Vindicator - 1.16.221.101
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Last Updated
The Vindicator entity last updated in Minecraft Version 1.16.220What's Changed:
Changes since stable release 1.16.220.02
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.16.0.2
Behavior Packs- New Value:
"minecraft:conditional_bandwidth_optimization": []
- New Value:
"entry": {
"type": "item",
"name": "minecraft:emerald",
"weight": 40,
"functions": [
{
"function": "set_count",
"count": {
"min": 0,
"max": 1
}
},
{
"function": "looting_enchant",
"count": {
"min": 0,
"max": 1
}
}
]
}Previous Value:"entry": {
"type": "item",
"name": "minecraft:emerald",
"weight": 20,
"functions": [
{
"function": "set_count",
"count": {
"min": 2,
"max": 3
}
},
{
"function": "looting_enchant",
"count": {
"min": 0,
"max": 1
}
}
]
} - New Value:
"entry": {
"type": "item",
"name": "minecraft:emerald",
"weight": 20,
"functions": [
{
"function": "set_count",
"count": {
"min": 2,
"max": 3
}
},
{
"function": "looting_enchant",
"count": {
"min": 0,
"max": 1
}
}
]
}Previous Value:"entry": {
"type": "item",
"name": "minecraft:emerald",
"weight": 40,
"functions": [
{
"function": "set_count",
"count": {
"min": 0,
"max": 1
}
},
{
"function": "looting_enchant",
"count": {
"min": 0,
"max": 1
}
}
]
} - New Value:
"entry": {
"type": "item",
"name": "minecraft:emerald",
"weight": 8,
"functions": [
{
"function": "set_count",
"count": {
"min": 4,
"max": 5
}
},
{
"function": "looting_enchant",
"count": {
"min": 0,
"max": 1
}
}
]
}Previous Value:"entry": {
"type": "item",
"name": "minecraft:emerald",
"weight": 40,
"functions": [
{
"function": "set_count",
"count": {
"min": 0,
"max": 1
}
},
{
"function": "looting_enchant",
"count": {
"min": 0,
"max": 1
}
}
]
} - Previous Value:
"entry": {
"type": "item",
"name": "minecraft:iron_pick",
"weight": 10,
"functions": [
{
"function": "enchant_random_gear",
"chance": 0.5
},
{
"function": "set_damage",
"damage": {
"min": 0.3,
"max": 0.9
}
}
]
} - New Value:
"entry": {
"type": "item",
"name": "minecraft:iron_pickaxe",
"weight": 10,
"functions": [
{
"function": "enchant_random_gear",
"chance": 0.5
},
{
"function": "set_damage",
"damage": {
"min": 0.3,
"max": 0.9
}
}
]
}
- New Value:
"animation.vindicator.hand_attack": {
"loop": true,
"bones": {
"leftarm": {
"rotation": [
"(-108 + math.cos(query.life_time * 20.0 * 3.84) * 2.87) + (math.sin(variable.attack_time * 180.0) * 126.05 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0)) * 22.92)",
0,
0
]
},
"rightarm": {
"rotation": [
"(-108 + math.cos(query.life_time * 20.0 * 3.84) * 2.87) + (math.sin(variable.attack_time * 180.0) * 126.05 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0)) * 22.92)",
0,
0
]
}
}
} - New Value:
"rightarm": {
"rotation": [
"math.cos(query.life_time * 20.0 * 3.84) * 2.87",
9,
"math.cos(query.life_time * 20.0 * 5.16) * 2.87 + 2.87"
]
}Previous Value:"rightarm": {
"rotation": [
"math.cos(query.life_time * 20.0 * 3.84) * 2.87",
9,
"math.cos(query.life_time * 20.0 * 5.16) * 2.87 + 2.87"
],
"scale": "query.is_angry ? 1.0 : 0.0"
} - New Value:
"leftarm": {
"rotation": [
"math.cos(query.life_time * 20.0 * 3.84) * 2.87",
-9,
"-1 * (math.cos(query.life_time * 20.0 * 5.16) * 2.87 + 2.87)"
]
}Previous Value:"leftarm": {
"rotation": [
"math.cos(query.life_time * 20.0 * 3.84) * 2.87",
-9,
"-1 * (math.cos(query.life_time * 20.0 * 5.16) * 2.87 + 2.87)"
],
"scale": "query.is_angry ? 1.0 : 0.0"
} - New Value:
"rightItem": {
"scale": "query.is_angry ? 1.0 : 0.0"
} - New Value:
"leftItem": {
"scale": "query.is_angry ? 1.0 : 0.0"
}
- New Value:
"default": {
"blend_transition": 0.2,
"blend_via_shortest_path": true,
"transitions": [
{
"celebrating": "query.is_celebrating"
},
{
"hand_attack": "!query.is_item_equipped && variable.has_target && variable.attack_time <= 0.0"
