Bee - 1.16.0.2

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Last Updated

The Bee entity last updated in Minecraft Version 1.16
View Entity Version History >>

What's Changed:

Changes since stable release 1.14.60.5


      • New Value:
        "minecraft:behavior.melee_attack": {
            "priority": 2,
            "attack_once": true,
            "speed_multiplier": 1.4,
            "on_attack": {
                "event": "countdown_to_perish_event",
                "target": "self"
            }
        }
        Previous Value:
        "minecraft:behavior.melee_attack": {
            "priority": 3,
            "target_dist": 1.2,
            "track_target": false,
            "attack_once": true,
            "reach_multiplier": 2,
            "look_distance": 30,
            "untrackable_cooldown_delay": 17,
            "speed_multiplier": 9,
            "target_tracking": {
                "refresh_period_min": 4,
                "refresh_period_max": 11,
                "backoff": [
                 {
                    "distance_squared_gt": 256,
                    "refresh_period_delta": 50
                 },
                 {
                    "distance_squared_gt": 1024,
                    "refresh_period_delta": 100
                 }
                ]
            },
            "on_attack": {
                "event": "countdown_to_perish_event",
                "target": "self"
            }
        }
      • New Value:
        "minecraft:behavior.breed": {
            "priority": 4,
            "speed_multiplier": 1
        }
        Previous Value:
        "minecraft:behavior.breed": {
            "priority": 6,
            "speed_multiplier": 1
        }
      • New Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "event": "abort_sheltering",
                 "filters": {
                    "all_of": [
                        {
                         "test": "weather",
                         "operator": "==",
                         "value": "clear"
                        },
                        {
                         "test": "is_daytime",
                         "value": true
                        }
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "event": "abort_sheltering",
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_weather",
                         "value": "clear"
                        },
                        {
                         "test": "is_daytime",
                         "value": true
                        }
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:behavior.panic": {
            "priority": 1,
            "speed_multiplier": 1.25,
            "force": true
        }
        Previous Value:
        "minecraft:behavior.panic": {
            "priority": 4,
            "speed_multiplier": 1.25,
            "force": true
        }
      • New Value:
        "minecraft:behavior.move_to_block": {
            "priority": 10,
            "search_range": 16,
            "search_height": 10,
            "tick_interval": 1,
            "goal_radius": 0.633,
            "target_blocks": [
                "bee_nest",
                "beehive"
            ],
            "on_reach": [
                {
                 "event": "minecraft:bee_returned_to_hive",
                 "target": "block"
                }
            ]
        }
        Previous Value:
        "minecraft:behavior.move_to_block": {
            "priority": 11,
            "search_range": 16,
            "search_height": 10,
            "tick_interval": 1,
            "goal_radius": 0.633,
            "target_blocks": [
                "bee_nest",
                "beehive"
            ],
            "on_reach": [
                {
                 "event": "minecraft:bee_returned_to_hive",
                 "target": "block"
                }
            ]
        }
      • New Value:
        "minecraft:behavior.move_to_block": {
            "priority": 10,
            "tick_interval": 1,
            "start_chance": 0.5,
            "search_range": 6,
            "search_height": 4,
            "goal_radius": 1,
            "stay_duration": 20,
            "target_selection_method": "random",
            "target_offset": [
                0,
                0.25,
                0
            ],
            "target_blocks": [
                "minecraft:red_flower",
                "minecraft:yellow_flower",
                "minecraft:wither_rose",
                "minecraft:sweet_berry_bush",
                "minecraft:double_plant:8",
                "minecraft:double_plant:9",
                "minecraft:double_plant:12",
                "minecraft:double_plant:13"
            ],
            "on_stay_completed": [
                {
                 "event": "collected_nectar",
                 "target": "self"
                }
            ]
        }
        Previous Value:
        "minecraft:behavior.move_to_block": {
            "priority": 11,
            "tick_interval": 1,
            "start_chance": 0.5,
            "search_range": 6,
            "search_height": 4,
            "goal_radius": 1,
            "stay_duration": 20,
            "target_selection_method": "random",
            "target_offset": [
                0,
                0.25,
                0
            ],
            "target_blocks": [
                "minecraft:red_flower",
                "minecraft:yellow_flower",
                "minecraft:wither_rose",
                "minecraft:sweet_berry_bush",
                "minecraft:double_plant:8",
                "minecraft:double_plant:9",
                "minecraft:double_plant:12",
                "minecraft:double_plant:13"
            ],
            "on_stay_completed": [
                {
                 "event": "collected_nectar",
                 "target": "self"
                }
            ]
        }
      • New Value:
        "minecraft:behavior.go_home": {
            "priority": 4,
            "speed_multiplier": 1,
            "interval": 1,
            "goal_radius": 1.2,
            "on_home": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_block",
                         "subject": "block",
                         "value": "minecraft:bee_nest"
                        },
                        {
                         "test": "is_block",
                         "subject": "block",
                         "value": "minecraft:beehive"
                        }
                    ]
                 },
                 "event": "minecraft:bee_returned_to_hive",
                 "target": "block"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_block",
                         "subject": "block",
                         "operator": "!=",
                         "value": "minecraft:bee_nest"
                        },
                        {
                         "test": "is_block",
                         "subject": "block",
                         "operator": "!=",
                         "value": "minecraft:beehive"
                        }
                    ]
                 },
                 "event": "find_hive_event",
                 "target": "self"
                }
            ],
            "on_failed": {
                "event": "find_hive_event",
                "target": "self"
            }
        }
        Previous Value:
        "minecraft:behavior.go_home": {
            "priority": 5,
            "speed_multiplier": 1,
            "interval": 1,
            "goal_radius": 1.2,
            "on_home": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_block",
                         "subject": "block",
                         "value": "minecraft:bee_nest"
                        },
                        {
                         "test": "is_block",
                         "subject": "block",
                         "value": "minecraft:beehive"
                        }
                    ]
                 },
                 "event": "minecraft:bee_returned_to_hive",
                 "target": "block"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_block",
                         "subject": "block",
                         "operator": "!=",
                         "value": "minecraft:bee_nest"
                        },
                        {
                         "test": "is_block",
                         "subject": "block",
                         "operator": "!=",
                         "value": "minecraft:beehive"
                        }
                    ]
                 },
                 "event": "find_hive_event",
                 "target": "self"
                }
            ],
            "on_failed": {
                "event": "find_hive_event",
                "target": "self"
            }
        }
      • New Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "event": "seek_shelter",
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "is_daytime",
                                "value": false
                            },
                            {
                                "test": "weather",
                                "operator": "==",
                                "value": "precipitation"
                            }
                         ]
                        },
                        {
                         "test": "has_component",
                         "value": "minecraft:is_charged",
                         "operator": "!="
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "overworld"
                        }
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:environment_sensor": {
            "triggers": [
                {
                 "event": "seek_shelter",
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "is_daytime",
                                "value": false
                            },
                            {
                                "test": "is_weather",
                                "value": "clear",
                                "operator": "!="
                            }
                         ]
                        },
                        {
                         "test": "has_component",
                         "value": "minecraft:is_charged",
                         "operator": "!="
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "overworld"
                        }
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:behavior.nearest_attackable_target": {
            "priority": 2,
            "entity_types": [
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 "max_dist": 10
                }
            ]
        }
        Previous Value:
        "minecraft:behavior.nearest_attackable_target": {
            "priority": 3,
            "entity_types": [
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "value": "player"
                 },
                 "max_dist": 10
                }
            ]
        }
      • New Value:
        "minecraft:behavior.hurt_by_target": {
            "priority": 1
        }
        Previous Value:
        "minecraft:behavior.hurt_by_target": {
            "priority": 2
        }
      • New Value:
        "format_version": "1.16.0"
        Previous Value:
        "format_version": "1.13.0"
      • New Value:
        "minecraft:behavior.float": {
            "priority": 19
        }
        Previous Value:
        "minecraft:behavior.float": {
            "priority": 20
        }
      • New Value:
        "minecraft:behavior.tempt": {
            "priority": 5,
            "speed_multiplier": 1.25,
            "within_radius": 8,
            "can_tempt_vertically": true,
            "items": [
                "minecraft:red_flower",
                "minecraft:yellow_flower",
                "minecraft:wither_rose",
                "minecraft:double_plant:0",
                "minecraft:double_plant:1",
                "minecraft:double_plant:4",
                "minecraft:double_plant:5"
            ]
        }
        Previous Value:
        "minecraft:behavior.tempt": {
            "priority": 7,
            "speed_multiplier": 1.25,
            "within_radius": 8,
            "can_tempt_vertically": true,
            "items": [
                "minecraft:red_flower",
                "minecraft:yellow_flower",
                "minecraft:wither_rose",
                "minecraft:double_plant:0",
                "minecraft:double_plant:1",
                "minecraft:double_plant:4",
                "minecraft:double_plant:5"
            ]
        }
      • New Value:
        "minecraft:navigation.hover": {
            "can_path_over_water": true,
            "can_sink": false,
            "can_pass_doors": false,
            "can_path_from_air": true,
            "avoid_water": true,
            "avoid_damage_blocks": true,
            "avoid_sun": false
        }
        Previous Value:
        "minecraft:navigation.hover": {
            "can_path_over_water": true,
            "can_sink": false,
            "can_path_from_air": true,
            "avoid_water": true,
            "avoid_damage_blocks": true,
            "avoid_sun": false
        }
      • New Value:
        "countdown_to_perish_event": {
            "remove": {
                "component_groups": [
                 "collect_nectar",
                 "track_attacker",
                 "take_nearest_target",
                 "look_for_food",
                 "angry_bee",
                 "hive_full",
                 "find_hive",
                 "escape_fire"
                ]
            },
            "add": {
                "component_groups": [
                 "countdown_to_perish"
                ]
            }
        }
        Previous Value:
        "countdown_to_perish_event": {
            "remove": {
                "component_groups": [
                 "collect_nectar",
                 "track_attacker",
                 "take_nearest_target",
                 "look_for_food",
                 "angry_bee",
                 "hive_full",
                 "escape_fire",
                 "find_hive"
                ]
            },
            "add": {
                "component_groups": [
                 "countdown_to_perish"
                ]
            }
        }
      • New Value:
        "minecraft:behavior.follow_parent": {
            "priority": 11,
            "speed_multiplier": 1.1
        }
        Previous Value:
        "minecraft:behavior.follow_parent": {
            "priority": 8,
            "speed_multiplier": 1.1
        }


Statistics:

Health

[10]

    Attack Damage
    • Easy Attack: 2
    • Hard Attack: 2
    • Normal Attack: 2
    Breedable
    • Bee Adult: Minecraft:double Plant:0, Minecraft:double Plant:1, Minecraft:double Plant:4, Minecraft:double Plant:5, Minecraft:red Flower, Minecraft:wither Rose, Minecraft:yellow Flower
    Families
    • Countdown To Perish: Arthropod, Bee, Mob, Pacified
    • Default: Arthropod, Bee, Mob
    Flying Speed
    • Default: 0.15
    Mark Variations
    • Countdown To Perish
    Movement Speed
    • Default: 0.3
    Other Attributes
    • Can be Renamed
    • Can Fly
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.16/entities/bee.json
    Animations
    • resource_packs/vanilla_1.14/animations/bee.animation.json
    Animation Controllers
    • resource_packs/vanilla_1.14/animation_controllers/bee.animation_controllers.json
    Entity
    • resource_packs/vanilla_1.15/entity/bee.entity.json
    Geometry
    • resource_packs/vanilla_1.14/models/entity/bee.geo.json
    Render Controllers
    • resource_packs/vanilla_1.14/render_controllers/bee.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/bee/death1.fsb
    • resource_packs/vanilla/sounds/mob/bee/death2.fsb
    • resource_packs/vanilla/sounds/mob/bee/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/bee/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/bee/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/bee/pollinate1.fsb
    • resource_packs/vanilla/sounds/mob/bee/pollinate2.fsb
    • resource_packs/vanilla/sounds/mob/bee/pollinate3.fsb
    • resource_packs/vanilla/sounds/mob/bee/pollinate4.fsb
    • resource_packs/vanilla/sounds/mob/bee/sting.fsb
    Spawn Rules
    • behavior_packs/vanilla_1.14/spawn_rules/bee.json
    Textures
    • resource_packs/vanilla_1.14/textures/entity/bee/bee.png
    • resource_packs/vanilla_1.14/textures/entity/bee/bee_angry.png
    • resource_packs/vanilla_1.14/textures/entity/bee/bee_angry_nectar.png
    • resource_packs/vanilla_1.14/textures/entity/bee/bee_nectar.png

    Material Info:

    Material: Bee
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }