Drowned - 1.14.60.5
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Last Updated
The Drowned entity last updated in Minecraft Version 1.14What's Changed:
Changes since stable release 1.14.0.9
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.14.30.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[20]
Loot / Barter Loot / Additional Drops
- Rotten Flesh
- Trident
- Gold Ingot
- Fishing Rod
- Nautilus Shell
Attack Damage
- Melee Mode: 3
Families
- Default: Drowned, Mob, Monster, Undead, Zombie
Movement Speed
- Baby Drowned: 0.25
- Default: 0.23
Shoots Projectiles
- Ranged Mode: Thrown Trident
Other Attributes
- Amphibious
- Amphibious > minecraft:hunter_mode
- Amphibious > minecraft:wander_mode
- Avoids Sun
- Avoids Sun > minecraft:hunter_mode
- Avoids Sun > minecraft:wander_mode
- Burns in Daylight
- Can be Renamed
- Can Break Doors
- Can Break Doors > minecraft:hunter_mode
- Can Break Doors > minecraft:wander_mode
- Can Breath Air
- Can Breath in Water
- Can Climb
- Can Jump
- Can Swim > minecraft:hunter_mode
- Can Walk
- Can Walk > minecraft:hunter_mode
- Can Walk > minecraft:wander_mode
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.14/entities/drowned.json
Entity
- resource_packs/vanilla/entity/drowned.entity.json
Geometry
- resource_packs/vanilla/models/mobs.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/drowned.json
- behavior_packs/vanilla/loot_tables/entities/drowned_equipment.json
- behavior_packs/vanilla/loot_tables/entities/drowned_ranged_equipment.json
Sounds
- resource_packs/vanilla/sounds/mob/drowned/death1.fsb
- resource_packs/vanilla/sounds/mob/drowned/death2.fsb
- resource_packs/vanilla/sounds/mob/drowned/hurt1.fsb
- resource_packs/vanilla/sounds/mob/drowned/hurt2.fsb
- resource_packs/vanilla/sounds/mob/drowned/hurt3.fsb
- resource_packs/vanilla/sounds/mob/drowned/idle1.fsb
- resource_packs/vanilla/sounds/mob/drowned/idle2.fsb
- resource_packs/vanilla/sounds/mob/drowned/idle3.fsb
- resource_packs/vanilla/sounds/mob/drowned/idle4.fsb
- resource_packs/vanilla/sounds/mob/drowned/idle5.fsb
- resource_packs/vanilla/sounds/mob/drowned/step1.fsb
- resource_packs/vanilla/sounds/mob/drowned/step2.fsb
- resource_packs/vanilla/sounds/mob/drowned/step3.fsb
- resource_packs/vanilla/sounds/mob/drowned/step4.fsb
- resource_packs/vanilla/sounds/mob/drowned/step5.fsb
- resource_packs/vanilla/sounds/mob/drowned/water/death1.fsb
- resource_packs/vanilla/sounds/mob/drowned/water/death2.fsb
- resource_packs/vanilla/sounds/mob/drowned/water/hurt1.fsb
- resource_packs/vanilla/sounds/mob/drowned/water/hurt2.fsb
- resource_packs/vanilla/sounds/mob/drowned/water/hurt3.fsb
- resource_packs/vanilla/sounds/mob/drowned/water/idle1.fsb
- resource_packs/vanilla/sounds/mob/drowned/water/idle2.fsb
- resource_packs/vanilla/sounds/mob/drowned/water/idle3.fsb
- resource_packs/vanilla/sounds/mob/drowned/water/idle4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/drowned.json
Textures
- resource_packs/vanilla/textures/entity/zombie/drowned.tga