Sheep - 1.14.30.2
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Last Updated
The Sheep entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.14.0.9
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.14.20.1
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[8]
Loot / Barter Loot / Additional Drops
- Wool
- MuttonRaw
Breedable
- Sheep Adult: Wheat
Can be Ridden by Mobs
- Rideable Sheared: Zombie
- Rideable Wooly: Zombie
Families
- Default: Mob, Sheep
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/sheep.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/quadruped.animation.json
- resource_packs/vanilla/animations/sheep.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/sheep.animation_controllers.json
Entity
- resource_packs/vanilla/entity/sheep.entity.json
Geometry
- resource_packs/vanilla/models/entity/sheep.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/sheep.json
- behavior_packs/vanilla/loot_tables/entities/sheep_shear.json
- behavior_packs/vanilla/loot_tables/entities/sheep_sheared.json
Render Controllers
- resource_packs/vanilla/render_controllers/sheep.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/sheep/say1.fsb
- resource_packs/vanilla/sounds/mob/sheep/say2.fsb
- resource_packs/vanilla/sounds/mob/sheep/say3.fsb
- resource_packs/vanilla/sounds/mob/sheep/step1.fsb
- resource_packs/vanilla/sounds/mob/sheep/step2.fsb
- resource_packs/vanilla/sounds/mob/sheep/step3.fsb
- resource_packs/vanilla/sounds/mob/sheep/step4.fsb
- resource_packs/vanilla/sounds/mob/sheep/step5.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/sheep.json
Textures
- resource_packs/vanilla/textures/entity/sheep/sheep.tga
Material Info:
Material: Sheep
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"USE_OVERLAY",
"USE_COLOR_MASK"
],
"+states": [
"DisableCulling"
]
}