Zombie Villager - 1.19.31.1
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                Last Updated
The Zombie Villager entity last updated in Minecraft Version 1.19.20What's Changed:
Changes since stable release 1.19.0.5
Behavior Packs- New Value:"can_break_doors": {
 "minecraft:annotation.break_door": []
 }
- Previous Value:"minecraft:annotation.break_door": []
- New Value:"minecraft:entity_spawned": {
 "sequence": [
 {
 "filters": {
 "test": "has_component",
 "operator": "!=",
 "value": "minecraft:variant"
 },
 "randomize": [
 {
 "weight": 9500,
 "remove": [],
 "add": {
 "component_groups": [
 "adult"
 ]
 }
 },
 {
 "weight": 425,
 "remove": [],
 "add": {
 "component_groups": [
 "baby"
 ]
 }
 },
 {
 "weight": 75,
 "remove": [],
 "add": {
 "component_groups": [
 "baby",
 "jockey"
 ]
 }
 }
 ]
 },
 {
 "filters": {
 "test": "has_component",
 "operator": "!=",
 "value": "minecraft:variant"
 },
 "randomize": [
 {
 "weight": 5,
 "add": {
 "component_groups": [
 "farmer"
 ]
 }
 },
 {
 "weight": 5,
 "add": {
 "component_groups": [
 "fisherman"
 ]
 }
 },
 {
 "weight": 5,
 "add": {
 "component_groups": [
 "shepherd"
 ]
 }
 },
 {
 "weight": 5,
 "add": {
 "component_groups": [
 "fletcher"
 ]
 }
 },
 {
 "weight": 20,
 "add": {
 "component_groups": [
 "librarian"
 ]
 }
 },
 {
 "weight": 20,
 "add": {
 "component_groups": [
 "cartographer"
 ]
 }
 },
 {
 "weight": 20,
 "add": {
 "component_groups": [
 "cleric"
 ]
 }
 },
 {
 "weight": 6,
 "add": {
 "component_groups": [
 "armorer"
 ]
 }
 },
 {
 "weight": 6,
 "add": {
 "component_groups": [
 "weaponsmith"
 ]
 }
 },
 {
 "weight": 6,
 "add": {
 "component_groups": [
 "toolsmith"
 ]
 }
 },
 {
 "weight": 10,
 "add": {
 "component_groups": [
 "butcher"
 ]
 }
 },
 {
 "weight": 10,
 "add": {
 "component_groups": [
 "leatherworker"
 ]
 }
 }
 ]
 },
 {
 "randomize": [
 {
 "weight": 10,
 "add": {
 "component_groups": [
 "can_break_doors"
 ]
 }
 },
 {
 "weight": 90
 }
 ]
 }
 ]
 }Previous Value:"minecraft:entity_spawned": {
 "sequence": [
 {
 "filters": {
 "test": "has_component",
 "operator": "!=",
 "value": "minecraft:variant"
 },
 "randomize": [
 {
 "weight": 9500,
 "remove": [],
 "add": {
 "component_groups": [
 "adult"
 ]
 }
 },
 {
 "weight": 425,
 "remove": [],
 "add": {
 "component_groups": [
 "baby"
 ]
 }
 },
 {
 "weight": 75,
 "remove": [],
 "add": {
 "component_groups": [
 "baby",
 "jockey"
 ]
 }
 }
 ]
 },
 {
 "filters": {
 "test": "has_component",
 "operator": "!=",
 "value": "minecraft:variant"
 },
 "randomize": [
 {
 "weight": 5,
 "add": {
 "component_groups": [
 "farmer"
 ]
 }
 },
 {
 "weight": 5,
 "add": {
 "component_groups": [
 "fisherman"
 ]
 }
 },
 {
 "weight": 5,
 "add": {
 "component_groups": [
 "shepherd"
 ]
 }
 },
 {
 "weight": 5,
 "add": {
 "component_groups": [
 "fletcher"
 ]
 }
 },
 {
 "weight": 20,
 "add": {
 "component_groups": [
 "librarian"
 ]
 }
 },
 {
 "weight": 20,
 "add": {
 "component_groups": [
 "cartographer"
 ]
 }
 },
 {
 "weight": 20,
 "add": {
 "component_groups": [
 "cleric"
 ]
 }
 },
 {
 "weight": 6,
 "add": {
 "component_groups": [
 "armorer"
 ]
 }
 },
 {
 "weight": 6,
 "add": {
 "component_groups": [
 "weaponsmith"
 ]
 }
 },
 {
 "weight": 6,
 "add": {
 "component_groups": [
 "toolsmith"
 ]
 }
 },
 {
 "weight": 10,
 "add": {
 "component_groups": [
 "butcher"
 ]
 }
 },
 {
 "weight": 10,
 "add": {
 "component_groups": [
 "leatherworker"
 ]
 }
 }
 ]
 }
 ]
 }
 
 
Changes since stable release 1.19.30.4
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
 









 [20]
[20]
Loot / Barter Loot / Additional Drops
- Rotten Flesh
- Iron Ingot
- Carrot
- Potato
Attack Damage
- Default: 3
Can be Ridden by Mobs
- Adult: Zombie
Families
- Armorer: Armorer, Mob, Monster, Undead, Zombie, Zombie Villager
- Butcher: Butcher, Mob, Monster, Undead, Zombie, Zombie Villager
- Cartographer: Cartographer, Mob, Monster, Undead, Zombie, Zombie Villager
- Cleric: Cleric, Mob, Monster, Undead, Zombie, Zombie Villager
- Farmer: Farmer, Mob, Monster, Undead, Zombie, Zombie Villager
- Fisherman: Fisherman, Mob, Monster, Undead, Zombie, Zombie Villager
- Fletcher: Fletcher, Mob, Monster, Undead, Zombie, Zombie Villager
- Leatherworker: Leatherworker, Mob, Monster, Undead, Zombie, Zombie Villager
- Librarian: Librarian, Mob, Monster, Undead, Zombie, Zombie Villager
- Shepherd: Mob, Monster, Shepherd, Undead, Zombie, Zombie Villager
- Toolsmith: Mob, Monster, Toolsmith, Undead, Zombie, Zombie Villager
- Weaponsmith: Mob, Monster, Undead, Weaponsmith, Zombie, Zombie Villager
Movement Speed
- Adult: 0.23
- Baby: 0.35
Variations
- Armorer
- Butcher
- Cartographer
- Cleric
- Farmer
- Fisherman
- Fletcher
- Leatherworker
- Librarian
- Shepherd
- Toolsmith
- Weaponsmith
Other Attributes
- Burns in Daylight
- Can be Renamed
- Can Breath in Water
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.19.20/entities/zombie_villager.json
Animations
- resource_packs/vanilla/animations/zombie.animation.json
- resource_packs/vanilla_1.19.10/animations/humanoid.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/zombie.animation_controllers.json
- resource_packs/vanilla_1.17.0/animation_controllers/humanoid.animation_controllers.json
Entity
- resource_packs/vanilla/entity/zombie_villager.entity.json
Geometry
- resource_packs/vanilla_1.16.220/models/entity/zombie_villager.geo.json
Loot Tables
- behavior_packs/vanilla_1.16.220/loot_tables/entities/zombie.json
Render Controllers
- resource_packs/vanilla/render_controllers/zombie_villager.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/zombie/step1.fsb
- resource_packs/vanilla/sounds/mob/zombie/step2.fsb
- resource_packs/vanilla/sounds/mob/zombie/step3.fsb
- resource_packs/vanilla/sounds/mob/zombie/step4.fsb
- resource_packs/vanilla/sounds/mob/zombie/step5.fsb
- resource_packs/vanilla/sounds/mob/zombie_villager/death.fsb
- resource_packs/vanilla/sounds/mob/zombie_villager/hurt1.fsb
- resource_packs/vanilla/sounds/mob/zombie_villager/hurt2.fsb
- resource_packs/vanilla/sounds/mob/zombie_villager/say1.fsb
- resource_packs/vanilla/sounds/mob/zombie_villager/say2.fsb
- resource_packs/vanilla/sounds/mob/zombie_villager/say3.fsb
Textures
- resource_packs/vanilla/textures/entity/zombie_villager/zombie_butcher.png
- resource_packs/vanilla/textures/entity/zombie_villager/zombie_farmer.png
- resource_packs/vanilla/textures/entity/zombie_villager/zombie_librarian.png
- resource_packs/vanilla/textures/entity/zombie_villager/zombie_priest.png
- resource_packs/vanilla/textures/entity/zombie_villager/zombie_smith.png
Material Info:
Material: Zombie Villager
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            