
                 "volume": 0.73,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "block.sculk_shrieker.shriek": {
                 "sound": "shriek.sculk_shrieker",
                 "volume": 2,
                 "pitch": [
                    0.6,
                    1
                 ]
                },
                "block.sculk_catalyst.bloom": {
                 "sound": "bloom.sculk_catalyst",
                 "volume": 2,
                 "attenuation_distance": 12,
                 "pitch": [
                    0.6,
                    1
                 ]
                },
                "block.sculk_sensor.clicking_stop": {
                 "sound": "clicking_stop.sculk_sensor",
                 "pitch": 0.62
                },
                "block.sculk.place": {
                 "sound": "place.sculk",
                 "volume": 0.5,
                 "pitch": 1
                },
                "block.sculk.spread": {
                 "sound": "spread.sculk",
                 "volume": 1,
                 "pitch": 0.9
                },
                "block.sculk.charge": {
                 "sound": "charge.sculk",
                 "volume": 1,
                 "pitch": 1
                },
                "block.sculk_sensor.place": {
                 "sound": "place.sculk_sensor",
                 "volume": 1,
                 "pitch": 1
                },
                "block.sculk_shrieker.place": {
                 "sound": "place.sculk_shrieker",
                 "volume": 1,
                 "pitch": 1
                },
                "block.sculk_sensor.clicking": {
                 "sound": "clicking.sculk_sensor",
                 "pitch": 0.73
                },
                "nearby_close": {
                 "sound": "nearby_close.warden",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "nearby_closer": {
                 "sound": "nearby_closer.warden",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "nearby_closest": {
                 "sound": "nearby_closest.warden",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "slightly_angry": {
                 "sound": "slightly_angry.warden",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "block.frog_spawn.hatch": {
                 "sound": "hatch.frog_spawn",
                 "volume": 1.2,
                 "pitch": 0.6
                },
                "lay_spawn": {
                 "sound": "mob.frog.lay_spawn",
                 "volume": 0.3,
                 "pitch": 0.9
                },
                "block.frog_spawn.break": {
                 "sound": "break.frog_spawn",
                 "volume": 0.3,
                 "pitch": 0.9
                },
                "tongue": {
                 "sound": "mob.frog.tongue",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "item_given": {
                 "sound": "mob.allay.item_given",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "item_taken": {
                 "sound": "mob.allay.item_taken",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "item_thrown": {
                 "sound": "mob.allay.item_thrown",
                 "volume": 1,
                 "pitch": 1
                },
                "sonic_boom": {
                 "sound": "mob.warden.sonic_boom",
                 "volume": 3,
                 "pitch": 1
                },
                "sonic_charge": {
                 "sound": "mob.warden.sonic_charge",
                 "volume": 3,
                 "pitch": 1
                },
                "horn_break": {
                 "sound": "mob.goat.horn_break",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call0": {
                 "sound": "horn.call.0",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call1": {
                 "sound": "horn.call.1",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call2": {
                 "sound": "horn.call.2",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call3": {
                 "sound": "horn.call.3",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call4": {
                 "sound": "horn.call.4",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call5": {
                 "sound": "horn.call.5",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call6": {
                 "sound": "horn.call.6",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call7": {
                 "sound": "horn.call.7",
                 "volume": 1,
                 "pitch": 1
                },
                "convert_to_frog": {
                 "sound": "mob.tadpole.convert_to_frog",
                 "volume": 1,
                 "pitch": 1
                },
                "block.enchanting_table.use": {
                 "sound": "block.enchanting_table.use",
                 "volume": 1,
                 "pitch": 1
                }
            }
        }
        Previous Value:
        "individual_event_sounds": {
            "events": {
                "beacon.activate": {
                 "sound": "beacon.activate",
                 "volume": 1,
                 "pitch": 1
                },
                "beacon.ambient": {
                 "sound": "beacon.ambient",
                 "volume": 1,
                 "pitch": 1
                },
                "beacon.deactivate": {
                 "sound": "beacon.deactivate",
                 "volume": 1,
                 "pitch": 1
                },
                "beacon.power": {
                 "sound": "beacon.power",
                 "volume": 1,
                 "pitch": 1
                },
                "glass": {
                 "sound": "random.glass",
                 "volume": 1,
                 "pitch": 1
                },
                "potion.brewed": {
                 "sound": "random.potion.brewed",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.activate": {
                 "sound": "conduit.activate",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.ambient": {
                 "sound": "conduit.ambient",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.attack": {
                 "sound": "conduit.attack",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.deactivate": {
                 "sound": "conduit.deactivate",
                 "volume": 1,
                 "pitch": 1
                },
                "conduit.short": {
                 "sound": "conduit.short",
                 "volume": 1,
                 "pitch": 1
                },
                "chorusgrow": {
                 "sound": "block.chorusflower.grow",
                 "volume": 1,
                 "pitch": 1
                },
                "chorusdeath": {
                 "sound": "block.chorusflower.death",
                 "volume": 1,
                 "pitch": 1
                },
                "fizz": {
                 "sound": "random.fizz",
                 "volume": 0.5,
                 "pitch": [
                    1.8,
                    2.4
                 ]
                },
                "bow.hit": {
                 "sound": "random.bowhit",
                 "volume": 1,
                 "pitch": [
                    1.09,
                    1.3
                 ]
                },
                "bullet.hit": {
                 "sound": "mob.shulker.bullet.hit",
                 "volume": 1,
                 "pitch": 1
                },
                "extinguish.fire": {
                 "sound": "random.fizz",
                 "volume": 0.5,
                 "pitch": [
                    1.8,
                    2.4
                 ]
                },
                "explode": {
                 "sound": "random.explode",
                 "volume": 4,
                 "pitch": 1
                },
                "chest.open": {
                 "sound": "random.chestopen",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "chest.closed": {
                 "sound": "random.chestclosed",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "shulkerbox.open": {
                 "sound": "random.shulkerboxopen",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "shulkerbox.closed": {
                 "sound": "random.shulkerboxclosed",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "enderchest.open": {
                 "sound": "random.enderchestopen",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "enderchest.closed": {
                 "sound": "random.enderchestclosed",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "ignite": {
                 "sound": "fire.ignite",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "power.on": {
                 "sound": "random.click",
                 "volume": 1,
                 "pitch": 0.6
                },
                "power.off": {
                 "sound": "random.click",
                 "volume": 1,
                 "pitch": 0.5
                },
                "attach": {
                 "sound": "block.click",
                 "volume": 1,
                 "pitch": 0.7
                },
                "detach": {
                 "sound": "block.bowhit",
                 "volume": 0.4,
                 "pitch": [
                    1.1,
                    1.33
                 ]
                },
                "break": {
                 "sound": "random.break",
                 "volume": 1,
                 "pitch": 0.9
                },
                "thorns": {
                 "sound": "damage.thorns",
                 "volume": 0.5,
                 "pitch": 1
                },
                "fire": {
                 "sound": "fire.fire",
                 "volume": [
                    1,
                    2
                 ],
                 "pitch": [
                    0.3,
                    1
                 ]
                },
                "piston.out": {
                 "sound": "tile.piston.out",
                 "volume": 0.5,
                 "pitch": [
                    0.6,
                    0.75
                 ]
                },
                "piston.in": {
                 "sound": "tile.piston.in",
                 "volume": 0.5,
                 "pitch": [
                    0.6,
                    0.75
                 ]
                },
                "portal": {
                 "sound": "portal.portal",
                 "volume": 0.25,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "water": {
                 "sound": "liquid.water",
                 "volume": [
                    0.75,
                    1
                 ],
                 "pitch": [
                    0.5,
                    1.5
                 ]
                },
                "lava.pop": {
                 "sound": "liquid.lavapop",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "lava": {
                 "sound": "liquid.lava",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.pop": {
                 "sound": "bubble.pop",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.up": {
                 "sound": "bubble.up",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.upinside": {
                 "sound": "bubble.upinside",
                 "volume": [
                    1,
                    1.5
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.down": {
                 "sound": "bubble.down",
                 "volume": [
                    0.4,
                    0.6
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "bubble.downinside": {
                 "sound": "bubble.downinside",
                 "volume": [
                    1,
                    1.5
                 ],
                 "pitch": [
                    0.9,
                    1.05
                 ]
                },
                "burp": {
                 "sound": "random.burp",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "bow": {
                 "sound": "random.bow",
                 "volume": 1,
                 "pitch": [
                    0.83,
                    1.25
                 ]
                },
                "shear": {
                 "sound": "mob.sheep.shear",
                 "volume": 1,
                 "pitch": 1
                },
                "milk": {
                 "sound": "mob.cow.milk",
                 "volume": 1,
                 "pitch": 1
                },
                "note": {
                 "sound": "",
                 "volume": 3
                },
                "levelup": {
                 "sound": "random.levelup",
                 "pitch": 1
                },
                "deny": {
                 "sound": "block.false_permissions",
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "tripod": {
                 "sound": "dig.stone",
                 "volume": 2,
                 "pitch": [
                    0.9,
                    1.1
                 ]
                },
                "bucket.fill.water": {
                 "sound": "bucket.fill_water",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.empty.water": {
                 "sound": "bucket.empty_water",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.fill.lava": {
                 "sound": "bucket.fill_lava",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.empty.lava": {
                 "sound": "bucket.empty_lava",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.fill.fish": {
                 "sound": "bucket.fill_fish",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.empty.fish": {
                 "sound": "bucket.empty_fish",
                 "volume": 1,
                 "pitch": 1
                },
                "pop": {
                 "sound": "random.pop",
                 "volume": 0.25,
                 "pitch": [
                    0.6,
                    2.2
                 ]
                },
                "drop.slot": {
                 "sound": "random.pop",
                 "volume": 0.3,
                 "pitch": [
                    0.55,
                    0.75
                 ]
                },
                "remedy": {
                 "sound": "mob.zombie.remedy",
                 "volume": [
                    1,
                    2
                 ],
                 "pitch": [
                    0.3,
                    1
                 ]
                },
                "unfect": {
                 "sound": "mob.zombie.unfect",
                 "volume": [
                    1,
                    2
                 ],
                 "pitch": [
                    0.3,
                    1
                 ]
                },
                "convert_to_drowned": {
                 "sound": "mob.zombie.converted_to_drowned",
                 "volume": [
                    1,
                    2
                 ],
                 "pitch": [
                    0.3,
                    1
                 ]
                },
                "saddle": {
                 "sound": "mob.horse.leather",
                 "volume": 0.5,
                 "pitch": 1
                },
                "camera.take_picture": {
                 "sound": "camera.take_picture",
                 "volume": 1,
                 "pitch": 1
                },
                "leashknot.break": {
                 "sound": "leashknot.break",
                 "volume": 1,
                 "pitch": 1
                },
                "leashknot.place": {
                 "sound": "leashknot.place",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.armor_stand.break": {
                 "sound": "mob.armor_stand.break",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.armor_stand.hit": {
                 "sound": "mob.armor_stand.hit",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.armor_stand.land": {
                 "sound": "mob.armor_stand.land",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.armor_stand.place": {
                 "sound": "mob.armor_stand.place",
                 "volume": 1,
                 "pitch": 1
                },
                "record.13": {
                 "sound": "record.13",
                 "volume": 1,
                 "pitch": 1
                },
                "record.cat": {
                 "sound": "record.cat",
                 "volume": 1,
                 "pitch": 1
                },
                "record.blocks": {
                 "sound": "record.blocks",
                 "volume": 1,
                 "pitch": 1
                },
                "record.chirp": {
                 "sound": "record.chirp",
                 "volume": 1,
                 "pitch": 1
                },
                "record.far": {
                 "sound": "record.far",
                 "volume": 1,
                 "pitch": 1
                },
                "record.mall": {
                 "sound": "record.mall",
                 "volume": 1,
                 "pitch": 1
                },
                "record.mellohi": {
                 "sound": "record.mellohi",
                 "volume": 1,
                 "pitch": 1
                },
                "record.stal": {
                 "sound": "record.stal",
                 "volume": 1,
                 "pitch": 1
                },
                "record.strad": {
                 "sound": "record.strad",
                 "volume": 1,
                 "pitch": 1
                },
                "record.ward": {
                 "sound": "record.ward",
                 "volume": 1,
                 "pitch": 1
                },
                "record.11": {
                 "sound": "record.11",
                 "volume": 1,
                 "pitch": 1
                },
                "record.wait": {
                 "sound": "record.wait",
                 "volume": 1,
                 "pitch": 1
                },
                "launch": {
                 "sound": "firework.launch",
                 "volume": 1,
                 "pitch": 1
                },
                "blast": {
                 "sound": "firework.blast",
                 "volume": 1,
                 "pitch": 1
                },
                "large.blast": {
                 "sound": "firework.large_blast",
                 "volume": 1,
                 "pitch": 1
                },
                "twinkle": {
                 "sound": "firework.twinkle",
                 "volume": 1,
                 "pitch": 1
                },
                "block.end_portal_frame.fill": {
                 "sound": "block.end_portal_frame.fill",
                 "volume": 0.3,
                 "pitch": 1
                },
                "block.end_portal.spawn": {
                 "sound": "block.end_portal.spawn",
                 "volume": 0.7,
                 "pitch": 1
                },
                "random.anvil_use": {
                 "sound": "random.anvil_use",
                 "volume": 0.6,
                 "pitch": 1
                },
                "block.smithing_table.use": {
                 "sound": "random.anvil_use",
                 "volume": 0.25,
                 "pitch": 1
                },
                "block.barrel.open": {
                 "sound": "block.barrel.open",
                 "volume": 1,
                 "pitch": 1
                },
                "block.barrel.close": {
                 "sound": "block.barrel.close",
                 "volume": 1,
                 "pitch": 1
                },
                "block.grindstone.use": {
                 "sound": "block.grindstone.use",
                 "volume": 1,
                 "pitch": 1
                },
                "block.composter.empty": {
                 "sound": "block.composter.empty",
                 "volume": 1,
                 "pitch": 1
                },
                "block.composter.fill": {
                 "sound": "block.composter.fill",
                 "volume": 1,
                 "pitch": 1
                },
                "block.composter.fill_success": {
                 "sound": "block.composter.fill_success",
                 "volume": 1,
                 "pitch": 1
                },
                "block.composter.ready": {
                 "sound": "block.composter.ready",
                 "volume": 1,
                 "pitch": 1
                },
                "block.furnace.lit": {
                 "sound": "block.furnace.lit",
                 "volume": 3,
                 "pitch": 1
                },
                "block.smoker.smoke": {
                 "sound": "block.smoker.smoke",
                 "volume": 3,
                 "pitch": 1
                },
                "block.blastfurnace.fire_crackle": {
                 "sound": "block.blastfurnace.fire_crackle",
                 "volume": 3,
