Turtle - 1.19.20.2

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Last Updated

The Turtle entity last updated in Minecraft Version 1.18.20
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What's Changed:

Changes since stable release 1.19.0.5

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.19.11.1

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[30]

Loot / Barter Loot / Additional Drops

Seagrass

    Breedable
    • Adult: Seagrass
    Families
    • Adult: Mob, Turtle
    • Baby: Baby Turtle, Mob, Turtle
    Movement Speed
    • Default: 0.1
    Other Attributes
    • Amphibious
    • Avoids Damage Blocks
    • Can be Renamed
    • Can Breath Air
    • Can Breath in Water
    • Can Jump
    • Can Swim
    • Can Walk
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.18.20/entities/turtle.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/turtle.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/turtle.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/turtle.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/turtle.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/sea_turtle.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/turtle.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/turtle/death1.fsb
    • resource_packs/vanilla/sounds/mob/turtle/death2.fsb
    • resource_packs/vanilla/sounds/mob/turtle/death3.fsb
    • resource_packs/vanilla/sounds/mob/turtle/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/turtle/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/turtle/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/turtle/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/turtle/hurt5.fsb
    • resource_packs/vanilla/sounds/mob/turtle/idle1.fsb
    • resource_packs/vanilla/sounds/mob/turtle/idle2.fsb
    • resource_packs/vanilla/sounds/mob/turtle/idle3.fsb
    • resource_packs/vanilla/sounds/mob/turtle/swim1.fsb
    • resource_packs/vanilla/sounds/mob/turtle/swim2.fsb
    • resource_packs/vanilla/sounds/mob/turtle/swim3.fsb
    • resource_packs/vanilla/sounds/mob/turtle/swim4.fsb
    • resource_packs/vanilla/sounds/mob/turtle/swim5.fsb
    • resource_packs/vanilla/sounds/mob/turtle/walk1.fsb
    • resource_packs/vanilla/sounds/mob/turtle/walk2.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/death1.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/death2.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/egg_hatched1.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/egg_hatched2.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/egg_hatched3.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/shamble1.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/shamble2.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/shamble3.fsb
    • resource_packs/vanilla/sounds/mob/turtle_baby/shamble4.fsb
    Spawn Rules
    • behavior_packs/vanilla_1.15/spawn_rules/turtle.json
    Textures
    • resource_packs/vanilla/textures/entity/sea_turtle.png

    Material Info:

    Material: Turtle
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY"
        ]
    }