Creeper - 1.16.0.2
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Last Updated
The Creeper entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.14.60.5
Behavior Packs- New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- New Value:
"minecraft:behavior.avoid_mob_type": {
"priority": 3,
"entity_types": [
{
"filters": {
"any_of": [
{
"test": "is_family",
"subject": "other",
"value": "ocelot"
},
{
"test": "is_family",
"subject": "other",
"value": "cat"
}
]
},
"max_dist": 6,
"sprint_speed_multiplier": 1.2
}
]
}Previous Value:"minecraft:behavior.avoid_mob_type": {
"priority": 3,
"entity_types": [
{
"filters": {
"any_of": [
{
"test": "is_family",
"subject": "other",
"value": "ocelot"
},
{
"test": "is_family",
"subject": "other",
"value": "cat"
}
]
},
"max_dist": 6,
"walk_speed_multiplier": 1,
"sprint_speed_multiplier": 1.2
}
]
} - New Value:
"minecraft:behavior.nearest_attackable_target": {
"priority": 1,
"must_see": true,
"must_see_forget_duration": 3,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "player"
},
"max_dist": 16
}
]
}Previous Value:"minecraft:behavior.nearest_attackable_target": {
"priority": 1,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "player"
},
"max_dist": 16
}
],
"must_see": true,
"must_see_forget_duration": 0
} - New Value:
"minecraft:despawn": {
"despawn_from_distance": []
}
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Statistics:
Health
[20]
Loot / Barter Loot / Additional Drops
- Gunpowder
- Record 13
- Record Cat
- Record Blocks
- Record Chirp
- Record Far
- Record Mall
- Record Mellohi
- Record Stal
- Record Strad
- Record Ward
- Record 11
- Record Wait
Attack Damage
- Default: 3
Families
- Default: Creeper, Mob, Monster
Movement Speed
- Default: 0.2
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File- behavior_packs/vanilla_1.16/entities/creeper.json
Animations
- resource_packs/vanilla/animations/creeper.animation.json
- resource_packs/vanilla/animations/look_at_target.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/creeper.animation_controllers.json
Entity
- resource_packs/vanilla/entity/creeper.entity.json
Geometry
- resource_packs/vanilla/models/entity/creeper.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/creeper.json
Render Controllers
- resource_packs/vanilla/render_controllers/creeper.render_controllers.json
- resource_packs/vanilla/render_controllers/creeper_armor.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/creeper/death.fsb
- resource_packs/vanilla/sounds/mob/creeper/say1.fsb
- resource_packs/vanilla/sounds/mob/creeper/say2.fsb
- resource_packs/vanilla/sounds/mob/creeper/say3.fsb
- resource_packs/vanilla/sounds/mob/creeper/say4.fsb
- resource_packs/vanilla/sounds/random/fuse.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/creeper.json
Textures
- resource_packs/vanilla/textures/entity/creeper/creeper.png
- resource_packs/vanilla/textures/entity/creeper/creeper_armor.png
Material Info:
Material: Charged Creeper
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": "Both", "+samplerStates": { "samplerIndex": 0, "textureWrap": "Repeat" }, "+defines": [ "USE_UV_ANIM", "ALPHA_TEST" ], "+states": [ "Blending", "DisableCulling" ], "blendSrc": "One", "blendDst": "One" }
Material: Creeper
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 0, "textureFilter": "Point" }, "+defines": [ "USE_OVERLAY" ] }
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