                 "pitch": 0.6
                },
                "block.loom.use": {
                 "sound": "block.loom.use",
                 "volume": 0.75,
                 "pitch": 1
                },
                "block.fletching_table.use": {
                 "sound": "dig.wood",
                 "volume": 12,
                 "pitch": 1
                },
                "bottle.dragonbreath": {
                 "sound": "bottle.dragonbreath",
                 "volume": 0.7,
                 "pitch": 1
                },
                "item.trident.return": {
                 "sound": "item.trident.return",
                 "volume": 10,
                 "pitch": 1
                },
                "item.trident.riptide_1": {
                 "sound": "item.trident.riptide_1",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.riptide_2": {
                 "sound": "item.trident.riptide_2",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.riptide_3": {
                 "sound": "item.trident.riptide_3",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.throw": {
                 "sound": "item.trident.throw",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.thunder": {
                 "sound": "item.trident.thunder",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.hit": {
                 "sound": "item.trident.hit",
                 "volume": 1,
                 "pitch": 1
                },
                "item.trident.hit_ground": {
                 "sound": "item.trident.hit_ground",
                 "volume": 1,
                 "pitch": 1
                },
                "item.shield.block": {
                 "sound": "item.shield.block",
                 "volume": 0.7,
                 "pitch": 1
                },
                "armor.equip_chain": {
                 "sound": "armor.equip_chain",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_diamond": {
                 "sound": "armor.equip_diamond",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_generic": {
                 "sound": "armor.equip_generic",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_gold": {
                 "sound": "armor.equip_gold",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_iron": {
                 "sound": "armor.equip_iron",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_leather": {
                 "sound": "armor.equip_leather",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_elytra": {
                 "sound": "armor.equip_leather",
                 "volume": 1,
                 "pitch": 1
                },
                "portal.travel": {
                 "sound": "portal.travel",
                 "volume": 1,
                 "pitch": 1
                },
                "block.turtle_egg.crack": {
                 "sound": "block.turtle_egg.crack",
                 "volume": 0.85,
                 "pitch": 0.9
                },
                "block.turtle_egg.break": {
                 "sound": "block.turtle_egg.break",
                 "volume": 0.85,
                 "pitch": 0.9
                },
                "block.turtle_egg.hatch": {
                 "sound": "block.turtle_egg.drop",
                 "volume": 0.85,
                 "pitch": 0.9
                },
                "block.turtle_egg.attack": {
                 "sound": "fall.egg",
                 "volume": 0.5,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "block.bamboo_sapling.place": {
                 "sound": "block.bamboo_sapling.place",
                 "volume": 0.8,
                 "pitch": 0.8
                },
                "block.scaffolding.climb": {
                 "sound": "block.scaffolding.climb",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.loading.start": {
                 "sound": "crossbow.loading.start",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.loading.middle": {
                 "sound": "crossbow.loading.middle",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.loading.end": {
                 "sound": "crossbow.loading.middle",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.shoot": {
                 "sound": "crossbow.shoot",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.quick_charge.start": {
                 "sound": "crossbow.quick_charge.start",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.quick_charge.middle": {
                 "sound": "crossbow.quick_charge.middle",
                 "volume": 1,
                 "pitch": 1
                },
                "crossbow.quick_charge.end": {
                 "sound": "crossbow.quick_charge.end",
                 "volume": 1,
                 "pitch": 1
                },
                "item.book.put": {
                 "sound": "item.book.put",
                 "volume": 1.2,
                 "pitch": 1
                },
                "teleport": {
                 "sound": "mob.shulker.teleport",
                 "volume": 1,
                 "pitch": 1
                },
                "block.bell.hit": {
                 "sound": "block.bell.hit",
                 "volume": 1,
                 "pitch": 1
                },
                "block.campfire.crackle": {
                 "sound": "block.campfire.crackle",
                 "volume": 1,
                 "pitch": 1
                },
                "block.stonecutter.use": {
                 "sound": "block.stonecutter.use",
                 "volume": 0.7,
                 "pitch": 1
                },
                "block.cartography_table.use": {
                 "sound": "block.cartography_table.use",
                 "volume": 0.8,
                 "pitch": 1
                },
                "block.sweet_berry_bush.hurt": {
                 "sound": "block.sweet_berry_bush.hurt",
                 "volume": 1,
                 "pitch": 1
                },
                "block.sweet_berry_bush.pick": {
                 "sound": "block.sweet_berry_bush.pick",
                 "volume": 1,
                 "pitch": 1
                },
                "ui.stonecutter.take_result": {
                 "sound": "ui.stonecutter.take_result",
                 "volume": 1,
                 "pitch": 1
                },
                "ui.cartography_table.take_result": {
                 "sound": "ui.cartography_table.take_result",
                 "volume": 0.8,
                 "pitch": 1
                },
                "ui.loom.take_result": {
                 "sound": "ui.loom.take_result",
                 "volume": 0.65,
                 "pitch": 1
                },
                "raid.horn": {
                 "sound": "raid.horn",
                 "volume": 12,
                 "pitch": 1
                },
                "convert_mooshroom": {
                 "sound": "mob.mooshroom.convert",
                 "volume": 1,
                 "pitch": 1
                },
                "milk_suspiciously": {
                 "sound": "mob.mooshroom.suspicious_milk",
                 "volume": 1,
                 "pitch": 1
                },
                "ambient.cave": {
                 "sound": "ambient.cave",
                 "volume": 0.7,
                 "pitch": [
                    0.8,
                    1
                 ]
                },
                "block.beehive.enter": {
                 "sound": "block.beehive.enter",
                 "volume": 0.75,
                 "pitch": [
                    0.7,
                    0.8
                 ]
                },
                "block.beehive.exit": {
                 "sound": "block.beehive.exit",
                 "volume": 0.75,
                 "pitch": [
                    0.9,
                    1.1
                 ]
                },
                "block.beehive.shear": {
                 "sound": "block.beehive.shear",
                 "volume": 0.8,
                 "pitch": [
                    0.8,
                    1
                 ]
                },
                "block.beehive.work": {
                 "sound": "block.beehive.work",
                 "volume": 0.6,
                 "pitch": 1
                },
                "block.beehive.drip": {
                 "sound": "block.beehive.drip",
                 "volume": 0.3,
                 "pitch": [
                    0.7,
                    0.9
                 ]
                },
                "ambient.crimson_forest.mood": {
                 "sound": "ambient.crimson_forest.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "ambient.warped_forest.mood": {
                 "sound": "ambient.warped_forest.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "ambient.soulsand_valley.mood": {
                 "sound": "ambient.soulsand_valley.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "ambient.nether_wastes.mood": {
                 "sound": "ambient.nether_wastes.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "ambient.basalt_deltas.mood": {
                 "sound": "ambient.basalt_deltas.mood",
                 "volume": 0.8,
                 "pitch": [
                    0.5,
                    1.2
                 ]
                },
                "converted_to_zombified": {
                 "sound": "mob.piglin.converted_to_zombified",
                 "volume": 1,
                 "pitch": [
                    0.9,
                    1.1
                 ]
                },
                "particle.soul_escape.quiet": {
                 "sound": "particle.soul_escape",
                 "volume": [
                    0,
                    0.4
                 ],
                 "pitch": [
                    0.6,
                    1
                 ]
                },
                "particle.soul_escape.loud": {
                 "sound": "particle.soul_escape",
                 "volume": [
                    1,
                    3
                 ],
                 "pitch": [
                    0.6,
                    1
                 ]
                },
                "respawn_anchor.charge": {
                 "sound": "respawn_anchor.charge",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "respawn_anchor.deplete": {
                 "sound": "respawn_anchor.deplete",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "respawn_anchor.set_spawn": {
                 "sound": "respawn_anchor.set_spawn",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "lodestone_compass.link_compass_to_lodestone": {
                 "sound": "lodestone_compass.link_compass_to_lodestone",
                 "volume": 1,
                 "pitch": [
                    0.85,
                    0.95
                 ]
                },
                "record.pigstep": {
                 "sound": "record.pigstep",
                 "volume": 1,
                 "pitch": 1
                },
                "smithing_table.use": {
                 "sound": "smithing_table.use",
                 "volume": 1,
                 "pitch": 1
                },
                "armor.equip_netherite": {
                 "sound": "armor.equip_netherite",
                 "volume": 1,
                 "pitch": 1
                },
                "lay_egg": {
                 "sound": "block.turtle_egg.drop",
                 "volume": 0.3,
                 "pitch": 0.9
                },
                "ambient.crimson_forest.loop": {
                 "sound": "ambient.crimson_forest.loop",
                 "volume": 0.9,
                 "pitch": 1
                },
                "ambient.crimson_forest.additions": {
                 "sound": "ambient.crimson_forest.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "ambient.warped_forest.loop": {
                 "sound": "ambient.warped_forest.loop",
                 "volume": 0.9,
                 "pitch": 1
                },
                "ambient.warped_forest.additions": {
                 "sound": "ambient.warped_forest.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "ambient.soulsand_valley.loop": {
                 "sound": "ambient.soulsand_valley.loop",
                 "volume": 0.95,
                 "pitch": 1
                },
                "ambient.soulsand_valley.additions": {
                 "sound": "ambient.soulsand_valley.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "ambient.nether_wastes.loop": {
                 "sound": "ambient.nether_wastes.loop",
                 "volume": 0.9,
                 "pitch": 1
                },
                "ambient.nether_wastes.additions": {
                 "sound": "ambient.nether_wastes.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "ambient.basalt_deltas.loop": {
                 "sound": "ambient.basalt_deltas.loop",
                 "volume": 0.58,
                 "pitch": 1
                },
                "ambient.basalt_deltas.additions": {
                 "sound": "ambient.basalt_deltas.additions",
                 "volume": 1,
                 "pitch": [
                    1,
                    1.1
                 ]
                },
                "bucket.fill.powder_snow": {
                 "sound": "bucket.fill_powder_snow",
                 "volume": 1,
                 "pitch": 1
                },
                "bucket.empty.powder_snow": {
                 "sound": "bucket.empty_powder_snow",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.player.hurt_drown": {
                 "sound": "mob.player.hurt_drown",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.player.hurt_on_fire": {
                 "sound": "mob.player.hurt_on_fire",
                 "volume": 1,
                 "pitch": 1
                },
                "mob.player.hurt_freeze": {
                 "sound": "mob.player.hurt_freeze",
                 "volume": 1,
                 "pitch": 1
                },
                "item.spyglass.use": {
                 "sound": "item.spyglass.use",
                 "volume": 0.5,
                 "pitch": [
                    1.15,
                    1.55
                 ]
                },
                "item.spyglass.stop_using": {
                 "sound": "item.spyglass.stop_using",
                 "volume": 0.5,
                 "pitch": [
                    0.8,
                    1
                 ]
                },
                "chime.amethyst_block": {
                 "sound": "chime.amethyst_block",
                 "volume": 1,
                 "pitch": [
                    0.5,
                    1.7
                 ]
                },
                "copper.wax.on": {
                 "sound": "copper.wax.on",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "copper.wax.off": {
                 "sound": "copper.wax.off",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "tilt_down.big_dripleaf": {
                 "sound": "tilt_down.big_dripleaf",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "milk.screamer": {
                 "sound": "mob.goat.milk.screamer",
                 "volume": 1,
                 "pitch": 1
                },
                "jump_to_block": {
                 "sound": "component.jump_to_block",
                 "volume": 1,
                 "pitch": 1
                },
                "pre_ram": {
                 "sound": "mob.goat.prepare_ram",
                 "volume": 1,
                 "pitch": 1
                },
                "pre_ram.screamer": {
                 "sound": "mob.goat.prepare_ram.screamer",
                 "volume": 1,
                 "pitch": 1
                },
                "ram_impact": {
                 "sound": "mob.goat.ram_impact",
                 "volume": 1,
                 "pitch": 1
                },
                "ram_impact.screamer": {
                 "sound": "mob.goat.ram_impact.screamer",
                 "volume": 1,
                 "pitch": 1
                },
                "tilt_up.big_dripleaf": {
                 "sound": "tilt_up.big_dripleaf",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "cauldron_drip.water.pointed_dripstone": {
                 "sound": "cauldron_drip.water.pointed_dripstone",
                 "volume": 2,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "cauldron_drip.lava.pointed_dripstone": {
                 "sound": "cauldron_drip.lava.pointed_dripstone",
                 "volume": 2,
                 "pitch": [
                    0.9,
                    1
                 ]
                },
                "drip.water.pointed_dripstone": {
                 "sound": "drip.water.pointed_dripstone",
                 "volume": [
                    0.3,
                    1
                 ],
                 "pitch": 1
                },
                "drip.lava.pointed_dripstone": {
                 "sound": "drip.lava.pointed_dripstone",
                 "volume": [
                    0.3,
                    1
                 ],
                 "pitch": 1
                },
                "pick_berries.cave_vines": {
                 "sound": "pick_berries.cave_vines",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "scrape": {
                 "sound": "scrape",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "item.bone_meal.use": {
                 "sound": "item.bone_meal.use",
                 "volume": 1,
                 "pitch": [
                    0.9,
                    1.1
                 ]
                },
                "squid.ink_squirt": {
                 "sound": "mob.squid.ink_squirt",
                 "volume": 1,
                 "pitch": 1
                },
                "glow_squid.ink_squirt": {
                 "sound": "mob.glow_squid.ink_squirt",
                 "volume": 1,
                 "pitch": 1
                },
                "convert_to_stray": {
                 "sound": "mob.skeleton.convert_to_stray",
                 "volume": 1,
                 "pitch": 1
                },
                "cake.add_candle": {
                 "sound": "cake.add_candle",
                 "volume": 1,
                 "pitch": 1
                },
                "extinguish.candle": {
                 "sound": "extinguish.candle",
                 "volume": 1,
                 "pitch": 1
                },
                "ambient.candle": {
                 "sound": "ambient.candle",
                 "volume": 1,
                 "pitch": 1
                },
                "block.click": {
                 "sound": "block.click",
                 "volume": 1,
                 "pitch": 1
                },
                "block.click.fail": {
                 "sound": "block.click",
                 "volume": 1,
                 "pitch": 1.2
                },
                "record.otherside": {
                 "sound": "record.otherside",
                 "volume": 1,
                 "pitch": 1
                },
                "record.5": {
                 "sound": "record.5",
                 "volume": 1,
                 "pitch": 1
                },
                "power.off.sculk_sensor": {
                 "sound": "power.off.sculk_sensor",
                 "volume": 0.62,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "power.on.sculk_sensor": {
                 "sound": "power.on.sculk_sensor",
                 "volume": 0.73,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "block.sculk_shrieker.shriek": {
                 "sound": "shriek.sculk_shrieker",
                 "volume": 0.85,
                 "pitch": [
                    0.6,
                    1
                 ]
                },
                "block.sculk_catalyst.bloom": {
                 "sound": "bloom.sculk_catalyst",
                 "volume": 0.25,
                 "attenuation_distance": 12
                },
                "block.sculk_sensor.clicking_stop": {
                 "sound": "clicking_stop.sculk_sensor",
                 "pitch": 0.62
                },
                "block.sculk.place": {
                 "sound": "place.sculk",
                 "volume": 0.5,
                 "pitch": 1
                },
                "block.sculk.spread": {
                 "sound": "spread.sculk",
                 "volume": 1,
                 "pitch": 0.9
                },
                "block.sculk.charge": {
                 "sound": "charge.sculk",
                 "volume": 1,
                 "pitch": 1
                },
                "block.sculk_sensor.place": {
                 "sound": "place.sculk_sensor",
                 "volume": 1,
                 "pitch": 1
                },
                "block.sculk_shrieker.place": {
                 "sound": "place.sculk_shrieker",
                 "volume": 1,
                 "pitch": 1
                },
                "block.sculk_sensor.clicking": {
                 "sound": "clicking.sculk_sensor",
                 "pitch": 0.73
                },
                "nearby_close": {
                 "sound": "nearby_close.warden",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "nearby_closer": {
                 "sound": "nearby_closer.warden",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "nearby_closest": {
                 "sound": "nearby_closest.warden",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "slightly_angry": {
                 "sound": "slightly_angry.warden",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "block.frog_spawn.hatch": {
                 "sound": "hatch.frog_spawn",
                 "volume": 1.2,
                 "pitch": 0.6
                },
                "lay_spawn": {
                 "sound": "mob.frog.lay_spawn",
                 "volume": 0.3,
                 "pitch": 0.9
                },
                "block.frog_spawn.break": {
                 "sound": "break.frog_spawn",
                 "volume": 0.3,
                 "pitch": 0.9
                },
                "tongue": {
                 "sound": "mob.frog.tongue",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "item_given": {
                 "sound": "mob.allay.item_given",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "item_taken": {
                 "sound": "mob.allay.item_taken",
                 "volume": 1,
                 "pitch": [
                    0.8,
                    1.2
                 ]
                },
                "item_thrown": {
                 "sound": "mob.allay.item_thrown",
                 "volume": 1,
                 "pitch": 1
                },
                "sonic_boom": {
                 "sound": "mob.warden.sonic_boom",
                 "volume": 3,
                 "pitch": 1
                },
                "sonic_charge": {
                 "sound": "mob.warden.sonic_charge",
                 "volume": 3,
                 "pitch": 1
                },
                "horn_break": {
                 "sound": "mob.goat.horn_break",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call0": {
                 "sound": "horn.call.0",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call1": {
                 "sound": "horn.call.1",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call2": {
                 "sound": "horn.call.2",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call3": {
                 "sound": "horn.call.3",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call4": {
                 "sound": "horn.call.4",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call5": {
                 "sound": "horn.call.5",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call6": {
                 "sound": "horn.call.6",
                 "volume": 1,
                 "pitch": 1
                },
                "horn_call7": {
                 "sound": "horn.call.7",
                 "volume": 1,
                 "pitch": 1
                },
                "convert_to_frog": {
                 "sound": "mob.tadpole.convert_to_frog",
                 "volume": 1,
                 "pitch": 1
                }
            }
        }
      • New Value:
        "interactive_sounds": {
            "block_sounds": {
                "normal": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.stone",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.stone",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.stone",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.stone",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "gravel": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.gravel",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.gravel",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.gravel",
                        "volume": 0.1
                    },
                    "land": {
                        "sound": "land.gravel",
                        "volume": 0.17
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "wood": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.wood",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.wood",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.wood",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.wood",
                        "volume": 0.18
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "grass": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.grass",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.grass",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.grass",
                        "volume": 0.11
                    },
                    "land": {
                        "sound": "land.grass",
                        "volume": 0.21
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "stone": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.stone",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.stone",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.stone",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.stone",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "cloth": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.cloth",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.cloth",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.cloth",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.cloth",
                        "volume": 0.18
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "glass": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.stone",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.stone",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.stone",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.stone",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "sand": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.sand",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.sand",
                        "volume": 0.15
                    },
                    "jump": {
                        "sound": "jump.sand",
                        "volume": 0.05
                    },
                    "land": {
                        "sound": "land.sand",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "snow": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.snow",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.snow",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.snow",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.snow",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "ladder": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.ladder",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.ladder",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.ladder",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.ladder",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "slime": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.slime",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.slime",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.slime",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.slime",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "anvil": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.anvil",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.anvil",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.anvil",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.anvil",
                        "volume": 0.22
                    }
                 },
                 "volume": 0.35,
                 "pitch": 1
                },
                "metal": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.stone",
                        "volume": 0.4
                    },
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                    "jump": {
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                        "volume": 0.12
                    },
                    "land": {
                        "sound": "step.sculk_vein",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "nether_wood": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.nether_wood",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.nether_wood",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "step.nether_wood",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "step.nether_wood",
                        "volume": 0.18
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                }
            },
            "entity_sounds": {
                "defaults": {
                 "volume": 0.25,
                 "pitch": 1,
                 "events": {
                    "fall": {
                        "default": {
                         "sound": "",
                         "volume": 1,
                         "pitch": 0.75
                        }
                    },
                    "jump": {
                        "default": {
                         "sound": "",
                         "volume": 0.25,
                         "pitch": 0.75
                        }
                    }
                 }
                },
                "entities": {
                 "horse": {
                    "volume": 0.45,
                    "pitch": [
                        0.9,
                        1.1
                    ],
                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
                        }
                    }
                 },
                 "donkey": {
                    "volume": 0.45,
                    "pitch": [
                        0.9,
                        1.1
                    ],
                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
                        }
                    }
                 },
                 "mule": {
                    "volume": 0.45,
                    "pitch": [
                        0.9,
                        1.1
                    ],
                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
                        }
                    }
                 },
                 "skeleton_horse": {
                    "volume": 0.45,
                    "pitch": [
                        0.9,
                        1.1
                    ],
                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
                        }
                    }
                 },
                 "zombie_horse": {
                    "volume": 0.45,
                    "pitch": [
                        0.9,
                        1.1
                    ],
                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
                        }
                    }
                 },
                 "rabbit": {
                    "volume": 0.0375,
                    "pitch": 1.5
                 }
                }
            }
        }
        Previous Value:
        "interactive_sounds": {
            "block_sounds": {
                "normal": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.stone",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.stone",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.stone",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.stone",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "gravel": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.gravel",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.gravel",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.gravel",
                        "volume": 0.1
                    },
                    "land": {
                        "sound": "land.gravel",
                        "volume": 0.17
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "wood": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.wood",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.wood",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.wood",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.wood",
                        "volume": 0.18
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "grass": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.grass",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.grass",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.grass",
                        "volume": 0.11
                    },
                    "land": {
                        "sound": "land.grass",
                        "volume": 0.21
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "stone": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.stone",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.stone",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.stone",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.stone",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "cloth": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.cloth",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.cloth",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.cloth",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.cloth",
                        "volume": 0.18
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "glass": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.stone",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.stone",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.stone",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.stone",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "sand": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.sand",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.sand",
                        "volume": 0.15
                    },
                    "jump": {
                        "sound": "jump.sand",
                        "volume": 0.05
                    },
                    "land": {
                        "sound": "land.sand",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "snow": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.snow",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.snow",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.snow",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.snow",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "ladder": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.ladder",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.ladder",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.ladder",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.ladder",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "slime": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.slime",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.slime",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.slime",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.slime",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "anvil": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.anvil",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.anvil",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.anvil",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.anvil",
                        "volume": 0.22
                    }
                 },
                 "volume": 0.35,
                 "pitch": 1
                },
                "metal": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.stone",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.stone",
                        "volume": 0.35
                    },
                    "jump": {
                        "sound": "jump.stone",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.stone",
                        "volume": 0.22
                    }
                 },
                 "volume": 1,
                 "pitch": 1.5
                },
                "turtle_egg": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.egg",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.stone",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.stone",
                        "volume": 0.15
                    },
                    "land": {
                        "sound": "fall.egg",
                        "volume": 0.2
                    }
                 },
                 "volume": 1,
                 "pitch": 0.9
                },
                "bamboo": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "block.bamboo.fall",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "block.bamboo.step",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.wood",
                        "volume": 0.15
                    },
                    "land": {
                        "sound": "block.bamboo.fall",
                        "volume": 0.2
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "lantern": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "block.lantern.fall",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "block.lantern.step",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.metal",
                        "volume": 0.15
                    },
                    "land": {
                        "sound": "block.lantern.fall",
                        "volume": 0.2
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "scaffolding": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "block.scaffolding.fall",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "block.scaffolding.step",
                        "volume": 0.3
                    },
                    "jump": {
                        "sound": "jump.wood",
                        "volume": 0.15
                    },
                    "land": {
                        "sound": "block.scaffolding.fall",
                        "volume": 0.2
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "soul_sand": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.soul_sand",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.soul_sand",
                        "volume": 0.15
                    },
                    "jump": {
                        "sound": "jump.soul_sand",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.soul_sand",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "soul_soil": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.soul_soil",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.soul_soil",
                        "volume": 0.16
                    },
                    "jump": {
                        "sound": "jump.soul_soil",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.soul_soil",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "nylium": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.nylium",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.nylium",
                        "volume": 0.15
                    },
                    "jump": {
                        "sound": "jump.nylium",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.nylium",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "roots": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.roots",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.roots",
                        "volume": 0.15
                    },
                    "jump": {
                        "sound": "jump.roots",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.roots",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "fungus": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "dig.fungus",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "dig.fungus",
                        "volume": 0.15
                    },
                    "jump": {
                        "sound": "dig.fungus",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "dig.fungus",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "stem": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.stem",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.stem",
                        "volume": 0.14
                    },
                    "jump": {
                        "sound": "jump.stem",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.stem",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "shroomlight": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.shroomlight",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.shroomlight",
                        "volume": 0.17
                    },
                    "jump": {
                        "sound": "jump.shroomlight",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.shroomlight",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "basalt": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.basalt",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.basalt",
                        "volume": 0.19
                    },
                    "jump": {
                        "sound": "jump.basalt",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.basalt",
                        "volume": 0.14
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "bone_block": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.bone_block",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.bone_block",
                        "volume": 0.22
                    },
                    "jump": {
                        "sound": "jump.bone_block",
                        "volume": 0.15
                    },
                    "land": {
                        "sound": "land.bone_block",
                        "volume": 0.18
                    }
                 },
                 "volume": 1,
                 "pitch": 1
                },
                "nether_brick": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "fall.nether_brick",
                        "volume": 0.4
                    },
                    "step": {
                        "sound": "step.nether_brick",
                        "volume": 0.16
                    },
                    "jump": {
                        "sound": "jump.bone_block",
                        "volume": 0.12
                    },
                    "land": {
                        "sound": "land.nether_brick",
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                "dirt_with_roots": {
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                 "volume": 1,
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                "packed_mud": {
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                    "step": {
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                 "volume": 1,
                 "pitch": 1
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                "froglight": {
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                    "jump": {
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                    "land": {
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                 "volume": 1,
                 "pitch": 1
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                "frog_spawn": {
                 "events": {
                    "default": "",
                    "fall": {
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                        "pitch": 1.3
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                    "step": {
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                    "jump": {
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                    "jump": {
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                 "pitch": 1
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                "sculk": {
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                        "volume": 0.17
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                    "jump": {
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                 "pitch": 1
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                    "default": "",
                    "fall": {
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                    "step": {
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                        "volume": 0.17
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                        "sound": "step.sculk_catalyst",
                        "volume": 0.12
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                        "sound": "step.sculk_catalyst",
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                 "volume": 1,
                 "pitch": 1
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                "sculk_shrieker": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "step.sculk_shrieker",
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                    "step": {
                        "sound": "step.sculk_shrieker",
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                    "jump": {
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                        "volume": 0.12
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                    "land": {
                        "sound": "step.sculk_shrieker",
                        "volume": 0.14
                    }
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                 "pitch": 1
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                "sculk_vein": {
                 "events": {
                    "default": "",
                    "fall": {
                        "sounds": "step.sculk_vein",
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                    "step": {
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                        "volume": 0.17
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                    "jump": {
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                        "volume": 0.12
                    },
                    "land": {
                        "sound": "step.sculk_vein",
                        "volume": 0.14
                    }
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                 "pitch": 1
                }
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            "entity_sounds": {
                "defaults": {
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                 "pitch": 1,
                 "events": {
                    "fall": {
                        "default": {
                         "sound": "",
                         "volume": 1,
                         "pitch": 0.75
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                    "jump": {
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                         "sound": "",
                         "volume": 0.25,
                         "pitch": 0.75
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                    "pitch": [
                        0.9,
                        1.1
                    ],
                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
                        }
                    }
                 },
                 "donkey": {
                    "volume": 0.45,
                    "pitch": [
                        0.9,
                        1.1
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                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
                        }
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                 },
                 "mule": {
                    "volume": 0.45,
                    "pitch": [
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                        1.1
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                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
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                 "skeleton_horse": {
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                    "pitch": [
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                        1.1
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                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
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                 "zombie_horse": {
                    "volume": 0.45,
                    "pitch": [
                        0.9,
                        1.1
                    ],
                    "events": {
                        "step": {
                         "wood": "mob.horse.wood",
                         "default": "mob.horse.soft"
                        },
                        "heavy.step": {
                         "default": "mob.horse.wood"
                        },
                        "gallop": {
                         "default": "mob.horse.gallop"
                        }
                    }
                 },
                 "rabbit": {
                    "volume": 0.0375,
                    "pitch": 1.5
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            }
        }
      • New Value:
        "splashes": [
            "Glowing creepy eyes!",
            "100% more yellow text!",
            "Astronomically accurate!",
            "Cubism!",
            "Mostly harmless!",
            "!!!1!",
            "Dramatic lighting!",
            "Multithreaded!",
            "Testificates!",
            "Hmmmrmm.",
            "Episode 3!",
            "As seen on TV!",
            "Awesome!",
            "100% pure!",
            "May contain nuts!",
            "Less polygons!",
            "Limited edition!",
            "Flashing letters!",
            "Made by Mojang!",
            "It's here!",
            "Best in class!",
            "Excitement!",
            "More than 500 sold!",
            "One of a kind!",
            "Heaps of hits on YouTube!",
            "Indev!",
            "Spiders everywhere!",
            "Check it out!",
            "Holy cow, man!",
            "It's a game!",
            "Made in Sweden!",
            "Made in C++!",
            "Reticulating splines!",
            "Yaaay!",
            "Multiplayer!",
            "Ingots!",
            "Exploding creepers!",
            "That's no moon!",
            "l33t!",
            "Create!",
            "Survive!",
            "Dungeon!",
            "Exclusive!",
            "The bee's knees!",
            "Closed source!",
            "Classy!",
            "Wow!",
            "Oh man!",
            "Awesome community!",
            "Pixels!",
            "Teetsuuuuoooo!",
            "Kaaneeeedaaaa!",
            "Enhanced!",
            "90% bug free!",
            "Pretty!",
            "12 herbs and spices!",
            "Fat free!",
            "Absolutely no memes!",
            "Free dental!",
            "Ask your doctor!",
            "Cloud computing!",
            "Legal in Finland!",
            "Hard to label!",
            "Technically good!",
            "Bringing home the bacon!",
            "Quite Indie!",
            "GOTY!",
            "Euclidian!",
            "Now in 3D!",
            "Inspirational!",
            "Herregud!",
            "Complex cellular automata!",
            "Yes, sir!",
            "Played by cowboys!",
            "OpenGL ES 2.0+!",
            "Thousands of colors!",
            "Try it!",
            "Try the mushroom stew!",
            "Sensational!",
            "Hot tamale, hot hot tamale!",
            "Play him off, keyboard cat!",
            "Guaranteed!",
            "Macroscopic!",
            "Bring it on!",
            "Random splash!",
            "Call your mother!",
            "Monster infighting!",
            "Loved by millions!",
            "Ultimate edition!",
            "Freaky!",
            "You've got a brand new key!",
            "Water proof!",
            "Uninflammable!",
            "Whoa, dude!",
            "All inclusive!",
            "Tell your friends!",
            "NP is not in P!",
            "Livestreamed!",
            "Haunted!",
            "Polynomial!",
            "Terrestrial!",
            "All is full of love!",
            "Full of stars!",
            "Scientific!",
            "Collaborate and listen!",
            "Never dig down!",
            "Take frequent breaks!",
            "Not linear!",
            "Han shot first!",
            "Nice to meet you!",
            "Buckets of lava!",
            "Ride the pig!",
            "Larger than Earth!",
            "sqrt(-1) love you!",
            "Phobos anomaly!",
            "Punching wood!",
            "Falling off cliffs!",
            "0% sugar!",
            "150% hyperbole!",
            "Synecdoche!",
            "Let's danec!",
            "Ported implementation!",
            "Kiss the sky!",
            "20 GOTO 10!",
            "Verlet integration!",
            "Peter Griffin!",
            "Do not distribute!",
            "Cogito ergo sum!",
            "4815162342 lines of code!",
            "A skeleton popped out!",
            "The Work of Many!",
            "The sum of its parts!",
            "umop-apisdn!",
            "OICU812!",
            "Bring me Ray Cokes!",
            "Finger-licking!",
            "Thematic!",
            "Pneumatic!",
            "Sublime!",
            "Octagonal!",
            "Une baguette!",
            "Gargamel plays it!",
            "Rita is the new top dog!",
            "Representing Edsbyn!",
            "Matt Damon!",
            "Supercalifragilisticexpialidocious!",
            "Consummate V's!",
            "Cow Tools!",
            "Double buffered!",
            "V-synched!",
            "Fan fiction!",
            "Flaxkikare!",
            "Jason! Jason! Jason! Jeison?",
            "Hotter than the sun!",
            "Internet enabled!",
            "Autonomous!",
            "Engage!",
            "Fantasy!",
            "DRR! DRR! DRR!",
            "Kick it root down!",
            "Regional resources!",
            "Google analyticsed!",
            "Give us Gordon!",
            "Tip your waiter!",
            "Very fun!",
            "12345 is a bad password!",
            "Vote for net neutrality!",
            "Lives in a pineapple under the sea!",
            "Omnipotent!",
            "Gasp!",
            "...!",
            "Bees, bees, bees, bees!",
            "Haha, LEL!",
            "Hampsterdance!",
            "Menger sponge!",
            "idspispopd!",
            "Eple (original edit)!",
            "So fresh, so clean!",
            "Don't look directly at the bugs!",
            "Oh, ok, Pigmen!",
            "Scary!",
            "Play Minecraft, Watch Topgear, Get Pig!",
            "Twittered about!",
            "Jump up, jump up, and get down!",
            "Joel is neat!",
            "A riddle, wrapped in a mystery!",
            "Welcome to your Doom!",
            "Stay a while, stay forever!",
            "Stay a while and listen!",
            "Treatment for your rash!",
            ""Autological" is!",
            "Information wants to be free!",
            ""Almost never" is an interesting concept!",
            "Lots of truthiness!",
            "The creeper is a spy!",
            "It's groundbreaking!",
            "Let our battles begin!",
            "The sky is the limit!",
            "Jeb has amazing hair!",
            "Casual gaming!",
            "Undefeated!",
            "Follow the train, CJ!",
            "Leveraging synergy!",
            "110813!",
            "90210!",
            "Tyrion would love it!",
            "That's super!",
            "Bread is pain!",
            "Read more books!",
            "Khaaaaaaaaan!",
            "Less addictive than TV Tropes!",
            "More addictive than lemonade!",
            "Bigger than a bread box!",
            "Millions of peaches!",
            "Fnord!",
            "This is my true form!",
            "Don't bother with the clones!",
            "Pumpkinhead!",
            "Endless!",
            "Feature packed!",
            "Boots with the fur!",
            "Stop, hammertime!",
            "Conventional!",
            "Homeomorphic to a 3-sphere!",
            "Doesn't avoid double negatives!",
            "Place ALL the blocks!",
            "Does barrel rolls!",
            "Meeting expectations!",
            "PC gaming since 1873!",
            "Ghoughpteighbteau tchoghs!",
            "Got your nose!",
            "Haley loves Elan!",
            "Afraid of the big, black bat!",
            "Child's play!",
            "See you next Friday or so!",
            "150 bpm for 400000 minutes!",
            "Technologic!",
            "Funk soul brother!",
            "Pumpa kungen!",
            "Helo Cymru!",
            "My life for Aiur!",
            "Lennart lennart = new Lennart();",
            "I see your vocabulary has improved!",
            "Who put it there?",
            "You can't explain that!",
            "if not ok then return end",
            "Big Pointy Teeth!",
            "Bekarton guards the gate!",
            "Mmmph, mmph!",
            "Don't feed avocados to parrots!",
            "Swords for everyone!",
            "Plz reply to my tweet!",
            ".party()!",
            "Take her pillow!",
            "Put that cookie down!",
            "Pretty scary!",
            "I have a suggestion.",
            "Now with extra hugs!",
            "Almost C++17!",
            "Woah.",
            "HURNERJSGER?",
            "What's up, Doc?",
            "flowers more important than grass",
            "???§1C???§2o???§3l???§4o???§5r???§6m???§7a???§8t???§9i???§ac!",
            "& Knuckles!",
            "Pandamonium!",
            "code.org/minecraft",
            "discord.gg/minecraft",
            "Machine learning!",
            "Release the Snord!",
            "Team Mystic!",
            "Living, breathing world!",
            "Innovating innovation!",
            "Change my mind.",
            "This is good for Realms.",
            "High-key!",
            "Funding secured!",
            "Throw yourself at the ground and miss",
            "YANNY OR LAUREL???",
            "Truly gone fishing!",
            "So. You read splash text.",
            "Very influential in its circle!",
            "Warning! A huge battleship "STEVE" is approaching fast!",
            "Alexander Hamilton!",
            "Yay, puppies for everyone!",
            "You're going too fast!",
            "That's Numberwang!",
            "Thanks for the fish!",
            "Take the elevator to the mezzanine!",
            "Take an egg beater and beat it against a skillet!",
            "Stop being reasonable, this is the Internet!",
            "So sweet, like a nice bon bon!",
            "#Blessed!",
            "Have you finished your homework?",
            "We're working on it!",
            "Like that smash button!",
            "Minecraft 2 unconfirmed!",
            "A circle-free environment!",
            "Llama, llama, duck!",
            "When it's ready!",
            "Make a viral video!!1",
            "Artisinal!",
            "The Floor is Lava!",
            "Savage Dad jokes!",
            "Protec but also attac",
            "Potatoes gonna potate!",
            "Bananas!",
            "zhoolor",
            "Oh geez!",
            "Crush it!",
            "Keep your head down, there's two of us in here now. Remember?",
            "Sodium free!",
            "What DOES the fox say?",
            "#gartzkebrokeit",
            "All blocks covered!",
            "feedback.minecraft.net",
            "It came from space.",
            "Rainbow turtle?",
            "Something funny!",
            "I need more context.",
            "Ahhhhhh!",
            "Don't worry, be happy!",
            "Water bottle!",
            "What's the question?",
            "Plant a tree!",
            "Go to the dentist!",
            "What do you expect?",
            "Look mum, I'm in a splash!",
            "Honey, I grew the bees",
            "Find your claw!",
            "Everybody do the Leif!",
            ">3 Max & 99 & Ducky",
            "Bushy eyebrows",
            "Edit is a name",
            "From free range developers",
            "This parrot is no more! It has ceased to be!",
            "Music by Lena Raine!",
            "Aww man!",
            "#minecraftfarms",
            "And my pickaxe!",
            "Envision! Create! Share!",
            "Fabulous graphics!",
            "Also try Minecraft Dungeons!",
            "Vanilla!",
            "May contain traces of citrus!",
            "Zoglin!?",
            "Black lives matter!",
            "Be anti-racist!",
            "Learn about allyship!",
            "Speak OUT against injustice and UP for equality!",
            "Amplify and listen to BIPOC voices!",
            "Educate your friends on anti-racism!",
            "Support the BIPOC community and creators!",
            "Stand up for equality in your community!",
            "[this splash text is now available]",
            "Contains simulated goats!",
            "Home-made!",
            "There's >>a cat on ,my keyboard!~",
            "The cutest predator you'll ever meet!",
            "Now you are thinking with pistons!",
            "Get to the coppah!",
            "Board game version also available!",
            "Honey, I waxed the copper!",
            "Plant-based light sources!",
            "Made by "real" people!",
            "Don't feed chocolate to parrots!",
            "Shriek like a Sculk Shrieker!",
            "Who let the frogs out?",
            "RIBBIT!",
            "Croak team!",
            "Nooooooooooooo!",
            "Flower forest TM perfume",
            "Hat Fridays!",
            "You are valid!",
            "I'm glad you're here!",
            "You are welcome here!",
            "Your gender is valid!",
            "Contains infinite genders!",
            "Technoblade never dies!"
        ]
        Previous Value:
        "splashes": [
            "Glowing creepy eyes!",
            "100% more yellow text!",
            "Astronomically accurate!",
            "Cubism!",
            "Mostly harmless!",
            "!!!1!",
            "Dramatic lighting!",
            "Multithreaded!",
            "Testificates!",
            "Hmmmrmm.",
            "Episode 3!",
            "As seen on TV!",
            "Awesome!",
            "100% pure!",
            "May contain nuts!",
            "Less polygons!",
            "Limited edition!",
            "Flashing letters!",
            "Made by Mojang!",
            "It's here!",
            "Best in class!",
            "Excitement!",
            "More than 500 sold!",
            "One of a kind!",
            "Heaps of hits on YouTube!",
            "Indev!",
            "Spiders everywhere!",
            "Check it out!",
            "Holy cow, man!",
            "It's a game!",
            "Made in Sweden!",
            "Made in C++!",
            "Reticulating splines!",
            "Yaaay!",
            "Multiplayer!",
            "Ingots!",
            "Exploding creepers!",
            "That's no moon!",
            "l33t!",
            "Create!",
            "Survive!",
            "Dungeon!",
            "Exclusive!",
            "The bee's knees!",
            "Closed source!",
            "Classy!",
            "Wow!",
            "Oh man!",
            "Awesome community!",
            "Pixels!",
            "Teetsuuuuoooo!",
            "Kaaneeeedaaaa!",
            "Enhanced!",
            "90% bug free!",
            "Pretty!",
            "12 herbs and spices!",
            "Fat free!",
            "Absolutely no memes!",
            "Free dental!",
            "Ask your doctor!",
            "Cloud computing!",
            "Legal in Finland!",
            "Hard to label!",
            "Technically good!",
            "Bringing home the bacon!",
            "Quite Indie!",
            "GOTY!",
            "Euclidian!",
            "Now in 3D!",
            "Inspirational!",
            "Herregud!",
            "Complex cellular automata!",
            "Yes, sir!",
            "Played by cowboys!",
            "OpenGL ES 2.0+!",
            "Thousands of colors!",
            "Try it!",
            "Try the mushroom stew!",
            "Sensational!",
            "Hot tamale, hot hot tamale!",
            "Play him off, keyboard cat!",
            "Guaranteed!",
            "Macroscopic!",
            "Bring it on!",
            "Random splash!",
            "Call your mother!",
            "Monster infighting!",
            "Loved by millions!",
            "Ultimate edition!",
            "Freaky!",
            "You've got a brand new key!",
            "Water proof!",
            "Uninflammable!",
            "Whoa, dude!",
            "All inclusive!",
            "Tell your friends!",
            "NP is not in P!",
            "Livestreamed!",
            "Haunted!",
            "Polynomial!",
            "Terrestrial!",
            "All is full of love!",
            "Full of stars!",
            "Scientific!",
            "Collaborate and listen!",
            "Never dig down!",
            "Take frequent breaks!",
            "Not linear!",
            "Han shot first!",
            "Nice to meet you!",
            "Buckets of lava!",
            "Ride the pig!",
            "Larger than Earth!",
            "sqrt(-1) love you!",
            "Phobos anomaly!",
            "Punching wood!",
            "Falling off cliffs!",
            "0% sugar!",
            "150% hyperbole!",
            "Synecdoche!",
            "Let's danec!",
            "Ported implementation!",
            "Kiss the sky!",
            "20 GOTO 10!",
            "Verlet integration!",
            "Peter Griffin!",
            "Do not distribute!",
            "Cogito ergo sum!",
            "4815162342 lines of code!",
            "A skeleton popped out!",
            "The Work of Many!",
            "The sum of its parts!",
            "umop-apisdn!",
            "OICU812!",
            "Bring me Ray Cokes!",
            "Finger-licking!",
            "Thematic!",
            "Pneumatic!",
            "Sublime!",
            "Octagonal!",
            "Une baguette!",
            "Gargamel plays it!",
            "Rita is the new top dog!",
            "Representing Edsbyn!",
            "Matt Damon!",
            "Supercalifragilisticexpialidocious!",
            "Consummate V's!",
            "Cow Tools!",
            "Double buffered!",
            "V-synched!",
            "Fan fiction!",
            "Flaxkikare!",
            "Jason! Jason! Jason! Jeison?",
            "Hotter than the sun!",
            "Internet enabled!",
            "Autonomous!",
            "Engage!",
            "Fantasy!",
            "DRR! DRR! DRR!",
            "Kick it root down!",
            "Regional resources!",
            "Google analyticsed!",
            "Give us Gordon!",
            "Tip your waiter!",
            "Very fun!",
            "12345 is a bad password!",
            "Vote for net neutrality!",
            "Lives in a pineapple under the sea!",
            "Omnipotent!",
            "Gasp!",
            "...!",
            "Bees, bees, bees, bees!",
            "Haha, LEL!",
            "Hampsterdance!",
            "Menger sponge!",
            "idspispopd!",
            "Eple (original edit)!",
            "So fresh, so clean!",
            "Don't look directly at the bugs!",
            "Oh, ok, Pigmen!",
            "Scary!",
            "Play Minecraft, Watch Topgear, Get Pig!",
            "Twittered about!",
            "Jump up, jump up, and get down!",
            "Joel is neat!",
            "A riddle, wrapped in a mystery!",
            "Welcome to your Doom!",
            "Stay a while, stay forever!",
            "Stay a while and listen!",
            "Treatment for your rash!",
            ""Autological" is!",
            "Information wants to be free!",
            ""Almost never" is an interesting concept!",
            "Lots of truthiness!",
            "The creeper is a spy!",
            "It's groundbreaking!",
            "Let our battles begin!",
            "The sky is the limit!",
            "Jeb has amazing hair!",
            "Casual gaming!",
            "Undefeated!",
            "Follow the train, CJ!",
            "Leveraging synergy!",
            "110813!",
            "90210!",
            "Tyrion would love it!",
            "That's super!",
            "Bread is pain!",
            "Read more books!",
            "Khaaaaaaaaan!",
            "Less addictive than TV Tropes!",
            "More addictive than lemonade!",
            "Bigger than a bread box!",
            "Millions of peaches!",
            "Fnord!",
            "This is my true form!",
            "Don't bother with the clones!",
            "Pumpkinhead!",
            "Endless!",
            "Feature packed!",
            "Boots with the fur!",
            "Stop, hammertime!",
            "Conventional!",
            "Homeomorphic to a 3-sphere!",
            "Doesn't avoid double negatives!",
            "Place ALL the blocks!",
            "Does barrel rolls!",
            "Meeting expectations!",
            "PC gaming since 1873!",
            "Ghoughpteighbteau tchoghs!",
            "Got your nose!",
            "Haley loves Elan!",
            "Afraid of the big, black bat!",
            "Child's play!",
            "See you next Friday or so!",
            "150 bpm for 400000 minutes!",
            "Technologic!",
            "Funk soul brother!",
            "Pumpa kungen!",
            "Helo Cymru!",
            "My life for Aiur!",
            "Lennart lennart = new Lennart();",
            "I see your vocabulary has improved!",
            "Who put it there?",
            "You can't explain that!",
            "if not ok then return end",
            "Big Pointy Teeth!",
            "Bekarton guards the gate!",
            "Mmmph, mmph!",
            "Don't feed avocados to parrots!",
            "Swords for everyone!",
            "Plz reply to my tweet!",
            ".party()!",
            "Take her pillow!",
            "Put that cookie down!",
            "Pretty scary!",
            "I have a suggestion.",
            "Now with extra hugs!",
            "Almost C++11!",
            "Woah.",
            "HURNERJSGER?",
            "What's up, Doc?",
            "flowers more important than grass",
            "???§1C???§2o???§3l???§4o???§5r???§6m???§7a???§8t???§9i???§ac!",
            "& Knuckles!",
            "Pandamonium!",
            "code.org/minecraft",
            "discord.gg/minecraft",
            "Machine learning!",
            "Release the Snord!",
            "Team Mystic!",
            "Living, breathing world!",
            "Innovating innovation!",
            "Change my mind.",
            "This is good for Realms.",
            "High-key!",
            "Funding secured!",
            "Throw yourself at the ground and miss",
            "YANNY OR LAUREL???",
            "Truly gone fishing!",
            "So. You read splash text.",
            "Very influential in its circle!",
            "Warning! A huge battleship "STEVE" is approaching fast!",
            "Alexander Hamilton!",
            "Yay, puppies for everyone!",
            "You're going too fast!",
            "That's Numberwang!",
            "Thanks for the fish!",
            "Take the elevator to the mezzanine!",
            "Take an egg beater and beat it against a skillet!",
            "Stop being reasonable, this is the Internet!",
            "So sweet, like a nice bon bon!",
            "#Blessed!",
            "Have you finished your homework?",
            "We're working on it!",
            "Like that smash button!",
            "Minecraft 2 unconfirmed!",
            "A circle-free environment!",
            "Llama, llama, duck!",
            "When it's ready!",
            "Make a viral video!!1",
            "Artisinal!",
            "The Floor is Lava!",
            "Savage Dad jokes!",
            "Protec but also attac",
            "Potatoes gonna potate!",
            "Bananas!",
            "zhoolor",
            "Oh geez!",
            "Crush it!",
            "Keep your head down, there's two of us in here now. Remember?",
            "Sodium free!",
            "What DOES the fox say?",
            "#gartzkebrokeit",
            "All blocks covered!",
            "feedback.minecraft.net",
            "It came from space.",
            "Rainbow turtle?",
            "Something funny!",
            "I need more context.",
            "Ahhhhhh!",
            "Don't worry, be happy!",
            "Water bottle!",
            "What's the question?",
            "Plant a tree!",
            "Go to the dentist!",
            "What do you expect?",
            "Look mum, I'm in a splash!",
            "Honey, I grew the bees",
            "Find your claw!",
            "Everybody do the Leif!",
            ">3 Max & 99 & Ducky",
            "Bushy eyebrows",
            "Edit is a name",
            "From free range developers",
            "This parrot is no more! It has ceased to be!",
            "Music by Lena Raine!",
            "Aww man!",
            "#minecraftfarms",
            "And my pickaxe!",
            "Envision! Create! Share!",
            "Fabulous graphics!",
            "Also try Minecraft Dungeons!",
            "Vanilla!",
            "May contain traces of citrus!",
            "Zoglin!?",
            "Black lives matter!",
            "Be anti-racist!",
            "Learn about allyship!",
            "Speak OUT against injustice and UP for equality!",
            "Amplify and listen to BIPOC voices!",
            "Educate your friends on anti-racism!",
            "Support the BIPOC community and creators!",
            "Stand up for equality in your community!",
            "[this splash text is now available]",
            "Contains simulated goats!",
            "Home-made!",
            "There's >>a cat on ,my keyboard!~",
            "The cutest predator you'll ever meet!",
            "Now you are thinking with pistons!",
            "Get to the coppah!",
            "Board game version also available!",
            "Honey, I waxed the copper!",
            "Plant-based light sources!",
            "Made by "real" people!",
            "Don't feed chocolate to parrots!",
            "Shriek like a Sculk Shrieker!",
            "Who let the frogs out?",
            "RIBBIT!",
            "Croak team!",
            "Nooooooooooooo!",
            "Flower forest TM perfume",
            "Hat Fridays!"
        ]
      • New Value:
        "minecraft:particle_appearance_billboard": {
            "size": [
                0.25,
                0.25
            ],
            "facing_camera_mode": "lookat_direction",
            "uv": {
                "texture_width": 18,
                "texture_height": 126,
                "flipbook": {
                 "base_UV": [
                    0,
                    0
                 ],
                 "size_UV": [
                    18,
                    18
                 ],
                 "step_UV": [
                    0,
                    18
                 ],
                 "frames_per_second": 20,
                 "max_frame": 7,
                 "stretch_to_lifetime": false,
                 "loop": true
                }
            }
        }
        Previous Value:
        "minecraft:particle_appearance_billboard": {
            "size": [
                0.25,
                0.25
            ],
            "facing_camera_mode": "lookat_xyz",
            "uv": {
                "texture_width": 18,
                "texture_height": 126,
                "flipbook": {
                 "base_UV": [
                    0,
                    0
                 ],
                 "size_UV": [
                    18,
                    18
                 ],
                 "step_UV": [
                    0,
                    18
                 ],
                 "frames_per_second": 20,
                 "max_frame": 7,
                 "stretch_to_lifetime": false,
                 "loop": true
                }
            }
        }
      • New Value:
        "minecraft:particle_motion_parametric": {
            "rotation": "-90"
        }
      • New Value:
        "arrays": {
            "textures": {
                "Array.skins": [
                 "Texture.npc_1",
                 "Texture.npc_2",
                 "Texture.npc_3",
                 "Texture.npc_4",
                 "Texture.npc_5",
                 "Texture.npc_6",
                 "Texture.npc_7",
                 "Texture.npc_8",
                 "Texture.npc_9",
                 "Texture.npc_10",
                 "Texture.npc_scientist_1",
                 "Texture.npc_scientist_2",
                 "Texture.npc_scientist_3",
                 "Texture.npc_scientist_4",
                 "Texture.npc_scientist_5",
                 "Texture.npc_scientist_6",
                 "Texture.npc_scientist_7",
                 "Texture.npc_scientist_8",
                 "Texture.npc_scientist_9",
                 "Texture.npc_scientist_10",
                 "Texture.npc_apiary_1",
                 "Texture.npc_apiary_2",
                 "Texture.npc_apiary_3",
                 "Texture.npc_apiary_4",
                 "Texture.npc_apiary_5",
                 "Texture.npc_teacher_1",
                 "Texture.npc_teacher_2",
                 "Texture.npc_teacher_3",
                 "Texture.npc_teacher_4",
                 "Texture.npc_teacher_5",
                 "Texture.npc_construction_1",
                 "Texture.npc_construction_2",
                 "Texture.npc_construction_3",
                 "Texture.npc_construction_4",
                 "Texture.npc_construction_5",
                 "Texture.npc_Agriculture_1",
                 "Texture.npc_Agriculture_2",
                 "Texture.npc_Agriculture_3",
                 "Texture.npc_Agriculture_4",
                 "Texture.npc_Agriculture_5",
                 "Texture.npc_Agriculture_6",
                 "Texture.npc_Agriculture_7",
                 "Texture.npc_Agriculture_8",
                 "Texture.npc_Agriculture_9",
                 "Texture.npc_Agriculture_10",
                 "Texture.npc_BusinessMobs_1",
                 "Texture.npc_BusinessMobs_2",
                 "Texture.npc_BusinessMobs_3",
                 "Texture.npc_BusinessMobs_4",
                 "Texture.npc_BusinessMobs_5",
                 "Texture.npc_EverydayBusiness_1",
                 "Texture.npc_EverydayBusiness_2",
                 "Texture.npc_EverydayBusiness_3",
                 "Texture.npc_EverydayBusiness_4",
                 "Texture.npc_EverydayBusiness_5",
                 "Texture.npc_Kiosk_1",
                 "Texture.npc_Kiosk_2",
                 "Texture.npc_Kiosk_3",
                 "Texture.npc_Kiosk_4",
                 "Texture.npc_Kiosk_5"
                ]
            }
        }
        Previous Value:
        "arrays": {
            "textures": {
                "Array.skins": [
                 "Texture.npc_1",
                 "Texture.npc_2",
                 "Texture.npc_3",
                 "Texture.npc_4",
                 "Texture.npc_5",
                 "Texture.npc_6",
                 "Texture.npc_7",
                 "Texture.npc_8",
                 "Texture.npc_9",
                 "Texture.npc_10",
                 "Texture.npc_scientist_1",
                 "Texture.npc_scientist_2",
                 "Texture.npc_scientist_3",
                 "Texture.npc_scientist_4",
                 "Texture.npc_scientist_5",
                 "Texture.npc_scientist_6",
                 "Texture.npc_scientist_7",
                 "Texture.npc_scientist_8",
                 "Texture.npc_scientist_9",
                 "Texture.npc_scientist_10",
                 "Texture.npc_apiary_1",
                 "Texture.npc_apiary_2",
                 "Texture.npc_apiary_3",
                 "Texture.npc_apiary_4",
                 "Texture.npc_apiary_5",
                 "Texture.npc_teacher_1",
                 "Texture.npc_teacher_2",
                 "Texture.npc_teacher_3",
                 "Texture.npc_teacher_4",
                 "Texture.npc_teacher_5",
                 "Texture.npc_construction_1",
                 "Texture.npc_construction_2",
                 "Texture.npc_construction_3",
                 "Texture.npc_construction_4",
                 "Texture.npc_construction_5"
                ]
            }
        }
      • New Value:
        "part_visibility": [
            {
                "*": false,
                "head": true,
                "hat": true,
                "nose": true,
                "body": true,
                "arms": true,
                "leg0": true,
                "leg1": true,
                "jacket": true
            }
        ]
        Previous Value:
        "part_visibility": [
            {
                "*": false,
                "head": true,
                "nose": true,
                "body": true,
                "arms": true,
                "leg0": true,
                "leg1": true
            }
        ]
      • New Value:
        "color": {
            "r": "1.0f",
            "g": "1.0f",
            "b": "1.0f",
            "a": "0.3f"
        }
      • New Value:
        "materials": [
            {
                "*": "query.is_spectator ? Material.spectator : Material.animated"
            }
        ]
        Previous Value:
        "materials": [
            {
                "*": "Material.animated"
            }
        ]
      • New Value:
        "part_visibility": [
            {
                "*": "!query.is_spectator"
            },
            {
                "head": true
            },
            {
                "hat": true
            },
            {
                "helmet": "variable.helmet_layer_visible"
            },
            {
                "leftLegging": "variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "rightLegging": "variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "leftBoot": "variable.boot_layer_visible && !query.is_spectator"
            },
            {
                "rightBoot": "variable.boot_layer_visible && !query.is_spectator"
            },
