Ender Dragon - 1.19.31.1

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Last Updated

The Ender Dragon entity last updated in Minecraft Version 1.19.20
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What's Changed:

Changes since stable release 1.19.0.5


Changes since stable release 1.19.30.4

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[200]

    Attack Damage
    • Default: 3
    Families
    • Default: Dragon, Mob
    Flying Speed
    • Default: 0.6
    Knockback Resistance
    • Default: 100
    Movement Speed
    • Default: 0.3
    Shoots Projectiles
    • Dragon Flying: Dragon Fireball
    Other Attributes
    • Immune to Fire

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.20/entities/ender_dragon.json
    Animations
    • resource_packs/vanilla/animations/ender_dragon.animation.json
    Entity
    • resource_packs/vanilla/entity/ender_dragon.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/ender_dragon.geo.json
    Sounds
    • resource_packs/vanilla/sounds/mob/enderdragon/end.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/growl1.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/growl2.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/growl3.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/growl4.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/hit1.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/hit2.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/hit3.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/hit4.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/wings1.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/wings2.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/wings3.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/wings4.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/wings5.fsb
    • resource_packs/vanilla/sounds/mob/enderdragon/wings6.fsb
    Textures
    • resource_packs/vanilla/textures/entity/dragon/dragon.tga
    • resource_packs/vanilla/textures/entity/dragon/dragon_exploding.png
    • resource_packs/vanilla/textures/entity/endercrystal/endercrystal_beam.png

    Material Info:

    Material: Ender Dragon
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
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            },
            {
                "field": "Normal"
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            {
                "field": "UV0"
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        ],
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                            "field": "UV0"
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                    ]
                }
            },
            {
                "skinning_color": {
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                    "+states": [
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                        {
                            "field": "Color"
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                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST",
            "USE_EMISSIVE"
        ]
    }
    Material: Entity Beam
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
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            {
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            {
                "field": "UV0"
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        ],
        "variants": [
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            {
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        "msaaSupport": [
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        "+samplerStates": {
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        "+defines": [
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        "+states": [
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    }
    Material: Entity Beam Additive
    {
        "vertexShader": "shaders/entity.vertex",
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        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
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        "-defines": [
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        "blendSrc": "SourceAlpha",
        "blendDst": "One"
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    Material: Entity Dissolve Layer0.skinning
    []
    Material: Entity Dissolve Layer1.skinning
    []