Comparing Minecraft Bedrock version 1.19.63.1 against version 1.19.0.5

Comparing Minecraft 1.19.63.1 against Minecraft 1.19.0.5 (the previous major release version)

*Note: The data below ignores files located within the Chemistry, Education, Education Demo, Font, Persona, Vanilla Trial, Vanilla VR and Preview directories as these are not affecting of the vanilla game.

Data Folders

Version 1.19.63.1 has a total of 13,162 files within the data folders
Version 1.19.0.5 has a total of 12,800 files within the data folders
There are 362 more files in the 1.19.63.1 data folders than 1.19.0.5

File Changes

There are 933 new files in the data folders.
775 files have been removed from the data folders.
393 files have changed inside the data folders.

Which files have been added/removed and changed?


    • behavior_packs/experimental_next_major_update/entities/camel.json
    • behavior_packs/vanilla_1.19.10/entities/trader_llama.json
    • behavior_packs/vanilla_1.19.60/loot_tables/blocks/tallgrass.json
    • behavior_packs/experimental_next_major_update/recipes/acacia_hanging_sign.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_block.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_button.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_chest_raft.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_door.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_fence.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_fence_gate.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_hanging_sign.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_mosaic.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_mosaic_slab.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_mosiac_stairs.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_planks.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_planks_from_stripped.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_pressure_plate.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_raft.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_sign.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_slab.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_stairs.json
    • behavior_packs/experimental_next_major_update/recipes/bamboo_trapdoor.json
    • behavior_packs/experimental_next_major_update/recipes/birch_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/bookshelf.json
    • behavior_packs/vanilla_1.19.40/recipes/bowl.json
    • behavior_packs/vanilla_1.19.20/recipes/campfire_from_charcoal_mangrove_log.json
    • behavior_packs/vanilla_1.19.20/recipes/campfire_from_charcoal_mangrove_wood.json
    • behavior_packs/vanilla_1.19.20/recipes/campfire_from_charcoal_stripped_mangrove_wood.json
    • behavior_packs/vanilla_1.19.40/recipes/chest.json
    • behavior_packs/experimental_next_major_update/recipes/chiseled_bookshelf.json
    • behavior_packs/vanilla_1.19.40/recipes/crafting_table.json
    • behavior_packs/experimental_next_major_update/recipes/crimson_hanging_sign.json
    • behavior_packs/experimental_next_major_update/recipes/dark_oak_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/daylight_detector.json
    • behavior_packs/vanilla_1.19.40/recipes/fire_charge.json
    • behavior_packs/vanilla/recipes/fire_charge_charcoal.json
    • behavior_packs/vanilla/recipes/fire_charge_coal.json
    • behavior_packs/vanilla_1.19.40/recipes/furnace_log.json
    • behavior_packs/vanilla_1.19.40/recipes/jukebox.json
    • behavior_packs/experimental_next_major_update/recipes/jungle_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/loom.json
    • behavior_packs/experimental_next_major_update/recipes/mangrove_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/noteblock.json
    • behavior_packs/experimental_next_major_update/recipes/oak_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/painting.json
    • behavior_packs/vanilla_1.19.40/recipes/piston.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_axe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_boots.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_chestplate.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_helmet.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_hoe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_leggings.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_pickaxe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_shovel.json
    • behavior_packs/vanilla_1.18.10/recipes/smithing_netherite_sword.json
    • behavior_packs/vanilla_1.19.40/recipes/soul_campfire.json
    • behavior_packs/vanilla_1.19.40/recipes/soul_torch.json
    • behavior_packs/experimental_next_major_update/recipes/spruce_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/stick.json
    • behavior_packs/vanilla_1.19.40/recipes/torch.json
    • behavior_packs/vanilla/recipes/torch_charcoal.json
    • behavior_packs/vanilla/recipes/torch_coal.json
    • behavior_packs/vanilla_1.19.40/recipes/tripwire_hook.json
    • behavior_packs/experimental_next_major_update/recipes/warped_hanging_sign.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_axe.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_hoe.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_pickaxe.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_shovel.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_sword.json
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_2.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_3.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/bottom__corner_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/bottom__corner_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/edges__bottom.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/edges__middle.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/edges__top.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/middle__corner_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/middle__corner_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/top__corner_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/top__corner_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_2.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_3.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/mid__wall_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/mid__wall_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/mid__wall_2.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__bottom_corner.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__medium_outer_wall.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__mid_corner.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__outer_wall.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__tall_outer_wall.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__top_corner.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/top__main_entrance.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/top__wall_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/top__wall_1.nbt
    • behavior_packs/vanilla/structures/bastion/units/stages/rot__stage_1_0.nbt
    • behavior_packs/vanilla_1.19.60/tropicalfish.json
    • behavior_packs/vanilla_1.19.60/wandering_trader_trades.json
    • gui/dist/hbui/assets/0-0caa7.png
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    • gui/dist/hbui/assets/Ahoy-1bdfb.jpg
    • gui/dist/hbui/assets/Alternative%20Fuel-9fa05.jpg
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    • gui/dist/hbui/assets/Bake%20Bread-46004.jpg
    • gui/dist/hbui/assets/bass-248f5.ogg
    • gui/dist/hbui/assets/Beaconator-9fcb5.jpg
    • gui/dist/hbui/assets/Beam%20Me%20Up-4de6a.jpg
    • gui/dist/hbui/assets/Bee%20Our%20Guest-eea44.jpg
    • gui/dist/hbui/assets/behaviour-packs-icon-cf4d9.png
    • gui/dist/hbui/assets/Benchmaking-81738.jpg
    • gui/dist/hbui/assets/Body%20Guard-d2b59.jpg
    • gui/dist/hbui/assets/bottle0-85a72.png
    • gui/dist/hbui/assets/bottle1-6d884.png
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    • gui/dist/hbui/assets/bottle3-f280f.png
    • gui/dist/hbui/assets/bottle4-9d636.png
    • gui/dist/hbui/assets/bottle5-7a0bc.png
    • gui/dist/hbui/assets/bottle6-6d98c.png
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    • gui/dist/hbui/assets/bottle8-e355d.png
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    • gui/dist/hbui/assets/BracketClose-6b11f.png
    • gui/dist/hbui/assets/BracketClose_small-fa843.png
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    • gui/dist/hbui/assets/BracketOpen_small-1bf15.png
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    • gui/dist/hbui/assets/Bullseye-7f384.jpg
    • gui/dist/hbui/assets/Buy%20Low%20Sell%20High-6e453.jpg
    • gui/dist/hbui/assets/C-4f41f.png
    • gui/dist/hbui/assets/Camouflage-fdac2.jpg
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    • gui/dist/hbui/assets/Castaway-87c1e.jpg
    • gui/dist/hbui/assets/castle-village-8f6fa.jpg
    • gui/dist/hbui/assets/Cheating%20Death-962c3.jpg
    • gui/dist/hbui/assets/cheats-icon-fa15a.png
    • gui/dist/hbui/assets/checkGold-3e9d7.png
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    • gui/dist/hbui/assets/coastal-village-d7104.png
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    • resource_packs/vanilla/sounds/block/bamboo_wood_trapdoor/toggle1.fsb
    • resource_packs/vanilla/sounds/block/bamboo_wood_trapdoor/toggle2.fsb
    • resource_packs/vanilla/sounds/block/bamboo_wood_trapdoor/toggle3.fsb
    • resource_packs/vanilla/sounds/block/bamboo_wood_trapdoor/toggle4.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/break1.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/break2.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/break3.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/break4.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/break5.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/break6.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/insert1.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/insert2.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/insert3.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/insert4.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/insert_enchanted1.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/insert_enchanted2.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/insert_enchanted3.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/insert_enchanted4.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/pickup1.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/pickup2.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/pickup3.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/pickup_enchanted1.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/pickup_enchanted2.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/pickup_enchanted3.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/step1.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/step2.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/step3.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/step4.fsb
    • resource_packs/experimental_next_major_update/sounds/block/chiseled_bookshelf/step5.fsb
    • resource_packs/vanilla/sounds/block/enchanting_table/enchant1.fsb
    • resource_packs/vanilla/sounds/block/enchanting_table/enchant2.fsb
    • resource_packs/vanilla/sounds/block/enchanting_table/enchant3.fsb
    • resource_packs/vanilla/sounds/block/fence_gate/close1.fsb
    • resource_packs/vanilla/sounds/block/fence_gate/close2.fsb
    • resource_packs/vanilla/sounds/block/fence_gate/open1.fsb
    • resource_packs/vanilla/sounds/block/fence_gate/open2.fsb
    • resource_packs/vanilla/sounds/block/hanging_sign/break1.fsb
    • resource_packs/vanilla/sounds/block/hanging_sign/break2.fsb
    • resource_packs/vanilla/sounds/block/hanging_sign/break3.fsb
    • resource_packs/vanilla/sounds/block/hanging_sign/break4.fsb
    • resource_packs/vanilla/sounds/block/hanging_sign/step1.fsb
    • resource_packs/vanilla/sounds/block/hanging_sign/step2.fsb
    • resource_packs/vanilla/sounds/block/hanging_sign/step3.fsb
    • resource_packs/vanilla/sounds/block/hanging_sign/step4.fsb
    • resource_packs/vanilla/sounds/block/iron_door/close1.fsb
    • resource_packs/vanilla/sounds/block/iron_door/close2.fsb
    • resource_packs/vanilla/sounds/block/iron_door/close3.fsb
    • resource_packs/vanilla/sounds/block/iron_door/close4.fsb
    • resource_packs/vanilla/sounds/block/iron_door/open1.fsb
    • resource_packs/vanilla/sounds/block/iron_door/open2.fsb
    • resource_packs/vanilla/sounds/block/iron_door/open3.fsb
    • resource_packs/vanilla/sounds/block/iron_door/open4.fsb
    • resource_packs/vanilla/sounds/block/iron_trapdoor/close1.fsb
    • resource_packs/vanilla/sounds/block/iron_trapdoor/close2.fsb
    • resource_packs/vanilla/sounds/block/iron_trapdoor/close3.fsb
    • resource_packs/vanilla/sounds/block/iron_trapdoor/close4.fsb
    • resource_packs/vanilla/sounds/block/iron_trapdoor/open1.fsb
    • resource_packs/vanilla/sounds/block/iron_trapdoor/open2.fsb
    • resource_packs/vanilla/sounds/block/iron_trapdoor/open3.fsb
    • resource_packs/vanilla/sounds/block/iron_trapdoor/open4.fsb
    • resource_packs/vanilla/sounds/block/nether_wood/break1.fsb
    • resource_packs/vanilla/sounds/block/nether_wood/break2.fsb
    • resource_packs/vanilla/sounds/block/nether_wood/break3.fsb
    • resource_packs/vanilla/sounds/block/nether_wood/break4.fsb
    • resource_packs/vanilla/sounds/block/nether_wood/step1.fsb
    • resource_packs/vanilla/sounds/block/nether_wood/step2.fsb
    • resource_packs/vanilla/sounds/block/nether_wood/step3.fsb
    • resource_packs/vanilla/sounds/block/nether_wood/step4.fsb
    • resource_packs/vanilla/sounds/block/nether_wood/step5.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_button/nether_wood_button.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_door/toggle1.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_door/toggle2.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_door/toggle3.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_door/toggle4.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_fence/toggle1.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_fence/toggle2.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_fence/toggle3.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_fence/toggle4.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_trapdoor/toggle1.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_trapdoor/toggle2.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_trapdoor/toggle3.fsb
    • resource_packs/vanilla/sounds/block/nether_wood_trapdoor/toggle4.fsb
    • resource_packs/vanilla/sounds/block/wooden_door/close1.fsb
    • resource_packs/vanilla/sounds/block/wooden_door/close2.fsb
    • resource_packs/vanilla/sounds/block/wooden_door/close3.fsb
    • resource_packs/vanilla/sounds/block/wooden_door/open1.fsb
    • resource_packs/vanilla/sounds/block/wooden_door/open2.fsb
    • resource_packs/vanilla/sounds/block/wooden_trapdoor/close1.fsb
    • resource_packs/vanilla/sounds/block/wooden_trapdoor/close2.fsb
    • resource_packs/vanilla/sounds/block/wooden_trapdoor/close3.fsb
    • resource_packs/vanilla/sounds/block/wooden_trapdoor/open1.fsb
    • resource_packs/vanilla/sounds/block/wooden_trapdoor/open2.fsb
    • resource_packs/vanilla/sounds/block/wooden_trapdoor/open3.fsb
    • resource_packs/vanilla/sounds/block/wooden_trapdoor/open4.fsb
    • resource_packs/vanilla/sounds/block/wooden_trapdoor/open5.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient1.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient2.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient3.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient4.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient5.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient6.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient7.fsb
    • resource_packs/vanilla/sounds/mob/camel/ambient8.fsb
    • resource_packs/vanilla/sounds/mob/camel/dash1.fsb
    • resource_packs/vanilla/sounds/mob/camel/dash2.fsb
    • resource_packs/vanilla/sounds/mob/camel/dash3.fsb
    • resource_packs/vanilla/sounds/mob/camel/dash4.fsb
    • resource_packs/vanilla/sounds/mob/camel/dash5.fsb
    • resource_packs/vanilla/sounds/mob/camel/dash6.fsb
    • resource_packs/vanilla/sounds/mob/camel/dash_ready1.fsb
    • resource_packs/vanilla/sounds/mob/camel/death1.fsb
    • resource_packs/vanilla/sounds/mob/camel/death2.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat1.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat2.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat3.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat4.fsb
    • resource_packs/vanilla/sounds/mob/camel/eat5.fsb
    • resource_packs/vanilla/sounds/mob/camel/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/camel/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/camel/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/camel/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/camel/sit1.fsb
    • resource_packs/vanilla/sounds/mob/camel/sit2.fsb
    • resource_packs/vanilla/sounds/mob/camel/sit3.fsb
    • resource_packs/vanilla/sounds/mob/camel/sit4.fsb
    • resource_packs/vanilla/sounds/mob/camel/stand1.fsb
    • resource_packs/vanilla/sounds/mob/camel/stand2.fsb
    • resource_packs/vanilla/sounds/mob/camel/stand3.fsb