            {
                "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "bodyArmor": "variable.chest_layer_visible && !query.has_cape && !query.is_spectator"
            },
            {
                "leftArmArmor": "variable.chest_layer_visible && !query.has_cape && !query.is_spectator"
            },
            {
                "rightArmArmor": "variable.chest_layer_visible && !query.has_cape && !query.is_spectator"
            },
            {
                "belt": "variable.chest_layer_visible && variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "cape": "query.has_cape && !query.is_spectator"
            }
        ]
        Previous Value:
        "part_visibility": [
            {
                "*": true
            },
            {
                "helmet": "variable.helmet_layer_visible"
            },
            {
                "leftLegging": "variable.leg_layer_visible"
            },
            {
                "rightLegging": "variable.leg_layer_visible"
            },
            {
                "leftBoot": "variable.boot_layer_visible"
            },
            {
                "rightBoot": "variable.boot_layer_visible"
            },
            {
                "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible"
            },
            {
                "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible"
            },
            {
                "bodyArmor": "variable.chest_layer_visible && !query.has_cape"
            },
            {
                "leftArmArmor": "variable.chest_layer_visible && !query.has_cape"
            },
            {
                "rightArmArmor": "variable.chest_layer_visible && !query.has_cape"
            },
            {
                "belt": "variable.chest_layer_visible && variable.leg_layer_visible"
            }
        ]
      • New Value:
        "color": {
            "r": "1.0f",
            "g": "1.0f",
            "b": "1.0f",
            "a": "0.3f"
        }
      • New Value:
        "materials": [
            {
                "*": "query.is_spectator ? Material.spectator : Material.animated"
            }
        ]
        Previous Value:
        "materials": [
            {
                "*": "Material.animated"
            }
        ]
      • New Value:
        "part_visibility": [
            {
                "*": "!query.is_spectator"
            },
            {
                "head": true
            },
            {
                "hat": true
            },
            {
                "helmet": "variable.helmet_layer_visible"
            },
            {
                "leftLegging": "variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "rightLegging": "variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "leftBoot": "variable.boot_layer_visible && !query.is_spectator"
            },
            {
                "rightBoot": "variable.boot_layer_visible && !query.is_spectator"
            },
            {
                "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "bodyArmor": "variable.chest_layer_visible && !query.has_cape && !query.is_spectator"
            },
            {
                "leftArmArmor": "variable.chest_layer_visible && !query.has_cape && !query.is_spectator"
            },
            {
                "rightArmArmor": "variable.chest_layer_visible && !query.has_cape && !query.is_spectator"
            },
            {
                "belt": "variable.chest_layer_visible && variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "cape": "query.has_cape && !query.is_spectator"
            }
        ]
        Previous Value:
        "part_visibility": [
            {
                "*": true
            },
            {
                "helmet": "variable.helmet_layer_visible"
            },
            {
                "leftLegging": "variable.leg_layer_visible"
            },
            {
                "rightLegging": "variable.leg_layer_visible"
            },
            {
                "leftBoot": "variable.boot_layer_visible"
            },
            {
                "rightBoot": "variable.boot_layer_visible"
            },
            {
                "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible"
            },
            {
                "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible"
            },
            {
                "bodyArmor": "variable.chest_layer_visible && !query.has_cape"
            },
            {
                "leftArmArmor": "variable.chest_layer_visible && !query.has_cape"
            },
            {
                "rightArmArmor": "variable.chest_layer_visible && !query.has_cape"
            },
            {
                "belt": "variable.chest_layer_visible && variable.leg_layer_visible"
            }
        ]
      • New Value:
        "color": {
            "r": "1.0f",
            "g": "1.0f",
            "b": "1.0f",
            "a": "0.3f"
        }
      • New Value:
        "materials": [
            {
                "*": "query.is_spectator ? Material.spectator : Material.animated"
            }
        ]
        Previous Value:
        "materials": [
            {
                "*": "Material.animated"
            }
        ]
      • New Value:
        "part_visibility": [
            {
                "*": "!query.is_spectator"
            },
            {
                "head": true
            },
            {
                "hat": true
            },
            {
                "helmet": "variable.helmet_layer_visible"
            },
            {
                "leftLegging": "variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "rightLegging": "variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "leftBoot": "variable.boot_layer_visible && !query.is_spectator"
            },
            {
                "rightBoot": "variable.boot_layer_visible && !query.is_spectator"
            },
            {
                "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "bodyArmor": "variable.chest_layer_visible && !query.has_cape && !query.is_spectator"
            },
            {
                "leftArmArmor": "variable.chest_layer_visible && !query.has_cape && !query.is_spectator"
            },
            {
                "rightArmArmor": "variable.chest_layer_visible && !query.has_cape && !query.is_spectator"
            },
            {
                "belt": "variable.chest_layer_visible && variable.leg_layer_visible && !query.is_spectator"
            },
            {
                "cape": "query.has_cape && !query.is_spectator"
            }
        ]
        Previous Value:
        "part_visibility": [
            {
                "*": true
            },
            {
                "helmet": "variable.helmet_layer_visible"
            },
            {
                "leftLegging": "variable.leg_layer_visible"
            },
            {
                "rightLegging": "variable.leg_layer_visible"
            },
            {
                "leftBoot": "variable.boot_layer_visible"
            },
            {
                "rightBoot": "variable.boot_layer_visible"
            },
            {
                "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible"
            },
            {
                "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible"
            },
            {
                "bodyArmor": "variable.chest_layer_visible && !query.has_cape"
            },
            {
                "leftArmArmor": "variable.chest_layer_visible && !query.has_cape"
            },
            {
                "rightArmArmor": "variable.chest_layer_visible && !query.has_cape"
            },
            {
                "belt": "variable.chest_layer_visible && variable.leg_layer_visible"
            }
        ]
      • New Value:
        "part_visibility": [
            {
                "*": false
            },
            {
                "rightArm": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
            },
            {
                "rightSleeve": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'"
            },
            {
                "leftArm": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0))"
            },
            {
                "leftSleeve": "(query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0))"
            }
        ]
        Previous Value:
        "part_visibility": [
            {
                "*": false
            },
            {
                "rightArm": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'map'"
            },
            {
                "rightSleeve": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'map'"
            },
            {
                "leftArm": "(query.get_equipped_item_name(0, 1) == 'map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0))"
            },
            {
                "leftSleeve": "(query.get_equipped_item_name(0, 1) == 'map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'map' && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0))"
            }
        ]
      • New Value:
        "controller.render.player.first_person_spectator": {
            "geometry": "Geometry.default",
            "materials": [
                {
                 "*": "Material.default"
                }
            ],
            "textures": [
                "Texture.default"
            ],
            "part_visibility": [
                {
                 "*": false
                }
            ]
        }
      • New Value:
        "controller.render.player.third_person_spectator": {
            "geometry": "Geometry.default",
            "materials": [
                {
                 "*": "Material.spectator"
                }
            ],
            "textures": [
                "Texture.default"
            ],
            "part_visibility": [
                {
                 "*": false
                },
                {
                 "head": true
                },
                {
                 "hat": true
                },
                {
                 "helmet": "variable.helmet_layer_visible"
                }
            ],
            "color": {
                "r": "1.0f",
                "g": "1.0f",
                "b": "1.0f",
                "a": "0.3f"
            }
        }
      • The call1.fsb file has been changed
      • The call2.fsb file has been changed
      • The call3.fsb file has been changed
      • The call4.fsb file has been changed
      • The call5.fsb file has been changed
      • The call6.fsb file has been changed
      • The call7.fsb file has been changed
      • New Value:
        "block.enchanting_table.use": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/enchanting_table/enchant1",
                 "volume": 1
                },
                {
                 "name": "sounds/block/enchanting_table/enchant2",
                 "volume": 1
                },
                {
                 "name": "sounds/block/enchanting_table/enchant3",
                 "volume": 1
                }
            ]
        }
      • New Value:
        "bloom.sculk_catalyst": {
            "category": "block",
            "sounds": [
                "sounds/particle/soulspeed1",
                "sounds/particle/soulspeed2",
                "sounds/particle/soulspeed3",
                "sounds/particle/soulspeed4",
                "sounds/particle/soulspeed5",
                "sounds/particle/soulspeed6",
                "sounds/particle/soulspeed7",
                "sounds/particle/soulspeed8",
                "sounds/particle/soulspeed9",
                "sounds/particle/soulspeed10",
                "sounds/particle/soulspeed11",
                "sounds/particle/soulspeed12",
                "sounds/particle/soulspeed13"
            ]
        }
        Previous Value:
        "bloom.sculk_catalyst": {
            "category": "block",
            "sounds": [
                "sounds/particles/soulspeed1",
                "sounds/particles/soulspeed2",
                "sounds/particles/soulspeed3",
                "sounds/particles/soulspeed4",
                "sounds/particles/soulspeed5",
                "sounds/particles/soulspeed6",
                "sounds/particles/soulspeed7",
                "sounds/particles/soulspeed8",
                "sounds/particles/soulspeed9",
                "sounds/particles/soulspeed10",
                "sounds/particles/soulspeed11",
                "sounds/particles/soulspeed12",
                "sounds/particles/soulspeed13"
            ]
        }
      • New Value:
        "break.bamboo_wood": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/bamboo_wood/break1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/break2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/break3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/break4",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/break5",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "break.chiseled_bookshelf": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/chiseled_bookshelf/break1",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break2",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break3",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break4",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break5",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break6",
                 "volume": 1
                }
            ]
        }
      • New Value:
        "break.decorated_pot": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/decorated_pot/break1",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/break2",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/break3",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/break4",
                 "volume": 1
                }
            ]
        }
      • New Value:
        "break.hanging_sign": {
            "category": "block",
            "sounds": [
                "sounds/block/hanging_sign/break1",
                "sounds/block/hanging_sign/break2",
                "sounds/block/hanging_sign/break3",
                "sounds/block/hanging_sign/break4"
            ]
        }
      • New Value:
        "break.nether_wood": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood/break1",
                "sounds/block/nether_wood/break2",
                "sounds/block/nether_wood/break3",
                "sounds/block/nether_wood/break4"
            ]
        }
      • New Value:
        "break.suspicious_sand": {
            "category": "block",
            "sounds": [
                "sounds/block/suspicious_sand/break1",
                "sounds/block/suspicious_sand/break2",
                "sounds/block/suspicious_sand/break3",
                "sounds/block/suspicious_sand/break4",
                "sounds/block/suspicious_sand/break5",
                "sounds/block/suspicious_sand/break6"
            ]
        }
      • New Value:
        "brush.suspicious_sand": {
            "category": "player",
            "sounds": [
                "sounds/item/brush/brush_sand1",
                "sounds/item/brush/brush_sand2",
                "sounds/item/brush/brush_sand3",
                "sounds/item/brush/brush_sand4"
            ]
        }
      • New Value:
        "brush_completed.suspicious_sand": {
            "category": "player",
            "sounds": [
                "sounds/item/brush/brush_completed1",
                "sounds/item/brush/brush_completed2",
                "sounds/item/brush/brush_completed3",
                "sounds/item/brush/brush_completed4",
                "sounds/item/brush/brush_completed5"
            ]
        }
      • New Value:
        "click_off.bamboo_wood_button": {
            "category": "block",
            "sounds": [
                "sounds/block/bamboo_wood_button/bamboo_wood_button"
            ]
        }
      • New Value:
        "click_off.bamboo_wood_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.7,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "click_off.metal_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.75,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "click_off.nether_wood_button": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood_button/nether_wood_button"
            ]
        }
      • New Value:
        "click_off.nether_wood_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.7,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "click_off.stone_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.5,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "click_off.wooden_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.7,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "click_on.bamboo_wood_button": {
            "category": "block",
            "sounds": [
                "sounds/block/bamboo_wood_button/bamboo_wood_button"
            ]
        }
      • New Value:
        "click_on.bamboo_wood_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.8,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "click_on.metal_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.75,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "click_on.nether_wood_button": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood_button/nether_wood_button"
            ]
        }
      • New Value:
        "click_on.nether_wood_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.8,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "click_on.stone_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.6,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "click_on.wooden_pressure_plate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "pitch": 0.8,
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "close.bamboo_wood_door": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/bamboo_wood_door/toggle1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_door/toggle2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_door/toggle3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_door/toggle4",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "close.bamboo_wood_fence_gate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/bamboo_wood_fence/toggle1",
                 "pitch": 1.1,
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_fence/toggle2",
                 "pitch": 1.1,
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_fence/toggle3",
                 "pitch": 1.1,
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_fence/toggle4",
                 "pitch": 1.1,
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "close.bamboo_wood_trapdoor": {
            "category": "block",
            "sounds": [
                "sounds/block/bamboo_wood_trapdoor/toggle1",
                "sounds/block/bamboo_wood_trapdoor/toggle2",
                "sounds/block/bamboo_wood_trapdoor/toggle3",
                "sounds/block/bamboo_wood_trapdoor/toggle4"
            ]
        }
      • New Value:
        "close.fence_gate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/fence_gate/close1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/fence_gate/close2",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "close.iron_door": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/iron_door/close1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_door/close2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_door/close3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_door/close4",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "close.iron_trapdoor": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/iron_trapdoor/close1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_trapdoor/close2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_trapdoor/close3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_trapdoor/close4",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "close.nether_wood_door": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood_door/toggle1",
                "sounds/block/nether_wood_door/toggle2",
                "sounds/block/nether_wood_door/toggle3",
                "sounds/block/nether_wood_door/toggle4"
            ]
        }
      • New Value:
        "close.nether_wood_fence_gate": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood_fence/toggle1",
                "sounds/block/nether_wood_fence/toggle2",
                "sounds/block/nether_wood_fence/toggle3",
                "sounds/block/nether_wood_fence/toggle4"
            ]
        }
      • New Value:
        "close.nether_wood_trapdoor": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood_trapdoor/toggle1",
                "sounds/block/nether_wood_trapdoor/toggle2",
                "sounds/block/nether_wood_trapdoor/toggle3",
                "sounds/block/nether_wood_trapdoor/toggle4"
            ]
        }
      • New Value:
        "close.wooden_door": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/wooden_door/close1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/wooden_door/close2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/wooden_door/close3",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "close.wooden_trapdoor": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/wooden_trapdoor/close1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/wooden_trapdoor/close2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/wooden_trapdoor/close3",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "fall.bamboo_wood": {
            "category": "player",
            "sounds": [
                "sounds/block/bamboo_wood/step1",
                "sounds/block/bamboo_wood/step2",
                "sounds/block/bamboo_wood/step3",
                "sounds/block/bamboo_wood/step4",
                "sounds/block/bamboo_wood/step5",
                "sounds/block/bamboo_wood/step6"
            ]
        }
      • New Value:
        "fall.nether_wood": {
            "category": "player",
            "sounds": [
                "sounds/block/nether_wood/step1",
                "sounds/block/nether_wood/step2",
                "sounds/block/nether_wood/step3",
                "sounds/block/nether_wood/step4",
                "sounds/block/nether_wood/step5"
            ]
        }
      • New Value:
        "hit.bamboo_wood": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/bamboo_wood/step1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/step2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/step3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/step4",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/step5",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/step6",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "hit.chiseled_bookshelf": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/chiseled_bookshelf/step1",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/step2",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/step3",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/step4",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/step5",
                 "volume": 1
                }
            ]
        }
      • New Value:
        "hit.nether_wood": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood/step1",
                "sounds/block/nether_wood/step2",
                "sounds/block/nether_wood/step3",
                "sounds/block/nether_wood/step4",
                "sounds/block/nether_wood/step5"
            ]
        }
      • New Value:
        "hit.suspicious_sand": {
            "category": "block",
            "sounds": [
                "sounds/block/suspicious_sand/step1",
                "sounds/block/suspicious_sand/step2",
                "sounds/block/suspicious_sand/step3",
                "sounds/block/suspicious_sand/step4",
                "sounds/block/suspicious_sand/step5"
            ]
        }
      • New Value:
        "horn.call.0": {
            "category": "record",
            "sounds": [
                "sounds/item/horn/call0"
            ]
        }
        Previous Value:
        "horn.call.0": {
            "category": "hostile",
            "sounds": [
                "sounds/item/horn/call0"
            ]
        }
      • New Value:
        "horn.call.1": {
            "category": "record",
            "sounds": [
                "sounds/item/horn/call1"
            ]
        }
        Previous Value:
        "horn.call.1": {
            "category": "hostile",
            "sounds": [
                "sounds/item/horn/call1"
            ]
        }
      • New Value:
        "horn.call.2": {
            "category": "record",
            "sounds": [
                "sounds/item/horn/call2"
            ]
        }
        Previous Value:
        "horn.call.2": {
            "category": "hostile",
            "sounds": [
                "sounds/item/horn/call2"
            ]
        }
      • New Value:
        "horn.call.3": {
            "category": "record",
            "sounds": [
                "sounds/item/horn/call3"
            ]
        }
        Previous Value:
        "horn.call.3": {
            "category": "hostile",
            "sounds": [
                "sounds/item/horn/call3"
            ]
        }
      • New Value:
        "horn.call.4": {
            "category": "record",
            "sounds": [
                "sounds/item/horn/call4"
            ]
        }
        Previous Value:
        "horn.call.4": {
            "category": "hostile",
            "sounds": [
                "sounds/item/horn/call4"
            ]
        }
      • New Value:
        "horn.call.5": {
            "category": "record",
            "sounds": [
                "sounds/item/horn/call5"
            ]
        }
        Previous Value:
        "horn.call.5": {
            "category": "hostile",
            "sounds": [
                "sounds/item/horn/call5"
            ]
        }
      • New Value:
        "horn.call.6": {
            "category": "record",
            "sounds": [
                "sounds/item/horn/call6"
            ]
        }
        Previous Value:
        "horn.call.6": {
            "category": "hostile",
            "sounds": [
                "sounds/item/horn/call6"
            ]
        }
      • New Value:
        "horn.call.7": {
            "category": "record",
            "sounds": [
                "sounds/item/horn/call7"
            ]
        }
        Previous Value:
        "horn.call.7": {
            "category": "hostile",
            "sounds": [
                "sounds/item/horn/call7"
            ]
        }
      • New Value:
        "insert.chiseled_bookshelf": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/chiseled_bookshelf/insert1",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert1",
                 "pitch": 0.85,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert1",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert2",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert2",
                 "pitch": 0.85,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert2",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert3",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert3",
                 "pitch": 0.85,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert3",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert4",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert4",
                 "pitch": 0.85,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert4",
                 "pitch": 1.1,
                 "volume": 0.8
                }
            ]
        }
      • New Value:
        "insert_enchanted.chiseled_bookshelf": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted1",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted1",
                 "pitch": 0.85,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted1",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted2",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted2",
                 "pitch": 0.85,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted2",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted3",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted3",
                 "pitch": 0.85,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted3",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted4",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted4",
                 "pitch": 0.85,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/insert_enchanted4",
                 "pitch": 1.1,
                 "volume": 0.8
                }
            ]
        }
      • New Value:
        "mob.camel.ambient": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/mob/camel/ambient1",
                 "volume": 0.45
                },
                {
                 "name": "sounds/mob/camel/ambient2",
                 "volume": 0.45
                },
                {
                 "name": "sounds/mob/camel/ambient3",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/camel/ambient4",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/camel/ambient5",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/camel/ambient6",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/camel/ambient7",
                 "volume": 0.3
                },
                {
                 "name": "sounds/mob/camel/ambient8",
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "mob.camel.dash": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/camel/dash1",
                "sounds/mob/camel/dash2",
                "sounds/mob/camel/dash3",
                "sounds/mob/camel/dash4",
                "sounds/mob/camel/dash5",
                "sounds/mob/camel/dash6"
            ]
        }
      • New Value:
        "mob.camel.dash_ready": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/mob/camel/dash_ready1",
                 "volume": 0.25
                }
            ]
        }
      • New Value:
        "mob.camel.death": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/camel/death1",
                "sounds/mob/camel/death2"
            ]
        }
      • New Value:
        "mob.camel.eat": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/mob/camel/eat1",
                 "volume": 0.2
                },
                {
                 "name": "sounds/mob/camel/eat2",
                 "volume": 0.2
                },
                {
                 "name": "sounds/mob/camel/eat3",
                 "volume": 0.2
                },
                {
                 "name": "sounds/mob/camel/eat4",
                 "volume": 0.2
                },
                {
                 "name": "sounds/mob/camel/eat5",
                 "volume": 0.2
                }
            ]
        }
      • New Value:
        "mob.camel.hurt": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/camel/hurt1",
                "sounds/mob/camel/hurt2",
                "sounds/mob/camel/hurt3",
                "sounds/mob/camel/hurt4"
            ]
        }
      • New Value:
        "mob.camel.sit": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/mob/camel/sit1",
                 "volume": 0.3
                },
                {
                 "name": "sounds/mob/camel/sit2",
                 "volume": 0.3
                },
                {
                 "name": "sounds/mob/camel/sit3",
                 "volume": 0.3
                },
                {
                 "name": "sounds/mob/camel/sit4",
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "mob.camel.stand": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/mob/camel/stand1",
                 "volume": 0.3
                },
                {
                 "name": "sounds/mob/camel/stand2",
                 "volume": 0.3
                },
                {
                 "name": "sounds/mob/camel/stand3",
                 "volume": 0.3
                },
                {
                 "name": "sounds/mob/camel/stand4",
                 "volume": 0.3
                },
                {
                 "name": "sounds/mob/camel/stand5",
                 "volume": 0.3
                }
            ]
        }
      • New Value:
        "mob.camel.step": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/mob/camel/step1",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/camel/step2",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/camel/step3",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/camel/step4",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/camel/step5",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/camel/step6",
                 "volume": 0.5
                }
            ]
        }
      • New Value:
        "mob.camel.step_sand": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/mob/camel/step_sand1",
                 "volume": 0.45
                },
                {
                 "name": "sounds/mob/camel/step_sand2",
                 "volume": 0.45
                },
                {
                 "name": "sounds/mob/camel/step_sand3",
                 "volume": 0.45
                },
                {
                 "name": "sounds/mob/camel/step_sand4",
                 "volume": 0.45
                },
                {
                 "name": "sounds/mob/camel/step_sand5",
                 "volume": 0.45
                },
                {
                 "name": "sounds/mob/camel/step_sand6",
                 "volume": 0.45
                }
            ]
        }
      • New Value:
        "mob.ghast.affectionate_scream": {
            "category": "hostile",
            "min_distance": 0,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/affectionate_scream",
                 "volume": 0.5
                }
            ]
        }
        Previous Value:
        "mob.ghast.affectionate_scream": {
            "category": "hostile",
            "min_distance": 100,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/affectionate_scream",
                 "volume": 0.5
                }
            ]
        }
      • New Value:
        "mob.ghast.charge": {
            "category": "hostile",
            "min_distance": 0,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/charge",
                 "volume": 0.5,
                 "load_on_low_memory": true
                }
            ]
        }
        Previous Value:
        "mob.ghast.charge": {
            "category": "hostile",
            "min_distance": 100,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/charge",
                 "volume": 0.5,
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "mob.ghast.death": {
            "category": "hostile",
            "min_distance": 0,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/death",
                 "volume": 0.5
                }
            ]
        }
        Previous Value:
        "mob.ghast.death": {
            "category": "hostile",
            "min_distance": 100,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/death",
                 "volume": 0.5
                }
            ]
        }
      • New Value:
        "mob.ghast.moan": {
            "category": "hostile",
            "min_distance": 0,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/moan1",
                 "volume": 0.5,
                 "load_on_low_memory": true
                },
                {
                 "name": "sounds/mob/ghast/moan2",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan3",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan4",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan5",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan6",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan7",
                 "volume": 0.5
                }
            ]
        }
        Previous Value:
        "mob.ghast.moan": {
            "category": "hostile",
            "min_distance": 100,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/moan1",
                 "volume": 0.5,
                 "load_on_low_memory": true
                },
                {
                 "name": "sounds/mob/ghast/moan2",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan3",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan4",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan5",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan6",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/moan7",
                 "volume": 0.5
                }
            ]
        }
      • New Value:
        "mob.ghast.scream": {
            "category": "hostile",
            "min_distance": 0,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/scream1",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/scream2",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/scream3",
                 "volume": 0.5,
                 "load_on_low_memory": true
                },
                {
                 "name": "sounds/mob/ghast/scream4",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/scream5",
                 "volume": 0.5
                }
            ]
        }
        Previous Value:
        "mob.ghast.scream": {
            "category": "hostile",
            "min_distance": 100,
            "sounds": [
                {
                 "name": "sounds/mob/ghast/scream1",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/scream2",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/scream3",
                 "volume": 0.5,
                 "load_on_low_memory": true
                },
                {
                 "name": "sounds/mob/ghast/scream4",
                 "volume": 0.5
                },
                {
                 "name": "sounds/mob/ghast/scream5",
                 "volume": 0.5
                }
            ]
        }
      • New Value:
        "mob.sniffer.death": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/sniffer/death1",
                "sounds/mob/sniffer/death2"
            ]
        }
      • New Value:
        "mob.sniffer.digging": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/sniffer/longdig1",
                "sounds/mob/sniffer/longdig2"
            ]
        }
      • New Value:
        "mob.sniffer.drop_seed": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/random/pop",
                 "pitch": 0.6,
                 "volume": 0.8
                },
                {
                 "name": "sounds/random/pop",
                 "pitch": 0.7,
                 "volume": 0.8
                },
                {
                 "name": "sounds/random/pop",
                 "pitch": 0.8,
                 "volume": 0.8
                }
            ]
        }
      • New Value:
        "mob.sniffer.eat": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/mob/sniffer/eat1",
                 "volume": 0.7
                },
                {
                 "name": "sounds/mob/sniffer/eat2",
                 "volume": 0.7
                },
                {
                 "name": "sounds/mob/sniffer/eat3",
                 "volume": 0.7
                }
            ]
        }
      • New Value:
        "mob.sniffer.happy": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/sniffer/happy1",
                "sounds/mob/sniffer/happy2",
                "sounds/mob/sniffer/happy3",
                "sounds/mob/sniffer/happy4",
                "sounds/mob/sniffer/happy5"
            ]
        }
      • New Value:
        "mob.sniffer.hurt": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/sniffer/hurt1",
                "sounds/mob/sniffer/hurt2",
                "sounds/mob/sniffer/hurt3"
            ]
        }
      • New Value:
        "mob.sniffer.idle": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/sniffer/idle1",
                "sounds/mob/sniffer/idle2",
                "sounds/mob/sniffer/idle3",
                "sounds/mob/sniffer/idle4",
                "sounds/mob/sniffer/idle5",
                "sounds/mob/sniffer/idle6",
                "sounds/mob/sniffer/idle7",
                "sounds/mob/sniffer/idle8",
                "sounds/mob/sniffer/idle9",
                "sounds/mob/sniffer/idle10",
                "sounds/mob/sniffer/idle11"
            ]
        }
      • New Value:
        "mob.sniffer.long_sniff": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/sniffer/sniffing1",
                "sounds/mob/sniffer/sniffing2",
                "sounds/mob/sniffer/sniffing3"
            ]
        }
      • New Value:
        "mob.sniffer.searching": {
            "category": "neutral",
            "sounds": [
                {
                 "name": "sounds/mob/sniffer/searching1",
                 "volume": 1
                },
                {
                 "name": "sounds/mob/sniffer/searching1",
                 "volume": 0.8
                },
                {
                 "name": "sounds/mob/sniffer/searching2",
                 "volume": 1
                },
                {
                 "name": "sounds/mob/sniffer/searching2",
                 "volume": 0.8
                },
                {
                 "name": "sounds/mob/sniffer/searching3",
                 "volume": 1
                },
                {
                 "name": "sounds/mob/sniffer/searching3",
                 "volume": 0.8
                },
                {
                 "name": "sounds/mob/sniffer/searching4",
                 "volume": 1
                },
                {
                 "name": "sounds/mob/sniffer/searching4",
                 "volume": 0.8
                },
                {
                 "name": "sounds/mob/sniffer/searching5",
                 "volume": 1
                },
                {
                 "name": "sounds/mob/sniffer/searching5",
                 "volume": 0.8
                },
                {
                 "name": "sounds/mob/sniffer/searching6",
                 "volume": 1
                },
                {
                 "name": "sounds/mob/sniffer/searching6",
                 "volume": 0.8
                }
            ]
        }
      • New Value:
        "mob.sniffer.sniffsniff": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/sniffer/scenting1",
                "sounds/mob/sniffer/scenting2",
                "sounds/mob/sniffer/scenting3"
            ]
        }
      • New Value:
        "mob.sniffer.stand_up": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/sniffer/digging_stop1",
                "sounds/mob/sniffer/digging_stop2"
            ]
        }
      • New Value:
        "mob.sniffer.step": {
            "category": "neutral",
            "sounds": [
                "sounds/mob/sniffer/step1",
                "sounds/mob/sniffer/step2",
                "sounds/mob/sniffer/step3",
                "sounds/mob/sniffer/step4",
                "sounds/mob/sniffer/step5",
                "sounds/mob/sniffer/step6"
            ]
        }
      • New Value:
        "note.banjo": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/banjo",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.banjo": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/banjo",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.bass": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bass",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.bass": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bass",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.bassattack": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bassattack",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.bassattack": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bassattack",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.bd": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bd",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.bd": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bd",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.bell": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bell",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.bell": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bell",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.bit": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bit",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.bit": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/bit",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.chime": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/icechime",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.chime": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/icechime",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.cow_bell": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/cow_bell",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.cow_bell": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/cow_bell",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.creeper": {
            "category": "record",
            "max_distance": 48,
            "sounds": [
                "sounds/random/fuse"
            ]
        }
      • New Value:
        "note.didgeridoo": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/didgeridoo",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.didgeridoo": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/didgeridoo",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.enderdragon": {
            "category": "record",
            "max_distance": 48,
            "sounds": [
                "sounds/mob/enderdragon/growl1",
                "sounds/mob/enderdragon/growl2",
                "sounds/mob/enderdragon/growl3",
                "sounds/mob/enderdragon/growl4"
            ]
        }
      • New Value:
        "note.flute": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/flute",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.flute": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/flute",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.guitar": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/guitar",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.guitar": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/guitar",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.harp": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/harp",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.harp": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/harp",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.hat": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/hat",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.hat": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/hat",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.iron_xylophone": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/iron_xylophone",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.iron_xylophone": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/iron_xylophone",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.piglin": {
            "category": "record",
            "max_distance": 48,
            "sounds": [
                "sounds/mob/piglin/angry1",
                "sounds/mob/piglin/angry2",
                "sounds/mob/piglin/angry3",
                "sounds/mob/piglin/angry4"
            ]
        }
      • New Value:
        "note.pling": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/pling",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.pling": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/pling",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.skeleton": {
            "category": "record",
            "max_distance": 48,
            "sounds": [
                "sounds/mob/skeleton/step1",
                "sounds/mob/skeleton/step2",
                "sounds/mob/skeleton/step3",
                "sounds/mob/skeleton/step4"
            ]
        }
      • New Value:
        "note.snare": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/snare",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.snare": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/snare",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.witherskeleton": {
            "category": "record",
            "max_distance": 48,
            "sounds": [
                "sounds/mob/skeleton/step1",
                "sounds/mob/skeleton/step2",
                "sounds/mob/skeleton/step3",
                "sounds/mob/skeleton/step4"
            ]
        }
      • New Value:
        "note.xylophone": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/xylobone",
                 "load_on_low_memory": true
                }
            ],
            "max_distance": 48
        }
        Previous Value:
        "note.xylophone": {
            "category": "record",
            "sounds": [
                {
                 "name": "sounds/note/xylobone",
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "note.zombie": {
            "category": "record",
            "max_distance": 48,
            "sounds": [
                "sounds/mob/zombie/say1",
                "sounds/mob/zombie/say2",
                "sounds/mob/zombie/say3"
            ]
        }
      • New Value:
        "open.bamboo_wood_door": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/bamboo_wood_door/toggle1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_door/toggle2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_door/toggle3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_door/toggle4",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "open.bamboo_wood_fence_gate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/bamboo_wood_fence/toggle1",
                 "pitch": 1.1,
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_fence/toggle2",
                 "pitch": 1.1,
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_fence/toggle3",
                 "pitch": 1.1,
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood_fence/toggle4",
                 "pitch": 1.1,
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "open.bamboo_wood_trapdoor": {
            "category": "block",
            "sounds": [
                "sounds/block/bamboo_wood_trapdoor/toggle1",
                "sounds/block/bamboo_wood_trapdoor/toggle2",
                "sounds/block/bamboo_wood_trapdoor/toggle3",
                "sounds/block/bamboo_wood_trapdoor/toggle4"
            ]
        }
      • New Value:
        "open.fence_gate": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/fence_gate/open1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/fence_gate/open2",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "open.iron_door": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/iron_door/open1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_door/open2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_door/open3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_door/open4",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "open.iron_trapdoor": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/iron_trapdoor/open1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_trapdoor/open2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_trapdoor/open3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/iron_trapdoor/open4",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "open.nether_wood_door": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood_door/toggle1",
                "sounds/block/nether_wood_door/toggle2",
                "sounds/block/nether_wood_door/toggle3",
                "sounds/block/nether_wood_door/toggle4"
            ]
        }
      • New Value:
        "open.nether_wood_fence_gate": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood_fence/toggle1",
                "sounds/block/nether_wood_fence/toggle2",
                "sounds/block/nether_wood_fence/toggle3",
                "sounds/block/nether_wood_fence/toggle4"
            ]
        }
      • New Value:
        "open.nether_wood_trapdoor": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood_trapdoor/toggle1",
                "sounds/block/nether_wood_trapdoor/toggle2",
                "sounds/block/nether_wood_trapdoor/toggle3",
                "sounds/block/nether_wood_trapdoor/toggle4"
            ]
        }
      • New Value:
        "open.wooden_door": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/wooden_door/open1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/wooden_door/open2",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "open.wooden_trapdoor": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/wooden_trapdoor/open1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/wooden_trapdoor/open2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/wooden_trapdoor/open3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/wooden_trapdoor/open4",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/wooden_trapdoor/open5",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "pickup.chiseled_bookshelf": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup1",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup1",
                 "pitch": 0.8,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup1",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup2",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup2",
                 "pitch": 0.8,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup2",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup3",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup3",
                 "pitch": 0.8,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup3",
                 "pitch": 1.1,
                 "volume": 0.8
                }
            ]
        }
      • New Value:
        "pickup_enchanted.chiseled_bookshelf": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup_enchanted1",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup_enchanted1",
                 "pitch": 0.8,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup_enchanted1",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup_enchanted2",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup_enchanted2",
                 "pitch": 0.8,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup_enchanted2",
                 "pitch": 1.1,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup_enchanted3",
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup_enchanted3",
                 "pitch": 0.8,
                 "volume": 0.8
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/pickup_enchanted3",
                 "pitch": 1.1,
                 "volume": 0.8
                }
            ]
        }
      • New Value:
        "place.bamboo_wood": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/bamboo_wood/break1",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/break2",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/break3",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/break4",
                 "volume": 0.9
                },
                {
                 "name": "sounds/block/bamboo_wood/break5",
                 "volume": 0.9
                }
            ]
        }
      • New Value:
        "place.chiseled_bookshelf": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/chiseled_bookshelf/break1",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break2",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break3",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break4",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break5",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/break6",
                 "volume": 1
                }
            ]
        }
      • New Value:
        "place.nether_wood": {
            "category": "block",
            "sounds": [
                "sounds/block/nether_wood/break1",
                "sounds/block/nether_wood/break2",
                "sounds/block/nether_wood/break3",
                "sounds/block/nether_wood/break4"
            ]
        }
      • New Value:
        "place.suspicious_sand": {
            "category": "block",
            "sounds": [
                "sounds/block/suspicious_sand/place1",
                "sounds/block/suspicious_sand/place2",
                "sounds/block/suspicious_sand/place3",
                "sounds/block/suspicious_sand/place4",
                "sounds/block/suspicious_sand/place5"
            ]
        }
      • New Value:
        "random.lever_click": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "volume": 0.3,
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "random.stone_click": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/click",
                 "volume": 0.3,
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "random.wood_click": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/random/wood_click",
                 "volume": 0.3,
                 "load_on_low_memory": true
                }
            ]
        }
      • New Value:
        "shatter.decorated_pot": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/decorated_pot/shatter1",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/shatter2",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/shatter3",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/shatter4",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/shatter5",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/shatter6",
                 "volume": 1
                }
            ]
        }
      • New Value:
        "shriek.sculk_shrieker": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/sculk_shrieker/shriek1",
                 "volume": 0.85
                },
                {
                 "name": "sounds/block/sculk_shrieker/shriek2",
                 "volume": 0.85
                },
                {
                 "name": "sounds/block/sculk_shrieker/shriek3",
                 "volume": 0.85
                },
                {
                 "name": "sounds/block/sculk_shrieker/shriek4",
                 "volume": 0.85
                },
                {
                 "name": "sounds/block/sculk_shrieker/shriek5",
                 "volume": 0.85
                }
            ],
            "max_distance": 32
        }
        Previous Value:
        "shriek.sculk_shrieker": {
            "category": "block",
            "sounds": [
                "sounds/block/sculk_shrieker/shriek1",
                "sounds/block/sculk_shrieker/shriek2",
                "sounds/block/sculk_shrieker/shriek3",
                "sounds/block/sculk_shrieker/shriek4",
                "sounds/block/sculk_shrieker/shriek5"
            ]
        }
      • New Value:
        "step.bamboo_wood": {
            "category": "player",
            "sounds": [
                "sounds/block/bamboo_wood/step1",
                "sounds/block/bamboo_wood/step2",
                "sounds/block/bamboo_wood/step3",
                "sounds/block/bamboo_wood/step4",
                "sounds/block/bamboo_wood/step5",
                "sounds/block/bamboo_wood/step6"
            ]
        }
      • New Value:
        "step.chiseled_bookshelf": {
            "category": "player",
            "sounds": [
                {
                 "name": "sounds/block/chiseled_bookshelf/step1",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/step2",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/step3",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/step4",
                 "volume": 1
                },
                {
                 "name": "sounds/block/chiseled_bookshelf/step5",
                 "volume": 1
                }
            ]
        }
      • New Value:
        "step.decorated_pot": {
            "category": "block",
            "sounds": [
                {
                 "name": "sounds/block/decorated_pot/step1",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/step2",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/step3",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/step4",
                 "volume": 1
                },
                {
                 "name": "sounds/block/decorated_pot/step5",
                 "volume": 1
                }
            ]
        }
      • New Value:
        "step.hanging_sign": {
            "category": "player",
            "sounds": [
                "sounds/block/hanging_sign/step1",
                "sounds/block/hanging_sign/step2",
                "sounds/block/hanging_sign/step3",
                "sounds/block/hanging_sign/step4"
            ]
        }
      • New Value:
        "step.nether_wood": {
            "category": "player",
            "sounds": [
                "sounds/block/nether_wood/step1",
                "sounds/block/nether_wood/step2",
                "sounds/block/nether_wood/step3",
                "sounds/block/nether_wood/step4",
                "sounds/block/nether_wood/step5"
            ]
        }
      • New Value:
        "step.suspicious_sand": {
            "category": "player",
            "sounds": [
                "sounds/block/suspicious_sand/step1",
                "sounds/block/suspicious_sand/step2",
                "sounds/block/suspicious_sand/step3",
                "sounds/block/suspicious_sand/step4",
                "sounds/block/suspicious_sand/step5"
            ]
        }