Warden - 1.19.41.1
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Resource Packs
Last Updated
The Warden entity last updated in Minecraft Version 1.19.20What's Changed:
Changes since stable release 1.19.0.5
Behavior Packs- New Value:
"pushable": {
"minecraft:pushable": {
"is_pushable": true,
"is_pushable_by_piston": true
}
} - New Value:
"minecraft:behavior.dig": {
"priority": 1,
"duration": 5.5,
"idle_time": 60,
"vibration_is_disturbance": true,
"suspicion_is_disturbance": true,
"digs_in_daylight": false,
"on_start": {
"event": "on_digging_event",
"target": "self"
}
}Previous Value:"minecraft:behavior.dig": {
"priority": 1,
"duration": 5.5,
"idle_time": 60,
"vibration_is_disturbance": true,
"suspicion_is_disturbance": true,
"digs_in_daylight": false
} - New Value:
"minecraft:navigation.walk": {
"can_path_over_water": true,
"can_path_over_lava": true,
"avoid_damage_blocks": true
}Previous Value:"minecraft:navigation.walk": {
"can_path_over_water": true,
"avoid_water": true,
"avoid_damage_blocks": true
} - New Value:
"minecraft:preferred_path": {
"max_fall_blocks": 20
} - Previous Value:
"minecraft:pushable": {
"is_pushable": true,
"is_pushable_by_piston": true
} - The minecraft:emerged component was changed in the events subsection of the minecraft:entity sectionNew Value:
"minecraft:emerged": {
"add": {
"component_groups": [
"pushable"
]
},
"remove": {
"component_groups": [
"emerging"
]
}
}Previous Value:"minecraft:emerged": {
"remove": {
"component_groups": [
"emerging"
]
}
} - New Value:
"minecraft:entity_spawned": {
"add": {
"component_groups": [
"pushable"
]
}
}Previous Value:"minecraft:entity_spawned": []
- New Value:
"on_digging_event": {
"remove": {
"component_groups": [
"pushable"
]
}
}
- Previous Value:
"animation.warden.hurt": {
"animation_length": 0.25,
"bones": {
"body": {
"rotation": {
"0.0": {
"post": [
0,
0,
0
],
"lerp_mode": "catmullrom"
},
"0.125": {
"post": [
-22.5,
0,
0
],
"lerp_mode": "catmullrom"
},
"0.25": {
"post": [
0,
0,
0
],
"lerp_mode": "catmullrom"
}
}
},
"head": {
"rotation": {
"0.0": {
"post": [
0,
0,
0
],
"lerp_mode": "catmullrom"
},
"0.125": {
"post": [
22.5,
0,
0
],
"lerp_mode": "catmullrom"
},
"0.25": {
"post": [
0,
0,
0
],
"lerp_mode": "catmullrom"
}
}
},
"right_arm": {
"rotation": {
"0.0": {
"post": [
0,
0,
0
],
"lerp_mode": "catmullrom"
},
"0.125": {
"post": [
-22.5,
0,
0
],
"lerp_mode": "catmullrom"
},
"0.25": {
"post": [
0,
0,
0
],
"lerp_mode": "catmullrom"
}
}
},
"left_arm": {
"rotation": {
"0.0": {
"post": [
0,
0,
0
],
"lerp_mode": "catmullrom"
},
"0.125": {
"post": [
45,
0,
0
],
"lerp_mode": "catmullrom"
},
"0.25": {
"post": [
0,
0,
0
],
"lerp_mode": "catmullrom"
}
}
},
"right_leg": {
"rotation": {
"0.0": [
0,
0,
0
],
"0.125": [
22.5,
0,
0
],
"0.25": [
0,
0,
0
]
}
},
"left_leg": {
"rotation": {
"0.0": [
0,
0,
0
],
"0.125": [
-22.5,
0,
0
],
"0.25": [
0,
0,
0
]
}
}
}
}
- Previous Value:
"controller.animation.warden.hurt": {
"initial_state": "default",
"states": {
"default": {
"transitions": [
{
"hurting": "query.hurt_time < 0"
}
]
},
"hurting": {
"animations": [
"hurt"
],
"transitions": [
{
"default": "query.hurt_time >= 0"
}
]
}
}
}
- New Value:
"animations": {
"emerge": "animation.warden.emerge",
"sniff": "animation.warden.sniff",
"sniff_controller": "controller.animation.warden.sniff",
"dig": "animation.warden.dig",
"roar": "animation.warden.roar",
"roar_controller": "controller.animation.warden.roar",
"shiver": "animation.warden.shiver",
"shiver_controller": "controller.animation.warden.shiver",
"base_pose": "animation.humanoid.base_pose.v1.0",
"look_at_target": "animation.warden.look_at_target.default",
"move": "animation.warden.move",
"melee_attack": "animation.warden.attack",
"melee_attack_controller": "controller.animation.warden.melee_attacking",
"bob": "animation.warden.bob",
"swimming": "animation.humanoid.swimming.v1.0",
"sonic_boom": "animation.warden.sonic_boom",
"sonic_boom_controller": "controller.animation.warden.sonic_boom"
}Previous Value:"animations": {
"emerge": "animation.warden.emerge",
"sniff": "animation.warden.sniff",
"sniff_controller": "controller.animation.warden.sniff",
"dig": "animation.warden.dig",
"roar": "animation.warden.roar",
"roar_controller": "controller.animation.warden.roar",
"shiver": "animation.warden.shiver",
"shiver_controller": "controller.animation.warden.shiver",
"base_pose": "animation.humanoid.base_pose.v1.0",
"look_at_target": "animation.warden.look_at_target.default",
"move": "animation.warden.move",
"melee_attack": "animation.warden.attack",
"melee_attack_controller": "controller.animation.warden.melee_attacking",
"bob": "animation.warden.bob",
"swimming": "animation.humanoid.swimming.v1.0",
"hurt": "animation.warden.hurt",
"hurt_controller": "controller.animation.warden.hurt",
"sonic_boom": "animation.warden.sonic_boom",
"sonic_boom_controller": "controller.animation.warden.sonic_boom"
} - New Value:
"scripts": {
"pre_animation": [
"variable.animation_speed = Math.min(0.5, 3.0 * query.modified_move_speed);",
"variable.anim_pos_mod = 49.388962;",
"variable.bob = query.life_time * 20;",
"variable.modified_bob = variable.bob * 0.1 * 57.2958;",
"variable.modified_bob_sin = math.sin(variable.modified_bob);",
"variable.modified_bob_cos = math.cos(variable.modified_bob);",
"variable.pi = 180;",
"variable.halfpi = variable.pi / 2.0;",
"variable.tendril_animation_length = 0.5;",
"variable.head_x_rot = (68.7549 * math.cos(query.modified_distance_moved * variable.anim_pos_mod + variable.halfpi) * math.min(0.35, variable.animation_speed)) + (math.sin(variable.bob * 5.72958) * 0.06);",
"variable.head_z_rot = (17.1887 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed) + (Math.cos(variable.bob * 5.72958) * 0.06);",
"variable.body_x_rot = (57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * math.min(0.35, variable.animation_speed)) + (math.cos(variable.bob * 5.72958) * 0.025);",
"variable.body_z_rot = (5.72958 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed) + (math.sin(variable.bob * 5.72958) * 0.025);",
"variable.left_leg_x_rot = 57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed;",
"variable.right_leg_x_rot = 57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod + variable.pi) * variable.animation_speed;",
"variable.left_arm_x_rot = -(45.8366 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed);",
"variable.right_arm_x_rot = -(45.8366 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed);",
"variable.vibration_phase = query.time_since_last_vibration_detection;",
"variable.tendril_animation = variable.vibration_phase > 0.0 ? 0.0 : 1.0 - (math.min(query.time_since_last_vibration_detection, variable.tendril_animation_length) / variable.tendril_animation_length);",
"variable.left_tendril_x_rot = variable.tendril_animation * (math.cos(variable.bob * 128.9155) * variable.pi * 0.1);",
"variable.right_tendril_x_rot = variable.left_tendril_x_rot * -1;",
"variable.spots_1_alpha = 0.25 * math.cos(variable.bob * 2.578);",
"variable.spots_2_alpha = 0.25 * math.cos(variable.bob * 2.578 + 180.0);",
"variable.tendrils_alpha = variable.tendril_animation;",
"variable.heart_alpha = 0.8 * (1.0 - query.heartbeat_phase);"
],
"animate": [
"base_pose",
{
"move": "!(query.is_emerging || query.is_digging)"
},
"shiver_controller",
"bob",
{
"emerge": "query.is_emerging"
},
"sniff_controller",
{
"dig": "query.is_digging"
},
"roar_controller",
{
"look_at_target": "!(query.is_emerging || query.is_digging)"
},
"melee_attack_controller",
{
"swimming": "query.swim_amount < 0.0"
},
"sonic_boom_controller"
]
}Previous Value:"scripts": {
"pre_animation": [
"variable.animation_speed = Math.min(0.5, 3.0 * query.modified_move_speed);",
"variable.anim_pos_mod = 49.388962;",
"variable.bob = query.life_time * 20;",
"variable.modified_bob = variable.bob * 0.1 * 57.2958;",
"variable.modified_bob_sin = math.sin(variable.modified_bob);",
"variable.modified_bob_cos = math.cos(variable.modified_bob);",
"variable.pi = 180;",
"variable.halfpi = variable.pi / 2.0;",
"variable.tendril_animation_length = 0.5;",
"variable.head_x_rot = (68.7549 * math.cos(query.modified_distance_moved * variable.anim_pos_mod + variable.halfpi) * math.min(0.35, variable.animation_speed)) + (math.sin(variable.bob * 5.72958) * 0.06);",
"variable.head_z_rot = (17.1887 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed) + (Math.cos(variable.bob * 5.72958) * 0.06);",
"variable.body_x_rot = (57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * math.min(0.35, variable.animation_speed)) + (math.cos(variable.bob * 5.72958) * 0.025);",
"variable.body_z_rot = (5.72958 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed) + (math.sin(variable.bob * 5.72958) * 0.025);",
"variable.left_leg_x_rot = 57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed;",
"variable.right_leg_x_rot = 57.2958 * math.cos(query.modified_distance_moved * variable.anim_pos_mod + variable.pi) * variable.animation_speed;",
"variable.left_arm_x_rot = -(45.8366 * math.cos(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed);",
"variable.right_arm_x_rot = -(45.8366 * math.sin(query.modified_distance_moved * variable.anim_pos_mod) * variable.animation_speed);",
"variable.vibration_phase = query.time_since_last_vibration_detection;",
"variable.tendril_animation = variable.vibration_phase > 0.0 ? 0.0 : 1.0 - (math.min(query.time_since_last_vibration_detection, variable.tendril_animation_length) / variable.tendril_animation_length);",
"variable.left_tendril_x_rot = variable.tendril_animation * (math.cos(variable.bob * 128.9155) * variable.pi * 0.1);",
"variable.right_tendril_x_rot = variable.left_tendril_x_rot * -1;",
"variable.spots_1_alpha = 0.25 * math.cos(variable.bob * 2.578);",
"variable.spots_2_alpha = 0.25 * math.cos(variable.bob * 2.578 + 180.0);",
"variable.tendrils_alpha = variable.tendril_animation;",
"variable.heart_alpha = 0.8 * (1.0 - query.heartbeat_phase);"
],
"animate": [
"base_pose",
{
"move": "!(query.is_emerging || query.is_digging)"
},
"shiver_controller",
"bob",
{
"emerge": "query.is_emerging"
},
"sniff_controller",
{
"dig": "query.is_digging"
},
"roar_controller",
{
"look_at_target": "!(query.is_emerging || query.is_digging)"
},
"melee_attack_controller",
{
"swimming": "query.swim_amount < 0.0"
},
"hurt_controller",
"sonic_boom_controller"
]
}
Changes since stable release 1.19.40.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[500]
Loot / Barter Loot / Additional Drops
Sculk Catalyst
Attack Damage
- Default: 30
Families
- Default: Mob, Monster, Warden
Knockback Resistance
- Default: 1
Movement Speed
- Default: 0.3
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable > Pushable
- Pushable by Pistons > Pushable
Associated Files:
Behavior File
- behavior_packs/vanilla_1.19.20/entities/warden.json
Animations
- resource_packs/vanilla/animations/skeleton.animations.v1.0.json
- resource_packs/vanilla_1.19.10/animations/warden.animation.json
Animation Controllers
- resource_packs/vanilla_1.19.10/animation_controllers/warden.animation_controllers.json
Entity
- resource_packs/vanilla_1.19.10/entity/warden.entity.json
Geometry
- resource_packs/vanilla_1.19.0/models/entity/warden.geo.json
Loot Tables
- behavior_packs/vanilla_1.19.0/loot_tables/entities/warden.json
Render Controllers
- resource_packs/vanilla_1.19.0/render_controllers/warden.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/warden/agitated_1.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_2.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_3.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_4.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_5.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_6.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_1.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_2.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_3.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_4.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_5.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_6.fsb
- resource_packs/vanilla/sounds/mob/warden/attack_impact_1.fsb
- resource_packs/vanilla/sounds/mob/warden/attack_impact_2.fsb
- resource_packs/vanilla/sounds/mob/warden/death_1.fsb
- resource_packs/vanilla/sounds/mob/warden/death_2.fsb
- resource_packs/vanilla/sounds/mob/warden/dig.fsb
- resource_packs/vanilla/sounds/mob/warden/emerge.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_1.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_2.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_3.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_4.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_1.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_2.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_3.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_4.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_1.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_10.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_11.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_12.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_2.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_3.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_4.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_5.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_6.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_7.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_8.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_9.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_1.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_2.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_3.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_4.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_5.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_1.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_2.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_3.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_4.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_5.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_1.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_2.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_3.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_4.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closer_1.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closer_2.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closer_3.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closest_1.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closest_2.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closest_3.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_1.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_2.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_3.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_4.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_5.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_1.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_2.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_3.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_4.fsb
- resource_packs/vanilla/sounds/mob/warden/step_1.fsb
- resource_packs/vanilla/sounds/mob/warden/step_2.fsb
- resource_packs/vanilla/sounds/mob/warden/step_3.fsb
- resource_packs/vanilla/sounds/mob/warden/step_4.fsb
Textures
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_bioluminescent_layer.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_heart.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_pulsating_spots_1.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_pulsating_spots_2.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_tendrils.png
Material Info:
Material: Warden
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}
Material: Warden Bioluminescent Layer
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"USE_COLOR_MASK"
],
"+states": [
"DisableCulling",
"Blending"
],
"depthFunc": "Equal",
"blendSrc": "SourceAlpha",
"blendDst": "OneMinusSrcAlpha"
}