Small Fireball - 1.18.30.4

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Last Updated

The Small Fireball entity last updated in Minecraft Version 1.18.30
View Entity Version History >>

What's Changed:

Changes since stable release 1.18.0.2


      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 5,
                 "knockback": true,
                 "catch_fire": true,
                 "semi_random_diff_damage": false
                },
                "catch_fire": {
                 "fire_affected_by_griefing": true
                },
                "remove_on_hit": []
            },
            "power": 1.3,
            "gravity": 0,
            "inertia": 1,
            "liquid_inertia": 1,
            "anchor": 2,
            "offset": [
                0,
                0.5,
                0
            ],
            "semi_random_diff_damage": true,
            "uncertainty_base": 10,
            "reflect_on_hurt": true
        }
        Previous Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 5,
                 "knockback": false,
                 "catch_fire": true,
                 "semi_random_diff_damage": false
                },
                "catch_fire": {
                 "fire_affected_by_griefing": true
                },
                "remove_on_hit": []
            },
            "power": 1.3,
            "gravity": 0,
            "inertia": 1,
            "liquid_inertia": 1,
            "anchor": 2,
            "offset": [
                0,
                0.5,
                0
            ],
            "semi_random_diff_damage": true,
            "uncertainty_base": 10,
            "reflect_on_hurt": true
        }

Changes since stable release 1.18.12.1


      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 5,
                 "knockback": true,
                 "catch_fire": true,
                 "semi_random_diff_damage": false
                },
                "catch_fire": {
                 "fire_affected_by_griefing": true
                },
                "remove_on_hit": []
            },
            "power": 1.3,
            "gravity": 0,
            "inertia": 1,
            "liquid_inertia": 1,
            "anchor": 2,
            "offset": [
                0,
                0.5,
                0
            ],
            "semi_random_diff_damage": true,
            "uncertainty_base": 10,
            "reflect_on_hurt": true
        }
        Previous Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 5,
                 "knockback": false,
                 "catch_fire": true,
                 "semi_random_diff_damage": false
                },
                "catch_fire": {
                 "fire_affected_by_griefing": true
                },
                "remove_on_hit": []
            },
            "power": 1.3,
            "gravity": 0,
            "inertia": 1,
            "liquid_inertia": 1,
            "anchor": 2,
            "offset": [
                0,
                0.5,
                0
            ],
            "semi_random_diff_damage": true,
            "uncertainty_base": 10,
            "reflect_on_hurt": true
        }

Statistics:

    Other Attributes
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.18.30/entities/small_fireball.json
    Animations
    • resource_packs/vanilla/animations/actor.animation.json
    Entity
    • resource_packs/vanilla/entity/small_fireball.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/fireball.geo.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/fireball.render_controllers.json
    Textures
    • resource_packs/vanilla/textures/items/fireball.png

    Material Info:

    Material: Fireball
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }