Dragon Fireball - 1.16.0.2
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Last Updated
The Dragon Fireball entity last updated in Minecraft Version 1.15What's Changed:
Changes since stable release 1.14.60.5
Behavior Packs- New Value:
"minecraft:projectile": {
"on_hit": {
"spawn_aoe_cloud": {
"radius": 6,
"radius_on_use": 0,
"potion": 23,
"particle": "dragonbreath",
"duration": 120,
"color": [
220,
0,
239
],
"affect_owner": false,
"reapplication_delay": 20
},
"remove_on_hit": []
},
"power": 1.3,
"gravity": 0,
"inertia": 1,
"anchor": 2,
"offset": [
0,
0.5,
0
],
"semi_random_diff_damage": true,
"uncertainty_base": 10,
"reflect_on_hurt": true,
"hit_sound": "explode"
}Previous Value:"minecraft:projectile": {
"on_hit": {
"spawn_aoe_cloud": {
"radius": 6,
"radius_on_use": 0,
"potion": 23,
"particle": "dragonbreath",
"duration": 120,
"color": [
220,
0,
239
],
"affect_owner": false
},
"remove_on_hit": []
},
"power": 1.3,
"gravity": 0,
"inertia": 1,
"anchor": 2,
"offset": [
0,
0.5,
0
],
"semi_random_diff_damage": true,
"uncertainty_base": 10,
"reflect_on_hurt": true,
"hit_sound": "explode"
}
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Statistics:
Other Attributes
Associated Files:
Behavior File- behavior_packs/vanilla_1.15/entities/dragon_fireball.json
Animations
- resource_packs/vanilla/animations/actor.animation.json
Entity
- resource_packs/vanilla/entity/dragon_fireball.entity.json
Geometry
- resource_packs/vanilla/models/entity/fireball.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/fireball.render_controllers.json
Textures
- resource_packs/vanilla/textures/items/dragon_fireball.png
Material Info:
Material: Fireball
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 1, "textureWrap": "Repeat" }, "+defines": [ "USE_OVERLAY", "ALPHA_TEST" ], "+states": [ "DisableCulling" ] }
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