Cow - 1.16.10.2

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Last Updated

The Cow entity last updated in Minecraft Version 1.16
View Entity Version History >>

What's Changed:

Changes since stable release 1.16.0.2

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.16.1.2

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[10]

Loot / Barter Loot / Additional Drops
  • Leather
  • Beef
    Breedable
    • Cow Adult: Wheat
    Can be Ridden by Mobs
    • Default: Zombie
    Families
    • Default: Cow, Mob
    Movement Speed
    • Default: 0.25
    Other Attributes
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.16/entities/cow.json
    Animations
    • resource_packs/vanilla/animations/cow.animation.json
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/quadruped.animation.json
    Entity
    • resource_packs/vanilla/entity/cow.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/cow.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/cow.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/cow.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/cow/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/cow/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/cow/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/cow/say1.fsb
    • resource_packs/vanilla/sounds/mob/cow/say2.fsb
    • resource_packs/vanilla/sounds/mob/cow/say3.fsb
    • resource_packs/vanilla/sounds/mob/cow/say4.fsb
    • resource_packs/vanilla/sounds/mob/cow/step1.fsb
    • resource_packs/vanilla/sounds/mob/cow/step2.fsb
    • resource_packs/vanilla/sounds/mob/cow/step3.fsb
    • resource_packs/vanilla/sounds/mob/cow/step4.fsb
    Spawn Rules
    • behavior_packs/vanilla/spawn_rules/cow.json
    Textures
    • resource_packs/vanilla/textures/entity/cow/cow.png

    Material Info:

    Material: Cow
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY"
        ]
    }