Pig - 1.16.201.102
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Last Updated
The Pig entity last updated in Minecraft Version 1.16.100What's Changed:
Changes since stable release 1.16.200.02
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.16.0.2
Behavior Packs- New Value:
"minecraft:conditional_bandwidth_optimization": []
- New Value:
"minecraft:damage_sensor": {
"triggers": {
"on_damage": {
"filters": [
{
"test": "is_family",
"subject": "other",
"value": "lightning"
},
{
"test": "is_difficulty",
"operator": "!=",
"value": "peaceful"
}
],
"event": "become_zombie"
},
"deals_damage": false
}
}Previous Value:"minecraft:damage_sensor": {
"triggers": {
"on_damage": {
"filters": {
"test": "is_family",
"subject": "other",
"value": "lightning"
},
"event": "become_zombie"
},
"deals_damage": false
}
} - New Value:
"minecraft:despawn": {
"despawn_from_distance": []
} - Previous Value:
"minecraft:despawn": {
"despawn_from_distance": []
}
Statistics:
Health
[10]
Loot / Barter Loot / Additional Drops
- Porkchop
- Saddle
Breedable
- Pig Adult: Beetroot, Carrot, Potato
Can be Ridden by Mobs
- Pig Unsaddled: Zombie
Families
- Default: Mob, Pig
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can be Ridden by Player > Pig Saddled
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.16.100/entities/pig.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/pig.animation.json
- resource_packs/vanilla/animations/quadruped.animation.json
Entity
- resource_packs/vanilla/entity/pig.entity.json
Geometry
- resource_packs/vanilla/models/entity/pig.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/pig.json
- behavior_packs/vanilla/loot_tables/entities/pig_saddled.json
Render Controllers
- resource_packs/vanilla/render_controllers/pig.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/pig/boost1.fsb
- resource_packs/vanilla/sounds/mob/pig/boost2.fsb
- resource_packs/vanilla/sounds/mob/pig/boost3.fsb
- resource_packs/vanilla/sounds/mob/pig/boost4long.fsb
- resource_packs/vanilla/sounds/mob/pig/boost5long.fsb
- resource_packs/vanilla/sounds/mob/pig/death.fsb
- resource_packs/vanilla/sounds/mob/pig/say1.fsb
- resource_packs/vanilla/sounds/mob/pig/say2.fsb
- resource_packs/vanilla/sounds/mob/pig/say3.fsb
- resource_packs/vanilla/sounds/mob/pig/step1.fsb
- resource_packs/vanilla/sounds/mob/pig/step2.fsb
- resource_packs/vanilla/sounds/mob/pig/step3.fsb
- resource_packs/vanilla/sounds/mob/pig/step4.fsb
- resource_packs/vanilla/sounds/mob/pig/step5.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/pig.json
Textures
- resource_packs/vanilla/textures/entity/pig/pig.png
- resource_packs/vanilla/textures/entity/pig/pig_saddle.png
Material Info:
Material: Pig
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY"
]
}