Tripod Camera - 1.16.0.2
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Last Updated
The Tripod Camera entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.14.60.5
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Statistics:
Health
[4]
Families
- Default: Inanimate, Mob, Tripodcamera
Other Attributes
- Has Collisions
- Has Gravity
Associated Files:
Behavior File- behavior_packs/vanilla/entities/tripod_camera.json
Animations
- resource_packs/vanilla/animations/tripod_camera.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/tripod_camera.animation_controllers.json
Entity
- resource_packs/vanilla/entity/tripod_camera.entity.json
Geometry
- resource_packs/vanilla/models/entity/tripod.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/empty.json
Render Controllers
- resource_packs/vanilla/render_controllers/tripod_camera.render_controllers.json
Textures
- resource_packs/vanilla/textures/entity/camera_tripod.png
Material Info:
Material: Camera
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 0, "textureFilter": "Point" }, "+defines": [ "USE_OVERLAY" ] }
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