Spider - 1.16.220.02
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Last Updated
The Spider entity last updated in Minecraft Version 1.16.100What's Changed:
Changes since stable release 1.16.210.05
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.16.0.2
Behavior Packs- New Value:
"minecraft:conditional_bandwidth_optimization": []
Statistics:
Health
[16]
Loot / Barter Loot / Additional Drops
- String
- Spider Eye
Attack Damage
- Default: 3
Can be Ridden by Mobs
- Default: Zombie
- Spider Jockey: Skeleton
- Spider Stray Jockey: Skeleton
- Spider Wither Jockey: Skeleton
Families
- Default: Arthropod, Mob, Monster, Spider
Movement Speed
- Default: 0.3
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.16.100/entities/spider.json
Animations
- resource_packs/vanilla/animations/spider.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/spider.animation_controllers.json
Entity
- resource_packs/vanilla/entity/spider.entity.json
Geometry
- resource_packs/vanilla/models/entity/spider.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/spider.json
Render Controllers
- resource_packs/vanilla/render_controllers/spider.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/spider/death.fsb
- resource_packs/vanilla/sounds/mob/spider/say1.fsb
- resource_packs/vanilla/sounds/mob/spider/say2.fsb
- resource_packs/vanilla/sounds/mob/spider/say3.fsb
- resource_packs/vanilla/sounds/mob/spider/say4.fsb
- resource_packs/vanilla/sounds/mob/spider/step1.fsb
- resource_packs/vanilla/sounds/mob/spider/step2.fsb
- resource_packs/vanilla/sounds/mob/spider/step3.fsb
- resource_packs/vanilla/sounds/mob/spider/step4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/spider.json
Textures
- resource_packs/vanilla/textures/entity/spider/spider.tga
Material Info:
Material: Spider
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST",
"USE_EMISSIVE"
],
"+states": [
"DisableCulling"
]
}
Material: Spider Invisible
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST",
"USE_EMISSIVE",
"USE_ONLY_EMISSIVE"
],
"+states": [
"DisableCulling"
]
}