Dragon Fireball - 1.16.0.2

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Last Updated

The Dragon Fireball entity last updated in Minecraft Version 1.15
View Entity Version History >>

What's Changed:

Changes since stable release 1.14.60.5


      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "spawn_aoe_cloud": {
                 "radius": 6,
                 "radius_on_use": 0,
                 "potion": 23,
                 "particle": "dragonbreath",
                 "duration": 120,
                 "color": [
                    220,
                    0,
                    239
                 ],
                 "affect_owner": false,
                 "reapplication_delay": 20
                },
                "remove_on_hit": []
            },
            "power": 1.3,
            "gravity": 0,
            "inertia": 1,
            "anchor": 2,
            "offset": [
                0,
                0.5,
                0
            ],
            "semi_random_diff_damage": true,
            "uncertainty_base": 10,
            "reflect_on_hurt": true,
            "hit_sound": "explode"
        }
        Previous Value:
        "minecraft:projectile": {
            "on_hit": {
                "spawn_aoe_cloud": {
                 "radius": 6,
                 "radius_on_use": 0,
                 "potion": 23,
                 "particle": "dragonbreath",
                 "duration": 120,
                 "color": [
                    220,
                    0,
                    239
                 ],
                 "affect_owner": false
                },
                "remove_on_hit": []
            },
            "power": 1.3,
            "gravity": 0,
            "inertia": 1,
            "anchor": 2,
            "offset": [
                0,
                0.5,
                0
            ],
            "semi_random_diff_damage": true,
            "uncertainty_base": 10,
            "reflect_on_hurt": true,
            "hit_sound": "explode"
        }


Statistics:

    Other Attributes

      Associated Files:

      Behavior File
      • behavior_packs/vanilla_1.15/entities/dragon_fireball.json
      Animations
      • resource_packs/vanilla/animations/actor.animation.json
      Entity
      • resource_packs/vanilla/entity/dragon_fireball.entity.json
      Geometry
      • resource_packs/vanilla/models/entity/fireball.geo.json
      Render Controllers
      • resource_packs/vanilla/render_controllers/fireball.render_controllers.json
      Textures
      • resource_packs/vanilla/textures/items/dragon_fireball.png

      Material Info:

      Material: Fireball
      {
          "vertexShader": "shaders/entity.vertex",
          "vrGeometryShader": "shaders/entity.geometry",
          "fragmentShader": "shaders/entity.fragment",
          "vertexFields": [
              {
                  "field": "Position"
              },
              {
                  "field": "Normal"
              },
              {
                  "field": "UV0"
              }
          ],
          "variants": [
              {
                  "skinning": {
                      "+defines": [
                          "USE_SKINNING"
                      ],
                      "vertexFields": [
                          {
                              "field": "Position"
                          },
                          {
                              "field": "BoneId0"
                          },
                          {
                              "field": "Normal"
                          },
                          {
                              "field": "UV0"
                          }
                      ]
                  }
              },
              {
                  "skinning_color": {
                      "+defines": [
                          "USE_SKINNING",
                          "USE_OVERLAY"
                      ],
                      "+states": [
                          "Blending"
                      ],
                      "vertexFields": [
                          {
                              "field": "Position"
                          },
                          {
                              "field": "BoneId0"
                          },
                          {
                              "field": "Color"
                          },
                          {
                              "field": "Normal"
                          },
                          {
                              "field": "UV0"
                          }
                      ]
                  }
              }
          ],
          "msaaSupport": [
              "Both"
          ],
          "+samplerStates": {
              "samplerIndex": 1,
              "textureWrap": "Repeat"
          },
          "+defines": [
              "USE_OVERLAY",
              "ALPHA_TEST"
          ],
          "+states": [
              "DisableCulling"
          ]
      }