Dragon Fireball - 1.19.31.1
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                Last Updated
The Dragon Fireball entity last updated in Minecraft Version 1.17.20What's Changed:
Changes since stable release 1.19.0.5
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.19.30.4
There have been no changes to this entity or its associated files since this previous version
Statistics:
Other Attributes
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.17.20/entities/dragon_fireball.json
Animations
- resource_packs/vanilla/animations/actor.animation.json
Entity
- resource_packs/vanilla/entity/dragon_fireball.entity.json
Geometry
- resource_packs/vanilla/models/entity/fireball.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/fireball.render_controllers.json
Textures
- resource_packs/vanilla/textures/items/dragon_fireball.png
Material Info:
Material: Fireball
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            