Shulker - 1.16.200.02
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Last Updated
The Shulker entity last updated in Minecraft Version 1.16.100What's Changed:
Changes since stable release 1.16.0.2
Behavior Packs- New Value:
"minecraft:conditional_bandwidth_optimization": {
"default_values": {
"max_optimized_distance": 80,
"max_dropped_ticks": 10,
"use_motion_prediction_hints": true
}
}
Changes since stable release 1.16.100.04
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[30]
Loot / Barter Loot / Additional Drops
Shulker Shell
Families
- Default: Mob, Monster, Shulker
Movement Speed
- Default: 0
Shoots Projectiles
- Default: Shulker Bullet
Variations
- Shulker Black
- Shulker Blue
- Shulker Brown
- Shulker Cyan
- Shulker Gray
- Shulker Green
- Shulker Light Blue
- Shulker Lime
- Shulker Magenta
- Shulker Orange
- Shulker Pink
- Shulker Purple
- Shulker Red
- Shulker Silver
- Shulker Undyed
- Shulker White
- Shulker Yellow
Other Attributes
- Can be Renamed
- Has Collisions
- Has Gravity
Associated Files:
Behavior File
- behavior_packs/vanilla_1.16.100/entities/shulker.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/shulker.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/shulker.animation_controllers.json
Entity
- resource_packs/vanilla/entity/shulker.entity.json
Geometry
- resource_packs/vanilla/models/entity/shulker.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/shulker.json
Render Controllers
- resource_packs/vanilla/render_controllers/shulker.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/shulker/ambient1.fsb
- resource_packs/vanilla/sounds/mob/shulker/ambient2.fsb
- resource_packs/vanilla/sounds/mob/shulker/ambient3.fsb
- resource_packs/vanilla/sounds/mob/shulker/ambient4.fsb
- resource_packs/vanilla/sounds/mob/shulker/ambient5.fsb
- resource_packs/vanilla/sounds/mob/shulker/ambient6.fsb
- resource_packs/vanilla/sounds/mob/shulker/ambient7.fsb
- resource_packs/vanilla/sounds/mob/shulker/close1.fsb
- resource_packs/vanilla/sounds/mob/shulker/close2.fsb
- resource_packs/vanilla/sounds/mob/shulker/close3.fsb
- resource_packs/vanilla/sounds/mob/shulker/close4.fsb
- resource_packs/vanilla/sounds/mob/shulker/close5.fsb
- resource_packs/vanilla/sounds/mob/shulker/death1.fsb
- resource_packs/vanilla/sounds/mob/shulker/death2.fsb
- resource_packs/vanilla/sounds/mob/shulker/death3.fsb
- resource_packs/vanilla/sounds/mob/shulker/death4.fsb
- resource_packs/vanilla/sounds/mob/shulker/hurt1.fsb
- resource_packs/vanilla/sounds/mob/shulker/hurt2.fsb
- resource_packs/vanilla/sounds/mob/shulker/hurt3.fsb
- resource_packs/vanilla/sounds/mob/shulker/hurt4.fsb
- resource_packs/vanilla/sounds/mob/shulker/open1.fsb
- resource_packs/vanilla/sounds/mob/shulker/open2.fsb
- resource_packs/vanilla/sounds/mob/shulker/open3.fsb
- resource_packs/vanilla/sounds/mob/shulker/open4.fsb
- resource_packs/vanilla/sounds/mob/shulker/open5.fsb
- resource_packs/vanilla/sounds/mob/shulker/shoot1.fsb
- resource_packs/vanilla/sounds/mob/shulker/shoot2.fsb
- resource_packs/vanilla/sounds/mob/shulker/shoot3.fsb
- resource_packs/vanilla/sounds/mob/shulker/shoot4.fsb
Textures
- resource_packs/vanilla/textures/entity/shulker/shulker_black.png
- resource_packs/vanilla/textures/entity/shulker/shulker_blue.png
- resource_packs/vanilla/textures/entity/shulker/shulker_brown.png
- resource_packs/vanilla/textures/entity/shulker/shulker_cyan.png
- resource_packs/vanilla/textures/entity/shulker/shulker_gray.png
- resource_packs/vanilla/textures/entity/shulker/shulker_green.png
- resource_packs/vanilla/textures/entity/shulker/shulker_light_blue.png
- resource_packs/vanilla/textures/entity/shulker/shulker_lime.png
- resource_packs/vanilla/textures/entity/shulker/shulker_magenta.png
- resource_packs/vanilla/textures/entity/shulker/shulker_orange.png
- resource_packs/vanilla/textures/entity/shulker/shulker_pink.png
- resource_packs/vanilla/textures/entity/shulker/shulker_purple.png
- resource_packs/vanilla/textures/entity/shulker/shulker_red.png
- resource_packs/vanilla/textures/entity/shulker/shulker_silver.png
- resource_packs/vanilla/textures/entity/shulker/shulker_undyed.png
- resource_packs/vanilla/textures/entity/shulker/shulker_white.png
- resource_packs/vanilla/textures/entity/shulker/shulker_yellow.png
Material Info:
Material: Shulker
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}