Squid - 1.16.0.2
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Last Updated
The Squid entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.14.60.5
Behavior Packs- New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- Previous Value:
"minecraft:balloonable": []
- New Value:
"minecraft:despawn": {
"despawn_from_distance": []
}
- New Value:
"minecraft:biome_filter": {
"test": "has_biome_tag",
"operator": "==",
"value": "ocean"
}Previous Value:"minecraft:biome_filter": {
"any_of": [
{
"test": "has_biome_tag",
"operator": "==",
"value": "ocean"
},
{
"test": "has_biome_tag",
"operator": "==",
"value": "river"
}
]
} - New Value:
"conditions": {
"minecraft:spawns_on_surface": [],
"minecraft:spawns_underwater": [],
"minecraft:weight": {
"default": 8
},
"minecraft:density_limit": {
"surface": 2
},
"minecraft:herd": {
"min_size": 2,
"max_size": 4
},
"minecraft:biome_filter": {
"any_of": [
{
"test": "has_biome_tag",
"operator": "==",
"value": "river"
}
]
}
} - New Value:
"minecraft:weight": {
"default": 8
}Previous Value:"minecraft:weight": {
"default": 10
}
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Statistics:
Health
[10]
Loot / Barter Loot / Additional Drops
Dye
Families
- Default: Mob, Squid
Movement Speed
- Default: 0.2
Other Attributes
- Can be Renamed
- Can Breath in Water
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File- behavior_packs/vanilla_1.16/entities/squid.json
Entity
- resource_packs/vanilla/entity/squid.entity.json
Geometry
- resource_packs/vanilla/models/entity/squid.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/squid.json
Sounds
- resource_packs/vanilla/sounds/mob/squid/ambient1.fsb
- resource_packs/vanilla/sounds/mob/squid/ambient2.fsb
- resource_packs/vanilla/sounds/mob/squid/ambient3.fsb
- resource_packs/vanilla/sounds/mob/squid/ambient4.fsb
- resource_packs/vanilla/sounds/mob/squid/ambient5.fsb
- resource_packs/vanilla/sounds/mob/squid/death1.fsb
- resource_packs/vanilla/sounds/mob/squid/death2.fsb
- resource_packs/vanilla/sounds/mob/squid/death3.fsb
- resource_packs/vanilla/sounds/mob/squid/hurt1.fsb
- resource_packs/vanilla/sounds/mob/squid/hurt2.fsb
- resource_packs/vanilla/sounds/mob/squid/hurt3.fsb
- resource_packs/vanilla/sounds/mob/squid/hurt4.fsb
Spawn Rules
- behavior_packs/vanilla_1.15/spawn_rules/squid.json
Textures
- resource_packs/vanilla/textures/entity/squid.png
Material Info:
Material: Squid
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 0, "textureFilter": "Point" }, "+defines": [ "USE_OVERLAY" ] }
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