Allay - 1.18.31.4

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Last Updated

The Allay entity was last updated in the beta / experimental versions.
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What's Changed:

Changes since stable release 1.18.30.4

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.18.0.2

The Allay did not exist in this version.


Statistics:

Health

[16]

    Families
    • Default: Allay, Mob
    Flying Speed
    • Default: 0.2
    Movement Speed
    • Default: 0.3
    Other Attributes
    • Can be Renamed
    • Can Fly
    • Can Jump
    • Has Collisions
    • Inventory Size
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/experimental_wild_update/entities/allay.json
    Animations
    • resource_packs/experimental_wild_update/animations/allay.animation.json
    Animation Controllers
    • resource_packs/experimental_wild_update/animation_controllers/allay.animation_controllers.json
    Entity
    • resource_packs/experimental_wild_update/entity/allay.entity.json
    Geometry
    • resource_packs/experimental_wild_update/models/entity/allay.geo.json
    Render Controllers
    • resource_packs/experimental_wild_update/render_controllers/allay.render_controllers.json
    Textures
    • resource_packs/experimental_wild_update/textures/entity/allay/allay.png

    Material Info:

    Material: Allay
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }