Bat - 1.16.20.3
                    <<
                        back to
                        entity list
                    
                                        
                        
                            
                        
                    
                    View
                        Entity Version History >>
                    
                    
                    
                    
                        
                            
                        
                            
                    
                    
                                            
                Last Updated
The Bat entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.16.0.2
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.16.10.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
 


[6]
Families
- Default: Bat, Mob
 
Movement Speed
- Default: 0.1
 
Other Attributes
- Can be Renamed
 - Can Fly
 - Can Jump
 - Has Collisions
 - Has Gravity
 
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.16/entities/bat.json
 
Animations
- resource_packs/vanilla/animations/bat.animation.json
 
Animation Controllers
- resource_packs/vanilla/animation_controllers/bat.animation_controllers.json
 
Entity
- resource_packs/vanilla/entity/bat.entity.json
 
Geometry
- resource_packs/vanilla/models/entity/bat.geo.json
 
Render Controllers
- resource_packs/vanilla/render_controllers/bat.render_controllers.json
 
Sounds
- resource_packs/vanilla/sounds/mob/bat/death.fsb
 - resource_packs/vanilla/sounds/mob/bat/hurt1.fsb
 - resource_packs/vanilla/sounds/mob/bat/hurt2.fsb
 - resource_packs/vanilla/sounds/mob/bat/hurt3.fsb
 - resource_packs/vanilla/sounds/mob/bat/hurt4.fsb
 - resource_packs/vanilla/sounds/mob/bat/idle1.fsb
 - resource_packs/vanilla/sounds/mob/bat/idle2.fsb
 - resource_packs/vanilla/sounds/mob/bat/idle3.fsb
 - resource_packs/vanilla/sounds/mob/bat/idle4.fsb
 - resource_packs/vanilla/sounds/mob/bat/takeoff.fsb
 
Spawn Rules
- behavior_packs/vanilla/spawn_rules/bat.json
 
Textures
- resource_packs/vanilla/textures/entity/bat.png
 
Material Info:
Material: Bat
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
}