Player - 1.16.0.2
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Resource Packs
Last Updated
The Player entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.14.60.5
Behavior Packs- New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- New Value:
"animation.humanoid.fishing_rod": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
" -19.0 - this",
"-this",
"-this"
]
}
}
}
- New Value:
"controller.animation.player.hudplayer": {
"initial_state": "default",
"states": {
"default": {
"animations": [
"humanoid_base_pose",
{
"look_at_target": "!query.is_sleeping && !query.is_emoting"
},
"move.arms",
"move.legs",
"cape",
{
"riding.arms": "query.is_riding"
},
{
"riding.legs": "query.is_riding"
},
"holding",
{
"brandish_spear": "variable.is_brandishing_spear"
},
{
"charging": "query.is_charging"
},
{
"sneaking": "query.is_sneaking && !query.is_sleeping"
},
"bob",
{
"damage_nearby_mobs": "variable.damage_nearby_mobs"
},
{
"bow_and_arrow": "query.has_target"
},
{
"swimming": "variable.swim_amount < 0.0"
},
{
"swimming.legs": "variable.swim_amount < 0.0"
},
{
"use_item_progress": "( variable.use_item_interval_progress < 0.0 ) || ( variable.use_item_startup_progress < 0.0 ) && !variable.is_brandishing_spear"
},
{
"sleeping": "query.is_sleeping && query.is_alive"
},
{
"attack.positions": "variable.attack_time <= 0.0"
},
{
"attack.rotations": "variable.attack_time <= 0.0"
},
{
"shield_block_main_hand": "query.blocking && query.get_equipped_item_name('off_hand') != 'shield' && query.get_equipped_item_name == 'shield'"
},
{
"shield_block_off_hand": "query.blocking && query.get_equipped_item_name('off_hand') == 'shield' && !(variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
},
{
"crossbow_controller": "query.get_equipped_item_name == 'crossbow'"
},
{
"third_person_bow_equipped": "query.get_equipped_item_name == 'bow' && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
}
]
}
}
} - New Value:
"first_person": {
"animations": [
"first_person_swap_item",
{
"first_person_attack_controller": "variable.attack_time < 0.0f && query.get_equipped_item_name != 'map'"
},
"first_person_base_pose",
{
"first_person_empty_hand": "query.get_equipped_item_name(0, 1) != 'map'"
},
{
"first_person_walk": "!variable.bob_animation"
},
{
"first_person_map_controller": "(query.get_equipped_item_name(0, 1) == 'map' || query.get_equipped_item_name('off_hand') == 'map')"
},
{
"first_person_crossbow_equipped": "query.get_equipped_item_name == 'crossbow' && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
}
],
"transitions": [
{
"paperdoll": "variable.is_paperdoll"
},
{
"map_player": "variable.map_face_icon"
},
{
"third_person": "!variable.is_first_person"
}
]
}Previous Value:"first_person": {
"animations": [
"first_person_swap_item",
{
"first_person_attack_controller": "variable.attack_time < 0.0f && query.get_equipped_item_name != 'map'"
},
"first_person_base_pose",
{
"first_person_empty_hand": "query.get_equipped_item_name(0, 1) != 'map'"
},
{
"first_person_walk": "variable.bob_animation"
},
{
"first_person_map_controller": "(query.get_equipped_item_name(0, 1) == 'map' || query.get_equipped_item_name('off_hand') == 'map')"
},
{
"first_person_crossbow_equipped": "query.get_equipped_item_name == 'crossbow' && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
}
],
"transitions": [
{
"paperdoll": "variable.is_paperdoll"
},
{
"map_player": "variable.map_face_icon"
},
{
"third_person": "!variable.is_first_person"
}
]
} - New Value:
"paperdoll": {
"animations": [
"humanoid_base_pose",
{
"look_at_target_ui": "variable.should_look_at_target_ui"
},
"move.arms",
"move.legs",
"cape"
],
"transitions": [
{
"first_person": "!variable.is_paperdoll && variable.is_first_person"
},
{
"map_player": "variable.map_face_icon"
},
{
"third_person": "!variable.is_paperdoll && !variable.is_first_person"
}
]
}Previous Value:"paperdoll": {
"animations": [
"humanoid_base_pose",
"look_at_target_ui",
"move.arms",
"move.legs",
"cape"
],
"transitions": [
{
"first_person": "!variable.is_paperdoll && variable.is_first_person"
},
{
"map_player": "variable.map_face_icon"
},
{
"third_person": "!variable.is_paperdoll && !variable.is_first_person"
}
]
} - New Value:
"third_person": {
"animations": [
"humanoid_base_pose",
{
"look_at_target": "!query.is_sleeping && !query.is_emoting"
},
"move.arms",
"move.legs",
"cape",
{
"riding.arms": "query.is_riding"
},
{
"riding.legs": "query.is_riding"
},
"holding",
{
"brandish_spear": "variable.is_brandishing_spear"
},
{
"charging": "query.is_charging"
},
{
"sneaking": "query.is_sneaking && !query.is_sleeping"
},
"bob",
{
"damage_nearby_mobs": "variable.damage_nearby_mobs"
},
{
"bow_and_arrow": "query.has_target"
},
{
"swimming": "variable.swim_amount < 0.0"
},
{
"swimming.legs": "variable.swim_amount < 0.0"
},
{
"use_item_progress": "( variable.use_item_interval_progress < 0.0 ) || ( variable.use_item_startup_progress < 0.0 ) && !variable.is_brandishing_spear"
},
{
"fishing_rod": "query.get_equipped_item_name == 'fishing_rod'"
},
{
"sleeping": "query.is_sleeping && query.is_alive"
},
{
"attack.positions": "variable.attack_time <= 0.0"
},
{
"attack.rotations": "variable.attack_time <= 0.0"
},
{
"shield_block_main_hand": "query.blocking && query.get_equipped_item_name('off_hand') != 'shield' && query.get_equipped_item_name == 'shield'"
},
{
"shield_block_off_hand": "query.blocking && query.get_equipped_item_name('off_hand') == 'shield' && !(variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
},
{
"crossbow_controller": "query.get_equipped_item_name == 'crossbow'"
},
{
"third_person_bow_equipped": "query.get_equipped_item_name == 'bow' && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
}
],
"transitions": [
{
"paperdoll": "variable.is_paperdoll"
},
{
"first_person": "variable.is_first_person"
},
{
"map_player": "variable.map_face_icon"
}
]
}Previous Value:"third_person": {
"animations": [
"humanoid_base_pose",
{
"look_at_target": "!query.is_sleeping"
},
"move.arms",
"move.legs",
"cape",
{
"riding.arms": "query.is_riding"
},
{
"riding.legs": "query.is_riding"
},
"holding",
{
"brandish_spear": "variable.is_brandishing_spear"
},
{
"charging": "query.is_charging"
},
{
"sneaking": "query.is_sneaking && !query.is_sleeping"
},
"bob",
{
"damage_nearby_mobs": "variable.damage_nearby_mobs"
},
{
"bow_and_arrow": "query.has_target"
},
{
"swimming": "variable.swim_amount < 0.0"
},
{
"swimming.legs": "variable.swim_amount < 0.0"
},
{
"use_item_progress": "( variable.use_item_interval_progress < 0.0 ) || ( variable.use_item_startup_progress < 0.0 ) && !variable.is_brandishing_spear"
},
{
"sleeping": "query.is_sleeping && query.is_alive"
},
{
"attack.positions": "variable.attack_time <= 0.0"
},
{
"attack.rotations": "variable.attack_time <= 0.0"
},
{
"shield_block_main_hand": "query.blocking && query.get_equipped_item_name('off_hand') != 'shield' && query.get_equipped_item_name == 'shield'"
},
{
"shield_block_off_hand": "query.blocking && query.get_equipped_item_name('off_hand') == 'shield'"
},
{
"crossbow_controller": "query.get_equipped_item_name == 'crossbow'"
},
{
"third_person_bow_equipped": "query.get_equipped_item_name == 'bow' && (variable.item_use_normalized < 0 && variable.item_use_normalized > 1.0)"
}
],
"transitions": [
{
"paperdoll": "variable.is_paperdoll"
},
{
"first_person": "variable.is_first_person"
},
{
"map_player": "variable.map_face_icon"
}
]
}
- New Value:
"animations": {
"root": "controller.animation.player.root",
"base_controller": "controller.animation.player.base",
"hudplayer": "controller.animation.player.hudplayer",
"humanoid_base_pose": "animation.humanoid.base_pose",
"look_at_target": "controller.animation.humanoid.look_at_target",
"look_at_target_ui": "animation.player.look_at_target.ui",
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"look_at_target_inverted": "animation.player.look_at_target.inverted",
"cape": "animation.player.cape",
"move.arms": "animation.player.move.arms",
"move.legs": "animation.player.move.legs",
"swimming": "animation.player.swim",
"swimming.legs": "animation.player.swim.legs",
"riding.arms": "animation.player.riding.arms",
"riding.legs": "animation.player.riding.legs",
"holding": "animation.player.holding",
"brandish_spear": "animation.humanoid.brandish_spear",
"charging": "animation.humanoid.charging",
"attack.positions": "animation.player.attack.positions",
"attack.rotations": "animation.player.attack.rotations",
"sneaking": "animation.player.sneaking",
"bob": "animation.player.bob",
"damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
"bow_and_arrow": "animation.humanoid.bow_and_arrow",
"fishing_rod": "animation.humanoid.fishing_rod",
"use_item_progress": "animation.humanoid.use_item_progress",
"skeleton_attack": "animation.skeleton.attack",
"sleeping": "animation.player.sleeping",
"first_person_base_pose": "animation.player.first_person.base_pose",
"first_person_empty_hand": "animation.player.first_person.empty_hand",
"first_person_swap_item": "animation.player.first_person.swap_item",
"first_person_attack_controller": "controller.animation.player.first_person_attack",
"first_person_attack_rotation": "animation.player.first_person.attack_rotation",
"first_person_vr_attack_rotation": "animation.player.first_person.vr_attack_rotation",
"first_person_walk": "animation.player.first_person.walk",
"first_person_map_controller": "controller.animation.player.first_person_map",
"first_person_map_hold": "animation.player.first_person.map_hold",
"first_person_map_hold_attack": "animation.player.first_person.map_hold_attack",
"first_person_map_hold_off_hand": "animation.player.first_person.map_hold_off_hand",
"first_person_map_hold_main_hand": "animation.player.first_person.map_hold_main_hand",
"first_person_crossbow_equipped": "animation.player.first_person.crossbow_equipped",
"third_person_crossbow_equipped": "animation.player.crossbow_equipped",
"third_person_bow_equipped": "animation.player.bow_equipped",
"crossbow_hold": "animation.player.crossbow_hold",
"crossbow_controller": "controller.animation.player.crossbow",
"shield_block_main_hand": "animation.player.shield_block_main_hand",
"shield_block_off_hand": "animation.player.shield_block_off_hand",
"blink": "controller.animation.persona.blink"
}Previous Value:"animations": {
"root": "controller.animation.player.root",
"base_controller": "controller.animation.player.base",
"humanoid_base_pose": "animation.humanoid.base_pose",
"look_at_target": "controller.animation.humanoid.look_at_target",
"look_at_target_ui": "animation.player.look_at_target.ui",
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"look_at_target_inverted": "animation.player.look_at_target.inverted",
"cape": "animation.player.cape",
"move.arms": "animation.player.move.arms",
"move.legs": "animation.player.move.legs",
"swimming": "animation.player.swim",
"swimming.legs": "animation.player.swim.legs",
"riding.arms": "animation.player.riding.arms",
"riding.legs": "animation.player.riding.legs",
"holding": "animation.player.holding",
"brandish_spear": "animation.humanoid.brandish_spear",
"charging": "animation.humanoid.charging",
"attack.positions": "animation.player.attack.positions",
"attack.rotations": "animation.player.attack.rotations",
"sneaking": "animation.player.sneaking",
"bob": "animation.player.bob",
"damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
"bow_and_arrow": "animation.humanoid.bow_and_arrow",
"use_item_progress": "animation.humanoid.use_item_progress",
"skeleton_attack": "animation.skeleton.attack",
"sleeping": "animation.player.sleeping",
"first_person_base_pose": "animation.player.first_person.base_pose",
"first_person_empty_hand": "animation.player.first_person.empty_hand",
"first_person_swap_item": "animation.player.first_person.swap_item",
"first_person_attack_controller": "controller.animation.player.first_person_attack",
"first_person_attack_rotation": "animation.player.first_person.attack_rotation",
"first_person_vr_attack_rotation": "animation.player.first_person.vr_attack_rotation",
"first_person_walk": "animation.player.first_person.walk",
"first_person_map_controller": "controller.animation.player.first_person_map",
"first_person_map_hold": "animation.player.first_person.map_hold",
"first_person_map_hold_attack": "animation.player.first_person.map_hold_attack",
"first_person_map_hold_off_hand": "animation.player.first_person.map_hold_off_hand",
"first_person_map_hold_main_hand": "animation.player.first_person.map_hold_main_hand",
"first_person_crossbow_equipped": "animation.player.first_person.crossbow_equipped",
"third_person_crossbow_equipped": "animation.player.crossbow_equipped",
"third_person_bow_equipped": "animation.player.bow_equipped",
"crossbow_hold": "animation.player.crossbow_hold",
"crossbow_controller": "controller.animation.player.crossbow",
"shield_block_main_hand": "animation.player.shield_block_main_hand",
"shield_block_off_hand": "animation.player.shield_block_off_hand",
"blink": "controller.animation.persona.blink"
}
- New Value:
"geometry.elytra": {
"texturewidth": 64,
"textureheight": 32,
"bones": [
{
"name": "body",
"pivot": [
0,
24,
0
]
},
{
"name": "left_wing",
"pivot": [
0,
24,
0
],
"parent": "body",
"cubes": [
{
"origin": [
-10,
0,
0
],
"size": [
10,
20,
2
],
"uv": [
22,
0
]
}
]
},
{
"name": "right_wing",
"pivot": [
0,
24,
0
],
"parent": "body",
"mirror": true,
"cubes": [
{
"origin": [
0,
0,
0
],
"size": [
10,
20,
2
],
"uv": [
22,
0
]
}
]
}
]
} - New Value:
"bones": [
{
"name": "root",
"pivot": [
0,
0,
0
]
},
{
"name": "body",
"parent": "waist",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
16
]
}
]
},
{
"name": "waist",
"parent": "root",
"pivot": [
0,
12,
0
]
},
{
"name": "head",
"parent": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
0,
0
]
}
]
},
{
"name": "cape",
"pivot": [
0,
24,
3
],
"parent": "body"
},
{
"name": "hat",
"parent": "head",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
32,
0
],
"inflate": 0.5
}
]
},
{
"name": "leftArm",
"parent": "body",
"pivot": [
5,
22,
0
],
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
32,
48
]
}
]
},
{
"name": "leftSleeve",
"parent": "leftArm",
"pivot": [
5,
22,
0
],
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
48,
48
],
"inflate": 0.25
}
]
},
{
"name": "leftItem",
"pivot": [
6,
15,
1
],
"parent": "leftArm"
},
{
"name": "rightArm",
"parent": "body",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
16
]
}
]
},
{
"name": "rightSleeve",
"parent": "rightArm",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
32
],
"inflate": 0.25
}
]
},
{
"name": "rightItem",
"pivot": [
-6,
15,
1
],
"locators": {
"lead_hold": [
-6,
15,
1
]
},
"parent": "rightArm"
},
{
"name": "leftLeg",
"parent": "root",
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
-0.1,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
16,
48
]
}
]
},
{
"name": "leftPants",
"parent": "leftLeg",
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
-0.1,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
48
],
"inflate": 0.25
}
]
},
{
"name": "rightLeg",
"parent": "root",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-3.9,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
16
]
}
]
},
{
"name": "rightPants",
"parent": "rightLeg",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-3.9,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
32
],
"inflate": 0.25
}
]
},
{
"name": "jacket",
"parent": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
32
],
"inflate": 0.25
}
]
}
]Previous Value:"bones": [
{
"name": "hat",
"neverRender": false,
"pivot": [
0,
24,
0
]
},
{
"name": "leftArm",
"reset": true,
"pivot": [
5,
22,
0
],
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
32,
48
]
}
]
},
{
"name": "leftItem",
"pivot": [
6,
15,
1
],
"neverRender": true,
"parent": "leftArm"
},
{
"name": "rightArm",
"reset": true,
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
16
]
}
]
},
{
"name": "rightItem",
"pivot": [
-6,
15,
1
],
"neverRender": true,
"parent": "rightArm"
},
{
"name": "leftSleeve",
"pivot": [
5,
22,
0
],
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
48,
48
],
"inflate": 0.25
}
]
},
{
"name": "rightSleeve",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
32
],
"inflate": 0.25
}
]
},
{
"name": "leftLeg",
"reset": true,
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
-0.1,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
16,
48
]
}
]
},
{
"name": "leftPants",
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
-0.1,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
48
],
"inflate": 0.25
}
]
},
{
"name": "rightPants",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-3.9,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
32
],
"inflate": 0.25
}
]
},
{
"name": "jacket",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
32
],
"inflate": 0.25
}
]
},
{
"name": "cape",
"pivot": [
0,
24,
-3
],
"parent": "body"
}
] - New Value:
"visible_bounds_height": 2
Previous Value:"visible_bounds_height": 1
- New Value:
"visible_bounds_offset": [
0,
1,
0
]Previous Value:"visible_bounds_offset": [
0,
0.5,
0
] - New Value:
"bones": [
{
"name": "root",
"pivot": [
0,
0,
0
]
},
{
"name": "waist",
"parent": "root",
"pivot": [
0,
12,
0
]
},
{
"name": "body",
"parent": "waist",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
16
]
}
]
},
{
"name": "head",
"parent": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
0,
0
]
}
]
},
{
"name": "hat",
"parent": "head",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
32,
0
],
"inflate": 0.5
}
]
},
{
"name": "rightLeg",
"parent": "root",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-3.9,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
16
]
}
]
},
{
"name": "rightPants",
"parent": "rightLeg",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-3.9,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
32
],
"inflate": 0.25
}
]
},
{
"name": "leftLeg",
"parent": "root",
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
-0.1,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
16,
48
]
}
],
"mirror": true
},
{
"name": "leftPants",
"parent": "leftLeg",
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
-0.1,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
48
],
"inflate": 0.25
}
]
},
{
"name": "leftArm",
"parent": "body",
"pivot": [
5,
21.5,
0
],
"cubes": [
{
"origin": [
4,
11.5,
-2
],
"size": [
3,
12,
4
],
"uv": [
32,
48
]
}
]
},
{
"name": "leftSleeve",
"parent": "leftArm",
"pivot": [
5,
21.5,
0
],
"cubes": [
{
"origin": [
4,
11.5,
-2
],
"size": [
3,
12,
4
],
"uv": [
48,
48
],
"inflate": 0.25
}
]
},
{
"name": "leftItem",
"pivot": [
6,
14.5,
1
],
"parent": "leftArm"
},
{
"name": "rightArm",
"parent": "body",
"pivot": [
-5,
21.5,
0
],
"cubes": [
{
"origin": [
-7,
11.5,
-2
],
"size": [
3,
12,
4
],
"uv": [
40,
16
]
}
]
},
{
"name": "rightSleeve",
"parent": "rightArm",
"pivot": [
-5,
21.5,
0
],
"cubes": [
{
"origin": [
-7,
11.5,
-2
],
"size": [
3,
12,
4
],
"uv": [
40,
32
],
"inflate": 0.25
}
]
},
{
"name": "rightItem",
"pivot": [
-6,
14.5,
1
],
"locators": {
"lead_hold": [
-6,
14.5,
1
]
},
"parent": "rightArm"
},
{
"name": "jacket",
"parent": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
32
],
"inflate": 0.25
}
]
},
{
"name": "cape",
"pivot": [
0,
24,
-3
],
"parent": "body"
}
]Previous Value:"bones": [
{
"name": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
16
]
}
]
},
{
"name": "waist",
"neverRender": true,
"pivot": [
0,
12,
0
]
},
{
"name": "head",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
0,
0
]
}
]
},
{
"name": "rightLeg",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-3.9,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
16
]
}
]
},
{
"name": "leftLeg",
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
-0.1,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
16
]
}
],
"mirror": true
},
{
"name": "hat",
"neverRender": false
},
{
"name": "leftArm",
"reset": true,
"pivot": [
5,
21.5,
0
],
"cubes": [
{
"origin": [
4,
11.5,
-2
],
"size": [
3,
12,
4
],
"uv": [
32,
48
]
}
]
},
{
"name": "rightArm",
"reset": true,
"pivot": [
-5,
21.5,
0
],
"cubes": [
{
"origin": [
-7,
11.5,
-2
],
"size": [
3,
12,
4
],
"uv": [
40,
16
]
}
]
},
{
"name": "rightItem",
"pivot": [
-6,
14.5,
1
],
"neverRender": true,
"parent": "rightArm"
},
{
"name": "leftSleeve",
"pivot": [
5,
21.5,
0
],
"cubes": [
{
"origin": [
4,
11.5,
-2
],
"size": [
3,
12,
4
],
"uv": [
48,
48
],
"inflate": 0.25
}
]
},
{
"name": "rightSleeve",
"pivot": [
-5,
21.5,
0
],
"cubes": [
{
"origin": [
-7,
11.5,
-2
],
"size": [
3,
12,
4
],
"uv": [
40,
32
],
"inflate": 0.25
}
]
},
{
"name": "leftPants",
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
-0.1,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
48
],
"inflate": 0.25
}
]
},
{
"name": "rightPants",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-3.9,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
32
],
"inflate": 0.25
}
]
},
{
"name": "jacket",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
32
],
"inflate": 0.25
}
]
},
{
"name": "cape",
"pivot": [
0,
24,
-3
],
"parent": "body"
}
] - Previous Value:
"geometry.npc": {
"visible_bounds_width": 1,
"visible_bounds_height": 1,
"visible_bounds_offset": [
0,
0.5,
0
],
"texturewidth": 64,
"textureheight": 64,
"bones": [
{
"name": "head",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
10,
8
],
"uv": [
0,
0
]
}
]
},
{
"name": "hat",
"neverRender": false,
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
32,
0
],
"inflate": 0.5
}
],
"parent": "head"
},
{
"name": "nose",
"parent": "head",
"pivot": [
0,
26,
0
],
"cubes": [
{
"origin": [
-1,
23,
-6
],
"size": [
2,
4,
2
],
"uv": [
24,
0
]
}
]
},
{
"name": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-3
],
"size": [
8,
12,
6
],
"uv": [
16,
20
]
},
{
"origin": [
-4,
6,
-3
],
"size": [
8,
18,
6
],
"uv": [
0,
38
],
"inflate": 0.5
}
]
},
{
"name": "arms",
"pivot": [
0,
22,
0
],
"cubes": [
{
"origin": [
-4,
16,
-2
],
"size": [
8,
4,
4
],
"uv": [
40,
38
]
},
{
"origin": [
-8,
16,
-2
],
"size": [
4,
8,
4
],
"uv": [
44,
22
]
},
{
"origin": [
4,
16,
-2
],
"size": [
4,
8,
4
],
"uv": [
44,
46
]
}
],
"parent": "body"
},
{
"name": "leg0",
"pivot": [
-2,
12,
0
],
"cubes": [
{
"origin": [
-4,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "leg1",
"pivot": [
2,
12,
0
],
"cubes": [
{
"origin": [
0,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "leftPants",
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
-0.1,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
48
],
"inflate": 0.25
}
],
"parent": "leg1"
},
{
"name": "rightPants",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-3.9,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
32
],
"inflate": 0.25
}
],
"parent": "leg0"
},
{
"name": "jacket",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
32
],
"inflate": 0.25
}
],
"parent": "body"
}
]
} - Previous Value:
"geometry.zombie.drowned": {
"visible_bounds_width": 2.5,
"visible_bounds_height": 2.5,
"visible_bounds_offset": [
0,
1.25,
0
],
"bones": [
{
"pivot": [
0,
24,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
16
]
}
],
"name": "body"
},
{
"pivot": [
0,
24,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
32
],
"inflate": 0.5
}
],
"name": "jacket"
},
{
"pivot": [
0,
24,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
0,
0
],
"inflate": 0.5
}
],
"name": "head"
},
{
"pivot": [
0,
24,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
32,
0
],
"inflate": 1
}
],
"name": "hat"
},
{
"pivot": [
-5,
22,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
-7,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
16
]
}
],
"name": "rightArm"
},
{
"pivot": [
5,
22,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
16
],
"mirror": true
}
],
"name": "leftArm"
},
{
"pivot": [
-5,
22,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
-7,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
48,
48
],
"inflate": 0.5
}
],
"name": "rightSleeve"
},
{
"pivot": [
5,
22,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
32
],
"inflate": 0.5,
"mirror": true
}
],
"name": "leftSleeve"
},
{
"pivot": [
-1.9,
12,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4.05,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
16,
48
]
}
],
"name": "rightLeg"
},
{
"pivot": [
1.9,
12,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
0.05,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
32,
48
],
"mirror": true
}
],
"name": "leftLeg"
},
{
"pivot": [
-1.9,
12,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4.25,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
48
],
"inflate": 0.25
}
],
"name": "rightPants"
},
{
"pivot": [
1.9,
12,
0
],
"rotation": [
0,
0,
0
],
"cubes": [
{
"origin": [
0.25,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
32
],
"inflate": 0.25,
"mirror": true
}
],
"name": "leftPants"
},
{
"pivot": [
0,
12,
0
],
"rotation": [
0,
0,
0
],
"cubes": [],
"name": "waist",
"parent": "body"
},
{
"pivot": [
-6,
15,
1
],
"rotation": [
0,
0,
0
],
"cubes": [],
"name": "rightItem",
"parent": "rightArm"
},
{
"pivot": [
6,
15,
1
],
"rotation": [
0,
0,
0
],
"cubes": [],
"name": "leftItem",
"parent": "leftArm"
}
],
"texturewidth": 64,
"textureheight": 64
}
- Hover/Tap to zoom...
- Hover/Tap to zoom...
Statistics:
Can be Ridden by Mobs
- Default: Parrot Tame
Families
- Default: Player
Movement Speed
- Default: 0.1
Other Attributes
- Attack Damage
- Can be Renamed
- Can Climb
- Has Collisions
- Has Gravity
- Pushable by Pistons
Associated Files:
Behavior File- behavior_packs/vanilla_1.16/entities/player.json
Animations
- resource_packs/vanilla/animations/player.animation.json
- resource_packs/vanilla/animations/player_firstperson.animation.json
- resource_packs/vanilla/animations/skeleton.animation.json
- resource_packs/vanilla_1.16/animations/humanoid.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
- resource_packs/vanilla/animation_controllers/persona.animation_controllers.json
- resource_packs/vanilla_1.16/animation_controllers/player.animation_controllers.json
Entity
- resource_packs/vanilla_1.16/entity/player.entity.json
Geometry
- resource_packs/vanilla/models/mobs.json
Loot Tables
- behavior_packs/vanilla/loot_tables/empty.json
Sounds
- resource_packs/vanilla/sounds/damage/hit1.fsb
- resource_packs/vanilla/sounds/damage/hit2.fsb
- resource_packs/vanilla/sounds/damage/hit3.fsb
- resource_packs/vanilla/sounds/mob/guardian/curse.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong1.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong2.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong3.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong4.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong5.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong6.fsb
- resource_packs/vanilla/sounds/mob/player/attack/weak1.fsb
- resource_packs/vanilla/sounds/mob/player/attack/weak2.fsb
- resource_packs/vanilla/sounds/mob/player/attack/weak3.fsb
- resource_packs/vanilla/sounds/mob/player/attack/weak4.fsb
- resource_packs/vanilla/sounds/random/bow.fsb
Textures
- resource_packs/vanilla/textures/entity/cape_invisible.png
- resource_packs/vanilla/textures/entity/steve.png
Material Info:
Material: Entity Alphatest
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 1, "textureWrap": "Repeat" }, "+defines": [ "USE_OVERLAY", "ALPHA_TEST" ], "+states": [ "DisableCulling" ] }
Material: Player Animated
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 1, "textureWrap": "Repeat" }, "+defines": [ "USE_OVERLAY", "ALPHA_TEST", "USE_UV_ANIM" ], "+states": [ "DisableCulling" ] }
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