Drowned - 1.14.60.5

<< back to entity list

Last Updated

The Drowned entity last updated in Minecraft Version 1.14
View Entity Version History >>

What's Changed:

Changes since stable release 1.14.0.9

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.14.30.2

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[20]

Loot / Barter Loot / Additional Drops
  • Rotten Flesh
  • Trident
  • Gold Ingot
  • Fishing Rod
  • Nautilus Shell
    Attack Damage
    • Melee Mode: 3
    Families
    • Default: Drowned, Mob, Monster, Undead, Zombie
    Movement Speed
    • Baby Drowned: 0.25
    • Default: 0.23
    Shoots Projectiles
    • Ranged Mode: Thrown Trident
    Other Attributes
    • Amphibious
    • Amphibious > minecraft:hunter_mode
    • Amphibious > minecraft:wander_mode
    • Avoids Sun
    • Avoids Sun > minecraft:hunter_mode
    • Avoids Sun > minecraft:wander_mode
    • Burns in Daylight
    • Can be Renamed
    • Can Break Doors
    • Can Break Doors > minecraft:hunter_mode
    • Can Break Doors > minecraft:wander_mode
    • Can Breath Air
    • Can Breath in Water
    • Can Climb
    • Can Jump
    • Can Swim > minecraft:hunter_mode
    • Can Walk
    • Can Walk > minecraft:hunter_mode
    • Can Walk > minecraft:wander_mode
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.14/entities/drowned.json
    Entity
    • resource_packs/vanilla/entity/drowned.entity.json
    Geometry
    • resource_packs/vanilla/models/mobs.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/drowned.json
    • behavior_packs/vanilla/loot_tables/entities/drowned_equipment.json
    • behavior_packs/vanilla/loot_tables/entities/drowned_ranged_equipment.json
    Sounds
    • resource_packs/vanilla/sounds/mob/drowned/death1.fsb
    • resource_packs/vanilla/sounds/mob/drowned/death2.fsb
    • resource_packs/vanilla/sounds/mob/drowned/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/drowned/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/drowned/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/drowned/idle1.fsb
    • resource_packs/vanilla/sounds/mob/drowned/idle2.fsb
    • resource_packs/vanilla/sounds/mob/drowned/idle3.fsb
    • resource_packs/vanilla/sounds/mob/drowned/idle4.fsb
    • resource_packs/vanilla/sounds/mob/drowned/idle5.fsb
    • resource_packs/vanilla/sounds/mob/drowned/step1.fsb
    • resource_packs/vanilla/sounds/mob/drowned/step2.fsb
    • resource_packs/vanilla/sounds/mob/drowned/step3.fsb
    • resource_packs/vanilla/sounds/mob/drowned/step4.fsb
    • resource_packs/vanilla/sounds/mob/drowned/step5.fsb
    • resource_packs/vanilla/sounds/mob/drowned/water/death1.fsb
    • resource_packs/vanilla/sounds/mob/drowned/water/death2.fsb
    • resource_packs/vanilla/sounds/mob/drowned/water/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/drowned/water/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/drowned/water/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/drowned/water/idle1.fsb
    • resource_packs/vanilla/sounds/mob/drowned/water/idle2.fsb
    • resource_packs/vanilla/sounds/mob/drowned/water/idle3.fsb
    • resource_packs/vanilla/sounds/mob/drowned/water/idle4.fsb
    Spawn Rules
    • behavior_packs/vanilla/spawn_rules/drowned.json
    Textures
    • resource_packs/vanilla/textures/entity/zombie/drowned.tga