Ocelot - 1.16.0.2
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Last Updated
The Ocelot entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.14.60.5
Behavior Packs- New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.14.0"
- New Value:
"minecraft:behavior.nearest_attackable_target": {
"priority": 1,
"reselect_targets": true,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "chicken"
},
"max_dist": 8
},
{
"filters": {
"all_of": [
{
"test": "is_family",
"subject": "other",
"value": "baby_turtle"
},
{
"test": "in_water",
"subject": "other",
"operator": "!=",
"value": true
}
]
},
"max_dist": 8
}
]
}Previous Value:"minecraft:behavior.nearest_attackable_target": {
"priority": 1,
"attack_interval": 10,
"reselect_targets": true,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "chicken"
},
"max_dist": 8
},
{
"filters": {
"all_of": [
{
"test": "is_family",
"subject": "other",
"value": "baby_turtle"
},
{
"test": "in_water",
"subject": "other",
"operator": "!=",
"value": true
}
]
},
"max_dist": 8
}
]
} - New Value:
"minecraft:behavior.ocelotattack": {
"priority": 4,
"cooldown_time": 1,
"x_max_rotation": 30,
"y_max_head_rotation": 30,
"max_distance": 15,
"max_sneak_range": 15,
"max_sprint_range": 4,
"reach_multiplier": 2,
"sneak_speed_multiplier": 0.6,
"sprint_speed_multiplier": 1.33,
"walk_speed_multiplier": 0.8
}Previous Value:"minecraft:behavior.ocelotattack": {
"priority": 4,
"walk_speed_multiplier": 0.8,
"sprint_speed_multiplier": 1.33,
"sneak_speed_multiplier": 0.6
} - New Value:
"minecraft:despawn": {
"despawn_from_distance": []
}
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Statistics:
Health
[10]
Ocelot Tame: [20]
Breedable
- Ocelot Trusting: Fish, Salmon
Can be Ridden by Mobs
- Ocelot Wild: Zombie
Families
- Default: Mob, Ocelot
Movement Speed
- Default: 0.3
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File- behavior_packs/vanilla_1.16/entities/ocelot.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/ocelot.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/ocelot.animation_controllers.json
Entity
- resource_packs/vanilla/entity/ocelot.entity.json
Geometry
- resource_packs/vanilla/models/entity/ocelot.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/ocelot.json
Render Controllers
- resource_packs/vanilla/render_controllers/ocelot.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/cat/eat1.fsb
- resource_packs/vanilla/sounds/mob/cat/eat2.fsb
- resource_packs/vanilla/sounds/mob/cat/hitt1.fsb
- resource_packs/vanilla/sounds/mob/cat/hitt2.fsb
- resource_packs/vanilla/sounds/mob/cat/hitt3.fsb
- resource_packs/vanilla/sounds/mob/cat/ocelot/death1.fsb
- resource_packs/vanilla/sounds/mob/cat/ocelot/death2.fsb
- resource_packs/vanilla/sounds/mob/cat/ocelot/death3.fsb
- resource_packs/vanilla/sounds/mob/cat/ocelot/idle1.fsb
- resource_packs/vanilla/sounds/mob/cat/ocelot/idle2.fsb
- resource_packs/vanilla/sounds/mob/cat/ocelot/idle3.fsb
- resource_packs/vanilla/sounds/mob/cat/ocelot/idle4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/ocelot.json
Textures
- resource_packs/vanilla/textures/entity/cat/blackcat.png
- resource_packs/vanilla/textures/entity/cat/ocelot.png
- resource_packs/vanilla/textures/entity/cat/red.png
- resource_packs/vanilla/textures/entity/cat/siamese.png
Material Info:
Material: Ocelot
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 1, "textureWrap": "Repeat" }, "+defines": [ "USE_OVERLAY", "ALPHA_TEST" ], "+states": [ "DisableCulling" ] }
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