Shulker Bullet - 1.14.30.2

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Last Updated

The Shulker Bullet entity last updated in Minecraft Version old
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What's Changed:

Changes since stable release 1.14.0.9

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.14.20.1

There have been no changes to this entity or its associated files since this previous version


Statistics:

    Other Attributes
    • Has Gravity

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/shulker_bullet.json
    Animations
    • resource_packs/vanilla/animations/shulker_bullet.animation.json
    Entity
    • resource_packs/vanilla/entity/shulker_bullet.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/shulker_bullet.geo.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/shulker_bullet.render_controllers.json
    Textures
    • resource_packs/vanilla/textures/entity/shulker/spark.png

    Material Info:

    Material: Shulker Bullet
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }