Shulker - 1.19.22.1

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Last Updated

The Shulker entity last updated in Minecraft Version 1.19.0
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What's Changed:

Changes since stable release 1.19.0.5

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.19.21.1

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[30]

Loot / Barter Loot / Additional Drops

Shulker Shell

    Families
    • Default: Mob, Monster, Shulker
    Movement Speed
    • Default: 0
    Shoots Projectiles
    • Default: Shulker Bullet
    Variations
    • Shulker Black
    • Shulker Blue
    • Shulker Brown
    • Shulker Cyan
    • Shulker Gray
    • Shulker Green
    • Shulker Light Blue
    • Shulker Lime
    • Shulker Magenta
    • Shulker Orange
    • Shulker Pink
    • Shulker Purple
    • Shulker Red
    • Shulker Silver
    • Shulker Undyed
    • Shulker White
    • Shulker Yellow
    Other Attributes
    • Can be Renamed
    • Has Collisions
    • Has Gravity
    • Immune to Fire

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.0/entities/shulker.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/shulker.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/shulker.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/shulker.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/shulker.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/shulker.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/shulker.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/shulker/ambient1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient5.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient6.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient7.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close5.fsb
    • resource_packs/vanilla/sounds/mob/shulker/death1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/death2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/death3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/death4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open5.fsb
    • resource_packs/vanilla/sounds/mob/shulker/shoot1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/shoot2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/shoot3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/shoot4.fsb
    Textures
    • resource_packs/vanilla/textures/entity/shulker/shulker_black.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_blue.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_brown.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_cyan.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_gray.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_green.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_light_blue.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_lime.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_magenta.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_orange.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_pink.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_purple.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_red.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_silver.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_undyed.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_white.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_yellow.png

    Material Info:

    Material: Shulker
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }