Shulker - 1.16.1.2

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Last Updated

The Shulker entity last updated in Minecraft Version 1.16
View Entity Version History >>

What's Changed:

There is no comparison data for version 1.16.1.2

This means it's probably identical to the previous version.



Statistics:

Health

[30]

Loot / Barter Loot / Additional Drops

Shulker Shell

    Families
    • Default: Mob, Monster, Shulker
    Movement Speed
    • Default: 0
    Shoots Projectiles
    • Default: Shulker Bullet
    Variations
    • Shulker Black
    • Shulker Blue
    • Shulker Brown
    • Shulker Cyan
    • Shulker Gray
    • Shulker Green
    • Shulker Light Blue
    • Shulker Lime
    • Shulker Magenta
    • Shulker Orange
    • Shulker Pink
    • Shulker Purple
    • Shulker Red
    • Shulker Silver
    • Shulker Undyed
    • Shulker White
    • Shulker Yellow
    Other Attributes
    • Can be Renamed
    • Has Collisions
    • Has Gravity

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.16/entities/shulker.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/shulker.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/shulker.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/shulker.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/shulker.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/shulker.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/shulker.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/shulker/ambient1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient5.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient6.fsb
    • resource_packs/vanilla/sounds/mob/shulker/ambient7.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/close5.fsb
    • resource_packs/vanilla/sounds/mob/shulker/death1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/death2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/death3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/death4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open4.fsb
    • resource_packs/vanilla/sounds/mob/shulker/open5.fsb
    • resource_packs/vanilla/sounds/mob/shulker/shoot1.fsb
    • resource_packs/vanilla/sounds/mob/shulker/shoot2.fsb
    • resource_packs/vanilla/sounds/mob/shulker/shoot3.fsb
    • resource_packs/vanilla/sounds/mob/shulker/shoot4.fsb
    Textures
    • resource_packs/vanilla/textures/entity/shulker/shulker_black.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_blue.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_brown.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_cyan.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_gray.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_green.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_light_blue.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_lime.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_magenta.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_orange.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_pink.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_purple.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_red.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_silver.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_undyed.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_white.png
    • resource_packs/vanilla/textures/entity/shulker/shulker_yellow.png

    Material Info:

    Material: Shulker
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }