Goat - 1.18.2.3
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Last Updated
The Goat entity last updated in Minecraft Version 1.18.0What's Changed:
Changes since stable release 1.18.0.2
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.18.1.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[10]
Attack Damage
- Goat Adult: 2
Breedable
- Goat Adult: Wheat
Families
- Default: Animal, Goat
Movement Speed
- Default: 0.4
Variations
- Goat Default
- Goat Screamer
Other Attributes
- Attack Damage > Goat Baby
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.17.10/entities/goat.json
Animations
- resource_packs/vanilla_1.17.0/animations/goat.animation.json
Entity
- resource_packs/vanilla_1.17.0/entity/goat.entity.json
Geometry
- resource_packs/vanilla_1.17.10/models/entity/goat.geo.json
Loot Tables
- behavior_packs/vanilla_1.17.0/loot_tables/entities/goat.json
Render Controllers
- resource_packs/vanilla_1.17.0/render_controllers/goat.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/goat/death1.fsb
- resource_packs/vanilla/sounds/mob/goat/death2.fsb
- resource_packs/vanilla/sounds/mob/goat/death3.fsb
- resource_packs/vanilla/sounds/mob/goat/death4.fsb
- resource_packs/vanilla/sounds/mob/goat/death5.fsb
- resource_packs/vanilla/sounds/mob/goat/eat1.fsb
- resource_packs/vanilla/sounds/mob/goat/eat2.fsb
- resource_packs/vanilla/sounds/mob/goat/eat3.fsb
- resource_packs/vanilla/sounds/mob/goat/hurt1.fsb
- resource_packs/vanilla/sounds/mob/goat/hurt2.fsb
- resource_packs/vanilla/sounds/mob/goat/hurt3.fsb
- resource_packs/vanilla/sounds/mob/goat/hurt4.fsb
- resource_packs/vanilla/sounds/mob/goat/idle1.fsb
- resource_packs/vanilla/sounds/mob/goat/idle2.fsb
- resource_packs/vanilla/sounds/mob/goat/idle3.fsb
- resource_packs/vanilla/sounds/mob/goat/idle4.fsb
- resource_packs/vanilla/sounds/mob/goat/idle5.fsb
- resource_packs/vanilla/sounds/mob/goat/idle6.fsb
- resource_packs/vanilla/sounds/mob/goat/idle7.fsb
- resource_packs/vanilla/sounds/mob/goat/idle8.fsb
- resource_packs/vanilla/sounds/mob/goat/scream1.fsb
- resource_packs/vanilla/sounds/mob/goat/scream2.fsb
- resource_packs/vanilla/sounds/mob/goat/scream3.fsb
- resource_packs/vanilla/sounds/mob/goat/scream4.fsb
- resource_packs/vanilla/sounds/mob/goat/scream5.fsb
- resource_packs/vanilla/sounds/mob/goat/scream6.fsb
- resource_packs/vanilla/sounds/mob/goat/scream7.fsb
- resource_packs/vanilla/sounds/mob/goat/scream8.fsb
- resource_packs/vanilla/sounds/mob/goat/scream9.fsb
- resource_packs/vanilla/sounds/mob/goat/screaming_death1.fsb
- resource_packs/vanilla/sounds/mob/goat/screaming_death2.fsb
- resource_packs/vanilla/sounds/mob/goat/screaming_death3.fsb
- resource_packs/vanilla/sounds/mob/goat/screaming_hurt1.fsb
- resource_packs/vanilla/sounds/mob/goat/screaming_hurt2.fsb
- resource_packs/vanilla/sounds/mob/goat/screaming_hurt3.fsb
- resource_packs/vanilla/sounds/mob/goat/step1.fsb
- resource_packs/vanilla/sounds/mob/goat/step2.fsb
- resource_packs/vanilla/sounds/mob/goat/step3.fsb
- resource_packs/vanilla/sounds/mob/goat/step4.fsb
- resource_packs/vanilla/sounds/mob/goat/step5.fsb
- resource_packs/vanilla/sounds/mob/goat/step6.fsb
Spawn Rules
- behavior_packs/vanilla_1.18.0/spawn_rules/goat.json
Textures
- resource_packs/vanilla_1.17.0/textures/entity/goat/goat.png
Material Info:
Material: Goat
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}