    • resource_packs/vanilla/sounds/mob/camel/stand4.fsb
    • resource_packs/vanilla/sounds/mob/camel/stand5.fsb
    • resource_packs/vanilla/sounds/mob/camel/step1.fsb
    • resource_packs/vanilla/sounds/mob/camel/step2.fsb
    • resource_packs/vanilla/sounds/mob/camel/step3.fsb
    • resource_packs/vanilla/sounds/mob/camel/step4.fsb
    • resource_packs/vanilla/sounds/mob/camel/step5.fsb
    • resource_packs/vanilla/sounds/mob/camel/step6.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand1.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand2.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand3.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand4.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand5.fsb
    • resource_packs/vanilla/sounds/mob/camel/step_sand6.fsb
    • resource_packs/vanilla/sounds/random/wood_click.fsb
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_block.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_block_top.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_door_bottom.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_door_top.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_fence.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_fence_gate.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_mosaic.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_planks.png
    • resource_packs/experimental_next_major_update/textures/blocks/bamboo_trapdoor.png
    • resource_packs/experimental_next_major_update/textures/blocks/chiseled_bookshelf_empty.png
    • resource_packs/experimental_next_major_update/textures/blocks/chiseled_bookshelf_occupied.png
    • resource_packs/experimental_next_major_update/textures/blocks/chiseled_bookshelf_side.png
    • resource_packs/experimental_next_major_update/textures/blocks/chiseled_bookshelf_top.png
    • resource_packs/experimental_next_major_update/textures/blocks/stripped_bamboo_block.png
    • resource_packs/experimental_next_major_update/textures/blocks/stripped_bamboo_block_top.png
    • resource_packs/experimental_next_major_update/textures/entity/acacia_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/bamboo_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/bamboo_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/birch_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/boat/bamboo_raft.png
    • resource_packs/experimental_next_major_update/textures/entity/boat/chest_boat_bamboo.png
    • resource_packs/experimental_next_major_update/textures/entity/camel/camel.png
    • resource_packs/experimental_next_major_update/textures/entity/crimson_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/dark_oak_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/jungle_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/mangrove_hanging_sign.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_10.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_6.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_7.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_8.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_9.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_5.png
    • resource_packs/experimental_next_major_update/textures/entity/oak_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/spruce_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/entity/warped_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/acacia_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_chest_raft.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_door.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_raft.png
    • resource_packs/experimental_next_major_update/textures/items/bamboo_sign.png
    • resource_packs/experimental_next_major_update/textures/items/birch_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/crimson_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/dark_oak_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/jungle_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/mangrove_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/oak_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/spruce_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/items/warped_hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/ui/bamboo_sign.png
    • resource_packs/vanilla/textures/ui/banner_minecraft_live.jpg
    • resource_packs/vanilla/textures/ui/banner_mob_vote.png
    • resource_packs/vanilla/textures/ui/book_pageleft_default.png
    • resource_packs/vanilla/textures/ui/book_pageleft_hover.png
    • resource_packs/vanilla/textures/ui/book_pageleft_pressed.png
    • resource_packs/vanilla/textures/ui/book_pageright_default.png
    • resource_packs/vanilla/textures/ui/book_pageright_hover.png
    • resource_packs/vanilla/textures/ui/book_pageright_pressed.png
    • resource_packs/vanilla/textures/ui/bundle_wide_tile.png
    • resource_packs/vanilla/textures/ui/control_gray.json
    • resource_packs/vanilla/textures/ui/control_gray.png
    • resource_packs/vanilla/textures/ui/CreateNewProject.png
    • resource_packs/experimental_next_major_update/textures/ui/dash_cooldown.png
    • resource_packs/vanilla/textures/ui/empty_stack_progress_bar.png
    • resource_packs/vanilla/textures/ui/enable_editor.png
    • resource_packs/vanilla/textures/ui/flyout.json
    • resource_packs/vanilla/textures/ui/flyout.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_acacia.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_bamboo.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_birch.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_crimson.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_darkoak.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_jungle.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_mangrove.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_spruce.png
    • resource_packs/experimental_next_major_update/textures/ui/hanging_sign_warped.png
    • resource_packs/vanilla/textures/ui/hotbar_end_cap.json
    • resource_packs/vanilla/textures/ui/hotbar_start_cap.json
    • resource_packs/vanilla/textures/ui/icon_overlay_bg.png
    • resource_packs/vanilla/textures/ui/joystick_frame.png
    • resource_packs/vanilla/textures/ui/joystick_knob.png
    • resource_packs/vanilla/textures/ui/marketplace_error_graphic_anim_tree.json
    • resource_packs/vanilla/textures/ui/marketplace_error_graphic_anim_tree.png
    • resource_packs/vanilla/textures/ui/marketplace_error_graphic_anim_water.json
    • resource_packs/vanilla/textures/ui/marketplace_error_graphic_anim_water.png
    • resource_packs/vanilla/textures/ui/mobile_data_icon_android.png
    • resource_packs/vanilla/textures/ui/mobile_data_icon_ios.png
    • resource_packs/vanilla/textures/ui/paste.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/AdventureTime_packicon.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/Ben10_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/blueheart.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/bookmark.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/Jurassic_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/Lightyear_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/Minions_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/promotag.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/redheart.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/rounddonut.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/Sonic_packicon.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/squaredonut.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/star.png
    • resource_packs/vanilla/textures/ui/sidebar_icons/Star_Wars_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/sidebar_icons/WDW-Magic-Kingdom-Adventure_packicon_0.jpg
    • resource_packs/vanilla/textures/ui/stack_progress_bar_down_arrow.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_fill.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_left_side_arrow.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_right_side_arrow.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_up_arrow.png
    • resource_packs/vanilla/textures/ui/thumbnail_classic.png
    • resource_packs/vanilla/textures/ui/thumbnail_crosshair.png
    • resource_packs/vanilla/textures/ui/thumbnail_touch.png
    • resource_packs/vanilla/textures/ui/tiny_agnes.png
    • resource_packs/vanilla/textures/ui/white_highlight_slot.png
    • resource_packs/vanilla/textures/ui/Wishlist_PDP_UI.json
    • resource_packs/vanilla/textures/ui/Wishlist_PDP_UI.png
    • resource_packs/vanilla/textures/ui/world-preview-flat-fixed-pixels.png
    • resource_packs/vanilla/ui/confirm_delete_account_screen.json
    • resource_packs/vanilla/ui/display_logged_error_screen.json
    • resource_packs/vanilla/ui/persona_cast_character_screen.json
    • resource_packs/vanilla/ui/thanks_for_testing_screen.json


    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_axe_to_netherite_axe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_boots_to_netherite_boots.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_chestplate_to_netherite_chestplate.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_helmet_to_netherite_helmet.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_hoe_to_netherite_hoe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_leggings_to_netherite_leggings.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_pickaxe_to_netherite_pickaxe.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_shovel_to_netherite_shovel.json
    • behavior_packs/vanilla_1.18.10/recipes/smithingtable_diamond_sword_to_netherite_sword.json
    • behavior_packs/vanilla_gametest/scripts/AllayTests.js
    • behavior_packs/vanilla_gametest/scripts/APITests.js
    • behavior_packs/vanilla_gametest/scripts/BigMobTests.js
    • behavior_packs/vanilla_gametest/scripts/BlockEventTests.js
    • behavior_packs/vanilla_gametest/scripts/BlockTests.js
    • behavior_packs/vanilla_gametest/scripts/CommandTests.js
    • behavior_packs/vanilla_gametest/scripts/ComponentTests.js
    • behavior_packs/vanilla_gametest/scripts/DebugTests.js
    • behavior_packs/vanilla_gametest/scripts/DispenserTests.js
    • behavior_packs/vanilla_gametest/scripts/DoorTests.js
    • behavior_packs/vanilla_gametest/scripts/DripstoneTests.js
    • behavior_packs/vanilla_gametest/scripts/DuplicationTests.js
    • behavior_packs/vanilla_gametest/scripts/EntityQueryTests.js
    • behavior_packs/vanilla_gametest/scripts/EntityTests.js
    • behavior_packs/vanilla_gametest/scripts/ExtensionTests.js
    • behavior_packs/vanilla_gametest/scripts/FireAvoidTests.js
    • behavior_packs/vanilla_gametest/scripts/FlyingMachineTests.js
    • behavior_packs/vanilla_gametest/scripts/FrogTests.js
    • behavior_packs/vanilla_gametest/scripts/GameTestExtensions.js
    • behavior_packs/vanilla_gametest/scripts/ItemEnchantmentsTests.js
    • behavior_packs/vanilla_gametest/scripts/ItemTests.js
    • behavior_packs/vanilla_gametest/scripts/Main.js
    • behavior_packs/vanilla_gametest/scripts/MinecartTests.js
    • behavior_packs/vanilla_gametest/scripts/MobTests.js
    • behavior_packs/vanilla_gametest/scripts/MultifaceTests.js
    • behavior_packs/vanilla_gametest/scripts/PathFindingTests.js
    • behavior_packs/vanilla_gametest/scripts/PistonTests.js
    • behavior_packs/vanilla_gametest/scripts/PlaceSeedsTests.js
    • behavior_packs/vanilla_gametest/scripts/RaycastingTests.js
    • behavior_packs/vanilla_gametest/scripts/RedstoneTests.js
    • behavior_packs/vanilla_gametest/scripts/RespawnAnchorTests.js
    • behavior_packs/vanilla_gametest/scripts/SculkTests.js
    • behavior_packs/vanilla_gametest/scripts/SimulatedPlayerTests.js
    • behavior_packs/vanilla_gametest/scripts/SmallMobTests.js
    • behavior_packs/vanilla_gametest/scripts/TntTests.js
    • behavior_packs/vanilla_gametest/scripts/VibrationTests.js
    • behavior_packs/vanilla_gametest/scripts/WardenTests.js
    • behavior_packs/vanilla_gametest/scripts/WaterPathfindingTests.js
    • behavior_packs/vanilla_gametest/structures/AllayTests/allay_pickup_item.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/armor_stand.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_can_reach_location.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_entity_present.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_is_waterlogged.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_item_entity_count_is.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_redstone_power.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/cauldron.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/connectivity.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/create_explosion_advanced.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/create_explosion_basic.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/grow_pointed_dripstone.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/jukebox.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/maybe_fill_cauldron.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/piston.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/pulse_redstone.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/rotate_direction.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/sneaking.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/spawn_item.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/spread_from_face_toward_direction.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/vines.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/walk_to_location_far.mcstructure
    • behavior_packs/vanilla_gametest/structures/BigMobTests/altitude_change_wall_on_left.mcstructure
    • behavior_packs/vanilla_gametest/structures/BigMobTests/altitude_change_wall_on_right.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_pops_off_waterlogged_chest.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_solidifies_in_deep_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_solidifies_in_shallow_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_solidifies_next_to_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/dispenser_light_candles.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/explosion_drop_location.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/falling_sand_template.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/put_out_candles.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/sand_fall_boats.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/sand_fall_shulker.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_squish.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_squished_by_mob.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_survive_item.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_survive_xp.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/waterlogged_slab.mcstructure
    • behavior_packs/vanilla_gametest/structures/CommandTests/commands_teleport.mcstructure
    • behavior_packs/vanilla_gametest/structures/CommandTests/doublecage.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/animal_pen.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/aquarium.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/glass_cage.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/health_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/item_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/large_animal_pen.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/large_glass_cage.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/leashable_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/platform.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/rideable_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/DebugTests/always_fail.mcstructure
    • behavior_packs/vanilla_gametest/structures/DebugTests/always_succeed.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_arrow_trap.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_carpet_on_llama.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_charge_respawn_anchor.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_chest_on_llama.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_fire_crash.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_horsearmor_on_horse.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_minecart.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_minecart_track.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_saddle_on_horse.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_saddle_on_pig.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_shears_mooshroom.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_shears_sheep.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_shears_snowgolem.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/close_door_after_passing_through.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/close_door_even_if_near_bed.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/door_maze.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/door_maze_3d.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/door_maze_crowded.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/four_villagers_one_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/inverted_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/villagers_cant_pass_closed_iron_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/villagers_can_pass_open_iron_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_fall.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_fall_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_fall_no_dupe.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_hurt.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalagmite_break.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalagmite_hurt.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalagmite_stalactite_separation.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/thickness_update.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/detector_rail.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/powered_rail_straight.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/powered_rail_twist.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/rail_classic.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityQueryTests/dimension_entity_query.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityTests/items_float_up.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityTests/shallow_item_stream.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityTests/shallow_item_stream_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/can_walk_around_lava.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_cut_corner_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_cut_corner_over_fire_far.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_walk_into_magma.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_walk_into_magma_diagonal.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/fire_maze.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/fire_maze_3d.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/golem_chase_zombie_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/villager_dont_flee_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_far_out_of_magma.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_far_out_of_magma_diagonal.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_out_of_magma.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_out_of_magma_diagonal.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/zombie_chase_villager_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/m2_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/m3_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_a.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_b.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_c.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_d.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_e.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_f.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_g.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_h.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_i.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/m_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/FrogTests/cold_frog_magmacube_drop_verdant.mcstructure
    • behavior_packs/vanilla_gametest/structures/FrogTests/frog_eat_slime_drop_slimeball.mcstructure
    • behavior_packs/vanilla_gametest/structures/FrogTests/frog_jump.mcstructure
    • behavior_packs/vanilla_gametest/structures/FrogTests/frog_lay_egg.mcstructure
    • behavior_packs/vanilla_gametest/structures/FrogTests/temperate_frog_magmacube_drop_ochre.mcstructure
    • behavior_packs/vanilla_gametest/structures/FrogTests/warm_frog_magmacube_drop_pearlescent.mcstructure
    • behavior_packs/vanilla_gametest/structures/Generic/flat_5x5x5.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/detector_rail_piston.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/detector_rail_piston_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/detector_rail_slope.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/turn.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/water_slowdown.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/water_slowdown_chest_cart.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/water_slowdown_commandblock_cart.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/water_slowdown_hopper_cart.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/water_slowdown_slope_down.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/water_slowdown_slope_up.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/water_slowdown_tnt_cart.mcstructure
    • behavior_packs/vanilla_gametest/structures/MinecartTests/water_slowdown_vertical.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/axolotl_lure.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/drowning_test.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/effect_durations.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/golem_vs_pillager.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/mobtests.drowning_test.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/piglin_should_drop_different_loots.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/silverfish_no_suffocate.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/small_mobs_breathe_in_boats.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/small_mobs_keep_head_above_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/MobTests/zombie_burn.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/break_if_all_supporting_faces_destroyed.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/default_multiface_block_has_all_sides.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/dont_spread_into_flowing_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/dont_spread_into_lava.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/dont_spread_toward_opposite_face.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/dont_spread_toward_same_face.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/remove_face_if_support_destroyed.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/remove_if_has_no_faces.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_around_partly_blocked_corner.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_from_air_to_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_from_ceiling_around_corner.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_from_floor_around_corner.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_from_wall_around_corner.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_from_water_to_air.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_on_flat_ceiling.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_on_flat_floor.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_on_flat_wall.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_sideways_within_same_corner.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_up_within_same_corner.mcstructure
    • behavior_packs/vanilla_gametest/structures/MultifaceTests/spread_within_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/big_obstacle_course.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/bottleneck.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/carpet_walk_around.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/doorway.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/doorway_with_slabs.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/doorway_with_stairs.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/simple.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/trapdoors.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/trapdoors_short_mob.mcstructure
    • behavior_packs/vanilla_gametest/structures/PathFindingTests/veritcal_template.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/backside.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/backside_fence.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/block_leave.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/block_leave_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/double_extender.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/double_extender_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/entity_backside.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/honey_block_entity_drag_down.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/honey_block_entity_drag_sideways.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/instant_repeater.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/instant_retraction.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/monostable.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/monostable_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/normal_extend.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/observer_retraction_timing.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/one_tick_pulse.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/one_tick_pulse_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/push_limit.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/quasiconnectivity.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/quasiconnectivity_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/random_tick_forcer.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/random_tick_forcer_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/redstone_bud.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/redstone_matrix.mcstructure
    • behavior_packs/vanilla_gametest/structures/PistonTests/redstone_simple_horizontal_bud.mcstructure
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    • renderer/overworld/renderoptions.json
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    • structures/bastion/treasure/corners/middle/corner_1.nbt
    • structures/bastion/treasure/corners/top/corner_0.nbt
    • structures/bastion/treasure/corners/top/corner_1.nbt
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    • structures/bastion/treasure/walls/bottom/wall_1.nbt
    • structures/bastion/treasure/walls/bottom/wall_2.nbt
    • structures/bastion/treasure/walls/bottom/wall_3.nbt
    • structures/bastion/treasure/walls/mid/wall_0.nbt
    • structures/bastion/treasure/walls/mid/wall_1.nbt
    • structures/bastion/treasure/walls/mid/wall_2.nbt
    • structures/bastion/treasure/walls/outer/bottom_corner.nbt
    • structures/bastion/treasure/walls/outer/medium_outer_wall.nbt
    • structures/bastion/treasure/walls/outer/mid_corner.nbt
    • structures/bastion/treasure/walls/outer/outer_wall.nbt
    • structures/bastion/treasure/walls/outer/tall_outer_wall.nbt
    • structures/bastion/treasure/walls/outer/top_corner.nbt
    • structures/bastion/treasure/walls/top/main_entrance.nbt
    • structures/bastion/treasure/walls/top/wall_0.nbt
    • structures/bastion/treasure/walls/top/wall_1.nbt
    • structures/bastion/units/stages/rot/stage_1_0.nbt
    • resource_packs/vanilla/sounds/item/horn/call9.fsb
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    • resource_packs/vanilla/textures/persona_thumbnails/alex_shirt_thumbnail_0.png
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    • resource_packs/vanilla/textures/persona_thumbnails/plain_mouth_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/skin_alex_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/skin_steve_thumbnail_0.png
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    • resource_packs/vanilla/textures/persona_thumbnails/steve_shoes_thumbnail_0.png
    • resource_packs/vanilla/textures/persona_thumbnails/straight_thumbnail_0.png
    • resource_packs/vanilla/textures/ui/enable_toolbox.png
    • resource_packs/vanilla/textures/ui/item_container_transfer_mode.png
    • resource_packs/vanilla/ui/account_banned_screen.json
    • resource_packs/vanilla/ui/persona_screen_deprecated.json
    • resource_packs/vanilla/ui/profile_screen_deprecated.json
    • resource_packs/vanilla/ui/toolbox_mode_screen.json
    • resource_packs/vanilla/ui/xbl_report_user.json


    • behavior_packs/vanilla_1.19.0/entities/allay.json
    • behavior_packs/vanilla_1.17.0/entities/bat.json
    • behavior_packs/vanilla_1.19.0/entities/bee.json
    • behavior_packs/vanilla_1.18.10/entities/cat.json
    • behavior_packs/vanilla_1.17.0/entities/chicken.json
    • behavior_packs/vanilla_1.17.0/entities/donkey.json
    • behavior_packs/vanilla_1.17.20/entities/drowned.json
    • behavior_packs/vanilla_1.18.10/entities/enderman.json
    • behavior_packs/vanilla_1.17.0/entities/ender_dragon.json
    • behavior_packs/vanilla_1.17.20/entities/fireball.json
    • behavior_packs/vanilla_1.18.0/entities/fish.json
    • behavior_packs/vanilla_1.19.0/entities/frog.json
    • behavior_packs/vanilla_1.18.30/entities/hoglin.json
    • behavior_packs/vanilla_1.17.0/entities/horse.json
    • behavior_packs/vanilla_1.17.20/entities/husk.json
    • behavior_packs/vanilla_1.18.10/entities/iron_golem.json
    • behavior_packs/vanilla_1.19.0/entities/llama.json
    • behavior_packs/vanilla_1.18.20/entities/magma_cube.json
    • behavior_packs/vanilla_1.17.0/entities/mule.json
    • behavior_packs/vanilla_1.17.20/entities/npc.json
    • behavior_packs/vanilla_1.19.0/entities/parrot.json
    • behavior_packs/vanilla_1.17.0/entities/phantom.json
    • behavior_packs/vanilla_1.18.10/entities/pig.json
    • behavior_packs/vanilla_1.17.0/entities/piglin.json
    • behavior_packs/vanilla_1.19.0/entities/pillager.json
    • behavior_packs/vanilla_1.18.20/entities/player.json
    • behavior_packs/vanilla_1.18.10/entities/polar_bear.json
    • behavior_packs/vanilla_1.18.0/entities/pufferfish.json
    • behavior_packs/vanilla_1.19.0/entities/ravager.json
    • behavior_packs/vanilla_1.18.0/entities/salmon.json
    • behavior_packs/vanilla_1.17.20/entities/shulker_bullet.json
    • behavior_packs/vanilla_1.18.10/entities/slime.json
    • behavior_packs/vanilla_1.19.0/entities/snow_golem.json
    • behavior_packs/vanilla_1.18.10/entities/strider.json
    • behavior_packs/vanilla_1.18.0/entities/tropicalfish.json
    • behavior_packs/vanilla_1.17.0/entities/vex.json
    • behavior_packs/vanilla_1.18.20/entities/villager.json
    • behavior_packs/vanilla_1.19.0/entities/villager_v2.json
    • behavior_packs/vanilla_1.19.0/entities/vindicator.json
    • behavior_packs/vanilla_1.19.0/entities/wandering_trader.json
    • behavior_packs/vanilla_1.19.0/entities/warden.json
    • behavior_packs/vanilla_1.17.0/entities/wither.json
    • behavior_packs/vanilla_1.18.20/entities/wolf.json
    • behavior_packs/vanilla_1.18.30/entities/zoglin.json
    • behavior_packs/vanilla_1.17.20/entities/zombie.json
    • behavior_packs/vanilla_1.17.20/entities/zombie_villager.json
    • behavior_packs/vanilla_1.17.20/entities/zombie_villager_v2.json
    • behavior_packs/vanilla_1.19.0/features/azalea_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/birch_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/fancy_oak_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/mangrove_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/mega_jungle_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/mega_spruce_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/oak_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/oak_tree_with_vines_feature.json
    • behavior_packs/vanilla_1.19.0/features/roofed_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/roofed_tree_with_vines_feature.json
    • behavior_packs/vanilla_1.19.0/features/savanna_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/sculk_patch_feature.json
    • behavior_packs/vanilla_1.19.0/features/sculk_patch_feature_ancient_city.json
    • behavior_packs/vanilla_1.19.0/features/sculk_vein_feature.json
    • behavior_packs/vanilla_1.19.0/features/spruce_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/spruce_tree_with_vines_feature.json
    • behavior_packs/vanilla_1.19.0/features/tall_mangrove_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/undecorated_jungle_tree_feature.json
    • behavior_packs/vanilla_1.19.0/features/undecorated_jungle_tree_with_vines_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/mangrove_swamp_mangrove_tree_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/mangrove_swamp_mangrove_tree_with_beenest_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/mangrove_swamp_tall_mangrove_tree_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/mangrove_swamp_tall_mangrove_tree_with_beenest_feature.json
    • behavior_packs/vanilla_1.19.0/feature_rules/sculk_vein_feature.json
    • behavior_packs/vanilla/loot_tables/chests/spawn_bonus_chest.json
    • behavior_packs/vanilla/recipes/barrel.json
    • behavior_packs/vanilla_1.14/recipes/beehive.json
    • behavior_packs/vanilla/recipes/brewing_stand.json
    • behavior_packs/vanilla_1.16/recipes/campfire.json
    • behavior_packs/vanilla/recipes/cartography_table.json
    • behavior_packs/vanilla/recipes/composter.json
    • behavior_packs/vanilla/recipes/fletching_table.json
    • behavior_packs/vanilla/recipes/furnace.json
    • behavior_packs/vanilla/recipes/grindstone.json
    • behavior_packs/vanilla/recipes/lectern.json
    • behavior_packs/vanilla_1.19.0/recipes/mangrove_wood_stripped.json
    • behavior_packs/vanilla/recipes/shield.json
    • behavior_packs/vanilla/recipes/smithing_table.json
    • behavior_packs/vanilla/recipes/smoker.json
    • behavior_packs/vanilla/recipes/stone_axe.json
    • behavior_packs/vanilla/recipes/stone_hoe.json
    • behavior_packs/vanilla/recipes/stone_pickaxe.json
    • behavior_packs/vanilla/recipes/stone_shovel.json
    • behavior_packs/vanilla/recipes/stone_sword.json
    • behavior_packs/vanilla_1.19.0/recipes/stripped_mangrove_wood.json
    • gui/dist/hbui/index.html
    • gui/dist/hbui/NOTICE.txt
    • gui/dist/hbui/routes.json
    • renderer/materials/Actor.material.bin
    • renderer/materials/ActorBanner.material.bin
    • renderer/materials/ActorGlint.material.bin
    • renderer/materials/ActorGlintPrepass.material.bin
    • renderer/materials/ActorMultiTexture.material.bin
    • renderer/materials/ActorMultiTexturePrepass.material.bin
    • renderer/materials/ActorPrepass.material.bin
    • renderer/materials/ActorTint.material.bin
    • renderer/materials/ActorTintPrepass.material.bin
    • renderer/materials/Basic.material.bin
    • renderer/materials/BeaconBeam.material.bin
    • renderer/materials/Blit.material.bin
    • renderer/materials/BlitColor.material.bin
    • renderer/materials/BlockOutlineSelection.material.bin
    • renderer/materials/BlockSelectionOutline.material.bin
    • renderer/materials/BlockSelectionOverlay.material.bin
    • renderer/materials/BlockSelectionOverlayBlockEntity.material.bin
    • renderer/materials/BRDF.material.bin
    • renderer/materials/Builtins.material.bin
    • renderer/materials/Checkerboarding.material.bin
    • renderer/materials/Clouds.material.bin
    • renderer/materials/Color.material.bin
    • renderer/materials/Cracks.material.bin
    • renderer/materials/CracksBlockEntity.material.bin
    • renderer/materials/Cubemap.material.bin
    • renderer/materials/DeferredShading.material.bin
    • renderer/materials/displaymap.material.bin
    • renderer/materials/EndPortal.material.bin
    • renderer/materials/EndSky.material.bin
    • renderer/materials/Entity.material.bin
    • renderer/materials/FlameBillboard.material.bin
    • renderer/materials/Flipbook.material.bin
    • renderer/materials/FloatingPointClear.material.bin
    • renderer/materials/GamefaceClearQuad.material.bin
    • renderer/materials/GamefacePath.material.bin
    • renderer/materials/GamefaceRenoir.material.bin
    • renderer/materials/GamefaceStandard.material.bin
    • renderer/materials/GamefaceStandardRare.material.bin
    • renderer/materials/GamefaceStencil.material.bin
    • renderer/materials/GamefaceStencilPath.material.bin
    • renderer/materials/GamefaceStencilRare.material.bin
    • renderer/materials/GamefaceTexturesWithColorMix.material.bin
    • renderer/materials/ImGui.material.bin
    • renderer/materials/ItemInHandColor.material.bin
    • renderer/materials/ItemInHandColorGlint.material.bin
    • renderer/materials/ItemInHandPrepass.material.bin
    • renderer/materials/ItemInHandPrepassGlint.material.bin
    • renderer/materials/ItemInHandPrepassTextured.material.bin
    • renderer/materials/ItemInHandTextured.material.bin
    • renderer/materials/LegacyCubemap.material.bin
    • renderer/materials/LightClustering.material.bin
    • renderer/materials/materials.index.json
    • renderer/materials/MeshFallbackPosUVNormalColor.material.bin
    • renderer/materials/MinecraftColor.material.bin
    • renderer/materials/Mip.material.bin
    • renderer/materials/Particle.material.bin
    • renderer/materials/PostFX.Bloom.material.bin
    • renderer/materials/PostFX.Debug.material.bin
    • renderer/materials/PostFX.material.bin
    • renderer/materials/PostFX.Tonemapping.material.bin
    • renderer/materials/PrepassFallback.material.bin
    • renderer/materials/RenderChunk.material.bin
    • renderer/materials/RenderChunkPrepass.material.bin
    • renderer/materials/RTXStub.material.bin
    • renderer/materials/ScreenBlit.material.bin
    • renderer/materials/ScreenUV.material.bin
    • renderer/materials/ShadowOverlay.material.bin
    • renderer/materials/ShadowVolume.material.bin
    • renderer/materials/Sky.material.bin
    • renderer/materials/StandardRed.material.bin
    • renderer/materials/Stars.material.bin
    • renderer/materials/SunMoon.material.bin
    • renderer/materials/TDR.material.bin
    • renderer/materials/UIBase.material.bin
    • renderer/materials/UIBlit.material.bin
    • renderer/materials/UIFill.material.bin
    • renderer/materials/UIGlint.material.bin
    • renderer/materials/UISprite.material.bin
    • renderer/materials/UIText.material.bin
    • renderer/materials/Weather.material.bin
    • shaders/glsl/hb_blur.fragment
    • shaders/glsl/hb_standard_texture.fragment
    • shaders/glsl/hb_text_sdf.fragment
    • shaders/glsl/hb_text_stroke_sdf.fragment
    • shaders/hlsl/CohShadeGeometry.ihlsl
    • texts/en_US.lang
    • definitions/attachables/chainmail_chestplate.player.json
    • definitions/attachables/chainmail_helmet.player.json
    • definitions/attachables/chainmail_leggings.player.json
    • definitions/attachables/diamond_chestplate.player.json
    • definitions/attachables/diamond_helmet.player.json
    • definitions/attachables/diamond_leggings.player.json
    • definitions/attachables/golden_chestplate.player.json
    • definitions/attachables/golden_helmet.player.json
    • definitions/attachables/golden_leggings.player.json
    • definitions/attachables/iron_chestplate.player.json
    • definitions/attachables/iron_helmet.player.json
    • definitions/attachables/iron_leggings.player.json
    • definitions/attachables/leather_chestplate.player.json
    • definitions/attachables/leather_helmet.player.json
    • definitions/attachables/leather_leggings.player.json
    • definitions/attachables/netherite_boots.player.json
    • definitions/attachables/netherite_chestplate.player.json
    • definitions/attachables/netherite_helmet.player.json
    • definitions/attachables/netherite_leggings.player.json
    • definitions/attachables/turtle_shell_helmet.player.json
    • definitions/biomes/birch_forest_mutated.biome.json
    • definitions/biomes/grove.biome.json
    • definitions/biomes/savanna_mutated.biome.json
    • resource_packs/vanilla_1.19.0/animations/allay.animation.json
    • resource_packs/vanilla/animations/armor.animation.json
    • resource_packs/vanilla/animations/cat.animation.json
    • resource_packs/vanilla/animations/evoker.animation.json
    • resource_packs/vanilla_1.17.0/animations/goat.animation.json
    • resource_packs/vanilla_1.17.0/animations/humanoid.animation.json
    • resource_packs/vanilla_1.18.10/animations/player_firstperson.animation.json
    • resource_packs/vanilla/animations/vex.animation.json
    • resource_packs/vanilla_1.19.0/animations/warden.animation.json
    • resource_packs/vanilla_1.19.0/animation_controllers/allay.animation_controllers.json
    • resource_packs/vanilla_1.14/animation_controllers/bee.animation_controllers.json
    • resource_packs/vanilla/animation_controllers/evoker.animation_controllers.json
    • resource_packs/vanilla_1.17.0/animation_controllers/humanoid.animation_controllers.json
    • resource_packs/vanilla_1.18.20/animation_controllers/player.animation_controllers.json
    • resource_packs/vanilla/animation_controllers/vex.animation_controllers.json
    • resource_packs/vanilla_1.19.0/animation_controllers/warden.animation_controllers.json
    • resource_packs/vanilla/cameras/first_person.json
    • resource_packs/vanilla/cameras/third_person.json
    • resource_packs/vanilla/cameras/third_person_front.json
    • resource_packs/vanilla_1.19.0/entity/allay.entity.json
    • resource_packs/vanilla/entity/ender_dragon.entity.json
    • resource_packs/vanilla/entity/evocation_illager.entity.json
    • resource_packs/vanilla/entity/evocation_illager.v1.0.entity.json
    • resource_packs/vanilla_1.18.10/entity/iron_golem.entity.json
    • resource_packs/vanilla/entity/npc.entity.json
    • resource_packs/vanilla_1.18.10/entity/player.entity.json
    • resource_packs/vanilla/entity/polar_bear.entity.json
    • resource_packs/vanilla/entity/snow_golem.entity.json
    • resource_packs/vanilla/entity/vex.entity.json
    • resource_packs/vanilla_1.19.0/entity/warden.entity.json
    • resource_packs/vanilla/entity/wither.entity.json
    • resource_packs/vanilla/loading_messages.json
    • resource_packs/vanilla/materials/particles.material
    • resource_packs/vanilla/materials/ui3D.material
    • resource_packs/vanilla_1.19.0/models/entity/allay.geo.json
    • resource_packs/vanilla/models/entity/evoker.geo.json
    • resource_packs/vanilla/models/entity/evoker_v1.0.geo.json
    • resource_packs/vanilla/models/entity/vex.geo.json
    • resource_packs/vanilla_1.17.0/particles/glow.json
    • resource_packs/vanilla_1.19.0/particles/vibration_signal.json
    • resource_packs/vanilla_1.14/render_controllers/bee.render_controllers.json
    • resource_packs/vanilla/render_controllers/cape.render_controllers.json
    • resource_packs/vanilla/render_controllers/npc.render_controllers.json
    • resource_packs/vanilla/render_controllers/persona.render_controllers.json
    • resource_packs/vanilla_1.17.0/render_controllers/player.render_controllers.json
    • resource_packs/vanilla/render_controllers/vex.render_controllers.json
    • resource_packs/vanilla/render_controllers/wolf.render_controllers.json
    • resource_packs/vanilla/sounds/item/horn/call1.fsb
    • resource_packs/vanilla/sounds/item/horn/call2.fsb
    • resource_packs/vanilla/sounds/item/horn/call3.fsb
    • resource_packs/vanilla/sounds/item/horn/call4.fsb
    • resource_packs/vanilla/sounds/item/horn/call5.fsb
    • resource_packs/vanilla/sounds/item/horn/call6.fsb
    • resource_packs/vanilla/sounds/item/horn/call7.fsb
    • resource_packs/vanilla/splashes.json
    • resource_packs/vanilla/texts/language_names.json
    • resource_packs/vanilla/textures/entity/horse2/donkey.png
    • resource_packs/vanilla/textures/entity/horse2/horse_skeleton.png
    • resource_packs/vanilla/textures/entity/horse2/horse_zombie.png
    • resource_packs/vanilla/textures/entity/horse2/mule.png
    • resource_packs/vanilla/textures/entity/vex/vex.png
    • resource_packs/vanilla/textures/entity/vex/vex_charging.png
    • resource_packs/vanilla/textures/gui/gui.png
    • resource_packs/vanilla/textures/ui/cell_image.png
    • resource_packs/vanilla/textures/ui/copy.png
    • resource_packs/vanilla/textures/ui/craft_toggle_off.png
    • resource_packs/vanilla/textures/ui/craft_toggle_off_hover.png
    • resource_packs/vanilla/textures/ui/dismount.png
    • resource_packs/vanilla/textures/ui/dismount_pressed.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_base.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_select_0.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_select_1.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_select_2.png
    • resource_packs/vanilla/textures/ui/emote_wheel_updated_select_3.png
    • resource_packs/vanilla/textures/ui/interact.png
    • resource_packs/vanilla/textures/ui/interact_pressed.png
    • resource_packs/vanilla/textures/ui/mount.png
    • resource_packs/vanilla/textures/ui/mount_pressed.png
    • resource_packs/vanilla/textures/ui/rarity_common.json
    • resource_packs/vanilla/textures/ui/rarity_common.png
    • resource_packs/vanilla/textures/ui/rarity_epic.json
    • resource_packs/vanilla/textures/ui/rarity_epic.png
    • resource_packs/vanilla/textures/ui/rarity_legendary.json
    • resource_packs/vanilla/textures/ui/rarity_legendary.png
    • resource_packs/vanilla/textures/ui/rarity_rare.json
    • resource_packs/vanilla/textures/ui/rarity_rare.png
    • resource_packs/vanilla/textures/ui/rarity_uncommon.json
    • resource_packs/vanilla/textures/ui/rarity_uncommon.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/arms.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/back_accessory.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/body_size.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/bottoms.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/eyes.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/face_accessory.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/facial_hair.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/feet.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/hair.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/hands.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/head.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/legs.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/mouth.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/outerwear.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/skin_texture.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/tops.png
    • resource_packs/vanilla/textures/ui/toggle_off.png
    • resource_packs/vanilla/textures/ui/toggle_off_hover.png
    • resource_packs/vanilla/ui/anvil_screen.json
    • resource_packs/vanilla/ui/anvil_screen_pocket.json
    • resource_packs/vanilla/ui/authentication_screen.json
    • resource_packs/vanilla/ui/beacon_screen.json
    • resource_packs/vanilla/ui/beacon_screen_pocket.json
    • resource_packs/vanilla/ui/book_screen.json
    • resource_packs/vanilla/ui/brewing_stand_screen_pocket.json
    • resource_packs/vanilla/ui/cartography_screen.json
    • resource_packs/vanilla/ui/chat_screen.json
    • resource_packs/vanilla/ui/chat_settings_menu_screen.json
    • resource_packs/vanilla/ui/coin_purchase_screen.json
    • resource_packs/vanilla/ui/command_block_screen.json
    • resource_packs/vanilla/ui/convert_purchases_to_xbl_screen.json
    • resource_packs/vanilla/ui/death_screen.json
    • resource_packs/vanilla/ui/disconnect_screen.json
    • resource_packs/vanilla/ui/emote_wheel_screen.json
    • resource_packs/vanilla/ui/emote_wheel_screen_deprecated.json
    • resource_packs/vanilla/ui/enchanting_screen.json
    • resource_packs/vanilla/ui/enchanting_screen_pocket.json
    • resource_packs/vanilla/ui/expanded_skin_pack_screen.json
    • resource_packs/vanilla/ui/furnace_screen_pocket.json
    • resource_packs/vanilla/ui/gathering_info_screen.json
    • resource_packs/vanilla/ui/grindstone_screen.json
    • resource_packs/vanilla/ui/grindstone_screen_pocket.json
    • resource_packs/vanilla/ui/horse_screen_pocket.json
    • resource_packs/vanilla/ui/hud_screen.json
    • resource_packs/vanilla/ui/inventory_screen.json
    • resource_packs/vanilla/ui/inventory_screen_pocket.json
    • resource_packs/vanilla/ui/loom_screen.json
    • resource_packs/vanilla/ui/npc_interact_screen.json
    • resource_packs/vanilla/ui/online_safety_screen.json
    • resource_packs/vanilla/ui/pack_settings_screen.json
    • resource_packs/vanilla/ui/panorama_screen.json
    • resource_packs/vanilla/ui/pause_screen.json
    • resource_packs/vanilla/ui/pdp_screen.json
    • resource_packs/vanilla/ui/pdp_screenshots_section.json
    • resource_packs/vanilla/ui/persona_common.json
    • resource_packs/vanilla/ui/persona_screen.json
    • resource_packs/vanilla/ui/play_screen.json
    • resource_packs/vanilla/ui/pocket_containers.json
    • resource_packs/vanilla/ui/portfolio_screen.json
    • resource_packs/vanilla/ui/profile_screen.json
    • resource_packs/vanilla/ui/progress_screen.json
    • resource_packs/vanilla/ui/realmsPlus_screen.json
    • resource_packs/vanilla/ui/realmsPlus_sections/realmsPlus_buy_now_screen.json
    • resource_packs/vanilla/ui/realms_create.json
    • resource_packs/vanilla/ui/settings_screen.json
    • resource_packs/vanilla/ui/settings_sections/controls_section.json
    • resource_packs/vanilla/ui/settings_sections/general_section.json
    • resource_packs/vanilla/ui/settings_sections/settings_common.json
    • resource_packs/vanilla/ui/settings_sections/world_section.json
    • resource_packs/vanilla/ui/sidebar_navigation.json
    • resource_packs/vanilla/ui/sign_screen.json
    • resource_packs/vanilla/ui/skin_pack_purchase_screen.json
    • resource_packs/vanilla/ui/skin_picker_screen.json
    • resource_packs/vanilla/ui/smithing_table_screen.json
    • resource_packs/vanilla/ui/smithing_table_screen_pocket.json
    • resource_packs/vanilla/ui/start_screen.json
    • resource_packs/vanilla/ui/stonecutter_screen.json
    • resource_packs/vanilla/ui/stonecutter_screen_pocket.json
    • resource_packs/vanilla/ui/storage_management.json
    • resource_packs/vanilla/ui/store_common.json
    • resource_packs/vanilla/ui/store_data_driven_screen.json
    • resource_packs/vanilla/ui/store_gift_promotion_screen.json
    • resource_packs/vanilla/ui/store_inventory_screen.json
    • resource_packs/vanilla/ui/store_item_list_screen.json
    • resource_packs/vanilla/ui/store_promo_timeline_screen.json
    • resource_packs/vanilla/ui/structure_editor_screen.json
    • resource_packs/vanilla/ui/tabbed_upsell_screen.json
    • resource_packs/vanilla/ui/toast_screen.json
    • resource_packs/vanilla/ui/trade_2_screen.json
    • resource_packs/vanilla/ui/trade_screen.json
    • resource_packs/vanilla/ui/trade_screen_pocket.json
    • resource_packs/vanilla/ui/trial_upsell_screen.json
    • resource_packs/vanilla/ui/ui_common.json
    • resource_packs/vanilla/ui/ui_edu_common.json
    • resource_packs/vanilla/ui/ui_template_buttons.json
    • resource_packs/vanilla/ui/ui_template_dialogs.json
    • resource_packs/vanilla/ui/ui_template_tabs.json
    • resource_packs/vanilla/ui/ui_template_toggles.json
    • resource_packs/vanilla/ui/world_templates_screen.json
    • resource_packs/vanilla/ui/_global_variables.json
    • resource_packs/vanilla/ui/_ui_defs.json

Comparison Deep Dive

A list of all of the changes to the existing vanilla behavior pack and resource pack files between versions...

Note: This does not include new files or entries that have been added between versions. It just compares entries that exist between each version.


      • Previous Value:
        "minecraft:is_charged": []
      • New Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "event": "seek_shelter",
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "is_daytime",
                                "value": false
                            },
                            {
                                "test": "weather",
                                "operator": "==",
                                "value": "precipitation"
                            }
                         ]
                        },
                        {
                         "test": "bool_property",
                         "domain": "minecraft:has_nectar",
                         "operator": "!="
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "overworld"
                        }
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "event": "seek_shelter",
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "is_daytime",
                                "value": false
                            },
                            {
                                "test": "weather",
                                "operator": "==",
                                "value": "precipitation"
                            }
                         ]
                        },
                        {
                         "test": "has_component",
                         "value": "minecraft:is_charged",
                         "operator": "!="
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "overworld"
                        }
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:game_event_movement_tracking": {
            "emit_flap": true
        }
      • New Value:
        "properties": {
            "minecraft:has_nectar": {
                "type": "bool",
                "client_sync": true,
                "default": "query.had_component_group('has_nectar')"
            }
        }
      • New Value:
        "collected_nectar": {
            "remove": {
                "component_groups": [
                 "look_for_food"
                ]
            },
            "add": {
                "component_groups": [
                 "return_to_home",
                 "has_nectar",
                 "default_sound"
                ]
            },
            "set_property": {
                "minecraft:has_nectar": true
            }
        }
        Previous Value:
        "collected_nectar": {
            "remove": {
                "component_groups": [
                 "look_for_food"
                ]
            },
            "add": {
                "component_groups": [
                 "return_to_home",
                 "has_nectar",
                 "default_sound"
                ]
            }
        }
      • New Value:
        "find_hive_timeout": {
            "sequence": [
                {
                 "filters": {
                    "test": "bool_property",
                    "operator": "!=",
                    "domain": "minecraft:has_nectar"
                 },
                 "remove": {
                    "component_groups": [
                        "find_hive",
                        "escape_fire"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "look_for_food"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "bool_property",
                    "domain": "minecraft:has_nectar"
                 },
                 "remove": {
                    "component_groups": [
                        "find_hive"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "return_to_home"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "find_hive_timeout": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:is_charged"
                 },
                 "remove": {
                    "component_groups": [
                        "find_hive",
                        "escape_fire"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "look_for_food"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_component",
                    "value": "minecraft:is_charged"
                 },
                 "remove": {
                    "component_groups": [
                        "find_hive"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "return_to_home"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:exited_disturbed_hive": {
            "add": {
                "component_groups": [
                 "take_nearest_target"
                ]
            },
            "remove": {
                "component_groups": [
                 "find_hive",
                 "return_to_home",
                 "has_nectar",
                 "abort_shelter_detection",
                 "shelter_detection",
                 "escape_fire"
                ]
            },
            "set_property": {
                "minecraft:has_nectar": false
            }
        }
        Previous Value:
        "minecraft:exited_disturbed_hive": {
            "add": {
                "component_groups": [
                 "take_nearest_target"
                ]
            },
            "remove": {
                "component_groups": [
                 "find_hive",
                 "return_to_home",
                 "has_nectar",
                 "abort_shelter_detection",
                 "shelter_detection",
                 "escape_fire"
                ]
            }
        }
      • New Value:
        "minecraft:exited_hive": {
            "add": {
                "component_groups": [
                 "look_for_food",
                 "shelter_detection"
                ]
            },
            "remove": {
                "component_groups": [
                 "find_hive",
                 "return_to_home",
                 "has_nectar",
                 "abort_shelter_detection"
                ]
            },
            "set_property": {
                "minecraft:has_nectar": false
            }
        }
        Previous Value:
        "minecraft:exited_hive": {
            "add": {
                "component_groups": [
                 "look_for_food",
                 "shelter_detection"
                ]
            },
            "remove": {
                "component_groups": [
                 "find_hive",
                 "return_to_home",
                 "has_nectar",
                 "abort_shelter_detection"
                ]
            }
        }
      • Previous Value:
        "minecraft:rideable": {
            "seat_count": 2,
            "interact_text": "action.interact.ride.boat",
            "pull_in_entities": true,
            "seats": [
                {
                 "position": [
                    0,
                    -0.2,
                    0
                 ],
                 "min_rider_count": 0,
                 "max_rider_count": 1,
                 "rotate_rider_by": -90,
                 "lock_rider_rotation": 90
                },
                {
                 "position": [
                    0.2,
                    -0.2,
                    0
                 ],
                 "min_rider_count": 2,
                 "max_rider_count": 2,
                 "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                 "lock_rider_rotation": 90
                },
                {
                 "position": [
                    -0.6,
                    -0.2,
                    0
                 ],
                 "min_rider_count": 2,
                 "max_rider_count": 2,
                 "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                 "lock_rider_rotation": 90
                }
            ]
        }
      • Previous Value:
        "minecraft:can_ride": {
            "minecraft:rideable": {
                "seat_count": 2,
                "interact_text": "action.interact.ride.boat",
                "pull_in_entities": true,
                "seats": [
                 {
                    "position": [
                        0,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 0,
                    "max_rider_count": 1,
                    "rotate_rider_by": -90,
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        0.2,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        -0.6,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 }
                ]
            }
        }
      • New Value:
        "minecraft:can_ride_bamboo": {
            "minecraft:rideable": {
                "seat_count": 2,
                "interact_text": "action.interact.ride.boat",
                "pull_in_entities": true,
                "seats": [
                 {
                    "position": [
                        0,
                        -0.1,
                        0
                    ],
                    "min_rider_count": 0,
                    "max_rider_count": 1,
                    "rotate_rider_by": -90,
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        0.2,
                        -0.1,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        -0.6,
                        -0.1,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 }
                ]
            }
        }
      • New Value:
        "minecraft:can_ride_default": {
            "minecraft:rideable": {
                "seat_count": 2,
                "interact_text": "action.interact.ride.boat",
                "pull_in_entities": true,
                "seats": [
                 {
                    "position": [
                        0,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 0,
                    "max_rider_count": 1,
                    "rotate_rider_by": -90,
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        0.2,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 },
                 {
                    "position": [
                        -0.6,
                        -0.2,
                        0
                    ],
                    "min_rider_count": 2,
                    "max_rider_count": 2,
                    "rotate_rider_by": "query.has_any_family('blaze', 'creeper', 'enderman', 'illager', 'magmacube', 'piglin', 'player', 'skeleton', 'slime', 'villager', 'wandering_trader', 'witch', 'zombie', 'zombie_pigman') ? -90 : 0",
                    "lock_rider_rotation": 90
                 }
                ]
            }
        }
      • New Value:
        "minecraft:add_can_ride": {
            "sequence": [
                {
                 "filters": {
                    "test": "is_variant",
                    "subject": "self",
                    "operator": "!=",
                    "value": 7
                 },
                 "add": {
                    "component_groups": [
                        "minecraft:can_ride_default"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "is_variant",
                    "subject": "self",
                    "operator": "==",
                    "value": 7
                 },
                 "add": {
                    "component_groups": [
                        "minecraft:can_ride_bamboo"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_spawned": {
            "trigger": "minecraft:add_can_ride"
        }
      • New Value:
        "minecraft:exited_bubble_column": {
            "remove": {
                "component_groups": [
                 "minecraft:above_bubble_column_down",
                 "minecraft:above_bubble_column_up"
                ]
            },
            "add": {
                "component_groups": [
                 "minecraft:floating"
                ]
            },
            "trigger": "minecraft:add_can_ride"
        }
        Previous Value:
        "minecraft:exited_bubble_column": {
            "remove": {
                "component_groups": [
                 "minecraft:above_bubble_column_down",
                 "minecraft:above_bubble_column_up"
                ]
            },
            "add": {
                "component_groups": [
                 "minecraft:floating",
                 "minecraft:can_ride"
                ]
            }
        }
      • New Value:
        "minecraft:sink": {
            "remove": {
                "component_groups": [
                 "minecraft:floating",
                 "minecraft:can_ride_default",
                 "minecraft:can_ride_bamboo",
                 "minecraft:above_bubble_column_down",
                 "minecraft:above_bubble_column_up"
                ]
            }
        }
        Previous Value:
        "minecraft:sink": {
            "remove": {
                "component_groups": [
                 "minecraft:floating",
                 "minecraft:can_ride",
                 "minecraft:above_bubble_column_down",
                 "minecraft:above_bubble_column_up"
                ]
            }
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                },
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                }
            ]
        }
        Previous Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                }
            ]
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                }
            ]
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.equip"
                }
            ]
        }
      • Previous Value:
        "minecraft:equipment": {
            "table": "loot_tables/entities/drowned_equipment.json",
            "slot_drop_chance": [
                {
                 "slot": "slot.weapon.offhand",
                 "drop_chance": 1
                }
            ]
        }
      • Previous Value:
        "minecraft:annotation.break_door": []
      • New Value:
        "minecraft:can_break_doors": {
            "minecraft:annotation.break_door": []
        }
      • New Value:
        "minecraft:melee_equipment": {
            "minecraft:equipment": {
                "table": "loot_tables/entities/drowned_equipment.json",
                "slot_drop_chance": [
                 {
                    "slot": "slot.weapon.offhand",
                    "drop_chance": 1
                 }
                ]
            }
        }
      • New Value:
        "minecraft:ranged_equipment": {
            "minecraft:equipment": {
                "table": "loot_tables/entities/drowned_ranged_equipment.json",
                "slot_drop_chance": [
                 {
                    "slot": "slot.weapon.offhand",
                    "drop_chance": 1
                 }
                ]
            }
        }
      • New Value:
        "minecraft:as_adult": {
            "add": {
                "component_groups": [
                 "minecraft:melee_equipment",
                 "minecraft:melee_mode",
                 "minecraft:adult_drowned"
                ]
            }
        }
        Previous Value:
        "minecraft:as_adult": {
            "add": {
                "component_groups": [
                 "minecraft:melee_mode",
                 "minecraft:adult_drowned"
                ]
            }
        }
      • New Value:
        "minecraft:as_baby": {
            "add": {
                "component_groups": [
                 "minecraft:melee_equipment",
                 "minecraft:melee_mode",
                 "minecraft:baby_drowned"
                ]
            }
        }
        Previous Value:
        "minecraft:as_baby": {
            "add": {
                "component_groups": [
                 "minecraft:melee_mode",
                 "minecraft:baby_drowned"
                ]
            }
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "randomize": [
                    {
                        "weight": 15,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:mode_switcher",
                            "minecraft:ranged_equipment",
                            "minecraft:ranged_mode",
                            "minecraft:adult_drowned"
                         ]
                        }
                    },
                    {
                        "weight": 85,
                        "randomize": [
                         {
                            "weight": 95,
                            "remove": [],
                            "add": {
                                "component_groups": [
                                 "minecraft:melee_equipment",
                                 "minecraft:melee_mode",
                                 "minecraft:adult_drowned"
                                ]
                            }
                         },
                         {
                            "weight": 5,
                            "remove": [],
                            "add": {
                                "component_groups": [
                                 "minecraft:melee_equipment",
                                 "minecraft:melee_mode",
                                 "minecraft:baby_drowned"
                                ]
                            }
                         }
                        ]
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "minecraft:can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "randomize": [
                {
                 "weight": 15,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:mode_switcher",
                        "minecraft:ranged_mode",
                        "minecraft:adult_drowned"
                    ]
                 }
                },
                {
                 "weight": 85,
                 "randomize": [
                    {
                        "weight": 95,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:melee_mode",
                            "minecraft:adult_drowned"
                         ]
                        }
                    },
                    {
                        "weight": 5,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:melee_mode",
                            "minecraft:baby_drowned"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
      • Previous Value:
        "minecraft:equipment": {
            "table": "loot_tables/entities/drowned_ranged_equipment.json",
            "slot_drop_chance": [
                {
                 "slot": "slot.weapon.offhand",
                 "drop_chance": 1
                }
            ]
        }
      • New Value:
        "minecraft:collision_box": {
            "width": 1,
            "height": 1
        }
        Previous Value:
        "minecraft:collision_box": {
            "width": 0.31,
            "height": 0.31
        }
      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 6,
                 "knockback": false,
                 "semi_random_diff_damage": false
                },
                "definition_event": {
                 "affect_projectile": true,
                 "event_trigger": {
                    "event": "minecraft:explode",
                    "target": "self"
                 }
                }
            },
            "power": 1.6,
            "gravity": 0,
            "inertia": 1,
            "liquid_inertia": 1,
            "uncertainty_base": 0,
            "uncertainty_multiplier": 0,
            "anchor": 1,
            "offset": [
                0,
                -0.1,
                0
            ],
            "reflect_on_hurt": true,
            "catch_fire": true
        }
        Previous Value:
        "minecraft:projectile": {
            "on_hit": {
                "definition_event": {
                 "affect_projectile": true,
                 "event_trigger": {
                    "event": "minecraft:explode",
                    "target": "self"
                 }
                }
            },
            "power": 1.6,
            "gravity": 0,
            "inertia": 1,
            "liquid_inertia": 1,
            "uncertainty_base": 0,
            "uncertainty_multiplier": 0,
            "anchor": 1,
            "offset": [
                0,
                -0.1,
                0
            ],
            "reflect_on_hurt": true,
            "catch_fire": true
