Arrow - 1.16.20.3
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Last Updated
The Arrow entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.16.0.2
Resource Packs- New Value:
"bones": [
{
"name": "body",
"pivot": [
0,
1,
0
],
"cubes": [
{
"origin": [
0,
-2.5,
-3
],
"rotation": [
0,
0,
45
],
"size": [
0,
5,
16
],
"uv": {
"east": {
"uv": [
0,
0
]
}
}
},
{
"origin": [
0,
-2.5,
-3
],
"rotation": [
0,
0,
-45
],
"size": [
0,
5,
16
],
"uv": {
"east": {
"uv": [
0,
0
]
}
}
},
{
"origin": [
-2.5,
-2.5,
12
],
"rotation": [
0,
0,
45
],
"size": [
5,
5,
0
],
"uv": {
"south": {
"uv": [
0,
5
]
}
}
}
]
}
]Previous Value:"bones": [
{
"name": "body",
"pivot": [
0,
1,
0
],
"cubes": [
{
"origin": [
0,
-1.5,
-3
],
"rotation": [
0,
0,
45
],
"size": [
0,
5,
16
],
"uv": {
"east": {
"uv": [
0,
0
]
}
}
},
{
"origin": [
0,
-1.5,
-3
],
"rotation": [
0,
0,
-45
],
"size": [
0,
5,
16
],
"uv": {
"east": {
"uv": [
0,
0
]
}
}
},
{
"origin": [
-2.5,
-1.5,
12
],
"rotation": [
0,
0,
45
],
"size": [
5,
5,
0
],
"uv": {
"south": {
"uv": [
0,
5
]
}
}
}
]
}
]
Changes since stable release 1.16.10.2
Resource Packs- New Value:
"bones": [
{
"name": "body",
"pivot": [
0,
1,
0
],
"cubes": [
{
"origin": [
0,
-2.5,
-3
],
"rotation": [
0,
0,
45
],
"size": [
0,
5,
16
],
"uv": {
"east": {
"uv": [
0,
0
]
}
}
},
{
"origin": [
0,
-2.5,
-3
],
"rotation": [
0,
0,
-45
],
"size": [
0,
5,
16
],
"uv": {
"east": {
"uv": [
0,
0
]
}
}
},
{
"origin": [
-2.5,
-2.5,
12
],
"rotation": [
0,
0,
45
],
"size": [
5,
5,
0
],
"uv": {
"south": {
"uv": [
0,
5
]
}
}
}
]
}
]Previous Value:"bones": [
{
"name": "body",
"pivot": [
0,
1,
0
],
"cubes": [
{
"origin": [
0,
-1.5,
-3
],
"rotation": [
0,
0,
45
],
"size": [
0,
5,
16
],
"uv": {
"east": {
"uv": [
0,
0
]
}
}
},
{
"origin": [
0,
-1.5,
-3
],
"rotation": [
0,
0,
-45
],
"size": [
0,
5,
16
],
"uv": {
"east": {
"uv": [
0,
0
]
}
}
},
{
"origin": [
-2.5,
-1.5,
12
],
"rotation": [
0,
0,
45
],
"size": [
5,
5,
0
],
"uv": {
"south": {
"uv": [
0,
5
]
}
}
}
]
}
]
Statistics:
Other Attributes
- Has Collisions
- Has Gravity
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/arrow.json
Animations
- resource_packs/vanilla/animations/arrow.animation.json
Entity
- resource_packs/vanilla/entity/arrow.entity.json
Geometry
- resource_packs/vanilla_1.16/models/entity/arrow.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/arrow.render_controllers.json
Textures
- resource_packs/vanilla/textures/entity/arrows.png
Material Info:
Material: Arrow
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}