Ravager - 1.16.40.2
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                Last Updated
The Ravager entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.16.0.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
 

















































[100]
Loot / Barter Loot / Additional Drops
Saddle
Attack Damage
- Default: 12
 
Can be Ridden by Mobs
- Default: Evocation Illager, Pillager, Vindicator
 
Families
- Default: Illager, Mob, Monster, Ravager
 
Knockback Resistance
- Default: 0.5
 
Movement Speed
- Default: 0
 - Hostile: 0.3
 
Other Attributes
- Can be Renamed
 - Can Jump
 - Has Collisions
 - Has Gravity
 - Pushable
 - Pushable by Pistons
 
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.16/entities/ravager.json
 
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
 - resource_packs/vanilla/animations/ravager.animation.json
 
Animation Controllers
- resource_packs/vanilla/animation_controllers/ravager.animation_controllers.json
 
Entity
- resource_packs/vanilla/entity/ravager.entity.json
 
Geometry
- resource_packs/vanilla/models/entity/ravager.geo.json
 
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/ravager.json
 
Render Controllers
- resource_packs/vanilla/render_controllers/ravager.render_controllers.json
 
Sounds
- resource_packs/vanilla/sounds/mob/ravager/bite1.fsb
 - resource_packs/vanilla/sounds/mob/ravager/bite2.fsb
 - resource_packs/vanilla/sounds/mob/ravager/bite3.fsb
 - resource_packs/vanilla/sounds/mob/ravager/celebrate1.fsb
 - resource_packs/vanilla/sounds/mob/ravager/celebrate2.fsb
 - resource_packs/vanilla/sounds/mob/ravager/death1.fsb
 - resource_packs/vanilla/sounds/mob/ravager/death2.fsb
 - resource_packs/vanilla/sounds/mob/ravager/death3.fsb
 - resource_packs/vanilla/sounds/mob/ravager/hurt1.fsb
 - resource_packs/vanilla/sounds/mob/ravager/hurt2.fsb
 - resource_packs/vanilla/sounds/mob/ravager/hurt3.fsb
 - resource_packs/vanilla/sounds/mob/ravager/hurt4.fsb
 - resource_packs/vanilla/sounds/mob/ravager/idle1.fsb
 - resource_packs/vanilla/sounds/mob/ravager/idle2.fsb
 - resource_packs/vanilla/sounds/mob/ravager/idle3.fsb
 - resource_packs/vanilla/sounds/mob/ravager/idle4.fsb
 - resource_packs/vanilla/sounds/mob/ravager/idle5.fsb
 - resource_packs/vanilla/sounds/mob/ravager/idle6.fsb
 - resource_packs/vanilla/sounds/mob/ravager/idle7.fsb
 - resource_packs/vanilla/sounds/mob/ravager/idle8.fsb
 - resource_packs/vanilla/sounds/mob/ravager/roar1.fsb
 - resource_packs/vanilla/sounds/mob/ravager/roar2.fsb
 - resource_packs/vanilla/sounds/mob/ravager/roar3.fsb
 - resource_packs/vanilla/sounds/mob/ravager/roar4.fsb
 - resource_packs/vanilla/sounds/mob/ravager/step1.fsb
 - resource_packs/vanilla/sounds/mob/ravager/step2.fsb
 - resource_packs/vanilla/sounds/mob/ravager/step3.fsb
 - resource_packs/vanilla/sounds/mob/ravager/step4.fsb
 - resource_packs/vanilla/sounds/mob/ravager/step5.fsb
 - resource_packs/vanilla/sounds/mob/ravager/stun1.fsb
 - resource_packs/vanilla/sounds/mob/ravager/stun2.fsb
 - resource_packs/vanilla/sounds/mob/ravager/stun3.fsb
 
Textures
- resource_packs/vanilla/textures/entity/illager/ravager.png
 
Material Info:
Material: Ravager
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
}