Snow Golem - 1.16.0.2
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Last Updated
The Snow Golem entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.14.60.5
Behavior Packs- New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- New Value:
"minecraft:behavior.nearest_attackable_target": {
"priority": 1,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "monster"
},
"within_default": 6
}
]
}Previous Value:"minecraft:behavior.nearest_attackable_target": {
"priority": 1,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "monster"
},
"within_default": 6
}
],
"must_reach": true
}
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Statistics:
Health
[4]
Loot / Barter Loot / Additional Drops
Snowball
Attack Damage
- Default: 2
Families
- Default: Mob, Snowgolem
Movement Speed
- Default: 0.2
Shoots Projectiles
- Default: Snowball
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File- behavior_packs/vanilla_1.16/entities/snow_golem.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/snow_golem.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/snow_golem.animation_controllers.json
Entity
- resource_packs/vanilla/entity/snow_golem.entity.json
Geometry
- resource_packs/vanilla/models/entity/snow_golem.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/snowman.json
Render Controllers
- resource_packs/vanilla/render_controllers/snow_golem.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/snowgolem/death1.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/death2.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/death3.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/hurt1.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/hurt2.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/hurt3.fsb
- resource_packs/vanilla/sounds/random/bow.fsb
Textures
- resource_packs/vanilla/textures/entity/snow_golem.png
Material Info:
Material: Snow Golem
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 0, "textureFilter": "Point" }, "+defines": [ "USE_OVERLAY" ] }
Material: Snow Golem Pumpkin
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 0, "textureFilter": "Point" }, "+defines": [ "USE_OVERLAY" ] }
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