Shulker - 1.16.20.3
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                Last Updated
The Shulker entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.16.0.2
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.16.10.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
 














[30]
Loot / Barter Loot / Additional Drops
Shulker Shell
Families
- Default: Mob, Monster, Shulker
 
Movement Speed
- Default: 0
 
Shoots Projectiles
- Default: Shulker Bullet
 
Variations
- Shulker Black
 - Shulker Blue
 - Shulker Brown
 - Shulker Cyan
 - Shulker Gray
 - Shulker Green
 - Shulker Light Blue
 - Shulker Lime
 - Shulker Magenta
 - Shulker Orange
 - Shulker Pink
 - Shulker Purple
 - Shulker Red
 - Shulker Silver
 - Shulker Undyed
 - Shulker White
 - Shulker Yellow
 
Other Attributes
- Can be Renamed
 - Has Collisions
 - Has Gravity
 
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.16/entities/shulker.json
 
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
 - resource_packs/vanilla/animations/shulker.animation.json
 
Animation Controllers
- resource_packs/vanilla/animation_controllers/shulker.animation_controllers.json
 
Entity
- resource_packs/vanilla/entity/shulker.entity.json
 
Geometry
- resource_packs/vanilla/models/entity/shulker.geo.json
 
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/shulker.json
 
Render Controllers
- resource_packs/vanilla/render_controllers/shulker.render_controllers.json
 
Sounds
- resource_packs/vanilla/sounds/mob/shulker/ambient1.fsb
 - resource_packs/vanilla/sounds/mob/shulker/ambient2.fsb
 - resource_packs/vanilla/sounds/mob/shulker/ambient3.fsb
 - resource_packs/vanilla/sounds/mob/shulker/ambient4.fsb
 - resource_packs/vanilla/sounds/mob/shulker/ambient5.fsb
 - resource_packs/vanilla/sounds/mob/shulker/ambient6.fsb
 - resource_packs/vanilla/sounds/mob/shulker/ambient7.fsb
 - resource_packs/vanilla/sounds/mob/shulker/close1.fsb
 - resource_packs/vanilla/sounds/mob/shulker/close2.fsb
 - resource_packs/vanilla/sounds/mob/shulker/close3.fsb
 - resource_packs/vanilla/sounds/mob/shulker/close4.fsb
 - resource_packs/vanilla/sounds/mob/shulker/close5.fsb
 - resource_packs/vanilla/sounds/mob/shulker/death1.fsb
 - resource_packs/vanilla/sounds/mob/shulker/death2.fsb
 - resource_packs/vanilla/sounds/mob/shulker/death3.fsb
 - resource_packs/vanilla/sounds/mob/shulker/death4.fsb
 - resource_packs/vanilla/sounds/mob/shulker/hurt1.fsb
 - resource_packs/vanilla/sounds/mob/shulker/hurt2.fsb
 - resource_packs/vanilla/sounds/mob/shulker/hurt3.fsb
 - resource_packs/vanilla/sounds/mob/shulker/hurt4.fsb
 - resource_packs/vanilla/sounds/mob/shulker/open1.fsb
 - resource_packs/vanilla/sounds/mob/shulker/open2.fsb
 - resource_packs/vanilla/sounds/mob/shulker/open3.fsb
 - resource_packs/vanilla/sounds/mob/shulker/open4.fsb
 - resource_packs/vanilla/sounds/mob/shulker/open5.fsb
 - resource_packs/vanilla/sounds/mob/shulker/shoot1.fsb
 - resource_packs/vanilla/sounds/mob/shulker/shoot2.fsb
 - resource_packs/vanilla/sounds/mob/shulker/shoot3.fsb
 - resource_packs/vanilla/sounds/mob/shulker/shoot4.fsb
 
Textures
- resource_packs/vanilla/textures/entity/shulker/shulker_black.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_blue.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_brown.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_cyan.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_gray.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_green.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_light_blue.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_lime.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_magenta.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_orange.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_pink.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_purple.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_red.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_silver.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_undyed.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_white.png
 - resource_packs/vanilla/textures/entity/shulker/shulker_yellow.png
 
Material Info:
Material: Shulker
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
}