Wolf - 1.19.31.1

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Last Updated

The Wolf entity last updated in Minecraft Version 1.19.20
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What's Changed:

Changes since stable release 1.19.0.5



Changes since stable release 1.19.30.4

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[8]

Wolf Tame: [20]

    Attack Damage
    • Default: 3
    • Wolf Tame: 4
    Breedable
    • Wolf Adult: Beef, Chicken, Cooked Beef, Cooked Chicken, Cooked Porkchop, Cooked Rabbit, MuttonCooked, MuttonRaw, Porkchop, Rabbit, Rotten Flesh
    Can be Healed
    • Default: Beef, Chicken, Clownfish, Cooked Beef, Cooked Chicken, Cooked Fish, Cooked Porkchop, Cooked Rabbit, Cooked Salmon, Fish, MuttonCooked, MuttonRaw, Porkchop, Pufferfish, Rabbit, Rabbit Stew, Rotten Flesh, Salmon
    Can be Ridden by Mobs
    • Wolf Angry: Zombie
    • Wolf Wild: Zombie
    Can be Tamed
    • Wolf Wild: Bone
    Families
    • Default: Mob, Wolf
    Movement Speed
    • Default: 0.3
    Other Attributes
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.20/entities/wolf.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/wolf.animations.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/wolf.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/wolf.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/wolf.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/wolf.json
    Render Controllers
    • resource_packs/vanilla_1.19.20/render_controllers/wolf.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/wolf/bark1.fsb
    • resource_packs/vanilla/sounds/mob/wolf/bark2.fsb
    • resource_packs/vanilla/sounds/mob/wolf/bark3.fsb
    • resource_packs/vanilla/sounds/mob/wolf/death.fsb
    • resource_packs/vanilla/sounds/mob/wolf/growl1.fsb
    • resource_packs/vanilla/sounds/mob/wolf/growl2.fsb
    • resource_packs/vanilla/sounds/mob/wolf/growl3.fsb
    • resource_packs/vanilla/sounds/mob/wolf/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/wolf/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/wolf/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/wolf/panting.fsb
    • resource_packs/vanilla/sounds/mob/wolf/shake.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step1.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step2.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step3.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step4.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step5.fsb
    • resource_packs/vanilla/sounds/mob/wolf/whine.fsb
    Spawn Rules
    • behavior_packs/vanilla_1.18.0/spawn_rules/wolf.json
    Textures
    • resource_packs/vanilla/textures/entity/wolf/wolf.png
    • resource_packs/vanilla/textures/entity/wolf/wolf_angry.png
    • resource_packs/vanilla/textures/entity/wolf/wolf_tame.tga

    Material Info:

    Material: Wolf
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY",
            "USE_OVERLAY",
            "USE_COLOR_MASK"
        ],
        "+states": [
            "DisableCulling"
        ]
    }