Villager - 1.18.31.4
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Last Updated
The Villager entity last updated in Minecraft Version 1.18.20What's Changed:
Changes since stable release 1.18.30.4
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.18.0.2
Behavior Packs- New Value:
"minecraft:shareables": {
"items": [
{
"item": "minecraft:bread",
"want_amount": 3,
"surplus_amount": 6,
"stored_in_inventory": true
},
{
"item": "minecraft:carrot",
"want_amount": 60,
"surplus_amount": 4,
"stored_in_inventory": true
},
{
"item": "minecraft:potato",
"want_amount": 60,
"surplus_amount": 24,
"stored_in_inventory": true
},
{
"item": "minecraft:beetroot",
"want_amount": 60,
"surplus_amount": 24,
"stored_in_inventory": true
},
{
"item": "minecraft:wheat_seeds",
"want_amount": 64,
"surplus_amount": 64,
"stored_in_inventory": true,
"pickup_only": true
},
{
"item": "minecraft:beetroot_seeds",
"want_amount": 64,
"surplus_amount": 64,
"stored_in_inventory": true,
"pickup_only": true
},
{
"item": "minecraft:wheat",
"want_amount": 45,
"surplus_amount": 18,
"craft_into": "minecraft:bread",
"stored_in_inventory": true
}
]
}Previous Value:"minecraft:shareables": {
"items": [
{
"item": "minecraft:bread",
"want_amount": 3,
"surplus_amount": 6,
"stored_in_inventory": true
},
{
"item": "minecraft:carrot",
"want_amount": 60,
"surplus_amount": 4,
"stored_in_inventory": true
},
{
"item": "minecraft:potato",
"want_amount": 60,
"surplus_amount": 24,
"stored_in_inventory": true
},
{
"item": "minecraft:beetroot",
"want_amount": 60,
"surplus_amount": 24,
"stored_in_inventory": true
},
{
"item": "minecraft:wheat_seeds",
"want_amount": 64,
"surplus_amount": 64,
"stored_in_inventory": true
},
{
"item": "minecraft:beetroot_seeds",
"want_amount": 64,
"surplus_amount": 64,
"stored_in_inventory": true
},
{
"item": "minecraft:wheat",
"want_amount": 45,
"surplus_amount": 18,
"craft_into": "minecraft:bread",
"stored_in_inventory": true
}
]
} - New Value:
"format_version": "1.18.10"
Previous Value:"format_version": "1.16.0"
- New Value:
"minecraft:celebrate": {
"minecraft:behavior.celebrate_survive": {
"priority": 5,
"fireworks_interval": {
"range_min": 2,
"range_max": 7
},
"duration": 30,
"on_celebration_end_event": {
"event": "minecraft:stop_celebrating",
"target": "self"
}
},
"minecraft:behavior.move_outdoors": {
"priority": 2,
"speed_multiplier": 0.8,
"timeout_cooldown": 8
}
} - New Value:
"minecraft:behavior.avoid_mob_type": {
"priority": 3,
"entity_types": [
{
"filters": {
"any_of": [
{
"test": "is_family",
"subject": "other",
"value": "zombie"
},
{
"test": "is_family",
"subject": "other",
"value": "zombie_villager"
},
{
"test": "is_family",
"subject": "other",
"value": "illager"
},
{
"test": "is_family",
"subject": "other",
"value": "vex"
}
]
},
"max_dist": 8,
"walk_speed_multiplier": 0.6,
"sprint_speed_multiplier": 0.6
}
]
}Previous Value:"minecraft:behavior.avoid_mob_type": {
"priority": 3,
"entity_types": [
{
"filters": {
"any_of": [
{
"test": "is_family",
"subject": "other",
"value": "zombie"
},
{
"test": "is_family",
"subject": "other",
"value": "zombie_villager"
},
{
"test": "is_family",
"subject": "other",
"value": "zombie_pigman"
},
{
"test": "is_family",
"subject": "other",
"value": "illager"
},
{
"test": "is_family",
"subject": "other",
"value": "vex"
}
]
},
"max_dist": 8,
"walk_speed_multiplier": 0.6,
"sprint_speed_multiplier": 0.6
}
]
} - New Value:
"minecraft:start_celebrating": {
"add": {
"component_groups": [
"minecraft:celebrate"
]
}
} - New Value:
"minecraft:stop_celebrating": {
"remove": {
"component_groups": [
"minecraft:celebrate"
]
}
}
Statistics:
Health
[20]
Families
- Armorer: Armorer, Blacksmith, Mob, Villager
- Butcher: Artisan, Butcher, Mob, Villager
- Cartographer: Cartographer, Mob, Villager
- Cleric: Cleric, Mob, Priest, Villager
- Default: Mob, Villager
- Farmer: Farmer, Mob, Peasant, Villager
- Fisherman: Fisherman, Mob, Peasant, Villager
- Fletcher: Fletcher, Mob, Peasant, Villager
- Leatherworker: Artisan, Leatherworker, Mob, Villager
- Librarian: Librarian, Mob, Villager
- Shepherd: Mob, Peasant, Shepherd, Villager
- Toolsmith: Blacksmith, Mob, Toolsmith, Villager
- Weaponsmith: Blacksmith, Mob, Villager, Weaponsmith
Inventory Size
- Default: 8
Movement Speed
- Default: 0.5
Variations
- Armorer
- Butcher
- Cartographer
- Cleric
- Farmer
- Fisherman
- Fletcher
- Leatherworker
- Librarian
- Shepherd
- Toolsmith
- Weaponsmith
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.18.20/entities/villager.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/villager.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/villager.animation_controllers.json
Entity
- resource_packs/vanilla/entity/villager.entity.json
Geometry
- resource_packs/vanilla/models/entity/villager.geo.json
- resource_packs/vanilla/models/entity/witch.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/villager.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/villager/death.fsb
- resource_packs/vanilla/sounds/mob/villager/haggle1.fsb
- resource_packs/vanilla/sounds/mob/villager/haggle2.fsb
- resource_packs/vanilla/sounds/mob/villager/haggle3.fsb
- resource_packs/vanilla/sounds/mob/villager/hit1.fsb
- resource_packs/vanilla/sounds/mob/villager/hit2.fsb
- resource_packs/vanilla/sounds/mob/villager/hit3.fsb
- resource_packs/vanilla/sounds/mob/villager/hit4.fsb
- resource_packs/vanilla/sounds/mob/villager/idle1.fsb
- resource_packs/vanilla/sounds/mob/villager/idle2.fsb
- resource_packs/vanilla/sounds/mob/villager/idle3.fsb
- resource_packs/vanilla/sounds/mob/villager/no1.fsb
- resource_packs/vanilla/sounds/mob/villager/no2.fsb
- resource_packs/vanilla/sounds/mob/villager/no3.fsb
- resource_packs/vanilla/sounds/mob/villager/yes1.fsb
- resource_packs/vanilla/sounds/mob/villager/yes2.fsb
- resource_packs/vanilla/sounds/mob/villager/yes3.fsb
Textures
- resource_packs/vanilla/textures/entity/villager/butcher.png
- resource_packs/vanilla/textures/entity/villager/farmer.png
- resource_packs/vanilla/textures/entity/villager/librarian.png
- resource_packs/vanilla/textures/entity/villager/priest.png
- resource_packs/vanilla/textures/entity/villager/smith.png
Trading
- behavior_packs/vanilla/trading/armorer_trades.json
- behavior_packs/vanilla/trading/butcher_trades.json
- behavior_packs/vanilla/trading/cartographer_trades.json
- behavior_packs/vanilla/trading/cleric_trades.json
- behavior_packs/vanilla/trading/farmer_trades.json
- behavior_packs/vanilla/trading/fisherman_trades.json
- behavior_packs/vanilla/trading/fletcher_trades.json
- behavior_packs/vanilla/trading/leather_worker_trades.json
- behavior_packs/vanilla/trading/librarian_trades.json
- behavior_packs/vanilla/trading/shepherd_trades.json
- behavior_packs/vanilla/trading/tool_smith_trades.json
- behavior_packs/vanilla/trading/weapon_smith_trades.json
Material Info:
Material: Villager
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}