Goat - 1.17.10.4

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Last Updated

The Goat entity last updated in Minecraft Version 1.17.10
View Entity Version History >>

What's Changed:

Changes since stable release 1.17.2.1



      • New Value:
        "description": {
            "identifier": "geometry.goat",
            "texture_width": 64,
            "texture_height": 64,
            "visible_bounds_width": 2,
            "visible_bounds_height": 1.8,
            "visible_bounds_offset": [
                0,
                0.5,
                0
            ]
        }
        Previous Value:
        "description": {
            "identifier": "geometry.goat",
            "texture_width": 64,
            "texture_height": 64,
            "visible_bounds_width": 3,
            "visible_bounds_height": 3.5,
            "visible_bounds_offset": [
                0,
                1.25,
                0
            ]
        }

Changes since stable release 1.17.0.2



      • New Value:
        "description": {
            "identifier": "geometry.goat",
            "texture_width": 64,
            "texture_height": 64,
            "visible_bounds_width": 2,
            "visible_bounds_height": 1.8,
            "visible_bounds_offset": [
                0,
                0.5,
                0
            ]
        }
        Previous Value:
        "description": {
            "identifier": "geometry.goat",
            "texture_width": 64,
            "texture_height": 64,
            "visible_bounds_width": 3,
            "visible_bounds_height": 3.5,
            "visible_bounds_offset": [
                0,
                1.25,
                0
            ]
        }

Statistics:

Health

[10]

    Attack Damage
    • Goat Adult: 2
    Breedable
    • Goat Adult: Wheat
    Families
    • Default: Animal, Goat
    Movement Speed
    • Default: 0.4
    Variations
    • Goat Default
    • Goat Screamer
    Other Attributes
    • Attack Damage > Goat Baby
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.17.10/entities/goat.json
    Animations
    • resource_packs/vanilla_1.17.0/animations/goat.animation.json
    Entity
    • resource_packs/vanilla_1.17.0/entity/goat.entity.json
    Geometry
    • resource_packs/vanilla_1.17.10/models/entity/goat.geo.json
    Loot Tables
    • behavior_packs/vanilla_1.17.0/loot_tables/entities/goat.json
    Render Controllers
    • resource_packs/vanilla_1.17.0/render_controllers/goat.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/goat/death1.fsb
    • resource_packs/vanilla/sounds/mob/goat/death2.fsb
    • resource_packs/vanilla/sounds/mob/goat/death3.fsb
    • resource_packs/vanilla/sounds/mob/goat/death4.fsb
    • resource_packs/vanilla/sounds/mob/goat/death5.fsb
    • resource_packs/vanilla/sounds/mob/goat/eat1.fsb
    • resource_packs/vanilla/sounds/mob/goat/eat2.fsb
    • resource_packs/vanilla/sounds/mob/goat/eat3.fsb
    • resource_packs/vanilla/sounds/mob/goat/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/goat/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/goat/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/goat/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/goat/idle1.fsb
    • resource_packs/vanilla/sounds/mob/goat/idle2.fsb
    • resource_packs/vanilla/sounds/mob/goat/idle3.fsb
    • resource_packs/vanilla/sounds/mob/goat/idle4.fsb
    • resource_packs/vanilla/sounds/mob/goat/idle5.fsb
    • resource_packs/vanilla/sounds/mob/goat/idle6.fsb
    • resource_packs/vanilla/sounds/mob/goat/idle7.fsb
    • resource_packs/vanilla/sounds/mob/goat/idle8.fsb
    • resource_packs/vanilla/sounds/mob/goat/scream1.fsb
    • resource_packs/vanilla/sounds/mob/goat/scream2.fsb
    • resource_packs/vanilla/sounds/mob/goat/scream3.fsb
    • resource_packs/vanilla/sounds/mob/goat/scream4.fsb
    • resource_packs/vanilla/sounds/mob/goat/scream5.fsb
    • resource_packs/vanilla/sounds/mob/goat/scream6.fsb
    • resource_packs/vanilla/sounds/mob/goat/scream7.fsb
    • resource_packs/vanilla/sounds/mob/goat/scream8.fsb
    • resource_packs/vanilla/sounds/mob/goat/scream9.fsb
    • resource_packs/vanilla/sounds/mob/goat/screaming_death1.fsb
    • resource_packs/vanilla/sounds/mob/goat/screaming_death2.fsb
    • resource_packs/vanilla/sounds/mob/goat/screaming_death3.fsb
    • resource_packs/vanilla/sounds/mob/goat/screaming_hurt1.fsb
    • resource_packs/vanilla/sounds/mob/goat/screaming_hurt2.fsb
    • resource_packs/vanilla/sounds/mob/goat/screaming_hurt3.fsb
    • resource_packs/vanilla/sounds/mob/goat/step1.fsb
    • resource_packs/vanilla/sounds/mob/goat/step2.fsb
    • resource_packs/vanilla/sounds/mob/goat/step3.fsb
    • resource_packs/vanilla/sounds/mob/goat/step4.fsb
    • resource_packs/vanilla/sounds/mob/goat/step5.fsb
    • resource_packs/vanilla/sounds/mob/goat/step6.fsb
    Spawn Rules
    • behavior_packs/vanilla_1.17.0/spawn_rules/goat.json
    Textures
    • resource_packs/vanilla_1.17.0/textures/entity/goat/goat.png

    Material Info:

    Material: Goat
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }