Llama Spit - 1.16.1.2
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                Last Updated
The Llama Spit entity last updated in Minecraft Version oldWhat's Changed:
There is no comparison data for version 1.16.1.2
This means it's probably identical to the previous version.
Statistics:
Other Attributes
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/llama_spit.json
Animations
- resource_packs/vanilla/animations/llama_spit.animation.json
Entity
- resource_packs/vanilla/entity/llama_spit.entity.json
Geometry
- resource_packs/vanilla/models/entity/llama_spit.json
- resource_packs/vanilla/models/entity/llama_v1.0.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/llama_spit.render_controllers.json
Textures
- resource_packs/vanilla/textures/entity/llama/spit.png
Material Info:
Material: Llama Spit
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            