Tropicalfish - 1.17.30.4

<< back to entity list

Last Updated

The Tropicalfish entity last updated in Minecraft Version 1.17.0
View Entity Version History >>

What's Changed:

Changes since stable release 1.17.0.2

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.17.11.1

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[6]

Loot / Barter Loot / Additional Drops
  • Clownfish
  • Bone
    Families
    • Default: Fish, Tropicalfish
    Mark Variations
    • Anenonme
    • Black Tang
    • Blue Dory
    • Butterfly Fish
    • Cc Betta
    • Cichlid
    • Clownfish
    • Dog Fish
    • E Red Snapper
    • Goat Fish
    • Moorish Idol
    • Ornate Butterfly
    • Parrot Fish
    • Queen Angel Fish
    • Red Cichlid
    • Red Lipped Benny
    • Red Snapper
    • Threadfin
    • Tomato Clown
    • Triggerfish
    • Tropicalfish Variant Pattern 1
    • Tropicalfish Variant Pattern 2
    • Tropicalfish Variant Pattern 3
    • Tropicalfish Variant Pattern 4
    • Tropicalfish Variant Pattern 5
    • Tropicalfish Variant Pattern 6
    • Yellow Tang
    • Yellowtail Parrot
    Movement Speed
    • Default: 0.12
    Variations
    • Anenonme
    • Black Tang
    • Blue Dory
    • Butterfly Fish
    • Cc Betta
    • Cichlid
    • Clownfish
    • Dog Fish
    • E Red Snapper
    • Goat Fish
    • Moorish Idol
    • Ornate Butterfly
    • Parrot Fish
    • Queen Angel Fish
    • Red Cichlid
    • Red Lipped Benny
    • Red Snapper
    • Threadfin
    • Tomato Clown
    • Triggerfish
    • Tropicalfish Variant A
    • Tropicalfish Variant B
    • Yellow Tang
    • Yellowtail Parrot
    Other Attributes
    • Can be Renamed
    • Can Breath in Water
    • Can Swim
    • Has Collisions
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.17.0/entities/tropicalfish.json
    Animations
    • resource_packs/vanilla/animations/tropicalfish.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/fish.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/tropicalfish.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/tropical_fish.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/tropicalfish.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/tropicalfish.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/fish/flop1.fsb
    • resource_packs/vanilla/sounds/mob/fish/flop2.fsb
    • resource_packs/vanilla/sounds/mob/fish/flop3.fsb
    • resource_packs/vanilla/sounds/mob/fish/flop4.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim1.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim2.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim3.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim4.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim5.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim6.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim7.fsb
    Spawn Rules
    • behavior_packs/vanilla/spawn_rules/tropicalfish.json
    Textures
    • resource_packs/vanilla/textures/entity/fish/tropical_a.png
    • resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_1.png
    • resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_2.png
    • resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_3.png
    • resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_4.png
    • resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_5.png
    • resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_6.png
    • resource_packs/vanilla/textures/entity/fish/tropical_b.png
    • resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_1.png
    • resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_2.png
    • resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_3.png
    • resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_4.png
    • resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_5.png
    • resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_6.png

    Material Info:

    Material: Tropicalfish
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Clamp"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST",
            "USE_COLOR_MASK",
            "MULTIPLICATIVE_TINT",
            "MULTIPLICATIVE_TINT_COLOR",
            "USE_OVERLAY"
        ],
        "+states": [
            "DisableCulling"
        ]
    }