Phantom - 1.16.210.05
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                Last Updated
The Phantom entity last updated in Minecraft Version 1.16.100What's Changed:
Changes since stable release 1.16.201.102
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.16.0.2
Behavior Packs- New Value:"minecraft:conditional_bandwidth_optimization": []
 
 
- New Value:"tail": {
 "rotation": [
 "-5.0 * Math.cos(297.9380535 * query.anim_time) - 5.0",
 0,
 0
 ]
 }Previous Value:"tail": {
 "rotation": [
 "variable.tailrotx",
 0,
 0
 ]
 }
- New Value:"animation_length": 2.417
- New Value:"sound_effects": {
 "1.4": {
 "effect": "flap"
 }
 }
- New Value:"start_delay": "math.random(0, 2.417)"
- New Value:"tailtip": {
 "rotation": [
 "-5.0 * Math.cos(297.9380535 * query.anim_time) - 5.0",
 0,
 0
 ]
 }Previous Value:"tailtip": {
 "rotation": [
 "variable.tailrotx",
 0,
 0
 ]
 }
- New Value:"wing0": {
 "rotation": [
 0,
 0,
 "16.0 * Math.cos(148.9690267 * query.anim_time)"
 ]
 }Previous Value:"wing0": {
 "rotation": [
 0,
 0,
 "variable.wingrotz"
 ]
 }
- New Value:"wing1": {
 "rotation": [
 0,
 0,
 "-16.0 * Math.cos(148.9690267 * query.anim_time)"
 ]
 }Previous Value:"wing1": {
 "rotation": [
 0,
 0,
 "-variable.wingrotz"
 ]
 }
- New Value:"wingtip0": {
 "rotation": [
 0,
 0,
 "16.0 * Math.cos(148.9690267 * query.anim_time)"
 ]
 }Previous Value:"wingtip0": {
 "rotation": [
 0,
 0,
 "variable.wingrotz"
 ]
 }
- New Value:"wingtip1": {
 "rotation": [
 0,
 0,
 "-16.0 * Math.cos(148.9690267 * query.anim_time)"
 ]
 }Previous Value:"wingtip1": {
 "rotation": [
 0,
 0,
 "-variable.wingrotz"
 ]
 }
 
 
- New Value:"format_version": "1.10.0"Previous Value:"format_version": "1.8.0"
- Previous Value:"animation_controllers": [
 {
 "phantom_base_pose": "controller.animation.phantom.base_pose"
 },
 {
 "move": "controller.animation.phantom.move"
 }
 ]
- New Value:"animations": {
 "phantom_base_pose": "animation.phantom.base_pose",
 "phantom_base_pose_controller": "controller.animation.phantom.base_pose",
 "move": "animation.phantom.move"
 }Previous Value:"animations": {
 "phantom_base_pose": "animation.phantom.base_pose",
 "move": "animation.phantom.move"
 }
- New Value:"scripts": {
 "initialize": [
 "variable.runtimeid = 0;",
 "variable.tailrotx = -5.0;",
 "variable.wingrotz = 0.0;"
 ],
 "animate": [
 "phantom_base_pose_controller",
 "move"
 ]
 }Previous Value:"scripts": {
 "pre_animation": [
 "variable.wingRotZ = 16.0 * Math.sin((variable.RuntimeID * 3 + query.life_time * 20.0) * 7.448454);",
 "variable.tailRotX = -5.0 * Math.sin((variable.RuntimeID * 3 + query.life_time * 20.0) * 14.896908) - 5.0;"
 ]
 }
- New Value:"sound_effects": {
 "flap": "mob.phantom.flap"
 }
 
 
Statistics:
Health
 









 [20]
[20]
Loot / Barter Loot / Additional Drops
Phantom Membrane
Attack Damage
- Default: 6
Families
- Default: Mob, Monster, Phantom, Undead
Movement Speed
- Default: 1.8
Other Attributes
- Burns in Daylight
- Can be Renamed
- Can Breath Air
- Has Collisions
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.16.100/entities/phantom.json
Animations
- resource_packs/vanilla_1.16.100/animations/phantom.animation.json
Animation Controllers
- resource_packs/vanilla_1.16.100/animation_controllers/phantom.animation_controllers.json
Entity
- resource_packs/vanilla_1.16.100/entity/phantom.entity.json
Geometry
- resource_packs/vanilla/models/entity/phantom.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/phantom.json
Render Controllers
- resource_packs/vanilla/render_controllers/phantom.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/phantom/bite1.fsb
- resource_packs/vanilla/sounds/mob/phantom/bite2.fsb
- resource_packs/vanilla/sounds/mob/phantom/death1.fsb
- resource_packs/vanilla/sounds/mob/phantom/death2.fsb
- resource_packs/vanilla/sounds/mob/phantom/death3.fsb
- resource_packs/vanilla/sounds/mob/phantom/flap1.fsb
- resource_packs/vanilla/sounds/mob/phantom/flap2.fsb
- resource_packs/vanilla/sounds/mob/phantom/flap3.fsb
- resource_packs/vanilla/sounds/mob/phantom/flap4.fsb
- resource_packs/vanilla/sounds/mob/phantom/flap5.fsb
- resource_packs/vanilla/sounds/mob/phantom/flap6.fsb
- resource_packs/vanilla/sounds/mob/phantom/hurt1.fsb
- resource_packs/vanilla/sounds/mob/phantom/hurt2.fsb
- resource_packs/vanilla/sounds/mob/phantom/hurt3.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle1.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle2.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle3.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle4.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle5.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop1.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop2.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop3.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/phantom.json
Textures
- resource_packs/vanilla/textures/entity/phantom.tga
Material Info:
Material: Phantom
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST",
        "USE_EMISSIVE"
    ],
    "+states": [
        "DisableCulling"
    ]
}Material: Phantom Invisible
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST",
        "USE_EMISSIVE",
        "USE_ONLY_EMISSIVE"
    ],
    "+states": [
        "DisableCulling"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            