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "temperate_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "nether"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "warm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "lukewarm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "warm_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "mountain"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "mountains"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "meadow"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "stony_peaks"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "ice"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "the_end"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "deep_dark"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "cold_frog"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "temperate_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "nether"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "warm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "lukewarm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "warm_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "mountain"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "mountains"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "meadow"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "ice"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "the_end"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "cold_frog"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "temperate_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "nether"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "warm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "lukewarm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "warm_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "mountain"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "mountains"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "meadow"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "stony_peaks"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "ice"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "the_end"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "deep_dark"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "cold_frog"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "temperate_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "nether"
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "warm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "lukewarm"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "warm_frog"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "mountain"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mountains"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "ice"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "the_end"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "cold_frog"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_adult": {
            "add": {
                "component_groups": [
                 "minecraft:horse_adult",
                 "minecraft:horse_wild"
                ]
            }
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "none_of": [
                                {
                                 "test": "has_equipment",
                                 "subject": "self",
                                 "domain": "inventory",
                                 "value": "leather_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "self",
                                 "domain": "inventory",
                                 "value": "iron_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "self",
                                 "domain": "inventory",
                                 "value": "golden_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "self",
                                 "domain": "inventory",
                                 "value": "diamond_horse_armor"
                                }
                            ]
                         },
                         {
                            "any_of": [
                                {
                                 "test": "has_equipment",
                                 "subject": "player",
                                 "domain": "hand",
                                 "value": "leather_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "player",
                                 "domain": "hand",
                                 "value": "iron_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "player",
                                 "domain": "hand",
                                 "value": "golden_horse_armor"
                                },
                                {
                                 "test": "has_equipment",
                                 "subject": "player",
                                 "domain": "hand",
                                 "value": "diamond_horse_armor"
                                }
                            ]
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 1,
                 "interact_text": "action.interact.equiphorsearmor"
                },
                {
                 "play_sounds": "saddle",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                }
            ]
        }
      • Previous Value:
        "minecraft:annotation.break_door": []
      • New Value:
        "minecraft:can_break_doors": {
            "minecraft:annotation.break_door": []
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "randomize": [
                    {
                        "weight": 9500,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_husk_adult"
                         ]
                        }
                    },
                    {
                        "weight": 425,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_husk_baby"
                         ]
                        }
                    },
                    {
                        "weight": 75,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_husk_baby",
                            "minecraft:zombie_husk_jockey"
                         ]
                        }
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "minecraft:can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "randomize": [
                {
                 "weight": 9500,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_husk_adult"
                    ]
                 }
                },
                {
                 "weight": 425,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_husk_baby"
                    ]
                 }
                },
                {
                 "weight": 75,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_husk_baby",
                        "minecraft:zombie_husk_jockey"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:scale": {
            "value": 0.5
        }
        Previous Value:
        "minecraft:scale": {
            "value": 0.53125
        }
      • Previous Value:
        "minecraft:scale": {
            "value": 1.0625
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                },
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "carpet"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "carpet"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.equipcarpet"
                }
            ]
        }
        Previous Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "has_equipment",
                            "domain": "hand",
                            "subject": "other",
                            "value": "chest"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                }
            ]
        }
      • Previous Value:
        "minecraft:llama_defend_trader": {
            "minecraft:angry": {
                "duration": 10,
                "calm_event": {
                 "event": "minecraft:on_calm",
                 "target": "self"
                }
            },
            "minecraft:behavior.ranged_attack": {
                "priority": 2,
                "attack_radius": 64,
                "charge_shoot_trigger": 2,
                "charge_charged_trigger": 1
            }
        }
      • Previous Value:
        "minecraft:llama_persistence": {
            "minecraft:persistent": []
        }
      • Previous Value:
        "minecraft:llama_wandering_trader": {
            "minecraft:mark_variant": {
                "value": 1
            },
            "minecraft:on_friendly_anger": {
                "event": "minecraft:defend_wandering_trader",
                "target": "self"
            },
            "minecraft:environment_sensor": {
                "triggers": [
                 {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_leashed",
                            "subject": "self",
                            "value": false
                         },
                         {
                            "test": "has_component",
                            "subject": "self",
                            "operator": "!=",
                            "value": "minecraft:is_tamed"
                         }
                        ]
                    },
                    "event": "minecraft:on_tame"
                 },
                 {
                    "filters": {
                        "all_of": [
                         {
                            "test": "is_leashed",
                            "subject": "self",
                            "value": false
                         },
                         {
                            "test": "has_component",
                            "subject": "self",
                            "operator": "==",
                            "value": "minecraft:persistent"
                         }
                        ]
                    },
                    "event": "minecraft:remove_persistence"
                 }
                ]
            }
        }
      • Previous Value:
        "minecraft:defend_wandering_trader": {
            "add": {
                "component_groups": [
                 "minecraft:llama_defend_trader"
                ]
            }
        }
      • Previous Value:
        "minecraft:from_wandering_trader": {
            "sequence": [
                {
                 "add": {
                    "component_groups": [
                        "minecraft:llama_adult",
                        "minecraft:llama_wandering_trader",
                        "minecraft:llama_persistence"
                    ]
                 }
                },
                {
                 "trigger": "minecraft:add_attributes"
                }
            ]
        }
      • New Value:
        "minecraft:on_calm": {
            "remove": {
                "component_groups": [
                 "minecraft:llama_angry",
                 "minecraft:llama_angry_wolf"
                ]
            }
        }
        Previous Value:
        "minecraft:on_calm": {
            "remove": {
                "component_groups": [
                 "minecraft:llama_angry",
                 "minecraft:llama_angry_wolf",
                 "minecraft:llama_defend_trader"
                ]
            }
        }
      • Previous Value:
        "minecraft:remove_persistence": {
            "remove": {
                "component_groups": [
                 "minecraft:llama_persistence"
                ]
            }
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "carpet"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "carpet"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.equipcarpet"
                }
            ]
        }
      • New Value:
        "minecraft:tamemount": {
            "min_temper": 0,
            "max_temper": 30,
            "feed_text": "action.interact.feed",
            "ride_text": "action.interact.mount",
            "feed_items": [
                {
                 "item": "wheat",
                 "temper_mod": 3
                },
                {
                 "item": "hay_block",
                 "temper_mod": 6
                }
            ],
            "tame_event": {
                "event": "minecraft:on_tame",
                "target": "self"
            }
        }
        Previous Value:
        "minecraft:tamemount": {
            "min_temper": 0,
            "max_temper": 30,
            "feed_text": "action.interact.feed",
            "ride_text": "action.interact.mount",
            "feed_items": [
                {
                 "item": "wheat",
                 "temper_mod": 3
                },
                {
                 "item": "hay_block",
                 "temper_mod": 6
                }
            ],
            "auto_reject_items": [
                {
                 "item": "horsearmorleather"
                },
                {
                 "item": "horsearmoriron"
                },
                {
                 "item": "horsearmorgold"
                },
                {
                 "item": "horsearmordiamond"
                },
                {
                 "item": "saddle"
                }
            ],
            "tame_event": {
                "event": "minecraft:on_tame",
                "target": "self"
            }
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "chest"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                },
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                }
            ]
        }
        Previous Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "chest"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         }
                        ]
                    },
                    "event": "minecraft:on_chest",
                    "target": "self"
                 },
                 "use_item": true,
                 "interact_text": "action.interact.attachchest"
                }
            ]
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "play_sounds": "armor.equip_generic",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "self",
                            "domain": "inventory",
                            "operator": "not",
                            "value": "saddle"
                         },
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "saddle"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "is_sneaking",
                            "subject": "other",
                            "value": false
                         }
                        ]
                    },
                    "target": "self"
                 },
                 "equip_item_slot": 0,
                 "interact_text": "action.interact.saddle"
                }
            ]
        }
      • New Value:
        "format_version": "1.19.30"
        Previous Value:
        "format_version": "1.13.0"
      • New Value:
        "minecraft:behavior.look_at_player": {
            "priority": 0,
            "look_distance": 6,
            "probability": 0.02
        }
      • New Value:
        "minecraft:collision_box": {
            "width": 0.6,
            "height": 2.1
        }
      • New Value:
        "minecraft:damage_sensor": {
            "triggers": {
                "cause": "all",
                "deals_damage": false
            }
        }
      • New Value:
        "minecraft:fire_immune": true
      • New Value:
        "minecraft:loot": {
            "table": "loot_tables/empty.json"
        }
      • New Value:
        "minecraft:movement": {
            "value": 0.5
        }
      • New Value:
        "minecraft:npc": {
            "npc_data": {
                "portrait_offsets": {
                 "translate": [
                    -7,
                    50,
                    0
                 ],
                 "scale": [
                    1.75,
                    1.75,
                    1.75
                 ]
                },
                "picker_offsets": {
                 "translate": [
                    0,
                    20,
                    0
                 ],
                 "scale": [
                    1.7,
                    1.7,
                    1.7
                 ]
                },
                "skin_list": [
                 {
                    "variant": 0
                 },
                 {
                    "variant": 1
                 },
                 {
                    "variant": 2
                 },
                 {
                    "variant": 3
                 },
                 {
                    "variant": 4
                 },
                 {
                    "variant": 5
                 },
                 {
                    "variant": 6
                 },
                 {
                    "variant": 7
                 },
                 {
                    "variant": 8
                 },
                 {
                    "variant": 9
                 },
                 {
                    "variant": 10
                 },
                 {
                    "variant": 11
                 },
                 {
                    "variant": 12
                 },
                 {
                    "variant": 13
                 },
                 {
                    "variant": 14
                 },
                 {
                    "variant": 15
                 },
                 {
                    "variant": 16
                 },
                 {
                    "variant": 17
                 },
                 {
                    "variant": 18
                 },
                 {
                    "variant": 19
                 },
                 {
                    "variant": 25
                 },
                 {
                    "variant": 26
                 },
                 {
                    "variant": 27
                 },
                 {
                    "variant": 28
                 },
                 {
                    "variant": 29
                 },
                 {
                    "variant": 30
                 },
                 {
                    "variant": 31
                 },
                 {
                    "variant": 32
                 },
                 {
                    "variant": 33
                 },
                 {
                    "variant": 34
                 },
                 {
                    "variant": 20
                 },
                 {
                    "variant": 21
                 },
                 {
                    "variant": 22
                 },
                 {
                    "variant": 23
                 },
                 {
                    "variant": 24
                 },
                 {
                    "variant": 35
                 },
                 {
                    "variant": 36
                 },
                 {
                    "variant": 37
                 },
                 {
                    "variant": 38
                 },
                 {
                    "variant": 39
                 },
                 {
                    "variant": 40
                 },
                 {
                    "variant": 41
                 },
                 {
                    "variant": 42
                 },
                 {
                    "variant": 43
                 },
                 {
                    "variant": 44
                 },
                 {
                    "variant": 50
                 },
                 {
                    "variant": 51
                 },
                 {
                    "variant": 52
                 },
                 {
                    "variant": 53
                 },
                 {
                    "variant": 54
                 },
                 {
                    "variant": 45
                 },
                 {
                    "variant": 46
                 },
                 {
                    "variant": 47
                 },
                 {
                    "variant": 48
                 },
                 {
                    "variant": 49
                 },
                 {
                    "variant": 55
                 },
                 {
                    "variant": 56
                 },
                 {
                    "variant": 57
                 },
                 {
                    "variant": 58
                 },
                 {
                    "variant": 59
                 }
                ]
            }
        }
      • New Value:
        "minecraft:persistent": []
      • New Value:
        "minecraft:physics": []
      • New Value:
        "minecraft:type_family": {
            "family": [
                "npc",
                "mob"
            ]
        }
      • New Value:
        "description": {
            "identifier": "minecraft:npc",
            "is_spawnable": true,
            "is_summonable": true,
            "is_experimental": false
        }
      • New Value:
        "minecraft:rideable": {
            "seat_count": 1,
            "interact_text": "action.interact.ride.horse",
            "family_types": [
                "player"
            ],
            "seats": {
                "position": [
                 0,
                 0.63,
                 0
                ]
            }
        }
        Previous Value:
        "minecraft:rideable": {
            "seat_count": 1,
            "interact_text": "action.interact.mount",
            "family_types": [
                "player"
            ],
            "seats": {
                "position": [
                 0,
                 0.63,
                 0
                ]
            }
        }
      • New Value:
        "minecraft:behavior.nearest_attackable_target": {
            "priority": 7,
            "within_radius": 16,
            "persist_time": 0,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "wither"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "self",
                         "value": "piglin_hunter"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "hoglin_huntable"
                        },
                        {
                         "test": "has_component",
                         "subject": "other",
                         "operator": "!=",
                         "value": "minecraft:is_baby"
                        },
                        {
                         "test": "has_component",
                         "subject": "self",
                         "operator": "!=",
                         "value": "minecraft:attack_cooldown"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "player"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "head",
                         "operator": "!=",
                         "value": "golden_helmet"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "torso",
                         "operator": "!=",
                         "value": "golden_chestplate"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "leg",
                         "operator": "!=",
                         "value": "golden_leggings"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "feet",
                         "operator": "!=",
                         "value": "golden_boots"
                        }
                    ]
                 },
                 "max_dist": 16,
                 "reevaluate_description": true
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_container_open",
                         "subject": "other",
                         "operator": "==",
                         "value": true
                        }
                    ]
                 },
                 "max_dist": 16
                }
            ],
            "must_see": true
        }
        Previous Value:
        "minecraft:behavior.nearest_attackable_target": {
            "priority": 7,
            "within_radius": 16,
            "persist_time": 2,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "wither"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "self",
                         "value": "piglin_hunter"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "hoglin_huntable"
                        },
                        {
                         "test": "has_component",
                         "subject": "other",
                         "operator": "!=",
                         "value": "minecraft:is_baby"
                        },
                        {
                         "test": "has_component",
                         "subject": "self",
                         "operator": "!=",
                         "value": "minecraft:attack_cooldown"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "player"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "head",
                         "operator": "!=",
                         "value": "golden_helmet"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "torso",
                         "operator": "!=",
                         "value": "golden_chestplate"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "leg",
                         "operator": "!=",
                         "value": "golden_leggings"
                        },
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "feet",
                         "operator": "!=",
                         "value": "golden_boots"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_container_open",
                         "subject": "other",
                         "operator": "==",
                         "value": true
                        }
                    ]
                 },
                 "max_dist": 16
                }
            ],
            "must_see": true
        }
      • New Value:
        "minecraft:promote_to_illager_captain": {
            "add": {
                "component_groups": [
                 "minecraft:ranged_attack",
                 "minecraft:illager_squad_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
        Previous Value:
        "minecraft:promote_to_illager_captain": {
            "add": {
                "component_groups": [
                 "minecraft:illager_squad_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
      • New Value:
        "minecraft:promote_to_patrol_captain": {
            "add": {
                "component_groups": [
                 "minecraft:ranged_attack",
                 "minecraft:patrol_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
        Previous Value:
        "minecraft:promote_to_patrol_captain": {
            "add": {
                "component_groups": [
                 "minecraft:patrol_captain"
                ]
            },
            "remove": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
      • New Value:
        "minecraft:spawn_as_patrol_follower": {
            "add": {
                "component_groups": [
                 "minecraft:ranged_attack",
                 "minecraft:patrol_follower"
                ]
            }
        }
        Previous Value:
        "minecraft:spawn_as_patrol_follower": {
            "add": {
                "component_groups": [
                 "minecraft:patrol_follower"
                ]
            }
        }
      • New Value:
        "format_version": "1.19.50"
        Previous Value:
        "format_version": "1.16.0"
      • New Value:
        "minecraft:health": {
            "value": 3,
            "max": 3
        }
        Previous Value:
        "minecraft:health": {
            "value": 6,
            "max": 6
        }
      • New Value:
        "minecraft:area_attack": {
            "damage_range": 0.2,
            "damage_per_tick": 2,
            "damage_cooldown": 0.5,
            "cause": "contact",
            "entity_filter": {
                "any_of": [
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "monster"
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:area_attack": {
            "damage_range": 0.2,
            "damage_per_tick": 2,
            "cause": "contact",
            "entity_filter": {
                "any_of": [
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "monster"
                 }
                ]
            }
        }
      • New Value:
        "minecraft:movement": {
            "value": 0.4
        }
        Previous Value:
        "minecraft:movement": {
            "value": 0.3
        }
      • New Value:
        "minecraft:break_blocks": {
            "breakable_blocks": [
                "bamboo",
                "bamboo_sapling",
                "beetroot",
                "brown_mushroom",
                "carrots",
                "carved_pumpkin",
                "chorus_flower",
                "chorus_plant",
                "deadbush",
                "double_plant",
                "leaves",
                "leaves2",
                "lit_pumpkin",
                "melon_block",
                "melon_stem",
                "potatoes",
                "pumpkin",
                "pumpkin_stem",
                "red_flower",
                "red_mushroom",
                "crimson_fungus",
                "warped_fungus",
                "reeds",
                "sapling",
                "snow_layer",
                "sweet_berry_bush",
                "tallgrass",
                "turtle_egg",
                "vine",
                "waterlily",
                "wheat",
                "yellow_flower",
                "azalea",
                "flowering_azalea",
                "azalea_leaves",
                "azalea_leaves_flowered",
                "cave_vines",
                "cave_vines_body_with_berries",
                "cave_vines_head_with_berries",
                "small_dripleaf_block",
                "big_dripleaf",
                "spore_blossom",
                "hanging_roots",
                "mangrove_leaves"
            ]
        }
        Previous Value:
        "minecraft:break_blocks": {
            "breakable_blocks": [
                "bamboo",
                "bamboo_sapling",
                "beetroot",
                "brown_mushroom",
                "carrots",
                "carved_pumpkin",
                "chorus_flower",
                "chorus_plant",
                "deadbush",
                "double_plant",
                "leaves",
                "leaves2",
                "lit_pumpkin",
                "melon_block",
                "melon_stem",
                "potatoes",
                "pumpkin",
                "pumpkin_stem",
                "red_flower",
                "red_mushroom",
                "crimson_fungus",
                "warped_fungus",
                "reeds",
                "sapling",
                "snow_layer",
                "sweet_berry_bush",
                "tallgrass",
                "turtle_egg",
                "vine",
                "waterlily",
                "wheat",
                "yellow_flower"
            ]
        }
      • New Value:
        "minecraft:collision_box": {
            "height": 2.2,
            "width": 1.95
        }
        Previous Value:
        "minecraft:collision_box": {
            "height": 1.9,
            "width": 1.2
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "monster",
                "ravager",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "monster",
                "illager",
                "ravager",
                "mob"
            ]
        }
      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 4,
                 "knockback": true,
                 "should_bounce": true
                },
                "mob_effect": {
                 "effect": "levitation",
                 "durationeasy": 200,
                 "durationnormal": 200,
                 "durationhard": 200,
                 "amplifier": 0
                },
                "remove_on_hit": [],
                "particle_on_hit": {
                 "particle_type": "largeexplode",
                 "on_other_hit": true
                }
            },
            "hit_sound": "bullet.hit",
            "destroyOnHurt": true,
            "crit_particle_on_hurt": true,
            "power": 1.6,
            "gravity": 0.05,
            "uncertainty_base": 16,
            "uncertainty_multiplier": 4,
            "anchor": 1,
            "offset": [
                0,
                -0.1,
                0
            ],
            "homing": true
        }
        Previous Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 4,
                 "knockback": true,
                 "should_bounce": true
                },
                "mob_effect": {
                 "effect": "levitation",
                 "durationeasy": 200,
                 "durationnormal": 200,
                 "durationhard": 200,
                 "amplifier": 1
                },
                "remove_on_hit": [],
                "particle_on_hit": {
                 "particle_type": "largeexplode",
                 "on_other_hit": true
                }
            },
            "hit_sound": "bullet.hit",
            "destroyOnHurt": true,
            "crit_particle_on_hurt": true,
            "power": 1.6,
            "gravity": 0.05,
            "uncertainty_base": 16,
            "uncertainty_multiplier": 4,
            "anchor": 1,
            "offset": [
                0,
                -0.1,
                0
            ],
            "homing": true
        }
      • New Value:
        "format_version": "1.19.50"
        Previous Value:
        "format_version": "1.18.10"
      • New Value:
        "minecraft:collision_box": {
            "width": 2.08,
            "height": 2.08
        }
      • New Value:
        "minecraft:area_attack": {
            "damage_range": 0.15,
            "damage_per_tick": 4,
            "damage_cooldown": 0.5,
            "cause": "entity_attack",
            "entity_filter": {
                "any_of": [
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "irongolem"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "snowgolem"
                 }
                ]
            }
        }
      • New Value:
        "minecraft:area_attack": {
            "damage_range": 0.15,
            "damage_per_tick": 2,
            "damage_cooldown": 0.5,
            "cause": "entity_attack",
            "entity_filter": {
                "any_of": [
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "irongolem"
                 },
                 {
                    "test": "is_family",
                    "subject": "other",
                    "value": "snowgolem"
                 }
                ]
            }
        }
      • New Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "in_lava",
                         "subject": "self",
                         "operator": "==",
                         "value": false
                        },
                        {
                         "any_of": [
                            {
                                "test": "is_riding",
                                "subject": "self",
                                "operator": "==",
                                "value": false
                            },
                            {
                                "test": "in_lava",
                                "subject": "other",
                                "operator": "==",
                                "value": false
                            }
                         ]
                        }
                    ]
                 },
                 "event": "start_suffocating"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_riding",
                         "subject": "self",
                         "operator": "equals",
                         "value": false
                        },
                        {
                         "test": "has_component",
                         "subject": "self",
                         "operator": "not",
                         "value": "minecraft:behavior.move_to_liquid"
                        }
                    ]
                 },
                 "event": "on_not_riding_parent"
                }
            ]
        }
        Previous Value:
        "minecraft:environment_sensor": {
            "triggers": {
                "filters": {
                 "all_of": [
                    {
                        "test": "in_lava",
                        "subject": "self",
                        "operator": "==",
                        "value": false
                    },
                    {
                        "any_of": [
                         {
                            "test": "is_riding",
                            "subject": "self",
                            "operator": "==",
                            "value": false
                         },
                         {
                            "test": "in_lava",
                            "subject": "other",
                            "operator": "==",
                            "value": false
                         }
                        ]
                    }
                 ]
                },
                "event": "start_suffocating"
            }
        }
      • New Value:
        "minecraft:addrider": {
            "entity_type": "minecraft:strider",
            "spawn_event": "minecraft:spawn_baby_strider_jockey"
        }
        Previous Value:
        "minecraft:addrider": {
            "entity_type": "minecraft:strider",
            "spawn_event": "spawn_baby"
        }
      • Previous Value:
        "minecraft:behavior.move_to_liquid": {
            "priority": 7,
            "search_range": 16,
            "search_height": 10,
            "goal_radius": 0.9,
            "material_type": "Lava",
            "search_count": 30
        }
      • Previous Value:
        "minecraft:behavior.random_stroll": {
            "priority": 8,
            "speed_multiplier": 0.8
        }
      • Previous Value:
        "minecraft:behavior.rise_to_liquid_level": {
            "priority": 0,
            "liquid_y_offset": 0.25,
            "rise_delta": 0.01,
            "sink_delta": 0.01
        }
      • New Value:
        "minecraft:strider_pathing_behaviors": {
            "minecraft:behavior.rise_to_liquid_level": {
                "priority": 0,
                "liquid_y_offset": 0.25,
                "rise_delta": 0.01,
                "sink_delta": 0.01
            },
            "minecraft:behavior.move_to_liquid": {
                "priority": 7,
                "search_range": 16,
                "search_height": 10,
                "goal_radius": 0.9,
                "material_type": "Lava",
                "search_count": 30
            },
            "minecraft:behavior.random_stroll": {
                "priority": 8,
                "speed_multiplier": 0.8
            }
        }
      • New Value:
        "minecraft:spawn_baby_strider_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_baby",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "on_not_riding_parent": {
            "add": {
                "component_groups": [
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
      • New Value:
        "spawn_adult": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_unsaddled",
                 "minecraft:detect_suffocating",
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
        Previous Value:
        "spawn_adult": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_unsaddled",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "spawn_adult_parent_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_parent_jockey",
                 "minecraft:strider_unsaddled",
                 "minecraft:detect_suffocating",
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
        Previous Value:
        "spawn_adult_parent_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_parent_jockey",
                 "minecraft:strider_unsaddled",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "spawn_adult_piglin_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_saddled",
                 "minecraft:strider_piglin_jockey",
                 "minecraft:detect_suffocating",
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
        Previous Value:
        "spawn_adult_piglin_jockey": {
            "add": {
                "component_groups": [
                 "minecraft:strider_adult",
                 "minecraft:strider_saddled",
                 "minecraft:strider_piglin_jockey",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "spawn_baby": {
            "add": {
                "component_groups": [
                 "minecraft:strider_baby",
                 "minecraft:detect_suffocating",
                 "minecraft:strider_pathing_behaviors"
                ]
            }
        }
        Previous Value:
        "spawn_baby": {
            "add": {
                "component_groups": [
                 "minecraft:strider_baby",
                 "minecraft:detect_suffocating"
                ]
            }
        }
      • New Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "in_lava",
                         "subject": "self",
                         "operator": "==",
                         "value": true
                        },
                        {
                         "test": "in_lava",
                         "subject": "other",
                         "operator": "==",
                         "value": true
                        }
                    ]
                 },
                 "event": "stop_suffocating"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_riding",
                         "subject": "self",
                         "operator": "equals",
                         "value": false
                        },
                        {
                         "test": "has_component",
                         "subject": "self",
                         "operator": "not",
                         "value": "minecraft:behavior.move_to_liquid"
                        }
                    ]
                 },
                 "event": "on_not_riding_parent"
                }
            ]
        }
        Previous Value:
        "minecraft:environment_sensor": {
            "triggers": {
                "filters": {
                 "any_of": [
                    {
                        "test": "in_lava",
                        "subject": "self",
                        "operator": "==",
                        "value": true
                    },
                    {
                        "test": "in_lava",
                        "subject": "other",
                        "operator": "==",
                        "value": true
                    }
                 ]
                },
                "event": "stop_suffocating"
            }
        }
      • New Value:
        "format_version": "1.19.60"
        Previous Value:
        "format_version": "1.18.10"
      • New Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 1,
            "filters": {
                "all_of": [
                 {
                    "all_of": [
                        {
                         "test": "in_water",
                         "value": false
                        }
                    ]
                 },
                 {
                    "any_of": [
                        {
                         "test": "on_ground",
                         "value": true
                        },
                        {
                         "test": "is_sleeping",
                         "value": true
                        }
                    ]
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 1
        }
      • New Value:
        "minecraft:behavior.take_flower": {
            "priority": 7,
            "filters": {
                "all_of": [
                 {
                    "test": "is_daytime",
                    "value": true
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:behavior.take_flower": {
            "priority": 7
        }
      • Previous Value:
        "minecraft:behavior.receive_love": {
            "priority": 6
        }
      • Previous Value:
        "minecraft:behavior.make_love": {
            "priority": 5
        }
      • New Value:
        "minecraft:behavior.play": {
            "priority": 8,
            "speed_multiplier": 0.6,
            "friend_types": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "villager"
                        },
                        {
                         "test": "is_baby",
                         "subject": "other",
                         "operator": "==",
                         "value": true
                        }
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:behavior.play": {
            "priority": 8,
            "speed_multiplier": 0.32
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "unskilled",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "mob"
            ]
        }
      • New Value:
        "format_version": "1.19.60"
        Previous Value:
        "format_version": "1.19.0"
      • New Value:
        "minecraft:behavior.avoid_mob_type": {
            "priority": 4,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie_villager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "illager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "vex"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zoglin"
                        }
                    ]
                 },
                 "max_dist": 8,
                 "walk_speed_multiplier": 0.6,
                 "sprint_speed_multiplier": 0.6
                }
            ]
        }
        Previous Value:
        "minecraft:behavior.avoid_mob_type": {
            "priority": 4,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie_villager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "illager"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "vex"
                        }
                    ]
                 },
                 "max_dist": 8,
                 "walk_speed_multiplier": 0.6,
                 "sprint_speed_multiplier": 0.6
                }
            ]
        }
      • New Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 2,
            "filters": {
                "all_of": [
                 {
                    "all_of": [
                        {
                         "test": "in_water",
                         "value": false
                        }
                    ]
                 },
                 {
                    "any_of": [
                        {
                         "test": "on_ground",
                         "value": true
                        },
                        {
                         "test": "is_sleeping",
                         "value": true
                        }
                    ]
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:behavior.trade_with_player": {
            "priority": 2
        }
      • New Value:
        "make_and_receive_love": {
            "minecraft:behavior.make_love": {
                "priority": 5
            },
            "minecraft:behavior.receive_love": {
                "priority": 6
            }
        }
      • New Value:
        "minecraft:ageable_grow_up": {
            "randomize": [
                {
                 "weight": 10,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "make_and_receive_love",
                        "nitwit",
                        "behavior_peasant",
                        "jobless_schedule"
                    ]
                 }
                },
                {
                 "weight": 90,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "make_and_receive_love",
                        "unskilled",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:ageable_grow_up": {
            "randomize": [
                {
                 "weight": 10,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "nitwit",
                        "behavior_peasant",
                        "jobless_schedule"
                    ]
                 }
                },
                {
                 "weight": 90,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "unskilled",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:become_armorer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "armorer",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_armorer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "armorer",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_butcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "butcher",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_butcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "butcher",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_cartographer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cartographer",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_cartographer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cartographer",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_cleric": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_cleric": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_farmer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "farmer",
                 "adult",
                 "make_and_receive_love",
                 "behavior_peasant",
                 "farmer_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_farmer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "farmer",
                 "adult",
                 "behavior_peasant",
                 "farmer_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_fisherman": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fisherman",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "fisher_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_fisherman": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fisherman",
                 "adult",
                 "behavior_non_peasant",
                 "fisher_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_fletcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fletcher",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_fletcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fletcher",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_leatherworker": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "leatherworker",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_leatherworker": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "leatherworker",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_librarian": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "librarian",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "librarian_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_librarian": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "librarian",
                 "adult",
                 "behavior_non_peasant",
                 "librarian_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_mason": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "mason",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_mason": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "mason",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_sheperd": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "shepherd",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_sheperd": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "shepherd",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_toolsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "toolsmith",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_toolsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "toolsmith",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_unskilled": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "adult",
                 "make_and_receive_love",
                 "unskilled",
                 "behavior_peasant",
                 "basic_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_unskilled": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "adult",
                 "unskilled",
                 "behavior_peasant",
                 "basic_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_weaponsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "weaponsmith",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_weaponsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "weaponsmith",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:entity_born": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "add": {
                    "component_groups": [
                        "baby",
                        "unskilled",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "desert"
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "taiga"
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:entity_born": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "add": {
                    "component_groups": [
                        "baby",
                        "unskilled",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "desert"
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "cold"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "swamp"
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "taiga"
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "sequence": [
                         {
                            "add": {
                                "component_groups": [
                                 "adult",
                                 "make_and_receive_love"
                                ]
                            }
                         },
                         {
                            "randomize": [
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "farmer",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fisherman",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "shepherd",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fletcher",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "librarian",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cartographer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cleric",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "armorer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "weaponsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "toolsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "butcher",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "leatherworker",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "mason",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "sequence": [
                         {
                            "add": {
                                "component_groups": [
                                 "adult"
                                ]
                            }
                         },
                         {
                            "randomize": [
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "farmer",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fisherman",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "shepherd",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fletcher",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "librarian",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cartographer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cleric",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "armorer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "weaponsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "toolsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "butcher",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "leatherworker",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "mason",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "swamp"
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "==",
                    "value": "minecraft:is_baby"
                 },
                 "add": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "!=",
                    "value": "minecraft:is_baby"
                 },
                 "sequence": [
                    {
                        "add": {
                         "component_groups": [
                            "adult",
                            "make_and_receive_love"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "farmer"
                        },
                        "add": {
                         "component_groups": [
                            "farmer",
                            "behavior_peasant",
                            "farmer_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fisherman"
                        },
                        "add": {
                         "component_groups": [
                            "fisherman",
                            "behavior_peasant",
                            "fisher_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "shepherd"
                        },
                        "add": {
                         "component_groups": [
                            "shepherd",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fletcher"
                        },
                        "add": {
                         "component_groups": [
                            "fletcher",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "librarian"
                        },
                        "add": {
                         "component_groups": [
                            "librarian",
                            "behavior_non_peasant",
                            "librarian_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cartographer"
                        },
                        "add": {
                         "component_groups": [
                            "cartographer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cleric"
                        },
                        "add": {
                         "component_groups": [
                            "cleric",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "armorer"
                        },
                        "add": {
                         "component_groups": [
                            "armorer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "weaponsmith"
                        },
                        "add": {
                         "component_groups": [
                            "weaponsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "toolsmith"
                        },
                        "add": {
                         "component_groups": [
                            "toolsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "butcher"
                        },
                        "add": {
                         "component_groups": [
                            "butcher",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "leatherworker"
                        },
                        "add": {
                         "component_groups": [
                            "leatherworker",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "stone_mason"
                        },
                        "add": {
                         "component_groups": [
                            "mason",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "zombie_villager"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 0
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 6
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "villager"
                 },
                 "sequence": [
                    {
                        "randomize": [
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_0"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_1"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_2"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_3"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_4"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_5"
                                ]
                            }
                         }
                        ]
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "desert"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "mesa"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "all_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "cold"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "operator": "!=",
                                    "value": "ocean"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "frozen"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "swamp"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "mangrove_swamp"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "all_of": [
                            {
                                "any_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "taiga"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "value": "extreme_hills"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "cold"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "==",
                    "value": "minecraft:is_baby"
                 },
                 "add": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "!=",
                    "value": "minecraft:is_baby"
                 },
                 "sequence": [
                    {
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "farmer"
                        },
                        "add": {
                         "component_groups": [
                            "farmer",
                            "behavior_peasant",
                            "farmer_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fisherman"
                        },
                        "add": {
                         "component_groups": [
                            "fisherman",
                            "behavior_peasant",
                            "fisher_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "shepherd"
                        },
                        "add": {
                         "component_groups": [
                            "shepherd",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fletcher"
                        },
                        "add": {
                         "component_groups": [
                            "fletcher",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "librarian"
                        },
                        "add": {
                         "component_groups": [
                            "librarian",
                            "behavior_non_peasant",
                            "librarian_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cartographer"
                        },
                        "add": {
                         "component_groups": [
                            "cartographer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cleric"
                        },
                        "add": {
                         "component_groups": [
                            "cleric",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "armorer"
                        },
                        "add": {
                         "component_groups": [
                            "armorer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "weaponsmith"
                        },
                        "add": {
                         "component_groups": [
                            "weaponsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "toolsmith"
                        },
                        "add": {
                         "component_groups": [
                            "toolsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "butcher"
                        },
                        "add": {
                         "component_groups": [
                            "butcher",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "leatherworker"
                        },
                        "add": {
                         "component_groups": [
                            "leatherworker",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "stone_mason"
                        },
                        "add": {
                         "component_groups": [
                            "mason",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "zombie_villager"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 0
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 6
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "villager"
                 },
                 "sequence": [
                    {
                        "randomize": [
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_0"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_1"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_2"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_3"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_4"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_5"
                                ]
                            }
                         }
                        ]
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "desert"
                            },
                            {