},
{
"melee_attack": "query.is_item_equipped && variable.has_target && variable.attack_time <= 0.0"
}
]
}Previous Value:"default": {
"blend_transition": 0.2,
"blend_via_shortest_path": true,
"animations": [
"vindicator_base",
"vindicator_attack",
"vindicator_walk"
],
"transitions": [
{
"celebrating": "query.is_celebrating"
}
]
} - New Value:
"melee_attack": {
"blend_transition": 0.2,
"blend_via_shortest_path": true,
"animations": [
"vindicator_attack"
],
"transitions": [
{
"default": "!query.is_item_equipped || !variable.has_target || variable.attack_time > 0.0 || query.is_celebrating"
}
]
} - New Value:
"hand_attack": {
"blend_transition": 0.2,
"blend_via_shortest_path": true,
"animations": [
"vindicator_hand_attack"
],
"transitions": [
{
"default": "query.is_item_equipped || !variable.has_target || variable.attack_time > 0.0 || query.is_celebrating"
}
]
}
- New Value:
"animations": {
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"riding.arms": "animation.vindicator.riding.arms",
"riding.legs": "animation.vindicator.riding.legs",
"vindicator_base": "animation.vindicator.base",
"vindicator_attack": "animation.vindicator.attack",
"vindicator_hand_attack": "animation.vindicator.hand_attack",
"vindicator_walk": "animation.vindicator.walk",
"celebrating": "animation.humanoid.celebrating",
"controller_look_at_target": "controller.animation.humanoid.look_at_target",
"controller_vindicator_base": "controller.animation.vindicator.base",
"controller_riding": "controller.animation.humanoid.riding"
}Previous Value:"animations": {
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"riding.arms": "animation.vindicator.riding.arms",
"riding.legs": "animation.vindicator.riding.legs",
"vindicator_base": "animation.vindicator.base",
"vindicator_attack": "animation.vindicator.attack",
"vindicator_walk": "animation.vindicator.walk",
"celebrating": "animation.humanoid.celebrating",
"controller_look_at_target": "controller.animation.humanoid.look_at_target",
"controller_vindicator_base": "controller.animation.vindicator.base",
"controller_riding": "controller.animation.humanoid.riding"
} - New Value:
"scripts": {
"scale": "0.9375",
"animate": [
"vindicator_base",
"vindicator_walk",
"controller_look_at_target",
"controller_vindicator_base",
"controller_riding"
]
}Previous Value:"scripts": {
"scale": "0.9375",
"animate": [
"controller_look_at_target",
"controller_vindicator_base",
"controller_riding"
]
}
- New Value:
"bones": [
{
"name": "head",
"parent": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
10,
8
],
"uv": [
0,
0
]
}
]
},
{
"name": "nose",
"parent": "head",
"pivot": [
0,
26,
0
],
"cubes": [
{
"origin": [
-1,
23,
-6
],
"size": [
2,
4,
2
],
"uv": [
24,
0
]
}
]
},
{
"name": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-3
],
"size": [
8,
12,
6
],
"uv": [
16,
20
]
},
{
"origin": [
-4,
6,
-3
],
"size": [
8,
18,
6
],
"uv": [
0,
38
],
"inflate": 0.5
}
]
},
{
"name": "arms",
"parent": "body",
"pivot": [
0,
22,
0
],
"cubes": [
{
"origin": [
-8,
16,
-2
],
"size": [
4,
8,
4
],
"uv": [
44,
22
]
},
{
"origin": [
4,
16,
-2
],
"size": [
4,
8,
4
],
"uv": [
44,
22
]
},
{
"origin": [
-4,
16,
-2
],
"size": [
8,
4,
4
],
"uv": [
40,
38
]
}
]
},
{
"name": "leg0",
"parent": "body",
"pivot": [
-2,
12,
0
],
"cubes": [
{
"origin": [
-4,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "leg1",
"parent": "body",
"pivot": [
2,
12,
0
],
"mirror": true,
"cubes": [
{
"origin": [
0,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightArm",
"parent": "body",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
},
{
"name": "rightItem",
"pivot": [
-5.5,
16,
0.5
],
"neverRender": true,
"parent": "rightArm"
},
{
"name": "leftArm",
"parent": "body",
"pivot": [
5,
22,
0
],
"mirror": true,
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
},
{
"name": "leftItem",
"pivot": [
6,
15,
1
],
"neverRender": true,
"parent": "leftArm"
}
]Previous Value:"bones": [
{
"name": "head",
"parent": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
10,
8
],
"uv": [
0,
0
]
}
]
},
{
"name": "nose",
"parent": "head",
"pivot": [
0,
26,
0
],
"cubes": [
{
"origin": [
-1,
23,
-6
],
"size": [
2,
4,
2
],
"uv": [
24,
0
]
}
]
},
{
"name": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-3
],
"size": [
8,
12,
6
],
"uv": [
16,
20
]
},
{
"origin": [
-4,
6,
-3
],
"size": [
8,
18,
6
],
"uv": [
0,
38
],
"inflate": 0.5
}
]
},
{
"name": "arms",
"parent": "body",
"pivot": [
0,
22,
0
],
"cubes": [
{
"origin": [
-8,
16,
-2
],
"size": [
4,
8,
4
],
"uv": [
44,
22
]
},
{
"origin": [
4,
16,
-2
],
"size": [
4,
8,
4
],
"uv": [
44,
22
]
},
{
"origin": [
-4,
16,
-2
],
"size": [
8,
4,
4
],
"uv": [
40,
38
]
}
]
},
{
"name": "leg0",
"parent": "body",
"pivot": [
-2,
12,
0
],
"cubes": [
{
"origin": [
-4,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "leg1",
"parent": "body",
"pivot": [
2,
12,
0
],
"mirror": true,
"cubes": [
{
"origin": [
0,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightArm",
"parent": "body",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
},
{
"name": "rightItem",
"pivot": [
-5.5,
16,
0.5
],
"neverRender": true,
"parent": "rightArm"
},
{
"name": "leftArm",
"parent": "body",
"pivot": [
5,
22,
0
],
"mirror": true,
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
}
]
Statistics:
Health
[24]
Loot / Barter Loot / Additional Drops
- Emerald
- Banner
- Iron Axe
- Book
- Iron Pickaxe
- Iron Shovel
- Iron Sword
- Iron Helmet
- Iron Chestplate
- Iron Leggings
- Iron Boots
Attack Damage
- Default: 8
Families
- Default: Illager, Mob, Monster, Vindicator
Movement Speed
- Default: 0.35
Variations
- Default
- Illager Squad Captain
- Patrol Captain
Other Attributes
- Can be Renamed
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.16.100/entities/vindicator.json
Animations
- resource_packs/vanilla_1.16.220/animations/vindicator.animation.json
- resource_packs/vanilla_1.16/animations/humanoid.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
- resource_packs/vanilla_1.16/animation_controllers/vindicator.animation_controllers.json
Entity
- resource_packs/vanilla_1.16/entity/vindicator.entity.json
Geometry
- resource_packs/vanilla_1.16.220/models/entity/vindicator.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/vindication_illager.json
- behavior_packs/vanilla/loot_tables/entities/vindicator_captain_equipment.json
- behavior_packs/vanilla/loot_tables/entities/vindicator_gear.json
- behavior_packs/vanilla/loot_tables/entities/vindicator_raid.json
- behavior_packs/vanilla_1.16.100/loot_tables/entities/raider_drops.json
Render Controllers
- resource_packs/vanilla/render_controllers/vindicator.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/vindication_illager/celebrate1.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/celebrate2.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/death1.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/death2.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/hurt1.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/hurt2.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/hurt3.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/idle1.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/idle2.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/idle3.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/idle4.fsb
- resource_packs/vanilla/sounds/mob/vindication_illager/idle5.fsb
Textures
- resource_packs/vanilla/textures/entity/vindicator.png
Material Info:
Material: Vindicator
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}