Npc - 1.17.41.1

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Last Updated

The Npc entity last updated in Minecraft Version 1.17.20
View Entity Version History >>

What's Changed:

Changes since stable release 1.17.40.6

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.17.0.2


      • New Value:
        "minecraft:nameable": {
            "always_show": false,
            "allow_name_tag_renaming": false
        }
        Previous Value:
        "minecraft:nameable": {
            "always_show": true,
            "allow_name_tag_renaming": false
        }
      • New Value:
        "minecraft:npc": {
            "npc_data": {
                "portrait_offsets": {
                 "translate": [
                    -7,
                    50,
                    0
                 ],
                 "scale": [
                    1.75,
                    1.75,
                    1.75
                 ]
                },
                "picker_offsets": {
                 "translate": [
                    0,
                    20,
                    0
                 ],
                 "scale": [
                    1.7,
                    1.7,
                    1.7
                 ]
                },
                "skin_list": [
                 {
                    "variant": 0
                 },
                 {
                    "variant": 1
                 },
                 {
                    "variant": 2
                 },
                 {
                    "variant": 3
                 },
                 {
                    "variant": 4
                 },
                 {
                    "variant": 5
                 },
                 {
                    "variant": 6
                 },
                 {
                    "variant": 7
                 },
                 {
                    "variant": 8
                 },
                 {
                    "variant": 9
                 },
                 {
                    "variant": 10
                 },
                 {
                    "variant": 11
                 },
                 {
                    "variant": 12
                 },
                 {
                    "variant": 13
                 },
                 {
                    "variant": 14
                 },
                 {
                    "variant": 15
                 },
                 {
                    "variant": 16
                 },
                 {
                    "variant": 17
                 },
                 {
                    "variant": 18
                 },
                 {
                    "variant": 19
                 },
                 {
                    "variant": 20
                 },
                 {
                    "variant": 21
                 },
                 {
                    "variant": 22
                 },
                 {
                    "variant": 23
                 },
                 {
                    "variant": 24
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:npc": {
            "npc_data": {
                "portrait_offsets": {
                 "translate": [
                    -7,
                    50,
                    0
                 ],
                 "scale": [
                    1.75,
                    1.75,
                    1.75
                 ]
                },
                "picker_offsets": {
                 "translate": [
                    0,
                    20,
                    0
                 ],
                 "scale": [
                    1.7,
                    1.7,
                    1.7
                 ]
                },
                "skin_list": [
                 {
                    "variant": 0
                 },
                 {
                    "variant": 1
                 },
                 {
                    "variant": 2
                 },
                 {
                    "variant": 3
                 },
                 {
                    "variant": 4
                 },
                 {
                    "variant": 5
                 },
                 {
                    "variant": 6
                 },
                 {
                    "variant": 7
                 },
                 {
                    "variant": 8
                 },
                 {
                    "variant": 9
                 },
                 {
                    "variant": 10
                 },
                 {
                    "variant": 11
                 },
                 {
                    "variant": 12
                 },
                 {
                    "variant": 13
                 },
                 {
                    "variant": 14
                 },
                 {
                    "variant": 15
                 },
                 {
                    "variant": 16
                 },
                 {
                    "variant": 17
                 },
                 {
                    "variant": 18
                 },
                 {
                    "variant": 19
                 }
                ]
            }
        }

Statistics:

    Families
    • Default: Mob, Npc
    Movement Speed
    • Default: 0.5
    Other Attributes
    • Can be Renamed
    • Has Collisions
    • Has Gravity
    • Immune to Fire

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.17.20/entities/npc.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/npc.animation.json
    Entity
    • resource_packs/vanilla/entity/npc.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/npc.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/empty.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/npc.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/dig/wood1.fsb
    • resource_packs/vanilla/sounds/dig/wood2.fsb
    • resource_packs/vanilla/sounds/dig/wood3.fsb
    • resource_packs/vanilla/sounds/dig/wood4.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit1.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit2.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit3.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit4.fsb
    • resource_packs/vanilla/sounds/mob/villager/idle1.fsb
    • resource_packs/vanilla/sounds/mob/villager/idle2.fsb
    • resource_packs/vanilla/sounds/mob/villager/idle3.fsb
    Textures
    • resource_packs/vanilla/textures/entity/npc/npc_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_10.png
    • resource_packs/vanilla/textures/entity/npc/npc_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_6.png
    • resource_packs/vanilla/textures/entity/npc/npc_7.png
    • resource_packs/vanilla/textures/entity/npc/npc_8.png
    • resource_packs/vanilla/textures/entity/npc/npc_9.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_10.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_6.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_7.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_8.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_9.png

    Material Info:

    Material: Npc
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }