Wither Skeleton - 1.16.221.101
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Last Updated
The Wither Skeleton entity last updated in Minecraft Version 1.16.100What's Changed:
Changes since stable release 1.16.220.02
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.16.0.2
Behavior Packs- New Value:
"minecraft:behavior.nearest_attackable_target": {
"priority": 2,
"reselect_targets": true,
"must_see": true,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "player"
},
"max_dist": 16
},
{
"filters": {
"all_of": [
{
"test": "is_family",
"subject": "other",
"value": "piglin"
},
{
"test": "is_difficulty",
"operator": "!=",
"value": "peaceful"
}
]
},
"max_dist": 16
},
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "irongolem"
},
"max_dist": 16
},
{
"filters": {
"all_of": [
{
"test": "is_family",
"subject": "other",
"value": "baby_turtle"
},
{
"test": "in_water",
"subject": "other",
"operator": "!=",
"value": true
}
]
},
"max_dist": 16
}
]
}Previous Value:"minecraft:behavior.nearest_attackable_target": {
"priority": 2,
"reselect_targets": true,
"must_see": true,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "player"
},
"max_dist": 16
},
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "irongolem"
},
"max_dist": 16
},
{
"filters": {
"all_of": [
{
"test": "is_family",
"subject": "other",
"value": "baby_turtle"
},
{
"test": "in_water",
"subject": "other",
"operator": "!=",
"value": true
}
]
},
"max_dist": 16
}
]
} - New Value:
"minecraft:conditional_bandwidth_optimization": []
Statistics:
Health
[20]
Loot / Barter Loot / Additional Drops
- Coal
- Bone
- Skull
- Stone Sword
Attack Damage
- Default: 4
Families
- Default: Mob, Monster, Skeleton, Undead, Wither
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Breath in Water
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.16.100/entities/wither_skeleton.json
Animations
- resource_packs/vanilla/animations/wither_skeleton.animation.json
- resource_packs/vanilla/animations/zombie.animation.json
- resource_packs/vanilla_1.16/animations/humanoid.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
- resource_packs/vanilla/animation_controllers/wither_skeleton.animation_controllers.json
- resource_packs/vanilla/animation_controllers/zombie.animation_controllers.json
Entity
- resource_packs/vanilla_1.16/entity/wither_skeleton.entity.json
Geometry
- resource_packs/vanilla/models/entity/wither_skeleton.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/wither_skeleton.json
- behavior_packs/vanilla/loot_tables/entities/wither_skeleton_gear.json
Render Controllers
- resource_packs/vanilla/render_controllers/wither_skeleton.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/skeleton/death.fsb
- resource_packs/vanilla/sounds/mob/skeleton/hurt1.fsb
- resource_packs/vanilla/sounds/mob/skeleton/hurt2.fsb
- resource_packs/vanilla/sounds/mob/skeleton/hurt3.fsb
- resource_packs/vanilla/sounds/mob/skeleton/hurt4.fsb
- resource_packs/vanilla/sounds/mob/skeleton/say1.fsb
- resource_packs/vanilla/sounds/mob/skeleton/say2.fsb
- resource_packs/vanilla/sounds/mob/skeleton/say3.fsb
- resource_packs/vanilla/sounds/mob/skeleton/step1.fsb
- resource_packs/vanilla/sounds/mob/skeleton/step2.fsb
- resource_packs/vanilla/sounds/mob/skeleton/step3.fsb
- resource_packs/vanilla/sounds/mob/skeleton/step4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/wither_skeleton.json
Textures
- resource_packs/vanilla/textures/entity/skeleton/wither_skeleton.png
Material Info:
Material: Skeleton
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}