Zombie Pigman - 1.14.30.2
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Last Updated
The Zombie Pigman entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.14.0.9
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.14.20.1
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[20]
Loot / Barter Loot / Additional Drops
- Rotten Flesh
- Gold Nugget
- Gold Ingot
- Golden Sword
Attack Damage
- Default: 5
Burns in Daylight
- Default
Can be Ridden by Mobs
- Pig Zombie Adult: Zombie
Families
- Default: Mob, Monster, Undead, Zombie Pigman
Movement Speed
- Default: 0.23
Other Attributes
- Can be Renamed
- Can Breath in Water
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/zombie_pigman.json
Animations
- resource_packs/vanilla/animations/humanoid.animation.json
- resource_packs/vanilla/animations/zombie.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
- resource_packs/vanilla/animation_controllers/zombie.animation_controllers.json
Entity
- resource_packs/vanilla/entity/zombie_pigman.entity.json
Geometry
- resource_packs/vanilla/models/entity/zombie_pigman.geo.json
- resource_packs/vanilla/models/entity/zombie_pigman_baby.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/zombie_pigman.json
- behavior_packs/vanilla/loot_tables/entities/zombie_pigman_gear.json
Render Controllers
- resource_packs/vanilla/render_controllers/zombie_pigman.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/zombiepig/zpig1.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpig2.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpig3.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpig4.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigangry1.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigangry2.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigangry3.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigangry4.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpigdeath.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpighurt1.fsb
- resource_packs/vanilla/sounds/mob/zombiepig/zpighurt2.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/zombie_pigman.json
Textures
- resource_packs/vanilla/textures/entity/pig/pigzombie.png
Material Info:
Material: Zombie
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}