Arrow - 1.16.20.3

<< back to entity list

Last Updated

The Arrow entity last updated in Minecraft Version 1.16
View Entity Version History >>

What's Changed:

Changes since stable release 1.16.0.2


      • New Value:
        "bones": [
            {
                "name": "body",
                "pivot": [
                 0,
                 1,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        -2.5,
                        -3
                    ],
                    "rotation": [
                        0,
                        0,
                        45
                    ],
                    "size": [
                        0,
                        5,
                        16
                    ],
                    "uv": {
                        "east": {
                         "uv": [
                            0,
                            0
                         ]
                        }
                    }
                 },
                 {
                    "origin": [
                        0,
                        -2.5,
                        -3
                    ],
                    "rotation": [
                        0,
                        0,
                        -45
                    ],
                    "size": [
                        0,
                        5,
                        16
                    ],
                    "uv": {
                        "east": {
                         "uv": [
                            0,
                            0
                         ]
                        }
                    }
                 },
                 {
                    "origin": [
                        -2.5,
                        -2.5,
                        12
                    ],
                    "rotation": [
                        0,
                        0,
                        45
                    ],
                    "size": [
                        5,
                        5,
                        0
                    ],
                    "uv": {
                        "south": {
                         "uv": [
                            0,
                            5
                         ]
                        }
                    }
                 }
                ]
            }
        ]
        Previous Value:
        "bones": [
            {
                "name": "body",
                "pivot": [
                 0,
                 1,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        -1.5,
                        -3
                    ],
                    "rotation": [
                        0,
                        0,
                        45
                    ],
                    "size": [
                        0,
                        5,
                        16
                    ],
                    "uv": {
                        "east": {
                         "uv": [
                            0,
                            0
                         ]
                        }
                    }
                 },
                 {
                    "origin": [
                        0,
                        -1.5,
                        -3
                    ],
                    "rotation": [
                        0,
                        0,
                        -45
                    ],
                    "size": [
                        0,
                        5,
                        16
                    ],
                    "uv": {
                        "east": {
                         "uv": [
                            0,
                            0
                         ]
                        }
                    }
                 },
                 {
                    "origin": [
                        -2.5,
                        -1.5,
                        12
                    ],
                    "rotation": [
                        0,
                        0,
                        45
                    ],
                    "size": [
                        5,
                        5,
                        0
                    ],
                    "uv": {
                        "south": {
                         "uv": [
                            0,
                            5
                         ]
                        }
                    }
                 }
                ]
            }
        ]

Changes since stable release 1.16.10.2


      • New Value:
        "bones": [
            {
                "name": "body",
                "pivot": [
                 0,
                 1,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        -2.5,
                        -3
                    ],
                    "rotation": [
                        0,
                        0,
                        45
                    ],
                    "size": [
                        0,
                        5,
                        16
                    ],
                    "uv": {
                        "east": {
                         "uv": [
                            0,
                            0
                         ]
                        }
                    }
                 },
                 {
                    "origin": [
                        0,
                        -2.5,
                        -3
                    ],
                    "rotation": [
                        0,
                        0,
                        -45
                    ],
                    "size": [
                        0,
                        5,
                        16
                    ],
                    "uv": {
                        "east": {
                         "uv": [
                            0,
                            0
                         ]
                        }
                    }
                 },
                 {
                    "origin": [
                        -2.5,
                        -2.5,
                        12
                    ],
                    "rotation": [
                        0,
                        0,
                        45
                    ],
                    "size": [
                        5,
                        5,
                        0
                    ],
                    "uv": {
                        "south": {
                         "uv": [
                            0,
                            5
                         ]
                        }
                    }
                 }
                ]
            }
        ]
        Previous Value:
        "bones": [
            {
                "name": "body",
                "pivot": [
                 0,
                 1,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        -1.5,
                        -3
                    ],
                    "rotation": [
                        0,
                        0,
                        45
                    ],
                    "size": [
                        0,
                        5,
                        16
                    ],
                    "uv": {
                        "east": {
                         "uv": [
                            0,
                            0
                         ]
                        }
                    }
                 },
                 {
                    "origin": [
                        0,
                        -1.5,
                        -3
                    ],
                    "rotation": [
                        0,
                        0,
                        -45
                    ],
                    "size": [
                        0,
                        5,
                        16
                    ],
                    "uv": {
                        "east": {
                         "uv": [
                            0,
                            0
                         ]
                        }
                    }
                 },
                 {
                    "origin": [
                        -2.5,
                        -1.5,
                        12
                    ],
                    "rotation": [
                        0,
                        0,
                        45
                    ],
                    "size": [
                        5,
                        5,
                        0
                    ],
                    "uv": {
                        "south": {
                         "uv": [
                            0,
                            5
                         ]
                        }
                    }
                 }
                ]
            }
        ]

Statistics:

    Other Attributes
    • Has Collisions
    • Has Gravity
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/arrow.json
    Animations
    • resource_packs/vanilla/animations/arrow.animation.json
    Entity
    • resource_packs/vanilla/entity/arrow.entity.json
    Geometry
    • resource_packs/vanilla_1.16/models/entity/arrow.geo.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/arrow.render_controllers.json
    Textures
    • resource_packs/vanilla/textures/entity/arrows.png

    Material Info:

    Material: Arrow
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }